Fix for squads relations
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		| @@ -43,6 +43,8 @@ func (dc *DataCache) loadSquads() { | ||||
| 			dc.squads[squads[i].ID] = &squads[i] | ||||
| 			dc.squadsWithChats[squads[i].ID] = &squadWithChat | ||||
| 		} | ||||
|  | ||||
| 		dc.squadPlayers[squads[i].ID] = make(map[int]*dbmapping.SquadPlayerFull) | ||||
| 	} | ||||
|  | ||||
| 	for i := range squadsPlayersRelations { | ||||
| @@ -58,10 +60,6 @@ func (dc *DataCache) loadSquads() { | ||||
| 			squadPlayer.Squad = *sSquad | ||||
| 			squadPlayer.UserRole = squadsPlayersRelations[i].UserType | ||||
|  | ||||
| 			if dc.squadPlayers[sSquad.Squad.ID] == nil { | ||||
| 				dc.squadPlayers[sSquad.Squad.ID] = make(map[int](*dbmapping.SquadPlayerFull)) | ||||
| 			} | ||||
|  | ||||
| 			dc.squadPlayers[sSquad.Squad.ID][sPlayer.ID] = &squadPlayer | ||||
| 		} | ||||
| 	} | ||||
|   | ||||
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