366 lines
8.4 KiB
C
Executable File
366 lines
8.4 KiB
C
Executable File
/* $OpenBSD: eng_lib.c,v 1.14 2018/04/14 07:18:37 tb Exp $ */
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/* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL
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* project 2000.
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*/
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/* ====================================================================
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* Copyright (c) 1999-2001 The OpenSSL Project. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* 3. All advertising materials mentioning features or use of this
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* software must display the following acknowledgment:
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* "This product includes software developed by the OpenSSL Project
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* for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)"
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*
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* 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to
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* endorse or promote products derived from this software without
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* prior written permission. For written permission, please contact
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* licensing@OpenSSL.org.
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*
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* 5. Products derived from this software may not be called "OpenSSL"
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* nor may "OpenSSL" appear in their names without prior written
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* permission of the OpenSSL Project.
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*
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* 6. Redistributions of any form whatsoever must retain the following
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* acknowledgment:
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* "This product includes software developed by the OpenSSL Project
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* for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)"
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*
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* THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY
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* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR
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* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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* ====================================================================
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*
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* This product includes cryptographic software written by Eric Young
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* (eay@cryptsoft.com). This product includes software written by Tim
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* Hudson (tjh@cryptsoft.com).
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*
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*/
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#include <string.h>
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#include <openssl/err.h>
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#include <openssl/rand.h>
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#include "eng_int.h"
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/* The "new"/"free" stuff first */
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ENGINE *
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ENGINE_new(void)
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{
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ENGINE *ret;
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if (!OPENSSL_init_crypto(0, NULL))
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return NULL;
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ret = malloc(sizeof(ENGINE));
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if (ret == NULL) {
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ENGINEerror(ERR_R_MALLOC_FAILURE);
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return NULL;
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}
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memset(ret, 0, sizeof(ENGINE));
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ret->struct_ref = 1;
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engine_ref_debug(ret, 0, 1)
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CRYPTO_new_ex_data(CRYPTO_EX_INDEX_ENGINE, ret, &ret->ex_data);
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return ret;
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}
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/* Placed here (close proximity to ENGINE_new) so that modifications to the
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* elements of the ENGINE structure are more likely to be caught and changed
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* here. */
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void
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engine_set_all_null(ENGINE *e)
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{
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e->id = NULL;
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e->name = NULL;
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e->rsa_meth = NULL;
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e->dsa_meth = NULL;
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e->dh_meth = NULL;
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e->rand_meth = NULL;
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e->store_meth = NULL;
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e->ciphers = NULL;
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e->digests = NULL;
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e->destroy = NULL;
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e->init = NULL;
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e->finish = NULL;
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e->ctrl = NULL;
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e->load_privkey = NULL;
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e->load_pubkey = NULL;
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e->cmd_defns = NULL;
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e->flags = 0;
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}
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int
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engine_free_util(ENGINE *e, int locked)
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{
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int i;
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if (e == NULL)
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return 1;
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if (locked)
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i = CRYPTO_add(&e->struct_ref, -1, CRYPTO_LOCK_ENGINE);
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else
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i = --e->struct_ref;
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engine_ref_debug(e, 0, -1)
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if (i > 0)
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return 1;
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/* Free up any dynamically allocated public key methods */
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engine_pkey_meths_free(e);
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engine_pkey_asn1_meths_free(e);
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/* Give the ENGINE a chance to do any structural cleanup corresponding
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* to allocation it did in its constructor (eg. unload error strings) */
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if (e->destroy)
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e->destroy(e);
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CRYPTO_free_ex_data(CRYPTO_EX_INDEX_ENGINE, e, &e->ex_data);
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free(e);
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return 1;
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}
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int
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ENGINE_free(ENGINE *e)
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{
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return engine_free_util(e, 1);
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}
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/* Cleanup stuff */
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/* ENGINE_cleanup() is coded such that anything that does work that will need
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* cleanup can register a "cleanup" callback here. That way we don't get linker
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* bloat by referring to all *possible* cleanups, but any linker bloat into code
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* "X" will cause X's cleanup function to end up here. */
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static STACK_OF(ENGINE_CLEANUP_ITEM) *cleanup_stack = NULL;
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static int
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int_cleanup_check(int create)
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{
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if (cleanup_stack)
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return 1;
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if (!create)
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return 0;
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cleanup_stack = sk_ENGINE_CLEANUP_ITEM_new_null();
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return (cleanup_stack ? 1 : 0);
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}
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static ENGINE_CLEANUP_ITEM *
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int_cleanup_item(ENGINE_CLEANUP_CB *cb)
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{
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ENGINE_CLEANUP_ITEM *item = malloc(sizeof(ENGINE_CLEANUP_ITEM));
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if (!item)
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return NULL;
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item->cb = cb;
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return item;
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}
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void
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engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb)
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{
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ENGINE_CLEANUP_ITEM *item;
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if (!int_cleanup_check(1))
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return;
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item = int_cleanup_item(cb);
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if (item)
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sk_ENGINE_CLEANUP_ITEM_insert(cleanup_stack, item, 0);
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}
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void
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engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb)
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{
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ENGINE_CLEANUP_ITEM *item;
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if (!int_cleanup_check(1))
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return;
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item = int_cleanup_item(cb);
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if (item)
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sk_ENGINE_CLEANUP_ITEM_push(cleanup_stack, item);
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}
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/* The API function that performs all cleanup */
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static void
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engine_cleanup_cb_free(ENGINE_CLEANUP_ITEM *item)
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{
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(*(item->cb))();
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free(item);
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}
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void
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ENGINE_cleanup(void)
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{
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if (int_cleanup_check(0)) {
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sk_ENGINE_CLEANUP_ITEM_pop_free(cleanup_stack,
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engine_cleanup_cb_free);
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cleanup_stack = NULL;
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}
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/* FIXME: This should be handled (somehow) through RAND, eg. by it
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* registering a cleanup callback. */
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RAND_set_rand_method(NULL);
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}
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/* Now the "ex_data" support */
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int
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ENGINE_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func,
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CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func)
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{
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return CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_ENGINE, argl, argp,
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new_func, dup_func, free_func);
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}
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int
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ENGINE_set_ex_data(ENGINE *e, int idx, void *arg)
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{
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return (CRYPTO_set_ex_data(&e->ex_data, idx, arg));
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}
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void *
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ENGINE_get_ex_data(const ENGINE *e, int idx)
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{
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return (CRYPTO_get_ex_data(&e->ex_data, idx));
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}
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/* Functions to get/set an ENGINE's elements - mainly to avoid exposing the
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* ENGINE structure itself. */
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int
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ENGINE_set_id(ENGINE *e, const char *id)
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{
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if (id == NULL) {
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ENGINEerror(ERR_R_PASSED_NULL_PARAMETER);
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return 0;
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}
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e->id = id;
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return 1;
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}
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int
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ENGINE_set_name(ENGINE *e, const char *name)
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{
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if (name == NULL) {
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ENGINEerror(ERR_R_PASSED_NULL_PARAMETER);
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return 0;
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}
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e->name = name;
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return 1;
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}
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int
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ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f)
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{
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e->destroy = destroy_f;
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return 1;
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}
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int
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ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f)
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{
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e->init = init_f;
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return 1;
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}
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int
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ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f)
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{
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e->finish = finish_f;
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return 1;
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}
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int
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ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f)
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{
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e->ctrl = ctrl_f;
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return 1;
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}
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int
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ENGINE_set_flags(ENGINE *e, int flags)
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{
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e->flags = flags;
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return 1;
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}
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int
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ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns)
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{
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e->cmd_defns = defns;
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return 1;
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}
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const char *
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ENGINE_get_id(const ENGINE *e)
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{
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return e->id;
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}
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const char *
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ENGINE_get_name(const ENGINE *e)
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{
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return e->name;
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}
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ENGINE_GEN_INT_FUNC_PTR
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ENGINE_get_destroy_function(const ENGINE *e)
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{
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return e->destroy;
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}
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ENGINE_GEN_INT_FUNC_PTR
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ENGINE_get_init_function(const ENGINE *e)
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{
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return e->init;
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}
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ENGINE_GEN_INT_FUNC_PTR
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ENGINE_get_finish_function(const ENGINE *e)
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{
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return e->finish;
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}
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ENGINE_CTRL_FUNC_PTR
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ENGINE_get_ctrl_function(const ENGINE *e)
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{
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return e->ctrl;
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}
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int
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ENGINE_get_flags(const ENGINE *e)
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{
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return e->flags;
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}
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const ENGINE_CMD_DEFN *
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ENGINE_get_cmd_defns(const ENGINE *e)
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{
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return e->cmd_defns;
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}
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/* eng_lib.o is pretty much linked into anything that touches ENGINE already, so
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* put the "static_state" hack here. */
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static int internal_static_hack = 0;
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void *
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ENGINE_get_static_state(void)
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{
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return &internal_static_hack;
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}
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