Fix typos, remove unwanted goroutines
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66638518ea
commit
a98179a6ed
@ -16,58 +16,57 @@ func fwMessagesFilter(msg *tdlib.TdMessage) bool {
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// ZookeeperReceiver adds announcement functionality to bot
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func ZookeeperReceiver(client *tdlib.Client) {
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log.Debug().Msg("Adding receiver for @FWorld_bot messages...")
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log.Debug().Msg("Adding receiver for @FWorldBot messages...")
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// Here we can add a receiver to retreive any message type we want
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// We like to get UpdateNewMessage events and with a specific FilterFunc
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receiver := client.AddEventReceiver(&tdlib.UpdateNewMessage{}, fwMessagesFilter, 5)
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log.Debug().Msg("Receiver added")
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go func() {
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for newMsg := range receiver.Chan {
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updateMsg := (newMsg).(*tdlib.UpdateNewMessage)
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// Check if message text contains needed battle data
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msgText := updateMsg.Message.Content.(*tdlib.MessageText)
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if strings.HasPrefix(msgText.Text.Text, "Я встретил") {
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log.Debug().Msgf("%s", msgText.Text.Text)
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battleType := ""
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battleTag := ""
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if strings.Contains(msgText.Text.Text, "Огров") {
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battleType = "Огры!"
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}
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if strings.Contains(msgText.Text.Text, "Буйволов") {
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battleType = "Буйволы!"
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}
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if strings.Contains(msgText.Text.Text, "Кабанов") {
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battleType = "Кабаны!"
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}
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switch updateMsg.Message.ReplyMarkup.(type) {
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case *tdlib.ReplyMarkupInlineKeyboard:
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keyboard := updateMsg.Message.ReplyMarkup.(*tdlib.ReplyMarkupInlineKeyboard)
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if len(keyboard.Rows) > 0 {
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if len(keyboard.Rows[0]) > 0 {
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button := keyboard.Rows[0][0]
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switch button.Type.(type) {
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case *tdlib.InlineKeyboardButtonTypeSwitchInline:
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buttonQuery := button.Type.(*tdlib.InlineKeyboardButtonTypeSwitchInline)
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battleTag = string(buttonQuery.Query)
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default:
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log.Error().Msg("Invalid button type")
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}
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for newMsg := range receiver.Chan {
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updateMsg := (newMsg).(*tdlib.UpdateNewMessage)
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// Check if message text contains needed battle data
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msgText := updateMsg.Message.Content.(*tdlib.MessageText)
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if strings.HasPrefix(msgText.Text.Text, "Я встретил") {
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log.Debug().Msgf("%s", msgText.Text.Text)
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battleType := ""
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battleTag := ""
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if strings.Contains(msgText.Text.Text, "Огров") {
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battleType = "Огры!"
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}
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if strings.Contains(msgText.Text.Text, "Буйволов") {
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battleType = "Буйволы!"
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}
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if strings.Contains(msgText.Text.Text, "Кабанов") {
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battleType = "Кабаны!"
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}
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switch updateMsg.Message.ReplyMarkup.(type) {
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case *tdlib.ReplyMarkupInlineKeyboard:
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keyboard := updateMsg.Message.ReplyMarkup.(*tdlib.ReplyMarkupInlineKeyboard)
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if len(keyboard.Rows) > 0 {
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if len(keyboard.Rows[0]) > 0 {
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button := keyboard.Rows[0][0]
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switch button.Type.(type) {
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case *tdlib.InlineKeyboardButtonTypeSwitchInline:
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buttonQuery := button.Type.(*tdlib.InlineKeyboardButtonTypeSwitchInline)
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battleTag = string(buttonQuery.Query)
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default:
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log.Error().Msg("Invalid button type")
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}
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}
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default:
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log.Error().Msg("Invalid keyboard type")
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}
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log.Debug().Msgf("Battle type: %s", battleType)
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log.Debug().Msgf("Battle tag: %s", battleTag)
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default:
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log.Error().Msg("Invalid keyboard type")
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}
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log.Debug().Msgf("Battle type: %s", battleType)
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log.Debug().Msgf("Battle tag: %s", battleTag)
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replyText := battleType + " " + battleTag
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replyText := battleType + " " + battleTag
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reply := tdlib.NewInputMessageText(tdlib.NewFormattedText(replyText, nil), true, true)
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_, err := client.SendMessage(updateMsg.Message.ChatID, 0, false, true, nil, reply)
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if err != nil {
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log.Error().Err(err)
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}
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reply := tdlib.NewInputMessageText(tdlib.NewFormattedText(replyText, nil), true, true)
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_, err := client.SendMessage(updateMsg.Message.ChatID, 0, false, true, nil, reply)
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if err != nil {
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log.Error().Err(err)
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}
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}
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}()
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}
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}
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