yuzu/externals/vcpkg/packages/boost-fusion_x64-windows/include/boost/fusion/view/nview/detail/nview_impl.hpp

51 lines
1.7 KiB
C++
Executable File

/*=============================================================================
Copyright (c) 2014 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_NVIEW_IMPL_17122014_1948
#define BOOST_FUSION_NVIEW_IMPL_17122014_1948
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/vector/detail/config.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
#if !defined(BOOST_FUSION_HAS_VARIADIC_VECTOR)
# include <boost/fusion/view/nview/detail/cpp03/nview_impl.hpp>
#else
///////////////////////////////////////////////////////////////////////////////
// C++11 interface
///////////////////////////////////////////////////////////////////////////////
#include <boost/fusion/container/vector.hpp>
#include <boost/mpl/int.hpp>
namespace boost { namespace fusion
{
namespace result_of
{
template <typename Sequence, int ...I>
struct as_nview
{
typedef vector<mpl::int_<I>...> index_type;
typedef nview<Sequence, index_type> type;
};
}
template <int ...I, typename Sequence>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline nview<Sequence, vector<mpl::int_<I>...> >
as_nview(Sequence& s)
{
typedef vector<mpl::int_<I>...> index_type;
return nview<Sequence, index_type>(s);
}
}}
#endif
#endif