63 lines
3.1 KiB
Diff
Executable File
63 lines
3.1 KiB
Diff
Executable File
diff --git a/mkspecs/features/win32/opengl.prf b/mkspecs/features/win32/opengl.prf
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index f21848f94..202c49688 100644
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--- a/mkspecs/features/win32/opengl.prf
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+++ b/mkspecs/features/win32/opengl.prf
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@@ -30,7 +30,7 @@ qtConfig(opengles2) {
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LIBS += $$QMAKE_LIBS_OPENGL_ES2
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QMAKE_LIBDIR += $$QMAKE_LIBDIR_OPENGL_ES2_RELEASE
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}
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- qtConfig(static): DEFINES += GL_APICALL= EGLAPI=
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+ qtConfig(static): DEFINES += _GDI32_ GL_APICALL= EGLAPI= ANGLE_EXPORT= ANGLE_PLATFORM_EXPORT=
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} else {
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!qtConfig(dynamicgl) {
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QMAKE_LIBS += $$QMAKE_LIBS_OPENGL
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diff --git a/src/angle/src/common/gles_common.pri b/src/angle/src/common/gles_common.pri
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index 70b65dd4c..1dcc96af5 100644
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--- a/src/angle/src/common/gles_common.pri
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+++ b/src/angle/src/common/gles_common.pri
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@@ -23,7 +23,8 @@ for(libname, STATICLIBS) {
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PRE_TARGETDEPS += $$staticlib
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}
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-DEFINES += LIBANGLE_IMPLEMENTATION LIBGLESV2_IMPLEMENTATION GL_APICALL= GL_GLEXT_PROTOTYPES= EGLAPI=
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+!qtConfig(static): DEFINES += LIBANGLE_IMPLEMENTATION LIBGLESV2_IMPLEMENTATION
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+qtConfig(static): DEFINES += GL_APICALL= EGLAPI= ANGLE_EXPORT= ANGLE_PLATFORM_EXPORT=
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!winrt: DEFINES += ANGLE_ENABLE_D3D9 ANGLE_SKIP_DXGI_1_2_CHECK
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QT_FOR_CONFIG += gui-private
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diff --git a/src/3rdparty/angle/include/platform/Platform.h b/src/3rdparty/angle/include/platform/Platform.h
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index aa1221a86..a49ee4f6d 100644
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--- a/src/3rdparty/angle/include/platform/Platform.h
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+++ b/src/3rdparty/angle/include/platform/Platform.h
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@@ -12,7 +12,7 @@
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#include <stdint.h>
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#include <array>
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-#if defined(_WIN32)
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+#if defined(_WIN32) && !defined(ANGLE_PLATFORM_EXPORT)
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# if !defined(LIBANGLE_IMPLEMENTATION)
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# define ANGLE_PLATFORM_EXPORT __declspec(dllimport)
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# else
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diff --git a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0_ext.cpp b/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0_ext.cpp
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index d4459ec28..d1416041e 100644
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--- a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0_ext.cpp
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+++ b/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0_ext.cpp
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@@ -3505,7 +3505,7 @@ ANGLE_EXPORT void GL_APIENTRY GetQueryObjectui64vRobustANGLE(GLuint id,
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}
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}
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-GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewLayeredANGLE(GLenum target,
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+ANGLE_EXPORT void GL_APIENTRY FramebufferTextureMultiviewLayeredANGLE(GLenum target,
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GLenum attachment,
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GLuint texture,
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GLint level,
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@@ -3530,7 +3530,7 @@ GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewLayeredANGLE(GLenum targe
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}
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}
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-GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewSideBySideANGLE(GLenum target,
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+ANGLE_EXPORT void GL_APIENTRY FramebufferTextureMultiviewSideBySideANGLE(GLenum target,
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GLenum attachment,
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GLuint texture,
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GLint level,
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