yuzu/externals/vcpkg/scripts/toolchains/uwp.cmake

94 lines
5.1 KiB
CMake
Executable File

if(NOT _VCPKG_WINDOWS_TOOLCHAIN)
set(_VCPKG_WINDOWS_TOOLCHAIN 1)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>$<$<STREQUAL:${VCPKG_CRT_LINKAGE},dynamic>:DLL>" CACHE STRING "")
set(CMAKE_SYSTEM_NAME WindowsStore CACHE STRING "")
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(CMAKE_SYSTEM_PROCESSOR x86 CACHE STRING "")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(CMAKE_SYSTEM_PROCESSOR AMD64 CACHE STRING "")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
set(CMAKE_SYSTEM_PROCESSOR ARM CACHE STRING "")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
set(CMAKE_SYSTEM_PROCESSOR ARM64 CACHE STRING "")
endif()
if(DEFINED VCPKG_CMAKE_SYSTEM_VERSION)
set(CMAKE_SYSTEM_VERSION "${VCPKG_CMAKE_SYSTEM_VERSION}" CACHE STRING "" FORCE)
endif()
if(CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
if(CMAKE_SYSTEM_PROCESSOR STREQUAL CMAKE_HOST_SYSTEM_PROCESSOR)
set(CMAKE_CROSSCOMPILING OFF CACHE STRING "")
elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86")
# any of the four platforms can run x86 binaries
set(CMAKE_CROSSCOMPILING OFF CACHE STRING "")
elseif(CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "ARM64")
# arm64 can run binaries of any of the four platforms after Windows 11
set(CMAKE_CROSSCOMPILING OFF CACHE STRING "")
endif()
if(NOT DEFINED CMAKE_SYSTEM_VERSION)
set(CMAKE_SYSTEM_VERSION "${CMAKE_HOST_SYSTEM_VERSION}" CACHE STRING "")
endif()
endif()
get_property( _CMAKE_IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE )
if(NOT _CMAKE_IN_TRY_COMPILE)
if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
set(VCPKG_CRT_LINK_FLAG_PREFIX "/MD")
elseif(VCPKG_CRT_LINKAGE STREQUAL "static")
set(VCPKG_CRT_LINK_FLAG_PREFIX "/MT")
else()
message(FATAL_ERROR "Invalid setting for VCPKG_CRT_LINKAGE: \"${VCPKG_CRT_LINKAGE}\". It must be \"static\" or \"dynamic\"")
endif()
set(_vcpkg_charset "/utf-8")
if (NOT VCPKG_SET_CHARSET_FLAG OR VCPKG_PLATFORM_TOOLSET MATCHES "v120")
# VS 2013 does not support /utf-8
set(_vcpkg_charset "")
endif()
set(_vcpkg_cpp_flags "/DWIN32 /D_WINDOWS /D_UNICODE /DUNICODE /DWINAPI_FAMILY=WINAPI_FAMILY_APP /D__WRL_NO_DEFAULT_LIB__" ) # VS adds /D "_WINDLL" for DLLs;
set(_vcpkg_common_flags "/nologo /Z7 /MP /GS /Gd /Gm- /W3 /WX- /Zc:wchar_t /Zc:inline /Zc:forScope /fp:precise /Oy- /EHsc")
#/ZW:nostdlib -> ZW is added by CMake # VS also normally adds /sdl but not cmake MSBUILD
set(_vcpkg_winmd_flag "")
file(TO_CMAKE_PATH "$ENV{VCToolsInstallDir}" _vcpkg_vctools)
set(ENV{_CL_} "/FU\"${_vcpkg_vctools}/lib/x86/store/references/platform.winmd\" $ENV{_CL_}")
# CMake has problems to correctly pass this in the compiler test so probably need special care in get_cmake_vars
#set(_vcpkg_winmd_flag "/FU\\\\\"${_vcpkg_vctools}/lib/x86/store/references/platform.winmd\\\\\"") # VS normally passes /ZW for Apps
set(CMAKE_CXX_FLAGS "${_vcpkg_cpp_flags} ${_vcpkg_common_flags} ${_vcpkg_winmd_flag} ${_vcpkg_charset} ${VCPKG_CXX_FLAGS}" CACHE STRING "")
set(CMAKE_C_FLAGS "${_vcpkg_cpp_flags} ${_vcpkg_common_flags} ${_vcpkg_winmd_flag} ${_vcpkg_charset} ${VCPKG_C_FLAGS}" CACHE STRING "")
set(CMAKE_RC_FLAGS "-c65001 ${_vcpkg_cpp_flags}" CACHE STRING "")
unset(_vcpkg_charset)
unset(_vcpkg_cpp_flags)
unset(_vcpkg_common_flags)
unset(_vcpkg_winmd_flag)
set(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /Od /RTC1 ${VCPKG_CRT_LINK_FLAG_PREFIX}d ${VCPKG_CXX_FLAGS_DEBUG}" CACHE STRING "")
set(CMAKE_C_FLAGS_DEBUG "/D_DEBUG /Od /RTC1 ${VCPKG_CRT_LINK_FLAG_PREFIX}d ${VCPKG_C_FLAGS_DEBUG}" CACHE STRING "")
set(CMAKE_CXX_FLAGS_RELEASE "/Gy /O2 /Oi /DNDEBUG ${VCPKG_CRT_LINK_FLAG_PREFIX} ${VCPKG_CXX_FLAGS_RELEASE}" CACHE STRING "") # VS adds /GL
set(CMAKE_C_FLAGS_RELEASE "/Gy /O2 /Oi /DNDEBUG ${VCPKG_CRT_LINK_FLAG_PREFIX} ${VCPKG_C_FLAGS_RELEASE}" CACHE STRING "")
string(APPEND CMAKE_STATIC_LINKER_FLAGS_RELEASE_INIT " /nologo ") # VS adds /LTCG
if(CMAKE_GENERATOR MATCHES "Ninja")
set(additional_exe_flags "/WINMD") # VS Generator chokes on this in the compiler detection
endif()
string(APPEND CMAKE_SHARED_LINKER_FLAGS " /MANIFEST:NO /NXCOMPAT /DYNAMICBASE /DEBUG /WINMD:NO /APPCONTAINER /SUBSYSTEM:CONSOLE /MANIFESTUAC:NO ${VCPKG_LINKER_FLAGS} ${VCPKG_LINKER_FLAGS_RELEASE}")
# VS adds /DEBUG:FULL /TLBID:1. WindowsApp.lib is in CMAKE_C|CXX_STANDARD_LIBRARIES
string(APPEND CMAKE_EXE_LINKER_FLAGS " /MANIFEST:NO /NXCOMPAT /DYNAMICBASE /DEBUG ${additional_exe_flags} /APPCONTAINER /MANIFESTUAC:NO ${VCPKG_LINKER_FLAGS} ${VCPKG_LINKER_FLAGS_RELEASE}")
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF /OPT:ICF " CACHE STRING "") # VS uses /LTCG:incremental
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF /OPT:ICF " CACHE STRING "")
string(APPEND CMAKE_STATIC_LINKER_FLAGS_DEBUG_INIT " /nologo ")
string(APPEND CMAKE_SHARED_LINKER_FLAGS_DEBUG_INIT " /nologo ")
string(APPEND CMAKE_EXE_LINKER_FLAGS_DEBUG_INIT " /nologo ${VCPKG_LINKER_FLAGS} ${VCPKG_LINKER_FLAGS_DEBUG} ")
endif()
endif()