92 lines
2.5 KiB
C++
Executable File
92 lines
2.5 KiB
C++
Executable File
/*
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* Copyright 2010 Vicente J. Botet Escriba
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* Copyright 2015 Andrey Semashev
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* Copyright 2017 James E. King, III
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*
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* Distributed under the Boost Software License, Version 1.0.
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* See http://www.boost.org/LICENSE_1_0.txt
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*/
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#ifndef BOOST_WINAPI_WAIT_HPP_INCLUDED_
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#define BOOST_WINAPI_WAIT_HPP_INCLUDED_
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#include <boost/winapi/basic_types.hpp>
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#include <boost/winapi/wait_constants.hpp>
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#include <boost/winapi/detail/header.hpp>
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#ifdef BOOST_HAS_PRAGMA_ONCE
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#pragma once
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#endif
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#if !defined( BOOST_USE_WINDOWS_H )
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extern "C" {
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#if BOOST_WINAPI_PARTITION_APP || BOOST_WINAPI_PARTITION_SYSTEM
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BOOST_WINAPI_IMPORT boost::winapi::DWORD_ BOOST_WINAPI_WINAPI_CC
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WaitForSingleObjectEx(
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boost::winapi::HANDLE_ hHandle,
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boost::winapi::DWORD_ dwMilliseconds,
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boost::winapi::BOOL_ bAlertable);
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#endif
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#if BOOST_WINAPI_PARTITION_DESKTOP || BOOST_WINAPI_PARTITION_SYSTEM
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#if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_NT4
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BOOST_WINAPI_IMPORT boost::winapi::DWORD_ BOOST_WINAPI_WINAPI_CC
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SignalObjectAndWait(
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boost::winapi::HANDLE_ hObjectToSignal,
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boost::winapi::HANDLE_ hObjectToWaitOn,
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boost::winapi::DWORD_ dwMilliseconds,
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boost::winapi::BOOL_ bAlertable);
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#endif
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#endif
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#if BOOST_WINAPI_PARTITION_APP_SYSTEM
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BOOST_WINAPI_IMPORT_EXCEPT_WM boost::winapi::DWORD_ BOOST_WINAPI_WINAPI_CC
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WaitForSingleObject(
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boost::winapi::HANDLE_ hHandle,
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boost::winapi::DWORD_ dwMilliseconds);
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BOOST_WINAPI_IMPORT_EXCEPT_WM boost::winapi::DWORD_ BOOST_WINAPI_WINAPI_CC
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WaitForMultipleObjects(
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boost::winapi::DWORD_ nCount,
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boost::winapi::HANDLE_ const* lpHandles,
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boost::winapi::BOOL_ bWaitAll,
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boost::winapi::DWORD_ dwMilliseconds);
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BOOST_WINAPI_IMPORT boost::winapi::DWORD_ BOOST_WINAPI_WINAPI_CC
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WaitForMultipleObjectsEx(
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boost::winapi::DWORD_ nCount,
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boost::winapi::HANDLE_ const* lpHandles,
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boost::winapi::BOOL_ bWaitAll,
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boost::winapi::DWORD_ dwMilliseconds,
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boost::winapi::BOOL_ bAlertable);
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#endif // BOOST_WINAPI_PARTITION_APP_SYSTEM
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} // extern "C"
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#endif
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namespace boost {
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namespace winapi {
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#if BOOST_WINAPI_PARTITION_APP || BOOST_WINAPI_PARTITION_SYSTEM
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using ::WaitForSingleObjectEx;
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#endif
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#if BOOST_WINAPI_PARTITION_DESKTOP || BOOST_WINAPI_PARTITION_SYSTEM
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#if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_NT4
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using ::SignalObjectAndWait;
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#endif
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#endif
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#if BOOST_WINAPI_PARTITION_APP_SYSTEM
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using ::WaitForMultipleObjects;
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using ::WaitForMultipleObjectsEx;
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using ::WaitForSingleObject;
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#endif
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}
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}
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#include <boost/winapi/detail/footer.hpp>
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#endif // BOOST_WINAPI_WAIT_HPP_INCLUDED_
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