yuzu/externals/vcpkg/packages/boost-process_x64-windows/include/boost/process/child.hpp

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// Copyright (c) 2006, 2007 Julio M. Merino Vidal
// Copyright (c) 2008 Ilya Sokolov, Boris Schaeling
// Copyright (c) 2009 Boris Schaeling
// Copyright (c) 2010 Felipe Tanus, Boris Schaeling
// Copyright (c) 2011, 2012 Jeff Flinn, Boris Schaeling
// Copyright (c) 2016 Klemens D. Morgenstern
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
/**
* \file boost/process/child.hpp
*
* Defines a child process class.
*/
#ifndef BOOST_PROCESS_CHILD_HPP
#define BOOST_PROCESS_CHILD_HPP
#include <boost/process/detail/config.hpp>
#include <boost/process/detail/child_decl.hpp>
#include <boost/process/detail/execute_impl.hpp>
#if defined(BOOST_POSIX_API)
#include <boost/process/posix.hpp>
#endif
namespace boost {
///The main namespace of boost.process.
namespace process {
template<typename ...Args>
child::child(Args&&...args)
: child(::boost::process::detail::execute_impl(std::forward<Args>(args)...)) {}
///Typedef for the type of an pid_t
typedef ::boost::process::detail::api::pid_t pid_t;
#if defined(BOOST_PROCESS_DOXYGEN)
/** The main class to hold a child process. It is simliar to [std::thread](http://en.cppreference.com/w/cpp/thread/thread),
* in that it has a join and detach function.
*
* @attention The destructor will call terminate on the process if not joined or detached without any warning.
*
*/
class child
{
/** Type definition for the native process handle. */
typedef platform_specific native_handle_t;
/** Construct the child from a pid.
*
* @attention There is no guarantee that this will work. The process need the right access rights, which are very platform specific.
*/
explicit child(pid_t & pid) : _child_handle(pid) {};
/** Move-Constructor.*/
child(child && lhs);
/** Construct a child from a property list and launch it
* The standard version is to create a subprocess, which will spawn the process.
*/
template<typename ...Args>
explicit child(Args&&...args);
/** Construct an empty child. */
child() = default;
/** Move assign. */
child& operator=(child && lhs);
/** Detach the child, i.e. let it run after this handle dies. */
void detach();
/** Join the child. This just calls wait, but that way the naming is similar to std::thread */
void join();
/** Check if the child is joinable. */
bool joinable();
/** Destructor.
* @attention Will call terminate (without warning) when the child was neither joined nor detached.
*/
~child();
/** Get the native handle for the child process. */
native_handle_t native_handle() const;
/** Get the exit_code. The return value is without any meaning if the child wasn't waited for or if it was terminated. */
int exit_code() const;
/** Get the Process Identifier. */
pid_t id() const;
/** Get the native, uninterpreted exit code. The return value is without any meaning if the child wasn't waited
* for or if it was terminated. */
int native_exit_code() const;
/** Check if the child process is running. */
bool running();
/** \overload void running() */
bool running(std::error_code & ec) noexcept;
/** Wait for the child process to exit. */
void wait();
/** \overload void wait() */
void wait(std::error_code & ec) noexcept;
/** Wait for the child process to exit for a period of time.
* \return True if child exited while waiting.
*/
template< class Rep, class Period >
bool wait_for (const std::chrono::duration<Rep, Period>& rel_time);
/** \overload bool wait_for(const std::chrono::duration<Rep, Period>& rel_time) */
bool wait_for (const std::chrono::duration<Rep, Period>& rel_time, std::error_code & ec) noexcept;
/** Wait for the child process to exit until a point in time.
* \return True if child exited while waiting.*/
template< class Clock, class Duration >
bool wait_until(const std::chrono::time_point<Clock, Duration>& timeout_time );
/** \overload bool wait_until(const std::chrono::time_point<Clock, Duration>& timeout_time )*/
bool wait_until(const std::chrono::time_point<Clock, Duration>& timeout_time, std::error_code & ec) noexcept;
/** Check if this handle holds a child process.
* @note That does not mean, that the process is still running. It only means, that the handle does or did exist.
*/
bool valid() const;
/** Same as valid, for convenience. */
explicit operator bool() const;
/** Check if the the chlid process is in any process group. */
bool in_group() const;
/** \overload bool in_group() const */
bool in_group(std::error_code & ec) const noexcept;
/** Terminate the child process.
*
* This function will cause the child process to unconditionally and immediately exit.
* It is implement with [SIGKILL](http://pubs.opengroup.org/onlinepubs/009695399/functions/kill.html) on posix
* and [TerminateProcess](https://technet.microsoft.com/en-us/library/ms686714.aspx) on windows.
*
*/
void terminate();
/** \overload void terminate() */
void terminate(std::error_code & ec) noexcept;
};
#endif
}}
#endif