yuzu/externals/vcpkg/ports/python3/python_vcpkg.props.in

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2.3 KiB
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<CLCompile>
<!-- Use vcpkg ports instead of vendored externals -->
<PreprocessorDefinitions>_Py_HAVE_ZLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="${VCPKG_LIBRARY_LINKAGE} == 'static'">XML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
%(AdditionalIncludeDirectories);${CURRENT_INSTALLED_DIR}/include
</AdditionalIncludeDirectories>
<RuntimeLibrary Condition="'${VCPKG_CRT_LINKAGE}|$(Configuration)' == 'static|Debug'">MultiThreadedDebug</RuntimeLibrary>
<RuntimeLibrary Condition="'${VCPKG_CRT_LINKAGE}|$(Configuration)' == 'static|Release'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'${VCPKG_CRT_LINKAGE}|$(Configuration)' == 'dynamic|Debug'">MultiThreadedDebugDLL</RuntimeLibrary>
<RuntimeLibrary Condition="'${VCPKG_CRT_LINKAGE}|$(Configuration)' == 'dynamic|Release'">MultiThreadedDLL</RuntimeLibrary>
</CLCompile>
<Link>
<!-- Required Libs -->
<AdditionalDependencies Condition="'$(Configuration)'=='Release'">
${ZLIB_RELEASE};%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Configuration)'=='Debug'">
${ZLIB_DEBUG};%(AdditionalDependencies)
</AdditionalDependencies>
<!-- Extension modules -->
<AdditionalDependencies Condition="'$(Configuration)|$(IncludeExtensions)' == 'Release|true'">
${BZ2_RELEASE};${EXPAT_RELEASE};${FFI_RELEASE};${LZMA_RELEASE};${SQLITE_RELEASE};%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Configuration)|$(IncludeExtensions)' == 'Debug|true'">
${BZ2_DEBUG};${EXPAT_DEBUG};${FFI_DEBUG};${LZMA_DEBUG};${SQLITE_DEBUG};%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
<Lib>
<!-- Required to prevent linker errors on Visual Studio 2017 with static CRT -->
<TargetMachine Condition="'${VCPKG_TARGET_ARCHITECTURE}'=='x86'">MachineX86</TargetMachine>
<TargetMachine Condition="'${VCPKG_TARGET_ARCHITECTURE}'=='x64'">MachineX64</TargetMachine>
</Lib>
</ItemDefinitionGroup>
</Project>