yuzu/src/video_core/renderer_opengl/gl_shader_util.h

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Executable File

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <span>
#include <string>
#include <string_view>
#include <vector>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
void AttachShader(GLenum stage, GLuint program, std::string_view code);
void AttachShader(GLenum stage, GLuint program, std::span<const u32> code);
void LinkProgram(GLuint program);
OGLAssemblyProgram CompileProgram(std::string_view code, GLenum target);
} // namespace OpenGL