yuzu/src/video_core/renderer_opengl/gl_resource_manager.h

354 lines
7.6 KiB
C++
Executable File

// SPDX-FileCopyrightText: 2015 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string_view>
#include <utility>
#include <glad/glad.h>
#include "common/common_funcs.h"
namespace OpenGL {
class OGLRenderbuffer final {
public:
YUZU_NON_COPYABLE(OGLRenderbuffer);
OGLRenderbuffer() = default;
OGLRenderbuffer(OGLRenderbuffer&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLRenderbuffer() {
Release();
}
OGLRenderbuffer& operator=(OGLRenderbuffer&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create();
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLTexture final {
public:
YUZU_NON_COPYABLE(OGLTexture);
OGLTexture() = default;
OGLTexture(OGLTexture&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLTexture() {
Release();
}
OGLTexture& operator=(OGLTexture&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create(GLenum target);
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLTextureView final {
public:
YUZU_NON_COPYABLE(OGLTextureView);
OGLTextureView() = default;
OGLTextureView(OGLTextureView&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLTextureView() {
Release();
}
OGLTextureView& operator=(OGLTextureView&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create();
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLSampler final {
public:
YUZU_NON_COPYABLE(OGLSampler);
OGLSampler() = default;
OGLSampler(OGLSampler&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLSampler() {
Release();
}
OGLSampler& operator=(OGLSampler&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create();
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLShader final {
public:
YUZU_NON_COPYABLE(OGLShader);
OGLShader() = default;
OGLShader(OGLShader&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLShader() {
Release();
}
OGLShader& operator=(OGLShader&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
void Release();
GLuint handle = 0;
};
class OGLProgram final {
public:
YUZU_NON_COPYABLE(OGLProgram);
OGLProgram() = default;
OGLProgram(OGLProgram&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLProgram() {
Release();
}
OGLProgram& operator=(OGLProgram&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLAssemblyProgram final {
public:
YUZU_NON_COPYABLE(OGLAssemblyProgram);
OGLAssemblyProgram() = default;
OGLAssemblyProgram(OGLAssemblyProgram&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLAssemblyProgram() {
Release();
}
OGLAssemblyProgram& operator=(OGLAssemblyProgram&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLPipeline final {
public:
YUZU_NON_COPYABLE(OGLPipeline);
OGLPipeline() = default;
OGLPipeline(OGLPipeline&& o) noexcept : handle{std::exchange<GLuint>(o.handle, 0)} {}
~OGLPipeline() {
Release();
}
OGLPipeline& operator=(OGLPipeline&& o) noexcept {
handle = std::exchange<GLuint>(o.handle, 0);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create();
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLBuffer final {
public:
YUZU_NON_COPYABLE(OGLBuffer);
OGLBuffer() = default;
OGLBuffer(OGLBuffer&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLBuffer() {
Release();
}
OGLBuffer& operator=(OGLBuffer&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create();
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLSync final {
public:
YUZU_NON_COPYABLE(OGLSync);
OGLSync() = default;
OGLSync(OGLSync&& o) noexcept : handle(std::exchange(o.handle, nullptr)) {}
~OGLSync() {
Release();
}
OGLSync& operator=(OGLSync&& o) noexcept {
Release();
handle = std::exchange(o.handle, nullptr);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create();
/// Deletes the internal OpenGL resource
void Release();
/// Checks if the sync has been signaled
bool IsSignaled() const noexcept;
GLsync handle = 0;
};
class OGLFramebuffer final {
public:
YUZU_NON_COPYABLE(OGLFramebuffer);
OGLFramebuffer() = default;
OGLFramebuffer(OGLFramebuffer&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLFramebuffer() {
Release();
}
OGLFramebuffer& operator=(OGLFramebuffer&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create();
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLQuery final {
public:
YUZU_NON_COPYABLE(OGLQuery);
OGLQuery() = default;
OGLQuery(OGLQuery&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLQuery() {
Release();
}
OGLQuery& operator=(OGLQuery&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create(GLenum target);
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
class OGLTransformFeedback final {
public:
YUZU_NON_COPYABLE(OGLTransformFeedback);
OGLTransformFeedback() = default;
OGLTransformFeedback(OGLTransformFeedback&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
~OGLTransformFeedback() {
Release();
}
OGLTransformFeedback& operator=(OGLTransformFeedback&& o) noexcept {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
/// Creates a new internal OpenGL resource and stores the handle
void Create();
/// Deletes the internal OpenGL resource
void Release();
GLuint handle = 0;
};
} // namespace OpenGL