106 lines
3.1 KiB
C++
Executable File
106 lines
3.1 KiB
C++
Executable File
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include "audio_core/behavior_info.h"
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#include "audio_core/common.h"
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#include "common/logging/log.h"
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namespace AudioCore {
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BehaviorInfo::BehaviorInfo() : process_revision(AudioCommon::CURRENT_PROCESS_REVISION) {}
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BehaviorInfo::~BehaviorInfo() = default;
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bool BehaviorInfo::UpdateOutput(std::vector<u8>& buffer, std::size_t offset) {
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if (!AudioCommon::CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
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LOG_ERROR(Audio, "Buffer is an invalid size!");
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return false;
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}
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OutParams params{};
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std::memcpy(params.errors.data(), errors.data(), sizeof(ErrorInfo) * errors.size());
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params.error_count = static_cast<u32_le>(error_count);
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std::memcpy(buffer.data() + offset, ¶ms, sizeof(OutParams));
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return true;
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}
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void BehaviorInfo::ClearError() {
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error_count = 0;
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}
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void BehaviorInfo::UpdateFlags(u64_le dest_flags) {
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flags = dest_flags;
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}
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void BehaviorInfo::SetUserRevision(u32_le revision) {
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user_revision = revision;
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}
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u32_le BehaviorInfo::GetUserRevision() const {
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return user_revision;
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}
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u32_le BehaviorInfo::GetProcessRevision() const {
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return process_revision;
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}
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bool BehaviorInfo::IsAdpcmLoopContextBugFixed() const {
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return AudioCommon::IsRevisionSupported(2, user_revision);
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}
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bool BehaviorInfo::IsSplitterSupported() const {
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return AudioCommon::IsRevisionSupported(2, user_revision);
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}
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bool BehaviorInfo::IsLongSizePreDelaySupported() const {
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return AudioCommon::IsRevisionSupported(3, user_revision);
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}
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bool BehaviorInfo::IsAudioRendererProcessingTimeLimit80PercentSupported() const {
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return AudioCommon::IsRevisionSupported(5, user_revision);
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}
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bool BehaviorInfo::IsAudioRendererProcessingTimeLimit75PercentSupported() const {
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return AudioCommon::IsRevisionSupported(4, user_revision);
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}
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bool BehaviorInfo::IsAudioRendererProcessingTimeLimit70PercentSupported() const {
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return AudioCommon::IsRevisionSupported(1, user_revision);
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}
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bool BehaviorInfo::IsElapsedFrameCountSupported() const {
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return AudioCommon::IsRevisionSupported(5, user_revision);
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}
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bool BehaviorInfo::IsMemoryPoolForceMappingEnabled() const {
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return (flags & 1) != 0;
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}
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bool BehaviorInfo::IsFlushVoiceWaveBuffersSupported() const {
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return AudioCommon::IsRevisionSupported(5, user_revision);
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}
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bool BehaviorInfo::IsVoicePlayedSampleCountResetAtLoopPointSupported() const {
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return AudioCommon::IsRevisionSupported(5, user_revision);
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}
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bool BehaviorInfo::IsVoicePitchAndSrcSkippedSupported() const {
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return AudioCommon::IsRevisionSupported(5, user_revision);
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}
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bool BehaviorInfo::IsMixInParameterDirtyOnlyUpdateSupported() const {
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return AudioCommon::IsRevisionSupported(7, user_revision);
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}
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bool BehaviorInfo::IsSplitterBugFixed() const {
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return AudioCommon::IsRevisionSupported(5, user_revision);
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}
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void BehaviorInfo::CopyErrorInfo(BehaviorInfo::OutParams& dst) {
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dst.error_count = static_cast<u32>(error_count);
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std::copy(errors.begin(), errors.begin() + error_count, dst.errors.begin());
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}
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} // namespace AudioCore
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