808 lines
30 KiB
C++
Executable File
808 lines
30 KiB
C++
Executable File
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <codecvt>
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#include <locale>
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#include <string>
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#include <string_view>
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#include <dlfcn.h>
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#ifdef ARCHITECTURE_arm64
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#include <adrenotools/driver.h>
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#endif
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#include <android/api-level.h>
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#include <android/native_window_jni.h>
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#include <common/fs/fs.h>
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#include <core/file_sys/savedata_factory.h>
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#include <core/loader/nro.h>
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#include <jni.h>
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#include "common/detached_tasks.h"
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#include "common/dynamic_library.h"
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#include "common/fs/path_util.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/cpu_manager.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/frontend/applets/cabinet.h"
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#include "core/frontend/applets/controller.h"
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#include "core/frontend/applets/error.h"
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#include "core/frontend/applets/general_frontend.h"
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#include "core/frontend/applets/mii_edit.h"
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#include "core/frontend/applets/profile_select.h"
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#include "core/frontend/applets/software_keyboard.h"
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#include "core/frontend/applets/web_browser.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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#include "core/hle/service/am/applet_ae.h"
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#include "core/hle/service/am/applet_oe.h"
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#include "core/hle/service/am/applets/applets.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/loader/loader.h"
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#include "jni/android_common/android_common.h"
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#include "jni/config.h"
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#include "jni/id_cache.h"
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#include "jni/native.h"
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#include "video_core/renderer_base.h"
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#define jconst [[maybe_unused]] const auto
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#define jauto [[maybe_unused]] auto
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static EmulationSession s_instance;
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EmulationSession::EmulationSession() {
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m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
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}
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EmulationSession& EmulationSession::GetInstance() {
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return s_instance;
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}
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const Core::System& EmulationSession::System() const {
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return m_system;
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}
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Core::System& EmulationSession::System() {
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return m_system;
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}
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const EmuWindow_Android& EmulationSession::Window() const {
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return *m_window;
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}
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EmuWindow_Android& EmulationSession::Window() {
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return *m_window;
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}
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ANativeWindow* EmulationSession::NativeWindow() const {
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return m_native_window;
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}
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void EmulationSession::SetNativeWindow(ANativeWindow* native_window) {
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m_native_window = native_window;
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}
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int EmulationSession::InstallFileToNand(std::string filename, std::string file_extension) {
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jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
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std::size_t block_size) {
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if (src == nullptr || dest == nullptr) {
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return false;
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}
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if (!dest->Resize(src->GetSize())) {
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return false;
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}
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using namespace Common::Literals;
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[[maybe_unused]] std::vector<u8> buffer(1_MiB);
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for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
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jconst read = src->Read(buffer.data(), buffer.size(), i);
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dest->Write(buffer.data(), read, i);
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}
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return true;
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};
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enum InstallResult {
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Success = 0,
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SuccessFileOverwritten = 1,
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InstallError = 2,
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ErrorBaseGame = 3,
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ErrorFilenameExtension = 4,
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};
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m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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m_system.GetFileSystemController().CreateFactories(*m_vfs);
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[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
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if (file_extension == "nsp") {
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nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
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if (nsp->IsExtractedType()) {
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return InstallError;
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}
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} else {
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return ErrorFilenameExtension;
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}
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if (!nsp) {
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return InstallError;
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}
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if (nsp->GetStatus() != Loader::ResultStatus::Success) {
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return InstallError;
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}
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jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true,
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copy_func);
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switch (res) {
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case FileSys::InstallResult::Success:
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return Success;
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case FileSys::InstallResult::OverwriteExisting:
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return SuccessFileOverwritten;
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case FileSys::InstallResult::ErrorBaseInstall:
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return ErrorBaseGame;
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default:
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return InstallError;
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}
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}
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void EmulationSession::InitializeGpuDriver(const std::string& hook_lib_dir,
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const std::string& custom_driver_dir,
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const std::string& custom_driver_name,
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const std::string& file_redirect_dir) {
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#ifdef ARCHITECTURE_arm64
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void* handle{};
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const char* file_redirect_dir_{};
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int featureFlags{};
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// Enable driver file redirection when renderer debugging is enabled.
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if (Settings::values.renderer_debug && file_redirect_dir.size()) {
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featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
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file_redirect_dir_ = file_redirect_dir.c_str();
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}
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// Try to load a custom driver.
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if (custom_driver_name.size()) {
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handle = adrenotools_open_libvulkan(
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RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
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custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
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}
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// Try to load the system driver.
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if (!handle) {
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handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
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nullptr, nullptr, file_redirect_dir_, nullptr);
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}
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m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
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#endif
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}
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bool EmulationSession::IsRunning() const {
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return m_is_running;
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}
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bool EmulationSession::IsPaused() const {
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return m_is_running && m_is_paused;
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}
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const Core::PerfStatsResults& EmulationSession::PerfStats() const {
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std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
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return m_perf_stats;
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}
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void EmulationSession::SurfaceChanged() {
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if (!IsRunning()) {
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return;
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}
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m_window->OnSurfaceChanged(m_native_window);
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}
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void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) {
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const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
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if (!file) {
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return;
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}
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auto loader = Loader::GetLoader(m_system, file);
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if (!loader) {
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return;
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}
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const auto file_type = loader->GetFileType();
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if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
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return;
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}
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u64 program_id = 0;
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const auto res2 = loader->ReadProgramId(program_id);
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if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
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m_manual_provider->AddEntry(FileSys::TitleType::Application,
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FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
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program_id, file);
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} else if (res2 == Loader::ResultStatus::Success &&
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(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
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const auto nsp = file_type == Loader::FileType::NSP
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? std::make_shared<FileSys::NSP>(file)
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: FileSys::XCI{file}.GetSecurePartitionNSP();
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for (const auto& title : nsp->GetNCAs()) {
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for (const auto& entry : title.second) {
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m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
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entry.second->GetBaseFile());
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}
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}
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}
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}
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void EmulationSession::InitializeSystem() {
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// Initialize filesystem.
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m_system.SetFilesystem(m_vfs);
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m_system.GetUserChannel().clear();
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m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
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m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
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m_manual_provider.get());
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m_system.GetFileSystemController().CreateFactories(*m_vfs);
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}
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Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
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std::scoped_lock lock(m_mutex);
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// Create the render window.
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m_window =
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std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library);
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// Initialize system.
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jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
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m_software_keyboard = android_keyboard.get();
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m_system.SetShuttingDown(false);
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m_system.ApplySettings();
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Settings::LogSettings();
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m_system.HIDCore().ReloadInputDevices();
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m_system.SetAppletFrontendSet({
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nullptr, // Amiibo Settings
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nullptr, // Controller Selector
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nullptr, // Error Display
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nullptr, // Mii Editor
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nullptr, // Parental Controls
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nullptr, // Photo Viewer
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nullptr, // Profile Selector
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std::move(android_keyboard), // Software Keyboard
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nullptr, // Web Browser
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});
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// Initialize filesystem.
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ConfigureFilesystemProvider(filepath);
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// Initialize account manager
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m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
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// Load the ROM.
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m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
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if (m_load_result != Core::SystemResultStatus::Success) {
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return m_load_result;
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}
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// Complete initialization.
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m_system.GPU().Start();
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m_system.GetCpuManager().OnGpuReady();
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m_system.RegisterExitCallback([&] { HaltEmulation(); });
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return Core::SystemResultStatus::Success;
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}
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void EmulationSession::ShutdownEmulation() {
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std::scoped_lock lock(m_mutex);
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m_is_running = false;
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// Unload user input.
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m_system.HIDCore().UnloadInputDevices();
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// Shutdown the main emulated process
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if (m_load_result == Core::SystemResultStatus::Success) {
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m_system.DetachDebugger();
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m_system.ShutdownMainProcess();
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m_detached_tasks.WaitForAllTasks();
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m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
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m_window.reset();
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OnEmulationStopped(Core::SystemResultStatus::Success);
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return;
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}
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// Tear down the render window.
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m_window.reset();
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}
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void EmulationSession::PauseEmulation() {
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std::scoped_lock lock(m_mutex);
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m_system.Pause();
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m_is_paused = true;
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}
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void EmulationSession::UnPauseEmulation() {
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std::scoped_lock lock(m_mutex);
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m_system.Run();
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m_is_paused = false;
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}
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void EmulationSession::HaltEmulation() {
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std::scoped_lock lock(m_mutex);
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m_is_running = false;
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m_cv.notify_one();
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}
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void EmulationSession::RunEmulation() {
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{
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std::scoped_lock lock(m_mutex);
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m_is_running = true;
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}
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// Load the disk shader cache.
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if (Settings::values.use_disk_shader_cache.GetValue()) {
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
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m_system.Renderer().ReadRasterizer()->LoadDiskResources(
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m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress);
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
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}
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void(m_system.Run());
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if (m_system.DebuggerEnabled()) {
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m_system.InitializeDebugger();
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}
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OnEmulationStarted();
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while (true) {
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{
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[[maybe_unused]] std::unique_lock lock(m_mutex);
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if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
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[&]() { return !m_is_running; })) {
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// Emulation halted.
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break;
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}
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}
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{
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// Refresh performance stats.
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std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
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m_perf_stats = m_system.GetAndResetPerfStats();
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}
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}
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}
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bool EmulationSession::IsHandheldOnly() {
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jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
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if (npad_style_set.fullkey == 1) {
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return false;
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}
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if (npad_style_set.handheld == 0) {
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return false;
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}
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return !Settings::IsDockedMode();
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}
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void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) {
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jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
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controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
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}
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void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) {
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jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
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// Ensure that player1 is configured correctly and handheld disconnected
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if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
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jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
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if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
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handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
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controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
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handheld->Disconnect();
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}
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}
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// Ensure that handheld is configured correctly and player 1 disconnected
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if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
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jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
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if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
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player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
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controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
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player1->Disconnect();
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}
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}
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if (!controller->IsConnected()) {
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controller->Connect();
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}
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}
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void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) {
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jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
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controller->Disconnect();
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}
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SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
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return m_software_keyboard;
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}
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void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress,
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int max) {
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JNIEnv* env = IDCache::GetEnvForThread();
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env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
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IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
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static_cast<jint>(progress), static_cast<jint>(max));
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}
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void EmulationSession::OnEmulationStarted() {
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JNIEnv* env = IDCache::GetEnvForThread();
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStarted());
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}
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void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) {
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JNIEnv* env = IDCache::GetEnvForThread();
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStopped(),
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static_cast<jint>(result));
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}
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static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
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Common::Log::Initialize();
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Common::Log::SetColorConsoleBackendEnabled(true);
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Common::Log::Start();
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MicroProfileOnThreadCreate("EmuThread");
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SCOPE_EXIT({ MicroProfileShutdown(); });
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LOG_INFO(Frontend, "starting");
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if (filepath.empty()) {
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LOG_CRITICAL(Frontend, "failed to load: filepath empty!");
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return Core::SystemResultStatus::ErrorLoader;
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}
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SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); });
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jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath);
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if (result != Core::SystemResultStatus::Success) {
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return result;
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}
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EmulationSession::GetInstance().RunEmulation();
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return Core::SystemResultStatus::Success;
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}
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extern "C" {
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void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jobject instance,
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[[maybe_unused]] jobject surf) {
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EmulationSession::GetInstance().SetNativeWindow(ANativeWindow_fromSurface(env, surf));
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EmulationSession::GetInstance().SurfaceChanged();
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}
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void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env, jobject instance) {
|
|
ANativeWindow_release(EmulationSession::GetInstance().NativeWindow());
|
|
EmulationSession::GetInstance().SetNativeWindow(nullptr);
|
|
EmulationSession::GetInstance().SurfaceChanged();
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject instance,
|
|
[[maybe_unused]] jstring j_directory) {
|
|
Common::FS::SetAppDirectory(GetJString(env, j_directory));
|
|
}
|
|
|
|
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
|
|
jstring j_file,
|
|
jstring j_file_extension) {
|
|
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
|
|
GetJString(env, j_file_extension));
|
|
}
|
|
|
|
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
|
|
jstring hook_lib_dir,
|
|
jstring custom_driver_dir,
|
|
jstring custom_driver_name,
|
|
jstring file_redirect_dir) {
|
|
EmulationSession::GetInstance().InitializeGpuDriver(
|
|
GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
|
|
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
|
|
}
|
|
|
|
[[maybe_unused]] static bool CheckKgslPresent() {
|
|
constexpr auto KgslPath{"/dev/kgsl-3d0"};
|
|
|
|
return access(KgslPath, F_OK) == 0;
|
|
}
|
|
|
|
[[maybe_unused]] bool SupportsCustomDriver() {
|
|
return android_get_device_api_level() >= 28 && CheckKgslPresent();
|
|
}
|
|
|
|
jboolean JNICALL Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_supportsCustomDriverLoading(
|
|
JNIEnv* env, jobject instance) {
|
|
#ifdef ARCHITECTURE_arm64
|
|
// If the KGSL device exists custom drivers can be loaded using adrenotools
|
|
return SupportsCustomDriver();
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadKeys(JNIEnv* env, jclass clazz) {
|
|
Core::Crypto::KeyManager::Instance().ReloadKeys();
|
|
return static_cast<jboolean>(Core::Crypto::KeyManager::Instance().AreKeysLoaded());
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_unpauseEmulation(JNIEnv* env, jclass clazz) {
|
|
EmulationSession::GetInstance().UnPauseEmulation();
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_pauseEmulation(JNIEnv* env, jclass clazz) {
|
|
EmulationSession::GetInstance().PauseEmulation();
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_stopEmulation(JNIEnv* env, jclass clazz) {
|
|
EmulationSession::GetInstance().HaltEmulation();
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning(JNIEnv* env, jclass clazz) {
|
|
return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass clazz) {
|
|
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env, jclass clazz) {
|
|
return EmulationSession::GetInstance().IsHandheldOnly();
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType(JNIEnv* env, jclass clazz,
|
|
jint j_device, jint j_type) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().SetDeviceType(j_device, j_type);
|
|
}
|
|
return static_cast<jboolean>(true);
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent(JNIEnv* env, jclass clazz,
|
|
jint j_device) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
|
|
}
|
|
return static_cast<jboolean>(true);
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(JNIEnv* env, jclass clazz,
|
|
jint j_device) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().OnGamepadDisconnectEvent(j_device);
|
|
}
|
|
return static_cast<jboolean>(true);
|
|
}
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent(JNIEnv* env, jclass clazz,
|
|
jint j_device, jint j_button,
|
|
jint action) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
// Ensure gamepad is connected
|
|
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
|
|
EmulationSession::GetInstance().Window().OnGamepadButtonEvent(j_device, j_button,
|
|
action != 0);
|
|
}
|
|
return static_cast<jboolean>(true);
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent(JNIEnv* env, jclass clazz,
|
|
jint j_device, jint stick_id,
|
|
jfloat x, jfloat y) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(j_device, stick_id, x, y);
|
|
}
|
|
return static_cast<jboolean>(true);
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
|
|
JNIEnv* env, jclass clazz, jint j_device, jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y,
|
|
jfloat gyro_z, jfloat accel_x, jfloat accel_y, jfloat accel_z) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().Window().OnGamepadMotionEvent(
|
|
j_device, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
|
|
}
|
|
return static_cast<jboolean>(true);
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag(JNIEnv* env, jclass clazz,
|
|
jbyteArray j_data) {
|
|
jboolean isCopy{false};
|
|
std::span<u8> data(reinterpret_cast<u8*>(env->GetByteArrayElements(j_data, &isCopy)),
|
|
static_cast<size_t>(env->GetArrayLength(j_data)));
|
|
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().Window().OnReadNfcTag(data);
|
|
}
|
|
return static_cast<jboolean>(true);
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag(JNIEnv* env, jclass clazz) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().Window().OnRemoveNfcTag();
|
|
}
|
|
return static_cast<jboolean>(true);
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchPressed(JNIEnv* env, jclass clazz, jint id,
|
|
jfloat x, jfloat y) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().Window().OnTouchPressed(id, x, y);
|
|
}
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved(JNIEnv* env, jclass clazz, jint id,
|
|
jfloat x, jfloat y) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().Window().OnTouchMoved(id, x, y);
|
|
}
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass clazz, jint id) {
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
EmulationSession::GetInstance().Window().OnTouchReleased(id);
|
|
}
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz) {
|
|
// Create the default config.ini.
|
|
Config{};
|
|
// Initialize the emulated system.
|
|
EmulationSession::GetInstance().System().Initialize();
|
|
EmulationSession::GetInstance().InitializeSystem();
|
|
}
|
|
|
|
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) {
|
|
return {};
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
|
|
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
|
|
Config{};
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni(JNIEnv* env, jclass clazz,
|
|
jstring j_game_id) {
|
|
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
|
|
|
|
env->ReleaseStringUTFChars(j_game_id, game_id.data());
|
|
}
|
|
|
|
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
|
|
jdoubleArray j_stats = env->NewDoubleArray(4);
|
|
|
|
if (EmulationSession::GetInstance().IsRunning()) {
|
|
jconst results = EmulationSession::GetInstance().PerfStats();
|
|
|
|
// Converting the structure into an array makes it easier to pass it to the frontend
|
|
double stats[4] = {results.system_fps, results.average_game_fps, results.frametime,
|
|
results.emulation_speed};
|
|
|
|
env->SetDoubleArrayRegion(j_stats, 0, 4, stats);
|
|
}
|
|
|
|
return j_stats;
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(JNIEnv* env,
|
|
jclass clazz,
|
|
jstring j_path) {}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2(JNIEnv* env, jclass clazz,
|
|
jstring j_path) {
|
|
const std::string path = GetJString(env, j_path);
|
|
|
|
const Core::SystemResultStatus result{RunEmulation(path)};
|
|
if (result != Core::SystemResultStatus::Success) {
|
|
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
|
|
IDCache::GetExitEmulationActivity(), static_cast<int>(result));
|
|
}
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_logDeviceInfo(JNIEnv* env, jclass clazz) {
|
|
LOG_INFO(Frontend, "yuzu Version: {}-{}", Common::g_scm_branch, Common::g_scm_desc);
|
|
LOG_INFO(Frontend, "Host OS: Android API level {}", android_get_device_api_level());
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardText(JNIEnv* env, jclass clazz,
|
|
jstring j_text) {
|
|
const std::u16string input = Common::UTF8ToUTF16(GetJString(env, j_text));
|
|
EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardText(input);
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardInput(JNIEnv* env, jclass clazz,
|
|
jint j_key_code) {
|
|
EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardInput(j_key_code);
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv* env,
|
|
jobject instance) {
|
|
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
|
|
auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
|
|
Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
|
|
|
|
Service::Account::ProfileManager manager;
|
|
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
|
|
ASSERT(user_id);
|
|
|
|
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
|
|
EmulationSession::GetInstance().System(), vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser,
|
|
FileSys::SaveDataType::SaveData, 1, user_id->AsU128(), 0);
|
|
|
|
const auto full_path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
|
|
if (!Common::FS::CreateParentDirs(full_path)) {
|
|
LOG_WARNING(Frontend, "Failed to create full path of the default user's save directory");
|
|
}
|
|
}
|
|
|
|
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletLaunchPath(JNIEnv* env, jclass clazz,
|
|
jlong jid) {
|
|
auto bis_system =
|
|
EmulationSession::GetInstance().System().GetFileSystemController().GetSystemNANDContents();
|
|
if (!bis_system) {
|
|
return ToJString(env, "");
|
|
}
|
|
|
|
auto applet_nca =
|
|
bis_system->GetEntry(static_cast<u64>(jid), FileSys::ContentRecordType::Program);
|
|
if (!applet_nca) {
|
|
return ToJString(env, "");
|
|
}
|
|
|
|
return ToJString(env, applet_nca->GetFullPath());
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setCurrentAppletId(JNIEnv* env, jclass clazz,
|
|
jint jappletId) {
|
|
EmulationSession::GetInstance().System().GetAppletManager().SetCurrentAppletId(
|
|
static_cast<Service::AM::Applets::AppletId>(jappletId));
|
|
}
|
|
|
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setCabinetMode(JNIEnv* env, jclass clazz,
|
|
jint jcabinetMode) {
|
|
EmulationSession::GetInstance().System().GetAppletManager().SetCabinetMode(
|
|
static_cast<Service::NFP::CabinetMode>(jcabinetMode));
|
|
}
|
|
|
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isFirmwareAvailable(JNIEnv* env, jclass clazz) {
|
|
auto bis_system =
|
|
EmulationSession::GetInstance().System().GetFileSystemController().GetSystemNANDContents();
|
|
if (!bis_system) {
|
|
return false;
|
|
}
|
|
|
|
// Query an applet to see if it's available
|
|
auto applet_nca =
|
|
bis_system->GetEntry(0x010000000000100Dull, FileSys::ContentRecordType::Program);
|
|
if (!applet_nca) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
} // extern "C"
|