yuzu/src/core/hle/service/ns/develop_interface.cpp

39 lines
1.5 KiB
C++
Executable File

// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/ns/develop_interface.h"
namespace Service::NS {
IDevelopInterface::IDevelopInterface(Core::System& system_) : ServiceFramework{system_, "ns:dev"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProgram"},
{1, nullptr, "TerminateProcess"},
{2, nullptr, "TerminateProgram"},
{4, nullptr, "GetShellEvent"},
{5, nullptr, "GetShellEventInfo"},
{6, nullptr, "TerminateApplication"},
{7, nullptr, "PrepareLaunchProgramFromHost"},
{8, nullptr, "LaunchApplicationFromHost"},
{9, nullptr, "LaunchApplicationWithStorageIdForDevelop"},
{10, nullptr, "IsSystemMemoryResourceLimitBoosted"},
{11, nullptr, "GetRunningApplicationProcessIdForDevelop"},
{12, nullptr, "SetCurrentApplicationRightsEnvironmentCanBeActiveForDevelop"},
{13, nullptr, "CreateApplicationResourceForDevelop"},
{14, nullptr, "IsPreomiaForDevelop"},
{15, nullptr, "GetApplicationProgramIdFromHost"},
{16, nullptr, "RefreshCachedDebugValues"},
{17, nullptr, "PrepareLaunchApplicationFromHost"},
{18, nullptr, "GetLaunchEvent"},
{19, nullptr, "GetLaunchResult"},
};
// clang-format on
RegisterHandlers(functions);
}
IDevelopInterface::~IDevelopInterface() = default;
} // namespace Service::NS