yuzu/externals/sirit
2020-12-28 15:15:37 +00:00
..
externals/SPIRV-Headers early-access version 1255 2020-12-28 15:15:37 +00:00
include/sirit early-access version 1255 2020-12-28 15:15:37 +00:00
src early-access version 1255 2020-12-28 15:15:37 +00:00
tests early-access version 1255 2020-12-28 15:15:37 +00:00
.clang-format early-access version 1255 2020-12-28 15:15:37 +00:00
.gitignore early-access version 1255 2020-12-28 15:15:37 +00:00
.gitmodules early-access version 1255 2020-12-28 15:15:37 +00:00
CMakeLists.txt early-access version 1255 2020-12-28 15:15:37 +00:00
LICENSE.txt early-access version 1255 2020-12-28 15:15:37 +00:00
README.md early-access version 1255 2020-12-28 15:15:37 +00:00

Sirit

A runtime SPIR-V assembler. It aims to ease dynamic SPIR-V code generation without calling external applications (like Khronos' spirv-as)

Its design aims to move code that does not belong in the application to the library, without limiting its functionality.

What Sirit does for you:

  • Sort declaration opcodes
  • Handle types and constant duplicates
  • Emit SPIR-V opcodes

What Sirit won't do for you:

  • Avoid ID duplicates (e.g. emitting the same label twice)
  • Dump code to disk
  • Handle control flow
  • Compile from a higher level language

It's in early stages of development, many instructions are missing since they are written manually instead of being generated from a file.

Example

class MyModule : public Sirit::Module {
public:
    MyModule() {}
    ~MyModule() = default;

    void Generate() {
        AddCapability(spv::Capability::Shader);
        SetMemoryModel(spv::AddressingModel::Logical, spv::MemoryModel::GLSL450);
        
        auto main_type{TypeFunction(TypeVoid())};
        auto main_func{OpFunction(TypeVoid(), spv::FunctionControlMask::MaskNone, main_type)};
        AddLabel(OpLabel());
        OpReturn();
        OpFunctionEnd();

        AddEntryPoint(spv::ExecutionModel::Vertex, main_func, "main");
    }
};

// Then...

MyModule module;
module.Generate();

std::vector<std::uint32_t> code{module.Assemble()};