yuzu/src/video_core/renderer_opengl/renderer_opengl.h

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2.4 KiB
C++
Executable File

// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <vector>
#include <glad/glad.h>
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
namespace Core {
class System;
class TelemetrySession;
} // namespace Core
namespace Core::Frontend {
class EmuWindow;
}
namespace Tegra {
class GPU;
}
namespace OpenGL {
class BlitScreen;
class RendererOpenGL final : public VideoCore::RendererBase {
public:
explicit RendererOpenGL(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window_,
Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_);
~RendererOpenGL() override;
void Composite(std::span<const Tegra::FramebufferConfig> framebuffers) override;
std::vector<u8> GetAppletCaptureBuffer() override;
VideoCore::RasterizerInterface* ReadRasterizer() override {
return &rasterizer;
}
[[nodiscard]] std::string GetDeviceVendor() const override {
return device.GetVendorName();
}
private:
void AddTelemetryFields();
void RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
const Layout::FramebufferLayout& layout, void* dst);
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
Core::TelemetrySession& telemetry_session;
Core::Frontend::EmuWindow& emu_window;
Tegra::MaxwellDeviceMemoryManager& device_memory;
Tegra::GPU& gpu;
Device device;
StateTracker state_tracker;
ProgramManager program_manager;
RasterizerOpenGL rasterizer;
OGLFramebuffer screenshot_framebuffer;
OGLFramebuffer capture_framebuffer;
OGLRenderbuffer capture_renderbuffer;
std::unique_ptr<BlitScreen> blit_screen;
std::unique_ptr<BlitScreen> blit_applet;
};
} // namespace OpenGL