yuzu/externals/vcpkg/packages/boost-fusion_x64-windows/include/boost/fusion/algorithm/iteration/accumulate.hpp

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/*=============================================================================
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2015 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(FUSION_ACCUMULATE_09172005_1032)
#define FUSION_ACCUMULATE_09172005_1032
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/algorithm/iteration/accumulate_fwd.hpp>
#include <boost/fusion/algorithm/iteration/fold.hpp>
namespace boost { namespace fusion
{
struct void_;
namespace result_of
{
template <typename Sequence, typename State, typename F>
struct accumulate
: result_of::fold<Sequence, State, F>
{};
}
template <typename Sequence, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::accumulate<Sequence, State const, F>::type
accumulate(Sequence& seq, State const& state, F f)
{
return fusion::fold(seq, state, f);
}
template <typename Sequence, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::accumulate<Sequence const, State const, F>::type
accumulate(Sequence const& seq, State const& state, F f)
{
return fusion::fold(seq, state, f);
}
}}
#endif