yuzu/externals/vcpkg/ports/mesa/portfile.cmake
2022-07-23 03:01:36 +02:00

138 lines
5.5 KiB
CMake
Executable File

# Build-Depends: From X Window PR: zstd, drm (!windows), elfutils (!windows), wayland (!windows), wayland-protocols (!windows), xdamage, xshmfence (!windows), x11, xcb, xfixes, xext, xxf86vm, xrandr, xv, xvmc (!windows), egl-registry, opengl-registry, tool-meson
# Required LLVM modules: LLVM (modules: bitwriter, core, coroutines, engine, executionengine, instcombine, mcdisassembler, mcjit, scalaropts, transformutils) found: YES
# Patches are from https://github.com/pal1000/mesa-dist-win/tree/master/patches
set(PATCHES
# Fix symbols exporting for MinGW GCC x86
def-fixes.patch
# Fix MinGW clang build
clang.patch
# Clover build on Windows
clover.patch
)
vcpkg_check_linkage(ONLY_DYNAMIC_CRT)
if(VCPKG_TARGET_IS_WINDOWS)
set(VCPKG_POLICY_DLLS_IN_STATIC_LIBRARY enabled) # some parts of this port can only build as a shared library.
endif()
vcpkg_from_gitlab(
GITLAB_URL https://gitlab.freedesktop.org
OUT_SOURCE_PATH SOURCE_PATH
REPO mesa/mesa
REF mesa-22.0.2
SHA512 1139bae1fa9f9b49727c5aaddad9b2908c7643d7c6c435544e8322c84d17c012f04aa73876bef8cab9b517e36957eb2a678b3001da2d69a32497ef4569f6172e
FILE_DISAMBIGUATOR 1
HEAD_REF master
PATCHES ${PATCHES}
)
x_vcpkg_get_python_packages(PYTHON_VERSION "3" OUT_PYTHON_VAR "PYTHON3" PACKAGES setuptools mako )
vcpkg_find_acquire_program(FLEX)
get_filename_component(FLEX_DIR "${FLEX}" DIRECTORY )
vcpkg_add_to_path(PREPEND "${FLEX_DIR}")
vcpkg_find_acquire_program(BISON)
get_filename_component(BISON_DIR "${BISON}" DIRECTORY )
vcpkg_add_to_path(PREPEND "${BISON_DIR}")
if(WIN32) # WIN32 HOST probably has win_flex and win_bison!
if(NOT EXISTS "${FLEX_DIR}/flex${VCPKG_HOST_EXECUTABLE_SUFFIX}")
if(FLEX_DIR MATCHES "${DOWNLOADS}")
file(CREATE_LINK "${FLEX}" "${FLEX_DIR}/flex${VCPKG_HOST_EXECUTABLE_SUFFIX}")
else()
message(FATAL_ERROR "${PORT} requires flex being named flex on windows and not win_flex!\n(Can be solved by creating a simple link from win_flex to flex)")
endif()
endif()
if(NOT EXISTS "${BISON_DIR}/BISON${VCPKG_HOST_EXECUTABLE_SUFFIX}")
if(BISON_DIR MATCHES "${DOWNLOADS}")
file(CREATE_LINK "${BISON}" "${BISON_DIR}/bison${VCPKG_HOST_EXECUTABLE_SUFFIX}")
else()
message(FATAL_ERROR "${PORT} requires bison being named bison on windows and not win_bison!\n(Can be solved by creating a simple link from win_bison to bison)")
endif()
endif()
endif()
# For features https://github.com/pal1000/mesa-dist-win should be probably studied a bit more.
list(APPEND MESA_OPTIONS -Dzstd=enabled)
list(APPEND MESA_OPTIONS -Dshared-llvm=auto)
list(APPEND MESA_OPTIONS -Dlibunwind=disabled)
list(APPEND MESA_OPTIONS -Dlmsensors=disabled)
list(APPEND MESA_OPTIONS -Dvalgrind=disabled)
list(APPEND MESA_OPTIONS -Dglvnd=false)
list(APPEND MESA_OPTIONS -Dglx=disabled)
list(APPEND MESA_OPTIONS -Dgbm=disabled)
list(APPEND MESA_OPTIONS -Dosmesa=true)
if("llvm" IN_LIST FEATURES)
list(APPEND MESA_OPTIONS -Dllvm=enabled)
else()
list(APPEND MESA_OPTIONS -Dllvm=disabled)
endif()
if("gles1" IN_LIST FEATURES)
list(APPEND MESA_OPTIONS -Dgles1=enabled)
else()
list(APPEND MESA_OPTIONS -Dgles1=disabled)
endif()
if("gles2" IN_LIST FEATURES)
list(APPEND MESA_OPTIONS -Dgles2=enabled)
else()
list(APPEND MESA_OPTIONS -Dgles2=disabled)
endif()
if("opengl" IN_LIST FEATURES)
list(APPEND MESA_OPTIONS -Dopengl=true)
else()
list(APPEND MESA_OPTIONS -Dopengl=false)
endif()
if("egl" IN_LIST FEATURES) # EGL feature only works on Linux
list(APPEND MESA_OPTIONS -Degl=enabled)
else()
list(APPEND MESA_OPTIONS -Degl=disabled)
endif()
list(APPEND MESA_OPTIONS -Dshared-glapi=enabled) #shared GLAPI required when building two or more of the following APIs - opengl, gles1 gles2
if(VCPKG_TARGET_IS_WINDOWS)
list(APPEND MESA_OPTIONS -Dplatforms=['windows'])
list(APPEND MESA_OPTIONS -Dmicrosoft-clc=disabled)
if(NOT VCPKG_TARGET_IS_MINGW)
set(VCPKG_CXX_FLAGS "/D_CRT_DECLARE_NONSTDC_NAMES ${VCPKG_CXX_FLAGS}")
set(VCPKG_C_FLAGS "/D_CRT_DECLARE_NONSTDC_NAMES ${VCPKG_C_FLAGS}")
endif()
endif()
vcpkg_configure_meson(
SOURCE_PATH "${SOURCE_PATH}"
OPTIONS
-Dgles-lib-suffix=_mesa
#-D egl-lib-suffix=_mesa
-Dbuild-tests=false
${MESA_OPTIONS}
)
vcpkg_install_meson()
vcpkg_fixup_pkgconfig()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share")
#installed by egl-registry
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/include/KHR")
file(REMOVE "${CURRENT_PACKAGES_DIR}/include/EGL/egl.h")
file(REMOVE "${CURRENT_PACKAGES_DIR}/include/EGL/eglext.h")
file(REMOVE "${CURRENT_PACKAGES_DIR}/include/EGL/eglplatform.h")
#installed by opengl-registry
set(_double_files include/GL/glcorearb.h include/GL/glext.h include/GL/glxext.h
include/GLES/egl.h include/GLES/gl.h include/GLES/glext.h include/GLES/glplatform.h
include/GLES2/gl2.h include/GLES2/gl2ext.h include/GLES2/gl2platform.h
include/GLES3/gl3.h include/GLES3/gl31.h include/GLES3/gl32.h include/GLES3/gl3platform.h)
list(TRANSFORM _double_files PREPEND "${CURRENT_PACKAGES_DIR}/")
file(REMOVE ${_double_files})
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/include/GLES")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/include/GLES2")
# Handle copyright
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/share/${PORT}")
file(TOUCH "${CURRENT_PACKAGES_DIR}/share/${PORT}/copyright")