yuzu/externals/vcpkg/ports/gettext/0003-Fix-win-unicode-paths....

61 lines
1.6 KiB
Diff
Executable File

diff --git "a/gettext-runtime/intl/loadmsgcat.c" "b/gettext-runtime/intl/loadmsgcat.c"
index 63351523..c078de3f 100644
--- a/gettext-runtime/intl/loadmsgcat.c
+++ b/gettext-runtime/intl/loadmsgcat.c
@@ -388,6 +388,55 @@ char *alloca ();
# define munmap(addr, len) __munmap (addr, len)
#endif
+#ifdef _WIN32
+/* Provide wrapper of "open" for Windows that supports UTF-8 filenames. */
+# ifndef WIN32_LEAN_AND_MEAN
+# define WIN32_LEAN_AND_MEAN
+# endif
+# ifndef WIN32_EXTRA_LEAN
+# define WIN32_EXTRA_LEAN
+# endif
+# undef NOMINMAX
+# define NOMINMAX
+# include <windows.h> // For: MultiByteToWideChar
+# include <io.h>
+# include <wchar.h>
+
+int _open_utf8_windows_wrapper(
+ const char *filename,
+ int flags
+)
+{
+ int wstr_len = -1;
+ wchar_t* pUtf16FileName = NULL;
+ int fh = -1;
+
+ // on Windows, convert the filename from UTF-8 to UTF-16
+ wstr_len = MultiByteToWideChar(CP_UTF8, 0, filename, -1, NULL, 0);
+ if (wstr_len <= 0)
+ {
+ // MultiByteToWideChar failed
+ errno = ENOENT;
+ return -1;
+ }
+ pUtf16FileName = malloc(wstr_len * sizeof(wchar_t));
+ if (MultiByteToWideChar(CP_UTF8, 0, filename, -1, pUtf16FileName, wstr_len) == 0)
+ {
+ // MultiByteToWideChar failed
+ free(pUtf16FileName);
+ errno = ENOENT;
+ return -1;
+ }
+
+ // and call _wopen
+ fh = _wopen(pUtf16FileName, flags);
+
+ free(pUtf16FileName);
+ return fh;
+}
+# define open(name, flags) _open_utf8_windows_wrapper(name, flags)
+#endif // #ifdef _WIN32
+
/* For those losing systems which don't have `alloca' we have to add
some additional code emulating it. */
#ifdef HAVE_ALLOCA