607 lines
19 KiB
C
Executable File
607 lines
19 KiB
C
Executable File
/**
|
|
* Mouse test suite
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <limits.h>
|
|
|
|
#include "SDL.h"
|
|
#include "SDL_test.h"
|
|
|
|
/* ================= Test Case Implementation ================== */
|
|
|
|
/* Test case functions */
|
|
|
|
/* Helper to evaluate state returned from SDL_GetMouseState */
|
|
int _mouseStateCheck(Uint32 state)
|
|
{
|
|
return (state == 0) ||
|
|
(state == SDL_BUTTON(SDL_BUTTON_LEFT)) ||
|
|
(state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) ||
|
|
(state == SDL_BUTTON(SDL_BUTTON_RIGHT)) ||
|
|
(state == SDL_BUTTON(SDL_BUTTON_X1)) ||
|
|
(state == SDL_BUTTON(SDL_BUTTON_X2));
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_GetMouseState
|
|
*
|
|
*/
|
|
int
|
|
mouse_getMouseState(void *arg)
|
|
{
|
|
int x;
|
|
int y;
|
|
Uint32 state;
|
|
|
|
/* Pump some events to update mouse state */
|
|
SDL_PumpEvents();
|
|
SDLTest_AssertPass("Call to SDL_PumpEvents()");
|
|
|
|
/* Case where x, y pointer is NULL */
|
|
state = SDL_GetMouseState(NULL, NULL);
|
|
SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)");
|
|
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
|
/* Case where x pointer is not NULL */
|
|
x = INT_MIN;
|
|
state = SDL_GetMouseState(&x, NULL);
|
|
SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
|
|
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
|
|
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
|
/* Case where y pointer is not NULL */
|
|
y = INT_MIN;
|
|
state = SDL_GetMouseState(NULL, &y);
|
|
SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
|
|
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
|
|
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
|
/* Case where x and y pointer is not NULL */
|
|
x = INT_MIN;
|
|
y = INT_MIN;
|
|
state = SDL_GetMouseState(&x, &y);
|
|
SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
|
|
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
|
|
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
|
|
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_GetRelativeMouseState
|
|
*
|
|
*/
|
|
int
|
|
mouse_getRelativeMouseState(void *arg)
|
|
{
|
|
int x;
|
|
int y;
|
|
Uint32 state;
|
|
|
|
/* Pump some events to update mouse state */
|
|
SDL_PumpEvents();
|
|
SDLTest_AssertPass("Call to SDL_PumpEvents()");
|
|
|
|
/* Case where x, y pointer is NULL */
|
|
state = SDL_GetRelativeMouseState(NULL, NULL);
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)");
|
|
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
|
/* Case where x pointer is not NULL */
|
|
x = INT_MIN;
|
|
state = SDL_GetRelativeMouseState(&x, NULL);
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
|
|
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
|
|
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
|
/* Case where y pointer is not NULL */
|
|
y = INT_MIN;
|
|
state = SDL_GetRelativeMouseState(NULL, &y);
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
|
|
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
|
|
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
|
/* Case where x and y pointer is not NULL */
|
|
x = INT_MIN;
|
|
y = INT_MIN;
|
|
state = SDL_GetRelativeMouseState(&x, &y);
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
|
|
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
|
|
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
|
|
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
|
|
/* XPM definition of mouse Cursor */
|
|
static const char *_mouseArrowData[] = {
|
|
/* pixels */
|
|
"X ",
|
|
"XX ",
|
|
"X.X ",
|
|
"X..X ",
|
|
"X...X ",
|
|
"X....X ",
|
|
"X.....X ",
|
|
"X......X ",
|
|
"X.......X ",
|
|
"X........X ",
|
|
"X.....XXXXX ",
|
|
"X..X..X ",
|
|
"X.X X..X ",
|
|
"XX X..X ",
|
|
"X X..X ",
|
|
" X..X ",
|
|
" X..X ",
|
|
" X..X ",
|
|
" XX ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" ",
|
|
" "
|
|
};
|
|
|
|
/* Helper that creates a new mouse cursor from an XPM */
|
|
static SDL_Cursor *_initArrowCursor(const char *image[])
|
|
{
|
|
SDL_Cursor *cursor;
|
|
int i, row, col;
|
|
Uint8 data[4*32];
|
|
Uint8 mask[4*32];
|
|
|
|
i = -1;
|
|
for ( row=0; row<32; ++row ) {
|
|
for ( col=0; col<32; ++col ) {
|
|
if ( col % 8 ) {
|
|
data[i] <<= 1;
|
|
mask[i] <<= 1;
|
|
} else {
|
|
++i;
|
|
data[i] = mask[i] = 0;
|
|
}
|
|
switch (image[row][col]) {
|
|
case 'X':
|
|
data[i] |= 0x01;
|
|
mask[i] |= 0x01;
|
|
break;
|
|
case '.':
|
|
mask[i] |= 0x01;
|
|
break;
|
|
case ' ':
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0);
|
|
return cursor;
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_CreateCursor and SDL_FreeCursor
|
|
*
|
|
* @sa http://wiki.libsdl.org/SDL_CreateCursor
|
|
* @sa http://wiki.libsdl.org/SDL_FreeCursor
|
|
*/
|
|
int
|
|
mouse_createFreeCursor(void *arg)
|
|
{
|
|
SDL_Cursor *cursor;
|
|
|
|
/* Create a cursor */
|
|
cursor = _initArrowCursor(_mouseArrowData);
|
|
SDLTest_AssertPass("Call to SDL_CreateCursor()");
|
|
SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
|
|
if (cursor == NULL) {
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
/* Free cursor again */
|
|
SDL_FreeCursor(cursor);
|
|
SDLTest_AssertPass("Call to SDL_FreeCursor()");
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor
|
|
*
|
|
* @sa http://wiki.libsdl.org/SDL_CreateColorCursor
|
|
* @sa http://wiki.libsdl.org/SDL_FreeCursor
|
|
*/
|
|
int
|
|
mouse_createFreeColorCursor(void *arg)
|
|
{
|
|
SDL_Surface *face;
|
|
SDL_Cursor *cursor;
|
|
|
|
/* Get sample surface */
|
|
face = SDLTest_ImageFace();
|
|
SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL");
|
|
if (face == NULL) return TEST_ABORTED;
|
|
|
|
/* Create a color cursor from surface */
|
|
cursor = SDL_CreateColorCursor(face, 0, 0);
|
|
SDLTest_AssertPass("Call to SDL_CreateColorCursor()");
|
|
SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL");
|
|
if (cursor == NULL) {
|
|
SDL_FreeSurface(face);
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
/* Free cursor again */
|
|
SDL_FreeCursor(cursor);
|
|
SDLTest_AssertPass("Call to SDL_FreeCursor()");
|
|
|
|
/* Clean up */
|
|
SDL_FreeSurface(face);
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/* Helper that changes cursor visibility */
|
|
void _changeCursorVisibility(int state)
|
|
{
|
|
int oldState;
|
|
int newState;
|
|
int result;
|
|
|
|
oldState = SDL_ShowCursor(SDL_QUERY);
|
|
SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
|
|
|
|
result = SDL_ShowCursor(state);
|
|
SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE");
|
|
SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i",
|
|
(state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result);
|
|
|
|
newState = SDL_ShowCursor(SDL_QUERY);
|
|
SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
|
|
SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i",
|
|
state, newState);
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_ShowCursor
|
|
*
|
|
* @sa http://wiki.libsdl.org/SDL_ShowCursor
|
|
*/
|
|
int
|
|
mouse_showCursor(void *arg)
|
|
{
|
|
int currentState;
|
|
|
|
/* Get current state */
|
|
currentState = SDL_ShowCursor(SDL_QUERY);
|
|
SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
|
|
SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE,
|
|
"Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState);
|
|
if (currentState == SDL_DISABLE) {
|
|
/* Show the cursor, then hide it again */
|
|
_changeCursorVisibility(SDL_ENABLE);
|
|
_changeCursorVisibility(SDL_DISABLE);
|
|
} else if (currentState == SDL_ENABLE) {
|
|
/* Hide the cursor, then show it again */
|
|
_changeCursorVisibility(SDL_DISABLE);
|
|
_changeCursorVisibility(SDL_ENABLE);
|
|
} else {
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_SetCursor
|
|
*
|
|
* @sa http://wiki.libsdl.org/SDL_SetCursor
|
|
*/
|
|
int
|
|
mouse_setCursor(void *arg)
|
|
{
|
|
SDL_Cursor *cursor;
|
|
|
|
/* Create a cursor */
|
|
cursor = _initArrowCursor(_mouseArrowData);
|
|
SDLTest_AssertPass("Call to SDL_CreateCursor()");
|
|
SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
|
|
if (cursor == NULL) {
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
/* Set the arrow cursor */
|
|
SDL_SetCursor(cursor);
|
|
SDLTest_AssertPass("Call to SDL_SetCursor(cursor)");
|
|
|
|
/* Force redraw */
|
|
SDL_SetCursor(NULL);
|
|
SDLTest_AssertPass("Call to SDL_SetCursor(NULL)");
|
|
|
|
/* Free cursor again */
|
|
SDL_FreeCursor(cursor);
|
|
SDLTest_AssertPass("Call to SDL_FreeCursor()");
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_GetCursor
|
|
*
|
|
* @sa http://wiki.libsdl.org/SDL_GetCursor
|
|
*/
|
|
int
|
|
mouse_getCursor(void *arg)
|
|
{
|
|
SDL_Cursor *cursor;
|
|
|
|
/* Get current cursor */
|
|
cursor = SDL_GetCursor();
|
|
SDLTest_AssertPass("Call to SDL_GetCursor()");
|
|
SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL");
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode
|
|
*
|
|
* @sa http://wiki.libsdl.org/SDL_GetRelativeMouseMode
|
|
* @sa http://wiki.libsdl.org/SDL_SetRelativeMouseMode
|
|
*/
|
|
int
|
|
mouse_getSetRelativeMouseMode(void *arg)
|
|
{
|
|
int result;
|
|
int i;
|
|
SDL_bool initialState;
|
|
SDL_bool currentState;
|
|
|
|
/* Capture original state so we can revert back to it later */
|
|
initialState = SDL_GetRelativeMouseMode();
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
|
|
|
|
/* Repeat twice to check D->D transition */
|
|
for (i=0; i<2; i++) {
|
|
/* Disable - should always be supported */
|
|
result = SDL_SetRelativeMouseMode(SDL_FALSE);
|
|
SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
|
|
SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
|
|
currentState = SDL_GetRelativeMouseMode();
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
|
|
SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
|
|
}
|
|
|
|
/* Repeat twice to check D->E->E transition */
|
|
for (i=0; i<2; i++) {
|
|
/* Enable - may not be supported */
|
|
result = SDL_SetRelativeMouseMode(SDL_TRUE);
|
|
SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)");
|
|
if (result != -1) {
|
|
SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
|
|
currentState = SDL_GetRelativeMouseMode();
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
|
|
SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState);
|
|
}
|
|
}
|
|
|
|
/* Disable to check E->D transition */
|
|
result = SDL_SetRelativeMouseMode(SDL_FALSE);
|
|
SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
|
|
SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
|
|
currentState = SDL_GetRelativeMouseMode();
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
|
|
SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
|
|
|
|
/* Revert to original state - ignore result */
|
|
result = SDL_SetRelativeMouseMode(initialState);
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
#define MOUSE_TESTWINDOW_WIDTH 320
|
|
#define MOUSE_TESTWINDOW_HEIGHT 200
|
|
|
|
/**
|
|
* Creates a test window
|
|
*/
|
|
SDL_Window *_createMouseSuiteTestWindow()
|
|
{
|
|
int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT;
|
|
SDL_Window *window;
|
|
window = SDL_CreateWindow("mouse_createMouseSuiteTestWindow", posX, posY, width, height, 0);
|
|
SDLTest_AssertPass("SDL_CreateWindow()");
|
|
SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
|
|
return window;
|
|
}
|
|
|
|
/*
|
|
* Destroy test window
|
|
*/
|
|
void _destroyMouseSuiteTestWindow(SDL_Window *window)
|
|
{
|
|
if (window != NULL) {
|
|
SDL_DestroyWindow(window);
|
|
window = NULL;
|
|
SDLTest_AssertPass("SDL_DestroyWindow()");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_WarpMouseInWindow
|
|
*
|
|
* @sa http://wiki.libsdl.org/SDL_WarpMouseInWindow
|
|
*/
|
|
int
|
|
mouse_warpMouseInWindow(void *arg)
|
|
{
|
|
const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
|
|
int numPositions = 6;
|
|
int xPositions[6];
|
|
int yPositions[6];
|
|
int x, y, i, j;
|
|
SDL_Window *window;
|
|
|
|
xPositions[0] = -1;
|
|
xPositions[1] = 0;
|
|
xPositions[2] = 1;
|
|
xPositions[3] = w-1;
|
|
xPositions[4] = w;
|
|
xPositions[5] = w+1;
|
|
yPositions[0] = -1;
|
|
yPositions[1] = 0;
|
|
yPositions[2] = 1;
|
|
yPositions[3] = h-1;
|
|
yPositions[4] = h;
|
|
yPositions[5] = h+1;
|
|
/* Create test window */
|
|
window = _createMouseSuiteTestWindow();
|
|
if (window == NULL) return TEST_ABORTED;
|
|
|
|
/* Mouse to random position inside window */
|
|
x = SDLTest_RandomIntegerInRange(1, w-1);
|
|
y = SDLTest_RandomIntegerInRange(1, h-1);
|
|
SDL_WarpMouseInWindow(window, x, y);
|
|
SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
|
|
|
|
/* Same position again */
|
|
SDL_WarpMouseInWindow(window, x, y);
|
|
SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
|
|
|
|
/* Mouse to various boundary positions */
|
|
for (i=0; i<numPositions; i++) {
|
|
for (j=0; j<numPositions; j++) {
|
|
x = xPositions[i];
|
|
y = yPositions[j];
|
|
SDL_WarpMouseInWindow(window, x, y);
|
|
SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
|
|
|
|
/* TODO: add tracking of events and check that each call generates a mouse motion event */
|
|
SDL_PumpEvents();
|
|
SDLTest_AssertPass("SDL_PumpEvents()");
|
|
}
|
|
}
|
|
|
|
|
|
/* Clean up test window */
|
|
_destroyMouseSuiteTestWindow(window);
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* @brief Check call to SDL_GetMouseFocus
|
|
*
|
|
* @sa http://wiki.libsdl.org/SDL_GetMouseFocus
|
|
*/
|
|
int
|
|
mouse_getMouseFocus(void *arg)
|
|
{
|
|
const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
|
|
int x, y;
|
|
SDL_Window *window;
|
|
SDL_Window *focusWindow;
|
|
|
|
/* Get focus - focus non-deterministic */
|
|
focusWindow = SDL_GetMouseFocus();
|
|
SDLTest_AssertPass("SDL_GetMouseFocus()");
|
|
|
|
/* Create test window */
|
|
window = _createMouseSuiteTestWindow();
|
|
if (window == NULL) return TEST_ABORTED;
|
|
|
|
/* Mouse to random position inside window */
|
|
x = SDLTest_RandomIntegerInRange(1, w-1);
|
|
y = SDLTest_RandomIntegerInRange(1, h-1);
|
|
SDL_WarpMouseInWindow(window, x, y);
|
|
SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
|
|
|
|
/* Pump events to update focus state */
|
|
SDL_PumpEvents();
|
|
SDLTest_AssertPass("SDL_PumpEvents()");
|
|
|
|
/* Get focus with explicit window setup - focus deterministic */
|
|
focusWindow = SDL_GetMouseFocus();
|
|
SDLTest_AssertPass("SDL_GetMouseFocus()");
|
|
SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL");
|
|
SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window");
|
|
|
|
/* Mouse to random position outside window */
|
|
x = SDLTest_RandomIntegerInRange(-9, -1);
|
|
y = SDLTest_RandomIntegerInRange(-9, -1);
|
|
SDL_WarpMouseInWindow(window, x, y);
|
|
SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
|
|
|
|
/* Clean up test window */
|
|
_destroyMouseSuiteTestWindow(window);
|
|
|
|
/* Pump events to update focus state */
|
|
SDL_PumpEvents();
|
|
SDLTest_AssertPass("SDL_PumpEvents()");
|
|
|
|
/* Get focus for non-existing window */
|
|
focusWindow = SDL_GetMouseFocus();
|
|
SDLTest_AssertPass("SDL_GetMouseFocus()");
|
|
SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL");
|
|
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/* ================= Test References ================== */
|
|
|
|
/* Mouse test cases */
|
|
static const SDLTest_TestCaseReference mouseTest1 =
|
|
{ (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED };
|
|
|
|
static const SDLTest_TestCaseReference mouseTest2 =
|
|
{ (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED };
|
|
|
|
static const SDLTest_TestCaseReference mouseTest3 =
|
|
{ (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED };
|
|
|
|
static const SDLTest_TestCaseReference mouseTest4 =
|
|
{ (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED };
|
|
|
|
static const SDLTest_TestCaseReference mouseTest5 =
|
|
{ (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED };
|
|
|
|
static const SDLTest_TestCaseReference mouseTest6 =
|
|
{ (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED };
|
|
|
|
static const SDLTest_TestCaseReference mouseTest7 =
|
|
{ (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED };
|
|
|
|
static const SDLTest_TestCaseReference mouseTest8 =
|
|
{ (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED };
|
|
|
|
static const SDLTest_TestCaseReference mouseTest9 =
|
|
{ (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED };
|
|
|
|
static const SDLTest_TestCaseReference mouseTest10 =
|
|
{ (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED };
|
|
|
|
/* Sequence of Mouse test cases */
|
|
static const SDLTest_TestCaseReference *mouseTests[] = {
|
|
&mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6,
|
|
&mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL
|
|
};
|
|
|
|
/* Mouse test suite (global) */
|
|
SDLTest_TestSuiteReference mouseTestSuite = {
|
|
"Mouse",
|
|
NULL,
|
|
mouseTests,
|
|
NULL
|
|
};
|