yuzu/externals/vcpkg/ports/cppunit/CppUnitConfig.cmake

83 lines
3.1 KiB
CMake
Executable File

include(SelectLibraryConfigurations)
find_path(CppUnit_INCLUDE_DIR TestCase.h PATH_SUFFIXES cppunit)
find_library(CppUnit_LIBRARY_RELEASE NAMES cppunit PATHS "${CMAKE_CURRENT_LIST_DIR}/../../lib" NO_DEFAULT_PATH)
find_library(CppUnit_LIBRARY_DEBUG NAMES cppunitd cppunit PATHS "${CMAKE_CURRENT_LIST_DIR}/../../debug/lib" NO_DEFAULT_PATH)
select_library_configurations(CppUnit)
if(NOT CppUnit_LIBRARY)
set(CppUnit_FOUND FALSE)
set(CPPUNIT_FOUND FALSE)
return()
endif()
if(WIN32)
find_file(CppUnit_LIBRARY_RELEASE_DLL NAMES cppunit.dll PATHS "${CMAKE_CURRENT_LIST_DIR}/../../bin" NO_DEFAULT_PATH)
find_file(CppUnit_LIBRARY_DEBUG_DLL NAMES cppunitd.dll PATHS "${CMAKE_CURRENT_LIST_DIR}/../../debug/bin" NO_DEFAULT_PATH)
endif()
# Manage Release Windows shared
if(EXISTS "${CppUnit_LIBRARY_RELEASE_DLL}")
add_library(CppUnit SHARED IMPORTED)
set_target_properties(CppUnit PROPERTIES
IMPORTED_CONFIGURATIONS Release
IMPORTED_LOCATION_RELEASE "${CppUnit_LIBRARY_RELEASE_DLL}"
IMPORTED_IMPLIB_RELEASE "${CppUnit_LIBRARY_RELEASE}"
INTERFACE_INCLUDE_DIRECTORIES "${CppUnit_INCLUDE_DIR}"
)
endif()
# Manage Debug Windows shared
if(EXISTS "${CppUnit_LIBRARY_DEBUG_DLL}")
if(EXISTS "${CppUnit_LIBRARY_RELEASE_DLL}")
set_target_properties(CppUnit PROPERTIES
IMPORTED_CONFIGURATIONS "Release;Debug"
IMPORTED_LOCATION_RELEASE "${CppUnit_LIBRARY_RELEASE_DLL}"
IMPORTED_IMPLIB_RELEASE "${CppUnit_LIBRARY_RELEASE}"
IMPORTED_LOCATION_DEBUG "${CppUnit_LIBRARY_DEBUG_DLL}"
IMPORTED_IMPLIB_DEBUG "${CppUnit_LIBRARY_DEBUG}"
INTERFACE_INCLUDE_DIRECTORIES "${CppUnit_INCLUDE_DIR}"
)
else()
add_library(CppUnit SHARED IMPORTED)
set_target_properties(CppUnit PROPERTIES
IMPORTED_CONFIGURATIONS Debug
IMPORTED_LOCATION_DEBUG "${CppUnit_LIBRARY_DEBUG_DLL"
IMPORTED_IMPLIB_DEBUG "${CppUnit_LIBRARY_DEBUG}"
INTERFACE_INCLUDE_DIRECTORIES "${CppUnit_INCLUDE_DIR}"
)
endif()
endif()
# Manage Release Windows static and Linux shared/static
if((NOT EXISTS "${CppUnit_LIBRARY_RELEASE_DLL}") AND (EXISTS "${CppUnit_LIBRARY_RELEASE}"))
add_library(CppUnit UNKNOWN IMPORTED)
set_target_properties(CppUnit PROPERTIES
IMPORTED_CONFIGURATIONS Release
IMPORTED_LOCATION_RELEASE "${CppUnit_LIBRARY_RELEASE}"
INTERFACE_INCLUDE_DIRECTORIES "${CppUnit_INCLUDE_DIR}"
)
endif()
# Manage Debug Windows static and Linux shared/static
if((NOT EXISTS "${CppUnit_LIBRARY_DEBUG_DLL}") AND (EXISTS "${CppUnit_LIBRARY_DEBUG}"))
if(EXISTS "${CppUnit_LIBRARY_RELEASE}")
set_target_properties(CppUnit PROPERTIES
IMPORTED_CONFIGURATIONS "Release;Debug"
IMPORTED_LOCATION_RELEASE "${CppUnit_LIBRARY_RELEASE}"
IMPORTED_LOCATION_DEBUG "${CppUnit_LIBRARY_DEBUG}"
INTERFACE_INCLUDE_DIRECTORIES "${CppUnit_INCLUDE_DIR}"
)
else()
add_library(CppUnit UNKNOWN IMPORTED)
set_target_properties(CppUnit PROPERTIES
IMPORTED_CONFIGURATIONS Debug
IMPORTED_LOCATION_DEBUG "${CppUnit_LIBRARY_DEBUG}"
INTERFACE_INCLUDE_DIRECTORIES "${CppUnit_INCLUDE_DIR}"
)
endif()
endif()
set(CppUnit_FOUND TRUE)
set(CPPUNIT_FOUND TRUE)