Archived
1

Refactoring: now we respect gofmt and have some comments

This commit is contained in:
Vladimir Hodakov 2017-10-18 09:39:50 +04:00
parent 6f374e560e
commit 8dab6c0699
47 changed files with 607 additions and 479 deletions

3
README
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@ -1,3 +0,0 @@
#### i2_bot: бот лиги Инстинкт игры @PokememBroBot
Миграции базы данных рулит гусь (``goose``).

3
README.md Normal file
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@ -0,0 +1,3 @@
# i2_bot: бот лиги Инстинкт игры @PokememBroBot
Для запуска нужен правильный ``config.json`` и выполнить ``./dependencies.sh``.

1
SPECS
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@ -26,7 +26,6 @@
3. Хелп
* Многоуровневый!
4. /exp_day выводим опыт юзера за сутки
5. /exp_week экспа за неделю с понедельника 01-00
6. Писькомерки:

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@ -18,6 +18,7 @@ import (
"../talkers/talkersinterface"
)
// Context is an application context struct
type Context struct {
Cfg *config.Config
Bot *tgbotapi.BotAPI
@ -29,6 +30,7 @@ type Context struct {
Getters gettersinterface.GettersInterface
}
// Init is a initialization function for context
func (c *Context) Init() {
c.Cfg = config.New()
c.Cfg.Init()
@ -36,28 +38,34 @@ func (c *Context) Init() {
c.Db = connections.DBInit(c.Cfg)
}
// RegisterRouterInterface registering router interface in application
func (c *Context) RegisterRouterInterface(ri routerinterface.RouterInterface) {
c.Router = ri
c.Router.Init()
}
// RegisterMigrationsInterface registering migrations interface in application
func (c *Context) RegisterMigrationsInterface(mi migrationsinterface.MigrationsInterface) {
c.Migrations = mi
c.Migrations.Init()
}
// RegisterParsersInterface registering parsers interface in application
func (c *Context) RegisterParsersInterface(pi parsersinterface.ParsersInterface) {
c.Parsers = pi
}
// RegisterTalkersInterface registering talkers interface in application
func (c *Context) RegisterTalkersInterface(ti talkersinterface.TalkersInterface) {
c.Talkers = ti
}
// RegisterGettersInterface registering getters interface in application
func (c *Context) RegisterGettersInterface(gi gettersinterface.GettersInterface) {
c.Getters = gi
}
// RunDatabaseMigrations applies migrations on bot's startup
func (c *Context) RunDatabaseMigrations() {
c.Migrations.SetDialect("mysql")
c.Migrations.Migrate()

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@ -7,6 +7,7 @@ var (
a *Context
)
// New is a Context creation function
func New() *Context {
c := &Context{}
return c

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@ -12,8 +12,9 @@ import (
"gopkg.in/yaml.v2"
)
const VERSION = "0.29"
const VERSION = "0.295"
// DatabaseConnection handles database connection settings in config.yaml
type DatabaseConnection struct {
Host string `yaml:"host"`
Port string `yaml:"port"`
@ -22,15 +23,18 @@ type DatabaseConnection struct {
Database string `yaml:"database"`
}
// TelegramConnection handles settings for Telegram connection in config.yaml
type TelegramConnection struct {
APIToken string `yaml:"api_token"`
}
// Config is a struct which represents config.yaml structure
type Config struct {
Telegram TelegramConnection `yaml:"telegram_connection"`
Database DatabaseConnection `yaml:"database_connection"`
}
// Init is a configuration initializer
func (c *Config) Init() {
fname, _ := filepath.Abs("./config.yml")
yamlFile, yerr := ioutil.ReadFile(fname)
@ -44,6 +48,7 @@ func (c *Config) Init() {
}
}
// New creates new empty Config object
func New() *Config {
c := &Config{}
return c

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@ -14,6 +14,7 @@ import (
"../config"
)
// BotInit initializes connection to Telegram
func BotInit(cfg *config.Config) *tgbotapi.BotAPI {
bot, err := tgbotapi.NewBotAPI(cfg.Telegram.APIToken)
if err != nil {
@ -28,6 +29,7 @@ func BotInit(cfg *config.Config) *tgbotapi.BotAPI {
return bot
}
// DBInit initializes database connection
func DBInit(cfg *config.Config) *sqlx.DB {
database, err := sqlx.Connect("mysql", cfg.Database.User+":"+cfg.Database.Password+"@tcp("+cfg.Database.Host+":"+cfg.Database.Port+")/"+cfg.Database.Database+"?parseTime=true&charset=utf8mb4,utf8")
if err != nil {

18
lib/dbmapping/chats.go Normal file
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@ -0,0 +1,18 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package dbmapping
import (
// stdlib
"time"
)
// Chat is a struct, which represents `chats` table item in databse.
type Chat struct {
ID int `db:"id"`
Name string `db:"name"`
ChatType bool `db:"chat_type"`
TelegramID int `db:"telegram_id"`
CreatedAt *time.Time `db:"created_at"`
}

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@ -8,10 +8,11 @@ import (
"time"
)
// Element is a struct, which represents `elements` table item in databse.
type Element struct {
Id int `db:"id"`
Symbol string `db:"symbol"`
Name string `db:"name"`
League_id int `db:"league_id"`
Created_at *time.Time `db:"created_at"`
ID int `db:"id"`
Symbol string `db:"symbol"`
Name string `db:"name"`
LeagueID int `db:"league_id"`
CreatedAt *time.Time `db:"created_at"`
}

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@ -8,9 +8,10 @@ import (
"time"
)
// League is a struct, which represents `leagues` table item in databse.
type League struct {
Id int `db:"id"`
Symbol string `db:"symbol"`
Name string `db:"name"`
Created_at *time.Time `db:"created_at"`
ID int `db:"id"`
Symbol string `db:"symbol"`
Name string `db:"name"`
CreatedAt *time.Time `db:"created_at"`
}

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@ -8,9 +8,10 @@ import (
"time"
)
// Level is a struct, which represents `levels` table item in databse.
type Level struct {
Id int `db:"id"`
Max_exp int `db:"max_exp"`
Max_egg int `db:"max_egg"`
Created_at time.Time `db:"created_at"`
ID int `db:"id"`
MaxExp int `db:"max_exp"`
MaxEgg int `db:"max_egg"`
CreatedAt time.Time `db:"created_at"`
}

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@ -8,9 +8,10 @@ import (
"time"
)
// Location is a struct, which represents `locations` table item in databse.
type Location struct {
Id int `db:"id"`
Symbol string `db:"symbol"`
Name string `db:"name"`
Created_at time.Time `db:"created_at"`
ID int `db:"id"`
Symbol string `db:"symbol"`
Name string `db:"name"`
CreatedAt time.Time `db:"created_at"`
}

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@ -8,12 +8,13 @@ import (
"time"
)
// Player is a struct, which represents `players` table item in databse.
type Player struct {
Id int `db:"id"`
Telegram_id int `db:"telegram_id"`
League_id int `db:"league_id"`
Squad_id int `db:"squad_id"`
Status string `db:"status"`
Created_at time.Time `db:"created_at"`
Updated_at time.Time `db:"updated_at"`
ID int `db:"id"`
TelegramID int `db:"telegram_id"`
LeagueID int `db:"league_id"`
SquadID int `db:"squad_id"`
Status string `db:"status"`
CreatedAt time.Time `db:"created_at"`
UpdatedAt time.Time `db:"updated_at"`
}

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@ -8,8 +8,9 @@ import (
"time"
)
// Pokememe is a struct, which represents `pokememes` table item in databse.
type Pokememe struct {
Id int `db:"id"`
ID int `db:"id"`
Grade int `db:"grade"`
Name string `db:"name"`
Description string `db:"description"`
@ -19,13 +20,12 @@ type Pokememe struct {
Defence int `db:"defence"`
Price int `db:"price"`
Purchaseable bool `db:"purchaseable"`
Image_url string `db:"image_url"`
Player_id int `db:"player_id"`
Created_at time.Time `db:"created_at"`
ImageURL string `db:"image_url"`
PlayerID int `db:"player_id"`
CreatedAt time.Time `db:"created_at"`
}
// Type for handling pokememe with all informations about locations and elements
// PokememeFull is a struct for handling pokememe with all informations about locations and elements
type PokememeFull struct {
Pokememe Pokememe
Locations []Location

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@ -8,9 +8,10 @@ import (
"time"
)
// PokememeElement is a struct, which represents `pokememes_elements` table item in databse.
type PokememeElement struct {
Id int `db:"id"`
Pokememe_id int `db:"pokememe_id"`
Element_id int `db:"element_id"`
Created_at time.Time `db:"created_at"`
ID int `db:"id"`
PokememeID int `db:"pokememe_id"`
ElementID int `db:"element_id"`
CreatedAt time.Time `db:"created_at"`
}

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@ -8,9 +8,10 @@ import (
"time"
)
// PokememeLocation is a struct, which represents `pokememes_locations` table item in databse.
type PokememeLocation struct {
Id int `db:"id"`
Pokememe_id int `db:"pokememe_id"`
Location_id int `db:"location_id"`
Created_at time.Time `db:"created_at"`
ID int `db:"id"`
PokememeID int `db:"pokememe_id"`
LocationID int `db:"location_id"`
CreatedAt time.Time `db:"created_at"`
}

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@ -8,18 +8,19 @@ import (
"time"
)
// Profile is a struct, which represents `profiles` table item in databse.
type Profile struct {
Id int `db:"id"`
Player_id int `db:"player_id"`
ID int `db:"id"`
PlayerID int `db:"player_id"`
Nickname string `db:"nickname"`
TelegramNickname string `db:"telegram_nickname"`
Level_id int `db:"level_id"`
LevelID int `db:"level_id"`
Pokeballs int `db:"pokeballs"`
Wealth int `db:"wealth"`
Exp int `db:"exp"`
Egg_exp int `db:"egg_exp"`
EggExp int `db:"egg_exp"`
Power int `db:"power"`
Weapon_id int `db:"weapon_id"`
WeaponID int `db:"weapon_id"`
Crystalls int `db:"crystalls"`
Created_at time.Time `db:"created_at"`
CreatedAt time.Time `db:"created_at"`
}

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@ -8,11 +8,12 @@ import (
"time"
)
// ProfilePokememe is a struct, which represents `profiles_pokememes` table item in databse.
type ProfilePokememe struct {
Id int `db:"id"`
Profile_id int `db:"profile_id"`
Pokememe_id int `db:"pokememe_id"`
Pokememe_lvl int `db:"pokememe_lvl"`
Pokememe_rarity string `db:"pokememe_rarity"`
Created_at time.Time `db:"created_at"`
ID int `db:"id"`
ProfileID int `db:"profile_id"`
PokememeID int `db:"pokememe_id"`
PokememeLevel int `db:"pokememe_lvl"`
PokememeRarity string `db:"pokememe_rarity"`
CreatedAt time.Time `db:"created_at"`
}

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@ -8,10 +8,11 @@ import (
"time"
)
// Weapon is a struct, which represents `weapons` table item in databse.
type Weapon struct {
Id int `db:"id"`
Name string `db:"name"`
Power int `db:"power"`
Price int `db:"price"`
Created_at time.Time `db:"created_at"`
ID int `db:"id"`
Name string `db:"name"`
Power int `db:"power"`
Price int `db:"price"`
CreatedAt time.Time `db:"created_at"`
}

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@ -15,14 +15,17 @@ var (
c *appcontext.Context
)
// Getters is a function-handling struct for package getters.
type Getters struct{}
// New is an initialization function for appcontext
func New(ac *appcontext.Context) {
c = ac
g := &Getters{}
c.RegisterGettersInterface(gettersinterface.GettersInterface(g))
}
// Init is a initialization function for package
func (g *Getters) Init() {
log.Printf("Initializing getters...")
}

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@ -8,17 +8,14 @@ import (
"../../dbmapping"
)
// GettersInterface implements Getters for importing via appcontext.
type GettersInterface interface {
Init()
// Player
GetOrCreatePlayer(telegram_id int) (dbmapping.Player, bool)
GetPlayerByID(player_id int) (dbmapping.Player, bool)
// Profile
GetProfile(player_id int) (dbmapping.Profile, bool)
// Pokememes
GetPokememes() ([]dbmapping.PokememeFull, bool)
GetBestPokememes(player_id int) ([]dbmapping.PokememeFull, bool)
GetPokememeByID(pokememe_id string) (dbmapping.PokememeFull, bool)
// Possibilities
PossibilityRequiredPokeballs(location int, grade int, lvl int) (float64, int)
}

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@ -11,39 +11,42 @@ import (
"../dbmapping"
)
func (g *Getters) GetPlayerByID(player_id int) (dbmapping.Player, bool) {
player_raw := dbmapping.Player{}
err := c.Db.Get(&player_raw, c.Db.Rebind("SELECT * FROM players WHERE id=?"), player_id)
// GetPlayerByID returns dbmapping.Player instance with given ID.
func (g *Getters) GetPlayerByID(playerID int) (dbmapping.Player, bool) {
playerRaw := dbmapping.Player{}
err := c.Db.Get(&playerRaw, c.Db.Rebind("SELECT * FROM players WHERE id=?"), playerID)
if err != nil {
log.Println(err)
return player_raw, false
return playerRaw, false
}
return player_raw, true
return playerRaw, true
}
func (g *Getters) GetOrCreatePlayer(telegram_id int) (dbmapping.Player, bool) {
player_raw := dbmapping.Player{}
err := c.Db.Get(&player_raw, c.Db.Rebind("SELECT * FROM players WHERE telegram_id=?"), telegram_id)
// GetOrCreatePlayer seeks for player in database via Telegram ID.
// In case, when there is no player with such ID, new player will be created.
func (g *Getters) GetOrCreatePlayer(telegramID int) (dbmapping.Player, bool) {
playerRaw := dbmapping.Player{}
err := c.Db.Get(&playerRaw, c.Db.Rebind("SELECT * FROM players WHERE telegram_id=?"), telegramID)
if err != nil {
log.Printf("Message user not found in database.")
log.Printf(err.Error())
// Create "nobody" user
player_raw.Telegram_id = telegram_id
player_raw.League_id = 0
player_raw.Squad_id = 0
player_raw.Status = "nobody"
player_raw.Created_at = time.Now().UTC()
player_raw.Updated_at = time.Now().UTC()
_, err = c.Db.NamedExec("INSERT INTO players VALUES(NULL, :telegram_id, :league_id, :squad_id, :status, :created_at, :updated_at)", &player_raw)
playerRaw.TelegramID = telegramID
playerRaw.LeagueID = 0
playerRaw.SquadID = 0
playerRaw.Status = "nobody"
playerRaw.CreatedAt = time.Now().UTC()
playerRaw.UpdatedAt = time.Now().UTC()
_, err = c.Db.NamedExec("INSERT INTO players VALUES(NULL, :telegram_id, :league_id, :squad_id, :status, :created_at, :updated_at)", &playerRaw)
if err != nil {
log.Printf(err.Error())
return player_raw, false
return playerRaw, false
}
} else {
log.Printf("Message user found in database.")
}
return player_raw, true
return playerRaw, true
}

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@ -14,168 +14,171 @@ import (
// Internal functions
func (g *Getters) formFullPokememes(pokememes []dbmapping.Pokememe) ([]dbmapping.PokememeFull, bool) {
pokememes_full := []dbmapping.PokememeFull{}
pokememesArray := []dbmapping.PokememeFull{}
elements := []dbmapping.Element{}
err := c.Db.Select(&elements, "SELECT * FROM elements")
if err != nil {
log.Println(err)
return pokememes_full, false
return pokememesArray, false
}
locations := []dbmapping.Location{}
err = c.Db.Select(&locations, "SELECT * FROM locations")
if err != nil {
log.Println(err)
return pokememes_full, false
return pokememesArray, false
}
pokememes_elements := []dbmapping.PokememeElement{}
err = c.Db.Select(&pokememes_elements, "SELECT * FROM pokememes_elements")
pokememesElements := []dbmapping.PokememeElement{}
err = c.Db.Select(&pokememesElements, "SELECT * FROM pokememes_elements")
if err != nil {
log.Println(err)
return pokememes_full, false
return pokememesArray, false
}
pokememes_locations := []dbmapping.PokememeLocation{}
err = c.Db.Select(&pokememes_locations, "SELECT * FROM pokememes_locations")
pokememesLocations := []dbmapping.PokememeLocation{}
err = c.Db.Select(&pokememesLocations, "SELECT * FROM pokememes_locations")
if err != nil {
log.Println(err)
return pokememes_full, false
return pokememesArray, false
}
for i := range pokememes {
full_pokememe := dbmapping.PokememeFull{}
elements_listed := []dbmapping.Element{}
locations_listed := []dbmapping.Location{}
fullPokememe := dbmapping.PokememeFull{}
elementsListed := []dbmapping.Element{}
locationsListed := []dbmapping.Location{}
for j := range pokememes_locations {
if pokememes_locations[j].Pokememe_id == pokememes[i].Id {
for j := range pokememesLocations {
if pokememesLocations[j].PokememeID == pokememes[i].ID {
for l := range locations {
if pokememes_locations[j].Location_id == locations[l].Id {
locations_listed = append(locations_listed, locations[l])
if pokememesLocations[j].LocationID == locations[l].ID {
locationsListed = append(locationsListed, locations[l])
}
}
}
}
for k := range pokememes_elements {
if pokememes_elements[k].Pokememe_id == pokememes[i].Id {
for k := range pokememesElements {
if pokememesElements[k].PokememeID == pokememes[i].ID {
for e := range elements {
if pokememes_elements[k].Element_id == elements[e].Id {
elements_listed = append(elements_listed, elements[e])
if pokememesElements[k].ElementID == elements[e].ID {
elementsListed = append(elementsListed, elements[e])
}
}
}
}
full_pokememe.Pokememe = pokememes[i]
full_pokememe.Elements = elements_listed
full_pokememe.Locations = locations_listed
fullPokememe.Pokememe = pokememes[i]
fullPokememe.Elements = elementsListed
fullPokememe.Locations = locationsListed
pokememes_full = append(pokememes_full, full_pokememe)
pokememesArray = append(pokememesArray, fullPokememe)
}
return pokememes_full, true
return pokememesArray, true
}
// External functions
// GetPokememes returns all existing pokememes, known by bot
func (g *Getters) GetPokememes() ([]dbmapping.PokememeFull, bool) {
pokememes_full := []dbmapping.PokememeFull{}
pokememesArray := []dbmapping.PokememeFull{}
pokememes := []dbmapping.Pokememe{}
err := c.Db.Select(&pokememes, "SELECT * FROM pokememes ORDER BY grade asc, name asc")
if err != nil {
log.Println(err)
return pokememes_full, false
return pokememesArray, false
}
pokememes_full, ok := g.formFullPokememes(pokememes)
return pokememes_full, ok
pokememesArray, ok := g.formFullPokememes(pokememes)
return pokememesArray, ok
}
func (g *Getters) GetBestPokememes(player_id int) ([]dbmapping.PokememeFull, bool) {
pokememes_full := []dbmapping.PokememeFull{}
player_raw, ok := g.GetPlayerByID(player_id)
// GetBestPokememes returns all pokememes, which will be good for player to catch
func (g *Getters) GetBestPokememes(playerID int) ([]dbmapping.PokememeFull, bool) {
pokememesArray := []dbmapping.PokememeFull{}
playerRaw, ok := g.GetPlayerByID(playerID)
if !ok {
return pokememes_full, ok
return pokememesArray, ok
}
profile_raw, ok := g.GetProfile(player_id)
profileRaw, ok := g.GetProfile(playerID)
if !ok {
return pokememes_full, ok
return pokememesArray, ok
}
if player_raw.League_id == 0 {
return pokememes_full, false
if playerRaw.LeagueID == 0 {
return pokememesArray, false
}
// TODO: make it more complicated
pokememes := []dbmapping.Pokememe{}
err := c.Db.Select(&pokememes, c.Db.Rebind("SELECT p.* FROM pokememes p, pokememes_elements pe, elements e WHERE e.league_id = ? AND p.grade = ? AND pe.element_id = e.id AND pe.pokememe_id = p.id ORDER BY p.attack DESC"), player_raw.League_id, profile_raw.Level_id+1)
err := c.Db.Select(&pokememes, c.Db.Rebind("SELECT p.* FROM pokememes p, pokememes_elements pe, elements e WHERE e.league_id = ? AND p.grade = ? AND pe.element_id = e.id AND pe.pokememe_id = p.id ORDER BY p.attack DESC"), playerRaw.LeagueID, profileRaw.LevelID+1)
if err != nil {
log.Println(err)
return pokememes_full, false
return pokememesArray, false
}
pokememes_full, ok = g.formFullPokememes(pokememes)
return pokememes_full, ok
pokememesArray, ok = g.formFullPokememes(pokememes)
return pokememesArray, ok
}
func (g *Getters) GetPokememeByID(pokememe_id string) (dbmapping.PokememeFull, bool) {
pokememe_full := dbmapping.PokememeFull{}
// GetPokememeByUD returns single pokememe based on internal ID in database
func (g *Getters) GetPokememeByID(pokememeID string) (dbmapping.PokememeFull, bool) {
fullPokememe := dbmapping.PokememeFull{}
pokememe := dbmapping.Pokememe{}
err := c.Db.Get(&pokememe, c.Db.Rebind("SELECT * FROM pokememes WHERE id=?"), pokememe_id)
err := c.Db.Get(&pokememe, c.Db.Rebind("SELECT * FROM pokememes WHERE id=?"), pokememeID)
if err != nil {
log.Println(err)
return pokememe_full, false
return fullPokememe, false
}
elements := []dbmapping.Element{}
err = c.Db.Select(&elements, "SELECT * FROM elements")
if err != nil {
log.Println(err)
return pokememe_full, false
return fullPokememe, false
}
locations := []dbmapping.Location{}
err = c.Db.Select(&locations, "SELECT * FROM locations")
if err != nil {
log.Println(err)
return pokememe_full, false
return fullPokememe, false
}
pokememes_elements := []dbmapping.PokememeElement{}
err = c.Db.Select(&pokememes_elements, "SELECT * FROM pokememes_elements WHERE pokememe_id='"+strconv.Itoa(pokememe.Id)+"'")
pokememesElements := []dbmapping.PokememeElement{}
err = c.Db.Select(&pokememesElements, "SELECT * FROM pokememes_elements WHERE pokememe_id='"+strconv.Itoa(pokememe.ID)+"'")
if err != nil {
log.Println(err)
return pokememe_full, false
return fullPokememe, false
}
pokememes_locations := []dbmapping.PokememeLocation{}
err = c.Db.Select(&pokememes_locations, "SELECT * FROM pokememes_locations WHERE pokememe_id='"+strconv.Itoa(pokememe.Id)+"'")
pokememesLocations := []dbmapping.PokememeLocation{}
err = c.Db.Select(&pokememesLocations, "SELECT * FROM pokememes_locations WHERE pokememe_id='"+strconv.Itoa(pokememe.ID)+"'")
if err != nil {
log.Println(err)
return pokememe_full, false
return fullPokememe, false
}
elements_listed := []dbmapping.Element{}
locations_listed := []dbmapping.Location{}
elementsListed := []dbmapping.Element{}
locationsListed := []dbmapping.Location{}
for j := range pokememes_locations {
if pokememes_locations[j].Pokememe_id == pokememe.Id {
for j := range pokememesLocations {
if pokememesLocations[j].PokememeID == pokememe.ID {
for l := range locations {
if pokememes_locations[j].Location_id == locations[l].Id {
locations_listed = append(locations_listed, locations[l])
if pokememesLocations[j].LocationID == locations[l].ID {
locationsListed = append(locationsListed, locations[l])
}
}
}
}
for k := range pokememes_elements {
if pokememes_elements[k].Pokememe_id == pokememe.Id {
for k := range pokememesElements {
if pokememesElements[k].PokememeID == pokememe.ID {
for e := range elements {
if pokememes_elements[k].Element_id == elements[e].Id {
elements_listed = append(elements_listed, elements[e])
if pokememesElements[k].ElementID == elements[e].ID {
elementsListed = append(elementsListed, elements[e])
}
}
}
}
pokememe_full.Pokememe = pokememe
pokememe_full.Elements = elements_listed
pokememe_full.Locations = locations_listed
fullPokememe.Pokememe = pokememe
fullPokememe.Elements = elementsListed
fullPokememe.Locations = locationsListed
return pokememe_full, true
return fullPokememe, true
}

View File

@ -8,72 +8,74 @@ import (
"log"
)
// PossibilityRequiredPokeballs returns possibility of catching pokememe
// It's based on location, grade of pokememe and current level of player
func (g *Getters) PossibilityRequiredPokeballs(location int, grade int, lvl int) (float64, int) {
var base_possibility float64 = 0.00
var required_pokeballs int = 0
var percentile = 0.00
var basePossibility float64
var requiredPokeballs int
var percentile float64
if lvl > 3 {
switch {
case grade == (lvl + 1):
base_possibility = 0.05
basePossibility = 0.05
case grade == lvl:
base_possibility = 0.5
basePossibility = 0.5
case grade == (lvl - 1):
base_possibility = 0.3
basePossibility = 0.3
case grade == (lvl - 2):
base_possibility = 0.1
basePossibility = 0.1
case grade == (lvl - 3):
base_possibility = 0.05
basePossibility = 0.05
default:
base_possibility = 0.00
basePossibility = 0.00
}
} else if lvl == 3 {
switch grade {
case 4:
base_possibility = 0.05
basePossibility = 0.05
case 3:
base_possibility = 0.5
basePossibility = 0.5
case 2:
base_possibility = 0.3
basePossibility = 0.3
case 1:
base_possibility = 0.15
basePossibility = 0.15
default:
base_possibility = 0.00
basePossibility = 0.00
}
} else if lvl == 2 {
switch grade {
case 3:
base_possibility = 0.05
basePossibility = 0.05
case 2:
base_possibility = 0.70
basePossibility = 0.70
case 1:
base_possibility = 0.25
basePossibility = 0.25
default:
base_possibility = 0.00
basePossibility = 0.00
}
} else if lvl == 1 {
switch grade {
case 2:
base_possibility = 0.80
basePossibility = 0.80
case 1:
base_possibility = 0.20
basePossibility = 0.20
default:
base_possibility = 0.00
basePossibility = 0.00
}
}
var number_of_pokememes int = 0
var pokememesCount int
err := c.Db.Get(&number_of_pokememes, c.Db.Rebind("SELECT count(*) FROM pokememes p, pokememes_locations pl WHERE p.grade = ? AND pl.location_id = ? AND pl.pokememe_id = p.id;"), grade, location)
err := c.Db.Get(&pokememesCount, c.Db.Rebind("SELECT count(*) FROM pokememes p, pokememes_locations pl WHERE p.grade = ? AND pl.location_id = ? AND pl.pokememe_id = p.id;"), grade, location)
if err != nil {
log.Println(err)
}
if base_possibility != 0 && number_of_pokememes != 0 {
percentile = base_possibility * 100.0 / float64(number_of_pokememes)
required_pokeballs = int(100.0 / percentile)
if basePossibility != 0 && pokememesCount != 0 {
percentile = basePossibility * 100.0 / float64(pokememesCount)
requiredPokeballs = int(100.0 / percentile)
}
return percentile, required_pokeballs
return percentile, requiredPokeballs
}

View File

@ -10,13 +10,14 @@ import (
"../dbmapping"
)
func (g *Getters) GetProfile(player_id int) (dbmapping.Profile, bool) {
profile_raw := dbmapping.Profile{}
err := c.Db.Get(&profile_raw, c.Db.Rebind("SELECT * FROM profiles WHERE player_id=? ORDER BY created_at DESC LIMIT 1"), player_id)
// GetProfile returns last saved profile of player
func (g *Getters) GetProfile(playerID int) (dbmapping.Profile, bool) {
profileRaw := dbmapping.Profile{}
err := c.Db.Get(&profileRaw, c.Db.Rebind("SELECT * FROM profiles WHERE player_id=? ORDER BY created_at DESC LIMIT 1"), playerID)
if err != nil {
log.Println(err)
return profile_raw, false
return profileRaw, false
}
return profile_raw, true
return profileRaw, true
}

View File

@ -0,0 +1,36 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package migrations
import (
// stdlib
"database/sql"
)
func CreateChatsUp(tx *sql.Tx) error {
create_request := "CREATE TABLE `chats` ("
create_request += "`id` int(11) NOT NULL AUTO_INCREMENT COMMENT 'ID чата',"
create_request += "`name` varchar(191) NOT NULL COMMENT 'Имя чата',"
create_request += "`chat_type` bool NOT NULL COMMENT 'Тип чата',"
create_request += "`telegram_id` int(11) NOT NULL COMMENT 'ID чата в Телеграме',"
create_request += "`created_at` datetime NOT NULL COMMENT 'Добавлен в базу',"
create_request += "PRIMARY KEY (`id`),"
create_request += "UNIQUE KEY `id` (`id`),"
create_request += "KEY `chats_created_at` (`created_at`)"
create_request += ") ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4 COMMENT='Чаты';"
_, err := tx.Exec(create_request)
if err != nil {
return err
}
return nil
}
func CreateChatsDown(tx *sql.Tx) error {
_, err := tx.Exec("DROP TABLE `chats`;")
if err != nil {
return err
}
return nil
}

View File

@ -29,6 +29,7 @@ func (m *Migrations) Init() {
goose.AddNamedMigration("12_create_profile_relations.go", CreateProfileRelationsUp, CreateProfileRelationsDown)
goose.AddNamedMigration("13_create_weapons_and_add_wealth.go", CreateWeaponsAndAddWealthUp, CreateWeaponsAndAddWealthDown)
goose.AddNamedMigration("14_fix_time_element.go", FixTimeElementUp, FixTimeElementDown)
goose.AddNamedMigration("15_create_chats.go", CreateChatsUp, CreateChatsDown)
}
func (m *Migrations) Migrate() error {

View File

@ -3,6 +3,7 @@
package migrationsinterface
// MigrationsInterface implements Migrations for importing via appcontext.
type MigrationsInterface interface {
Init()
Migrate() error

View File

@ -13,8 +13,10 @@ var (
c *appcontext.Context
)
// Parsers is a function-handling struct for package parsers
type Parsers struct{}
// New is an initialization function for appcontext
func New(ac *appcontext.Context) {
c = ac
p := &Parsers{}

View File

@ -10,8 +10,9 @@ import (
"../../dbmapping"
)
// ParsersInterface implements Parsers for importing via appcontext.
type ParsersInterface interface {
ParsePokememe(text string, player_raw dbmapping.Player) string
ParseProfile(update tgbotapi.Update, player_raw dbmapping.Player) string
ParsePokememe(text string, playerRaw dbmapping.Player) string
ParseProfile(update tgbotapi.Update, playerRaw dbmapping.Player) string
ReturnPoints(points int) string
}

View File

@ -16,48 +16,49 @@ import (
// Internal functions
func (p *Parsers) getPoints(points_str string) int {
func (p *Parsers) getPoints(pointsStr string) int {
value := 0
if strings.HasSuffix(points_str, "K") {
value_num := strings.Replace(points_str, "K", "", 1)
value_float, _ := strconv.ParseFloat(value_num, 64)
value = int(value_float * 1000)
} else if strings.HasSuffix(points_str, "M") {
value_num := strings.Replace(points_str, "M", "", 1)
value_float, _ := strconv.ParseFloat(value_num, 64)
value = int(value_float * 1000000)
if strings.HasSuffix(pointsStr, "K") {
valueNumber := strings.Replace(pointsStr, "K", "", 1)
valueFloat, _ := strconv.ParseFloat(valueNumber, 64)
value = int(valueFloat * 1000)
} else if strings.HasSuffix(pointsStr, "M") {
valueNumber := strings.Replace(pointsStr, "M", "", 1)
valueFloat, _ := strconv.ParseFloat(valueNumber, 64)
value = int(valueFloat * 1000000)
} else {
value, _ = strconv.Atoi(points_str)
value, _ = strconv.Atoi(pointsStr)
}
return value
}
// External functions
func (p *Parsers) ParsePokememe(text string, player_raw dbmapping.Player) string {
var defendable_pokememe bool = false
pokememe_info_strings := strings.Split(text, "\n")
pokememe_info_runed_strings := make([][]rune, 0)
for i := range pokememe_info_strings {
pokememe_info_runed_strings = append(pokememe_info_runed_strings, []rune(pokememe_info_strings[i]))
// ParsePokememe parses pokememe, forwarded from PokememeBroBot, to database
func (p *Parsers) ParsePokememe(text string, playerRaw dbmapping.Player) string {
var defendablePokememe = false
pokememeStringsArray := strings.Split(text, "\n")
pokememeRunesArray := make([][]rune, 0)
for i := range pokememeStringsArray {
pokememeRunesArray = append(pokememeRunesArray, []rune(pokememeStringsArray[i]))
}
if len(pokememe_info_runed_strings) == 13 {
defendable_pokememe = true
if len(pokememeRunesArray) == 13 {
defendablePokememe = true
}
// Getting elements
elements := []dbmapping.Element{}
element_emojis := make([]string, 0)
element_emojis = append(element_emojis, string(pokememe_info_runed_strings[4][11]))
if len(pokememe_info_runed_strings[4]) > 12 {
element_emojis = append(element_emojis, string(pokememe_info_runed_strings[4][13]))
elementEmojis := make([]string, 0)
elementEmojis = append(elementEmojis, string(pokememeRunesArray[4][11]))
if len(pokememeRunesArray[4]) > 12 {
elementEmojis = append(elementEmojis, string(pokememeRunesArray[4][13]))
}
if len(pokememe_info_runed_strings[4]) > 14 {
element_emojis = append(element_emojis, string(pokememe_info_runed_strings[4][15]))
if len(pokememeRunesArray[4]) > 14 {
elementEmojis = append(elementEmojis, string(pokememeRunesArray[4][15]))
}
err := c.Db.Select(&elements, "SELECT * FROM elements WHERE symbol IN ('"+strings.Join(element_emojis, "', '")+"')")
err := c.Db.Select(&elements, "SELECT * FROM elements WHERE symbol IN ('"+strings.Join(elementEmojis, "', '")+"')")
if err != nil {
log.Printf(err.Error())
return "fail"
@ -65,10 +66,10 @@ func (p *Parsers) ParsePokememe(text string, player_raw dbmapping.Player) string
// Getting hit-points
hitPointsRx := regexp.MustCompile("(\\d|\\.)+(K|M)?")
hitPoints := hitPointsRx.FindAllString(string(pokememe_info_runed_strings[5]), -1)
hitPoints := hitPointsRx.FindAllString(string(pokememeRunesArray[5]), -1)
if len(hitPoints) != 3 {
log.Printf("Can't parse hitpoints!")
log.Println(pokememe_info_runed_strings[5])
log.Println(pokememeRunesArray[5])
return "fail"
}
@ -80,26 +81,26 @@ func (p *Parsers) ParsePokememe(text string, player_raw dbmapping.Player) string
purchaseable := false
image := ""
if defendable_pokememe {
if defendablePokememe {
// Actions for high-grade pokememes
defenceMatch := hitPointsRx.FindAllString(string(pokememe_info_runed_strings[6]), -1)
defenceMatch := hitPointsRx.FindAllString(string(pokememeRunesArray[6]), -1)
if len(defenceMatch) < 1 {
log.Printf("Can't parse defence!")
log.Println(pokememe_info_runed_strings[6])
log.Println(pokememeRunesArray[6])
return "fail"
}
defence = defenceMatch[0]
priceMatch := hitPointsRx.FindAllString(string(pokememe_info_runed_strings[7]), -1)
priceMatch := hitPointsRx.FindAllString(string(pokememeRunesArray[7]), -1)
if len(priceMatch) < 1 {
log.Printf("Can't parse price!")
log.Println(pokememe_info_runed_strings[7])
log.Println(pokememeRunesArray[7])
return "fail"
}
price = priceMatch[0]
locationsPrepare := strings.Split(string(pokememe_info_runed_strings[8]), ": ")
locationsPrepare := strings.Split(string(pokememeRunesArray[8]), ": ")
if len(locationsPrepare) < 2 {
log.Printf("Can't parse locations!")
log.Println(pokememe_info_runed_strings[8])
log.Println(pokememeRunesArray[8])
return "fail"
}
locationsNames := strings.Split(locationsPrepare[1], ", ")
@ -114,24 +115,24 @@ func (p *Parsers) ParsePokememe(text string, player_raw dbmapping.Player) string
log.Printf(err2.Error())
return "fail"
}
if strings.HasSuffix(string(pokememe_info_runed_strings[9]), "Можно") {
if strings.HasSuffix(string(pokememeRunesArray[9]), "Можно") {
purchaseable = true
}
image = strings.Replace(string(pokememe_info_runed_strings[12]), " ", "", -1)
image = strings.Replace(string(pokememeRunesArray[12]), " ", "", -1)
} else {
// Actions for low-grade pokememes
defence = hitPoints[0]
priceMatch := hitPointsRx.FindAllString(string(pokememe_info_runed_strings[6]), -1)
priceMatch := hitPointsRx.FindAllString(string(pokememeRunesArray[6]), -1)
if len(priceMatch) < 1 {
log.Printf("Can't parse price!")
log.Println(pokememe_info_runed_strings[6])
log.Println(pokememeRunesArray[6])
return "fail"
}
price = priceMatch[0]
locationsPrepare := strings.Split(string(pokememe_info_runed_strings[7]), ": ")
locationsPrepare := strings.Split(string(pokememeRunesArray[7]), ": ")
if len(locationsPrepare) < 2 {
log.Printf("Can't parse locations!")
log.Println(pokememe_info_runed_strings[7])
log.Println(pokememeRunesArray[7])
return "fail"
}
locationsNames := strings.Split(locationsPrepare[1], ", ")
@ -146,15 +147,15 @@ func (p *Parsers) ParsePokememe(text string, player_raw dbmapping.Player) string
log.Printf(err2.Error())
return "fail"
}
if strings.HasSuffix(string(pokememe_info_runed_strings[8]), "Можно") {
if strings.HasSuffix(string(pokememeRunesArray[8]), "Можно") {
purchaseable = true
}
image = strings.Replace(string(pokememe_info_runed_strings[11]), " ", "", -1)
image = strings.Replace(string(pokememeRunesArray[11]), " ", "", -1)
}
grade := string(pokememe_info_runed_strings[0][0])
name := string(pokememe_info_runed_strings[0][3:])
description := string(pokememe_info_runed_strings[1])
grade := string(pokememeRunesArray[0][0])
name := string(pokememeRunesArray[0][3:])
description := string(pokememeRunesArray[1])
log.Printf("Pokememe grade: " + grade)
log.Printf("Pokememe name: " + name)
log.Printf("Pokememe description: " + description)
@ -189,29 +190,29 @@ func (p *Parsers) ParsePokememe(text string, player_raw dbmapping.Player) string
return "dup"
}
grade_int, _ := strconv.Atoi(grade)
attack_int := p.getPoints(hitPoints[0])
hp_int := p.getPoints(hitPoints[1])
mp_int := p.getPoints(hitPoints[2])
defence_int := p.getPoints(defence)
price_int := p.getPoints(price)
gradeInt, _ := strconv.Atoi(grade)
attackInt := p.getPoints(hitPoints[0])
hpInt := p.getPoints(hitPoints[1])
mpInt := p.getPoints(hitPoints[2])
defenceInt := p.getPoints(defence)
priceInt := p.getPoints(price)
pokememe.Grade = grade_int
pokememe.Grade = gradeInt
pokememe.Name = name
pokememe.Description = description
pokememe.Attack = attack_int
pokememe.HP = hp_int
pokememe.MP = mp_int
pokememe.Defence = defence_int
pokememe.Price = price_int
pokememe.Attack = attackInt
pokememe.HP = hpInt
pokememe.MP = mpInt
pokememe.Defence = defenceInt
pokememe.Price = priceInt
if purchaseable {
pokememe.Purchaseable = true
} else {
pokememe.Purchaseable = false
}
pokememe.Image_url = image
pokememe.Player_id = player_raw.Id
pokememe.Created_at = time.Now().UTC()
pokememe.ImageURL = image
pokememe.PlayerID = playerRaw.ID
pokememe.CreatedAt = time.Now().UTC()
_, err4 := c.Db.NamedExec("INSERT INTO pokememes VALUES(NULL, :grade, :name, :description, :attack, :hp, :mp, :defence, :price, :purchaseable, :image_url, :player_id, :created_at)", &pokememe)
if err4 != nil {
@ -227,9 +228,9 @@ func (p *Parsers) ParsePokememe(text string, player_raw dbmapping.Player) string
}
for i := range elements {
link := dbmapping.PokememeElement{}
link.Pokememe_id = pokememe.Id
link.Element_id = elements[i].Id
link.Created_at = time.Now().UTC()
link.PokememeID = pokememe.ID
link.ElementID = elements[i].ID
link.CreatedAt = time.Now().UTC()
_, err6 := c.Db.NamedExec("INSERT INTO pokememes_elements VALUES(NULL, :pokememe_id, :element_id, :created_at)", &link)
if err6 != nil {
@ -239,9 +240,9 @@ func (p *Parsers) ParsePokememe(text string, player_raw dbmapping.Player) string
}
for i := range locations {
link := dbmapping.PokememeLocation{}
link.Pokememe_id = pokememe.Id
link.Location_id = locations[i].Id
link.Created_at = time.Now().UTC()
link.PokememeID = pokememe.ID
link.LocationID = locations[i].ID
link.CreatedAt = time.Now().UTC()
_, err7 := c.Db.NamedExec("INSERT INTO pokememes_locations VALUES(NULL, :pokememe_id, :location_id, :created_at)", &link)
if err7 != nil {
@ -253,14 +254,16 @@ func (p *Parsers) ParsePokememe(text string, player_raw dbmapping.Player) string
return "ok"
}
// ReturnPoints returns to output points (ht, attack, mp...) formatted
// like in PokememBroBot itself.
func (p *Parsers) ReturnPoints(points int) string {
if points < 1000 {
return strconv.Itoa(points)
} else if points < 1000000 {
float_num := float64(points) / 1000.0
return strconv.FormatFloat(float_num, 'f', -1, 64) + "K"
floatNum := float64(points) / 1000.0
return strconv.FormatFloat(floatNum, 'f', -1, 64) + "K"
} else {
float_num := float64(points) / 1000000.0
return strconv.FormatFloat(float_num, 'f', -1, 64) + "M"
floatNum := float64(points) / 1000000.0
return strconv.FormatFloat(floatNum, 'f', -1, 64) + "M"
}
}

View File

@ -18,26 +18,26 @@ import (
// Internal functions
func (p *Parsers) fillProfilePokememe(profile_id int, meme string, attack string, rarity string) {
spk_raw := dbmapping.Pokememe{}
err := c.Db.Get(&spk_raw, c.Db.Rebind("SELECT * FROM pokememes WHERE name='"+meme+"';"))
func (p *Parsers) fillProfilePokememe(profileID int, meme string, attack string, rarity string) {
spkRaw := dbmapping.Pokememe{}
err := c.Db.Get(&spkRaw, c.Db.Rebind("SELECT * FROM pokememes WHERE name='"+meme+"';"))
if err != nil {
log.Println(err)
} else {
attack_int := p.getPoints(attack)
attackInt := p.getPoints(attack)
// Improve it. Game's precision is unstable
orig_attack := float64(spk_raw.Attack)
origAttack := float64(spkRaw.Attack)
if rarity == "rare" {
orig_attack = orig_attack * 1.1
origAttack = origAttack * 1.1
}
level := int(float64(attack_int) / orig_attack)
level := int(float64(attackInt) / origAttack)
ppk := dbmapping.ProfilePokememe{}
ppk.Profile_id = profile_id
ppk.Pokememe_id = spk_raw.Id
ppk.Pokememe_lvl = level
ppk.Pokememe_rarity = rarity
ppk.Created_at = time.Now().UTC()
ppk.ProfileID = profileID
ppk.PokememeID = spkRaw.ID
ppk.PokememeLevel = level
ppk.PokememeRarity = rarity
ppk.CreatedAt = time.Now().UTC()
_, err2 := c.Db.NamedExec("INSERT INTO `profiles_pokememes` VALUES(NULL, :profile_id, :pokememe_id, :pokememe_lvl, :pokememe_rarity, :created_at)", &ppk)
if err2 != nil {
log.Println(err2)
@ -47,148 +47,149 @@ func (p *Parsers) fillProfilePokememe(profile_id int, meme string, attack string
// External functions
func (p *Parsers) ParseProfile(update tgbotapi.Update, player_raw dbmapping.Player) string {
// ParseProfile parses user profile, forwarded from PokememBroBot, to database
func (p *Parsers) ParseProfile(update tgbotapi.Update, playerRaw dbmapping.Player) string {
text := update.Message.Text
log.Println(text)
profile_info_strings := strings.Split(text, "\n")
profile_info_runed_strings := make([][]rune, 0)
for i := range profile_info_strings {
profile_info_runed_strings = append(profile_info_runed_strings, []rune(profile_info_strings[i]))
profileStringsArray := strings.Split(text, "\n")
profileRunesArray := make([][]rune, 0)
for i := range profileStringsArray {
profileRunesArray = append(profileRunesArray, []rune(profileStringsArray[i]))
}
league := dbmapping.League{}
telegram_nickname := update.Message.From.UserName
telegramNickname := update.Message.From.UserName
nickname := ""
level := ""
level_int := 0
levelInt := 0
exp := ""
exp_int := 0
egg_exp := ""
egg_exp_int := 0
expInt := 0
eggexp := ""
eggexpInt := 0
pokeballs := ""
pokeballs_int := 0
pokeballsInt := 0
wealth := ""
wealth_int := 0
wealthInt := 0
crystalls := ""
crystalls_int := 0
crystallsInt := 0
weapon := ""
pokememes := make(map[string]string)
power_int := 1
powerInt := 1
// Filling information
// We don't know how many strings we got, so we iterating each other
for i := range profile_info_runed_strings {
current_string := string(profile_info_runed_strings[i])
current_runes := profile_info_runed_strings[i]
if strings.HasPrefix(current_string, "🈸") || strings.HasPrefix(current_string, "🈳 ") || strings.HasPrefix(current_string, "🈵") {
err1 := c.Db.Get(&league, c.Db.Rebind("SELECT * FROM leagues WHERE symbol='"+string(current_runes[0])+"'"))
for i := range profileRunesArray {
currentString := string(profileRunesArray[i])
currentRunes := profileRunesArray[i]
if strings.HasPrefix(currentString, "🈸") || strings.HasPrefix(currentString, "🈳 ") || strings.HasPrefix(currentString, "🈵") {
err1 := c.Db.Get(&league, c.Db.Rebind("SELECT * FROM leagues WHERE symbol='"+string(currentRunes[0])+"'"))
if err1 != nil {
log.Println(err1)
return "fail"
}
for j := range current_runes {
for j := range currentRunes {
if j > 1 {
nickname += string(current_runes[j])
nickname += string(currentRunes[j])
}
}
}
if strings.HasPrefix(current_string, "👤Уровень:") {
if strings.HasPrefix(currentString, "👤Уровень:") {
levelRx := regexp.MustCompile("\\d+")
level_array := levelRx.FindAllString(current_string, -1)
if len(level_array) < 1 {
levelArray := levelRx.FindAllString(currentString, -1)
if len(levelArray) < 1 {
log.Println("Level string broken")
return "fail"
}
level = level_array[0]
level_int, _ = strconv.Atoi(level)
level = levelArray[0]
levelInt, _ = strconv.Atoi(level)
}
if strings.HasPrefix(current_string, "🎓Опыт") {
if strings.HasPrefix(currentString, "🎓Опыт") {
expRx := regexp.MustCompile("\\d+")
exp_array := expRx.FindAllString(current_string, -1)
if len(exp_array) < 4 {
expArray := expRx.FindAllString(currentString, -1)
if len(expArray) < 4 {
log.Println("Exp string broken")
return "fail"
}
exp = exp_array[0]
exp_int, _ = strconv.Atoi(exp)
egg_exp = exp_array[2]
egg_exp_int, _ = strconv.Atoi(egg_exp)
exp = expArray[0]
expInt, _ = strconv.Atoi(exp)
eggexp = expArray[2]
eggexpInt, _ = strconv.Atoi(eggexp)
}
if strings.HasPrefix(current_string, "⭕Покеболы") {
if strings.HasPrefix(currentString, "⭕Покеболы") {
pkbRx := regexp.MustCompile("\\d+")
pkb_array := pkbRx.FindAllString(current_string, -1)
if len(pkb_array) < 2 {
pkbArray := pkbRx.FindAllString(currentString, -1)
if len(pkbArray) < 2 {
log.Println("Pokeballs string broken")
return "fail"
}
pokeballs = pkb_array[1]
pokeballs_int, _ = strconv.Atoi(pokeballs)
pokeballs = pkbArray[1]
pokeballsInt, _ = strconv.Atoi(pokeballs)
}
if strings.HasPrefix(current_string, "💲") {
if strings.HasPrefix(currentString, "💲") {
wealthRx := regexp.MustCompile("(\\d|\\.|K|M)+")
wealth_array := wealthRx.FindAllString(current_string, -1)
if len(wealth_array) < 2 {
wealthArray := wealthRx.FindAllString(currentString, -1)
if len(wealthArray) < 2 {
log.Println("Wealth string broken")
return "fail"
}
wealth = wealth_array[0]
wealth_int = p.getPoints(wealth)
crystalls = wealth_array[1]
crystalls_int = p.getPoints(crystalls)
wealth = wealthArray[0]
wealthInt = p.getPoints(wealth)
crystalls = wealthArray[1]
crystallsInt = p.getPoints(crystalls)
}
if strings.HasPrefix(current_string, "🔫") {
if strings.HasPrefix(currentString, "🔫") {
// We need NEXT string!
weapon_type_string := strings.Replace(current_string, "🔫 ", "", 1)
weaponType := strings.Replace(currentString, "🔫 ", "", 1)
wnRx := regexp.MustCompile("(.+)(ита)")
weapon = wnRx.FindString(weapon_type_string)
weapon = wnRx.FindString(weaponType)
}
if strings.HasPrefix(current_string, "🐱Покемемы: ") {
if strings.HasPrefix(currentString, "🐱Покемемы: ") {
pkmnumRx := regexp.MustCompile("\\d+")
pk_num_array := pkmnumRx.FindAllString(current_string, -1)
if len(pk_num_array) < 2 {
pkNumArray := pkmnumRx.FindAllString(currentString, -1)
if len(pkNumArray) < 2 {
log.Println("Pokememes count broken")
return "fail"
}
pokememes_count, _ := strconv.Atoi(pk_num_array[0])
if pokememes_count > 0 {
for pi := 0; pi < pokememes_count; pi++ {
pokememe_string := string(profile_info_runed_strings[i+1+pi])
pokememesCount, _ := strconv.Atoi(pkNumArray[0])
if pokememesCount > 0 {
for pi := 0; pi < pokememesCount; pi++ {
pokememeString := string(profileRunesArray[i+1+pi])
attackRx := regexp.MustCompile("(\\d|\\.|K|M)+")
pk_points_array := attackRx.FindAllString(pokememe_string, -1)
pk_attack := pk_points_array[1]
pk_name := strings.Split(pokememe_string, "+")[0]
pk_name = strings.Replace(pk_name, " ⭐", "", 1)
pk_name = strings.TrimSuffix(pk_name, " ")
pk_name = strings.Split(pk_name, "⃣ ")[1]
pokememes[pk_name] = pk_attack
power_int += p.getPoints(pk_attack)
pkPointsArray := attackRx.FindAllString(pokememeString, -1)
pkAttack := pkPointsArray[1]
pkName := strings.Split(pokememeString, "+")[0]
pkName = strings.Replace(pkName, " ⭐", "", 1)
pkName = strings.TrimSuffix(pkName, " ")
pkName = strings.Split(pkName, "⃣ ")[1]
pokememes[pkName] = pkAttack
powerInt += p.getPoints(pkAttack)
}
}
}
}
log.Printf("Telegram nickname: " + telegram_nickname)
log.Printf("Telegram nickname: " + telegramNickname)
log.Printf("Nickname: " + nickname)
log.Printf("League: " + league.Name)
log.Printf("Level: " + level)
log.Println(level_int)
log.Println(levelInt)
log.Printf("Exp: " + exp)
log.Println(exp_int)
log.Printf("Egg exp: " + egg_exp)
log.Println(egg_exp_int)
log.Println(expInt)
log.Printf("Egg exp: " + eggexp)
log.Println(eggexpInt)
log.Printf("Pokeballs: " + pokeballs)
log.Println(pokeballs_int)
log.Println(pokeballsInt)
log.Printf("Wealth: " + wealth)
log.Println(wealth_int)
log.Println(wealthInt)
log.Printf("Crystalls: " + crystalls)
log.Println(crystalls_int)
log.Println(crystallsInt)
log.Printf("Weapon: " + weapon)
if len(pokememes) > 0 {
for meme, attack := range pokememes {
@ -199,70 +200,70 @@ func (p *Parsers) ParseProfile(update tgbotapi.Update, player_raw dbmapping.Play
}
// Information is gathered, let's create profile in database!
weapon_raw := dbmapping.Weapon{}
err2 := c.Db.Get(&weapon_raw, c.Db.Rebind("SELECT * FROM weapons WHERE name='"+weapon+"'"))
weaponRaw := dbmapping.Weapon{}
err2 := c.Db.Get(&weaponRaw, c.Db.Rebind("SELECT * FROM weapons WHERE name='"+weapon+"'"))
if err2 != nil {
log.Println(err2)
}
if player_raw.League_id == 0 {
if playerRaw.LeagueID == 0 {
// Updating player with league
player_raw.League_id = league.Id
if player_raw.Status == "nobody" {
player_raw.Status = "common"
playerRaw.LeagueID = league.ID
if playerRaw.Status == "nobody" {
playerRaw.Status = "common"
}
_, err4 := c.Db.NamedExec("UPDATE `players` SET league_id=:league_id, status=:status WHERE id=:id", &player_raw)
_, err4 := c.Db.NamedExec("UPDATE `players` SET league_id=:league_id, status=:status WHERE id=:id", &playerRaw)
if err4 != nil {
log.Println(err4)
return "fail"
}
} else if player_raw.League_id != league.Id {
} else if playerRaw.LeagueID != league.ID {
// Duplicate profile: user changed league, beware!
player_raw.League_id = league.Id
player_raw.Squad_id = 0
player_raw.Status = "league_changed"
player_raw.Created_at = time.Now().UTC()
_, err5 := c.Db.NamedExec("INSERT INTO players VALUES(NULL, :telegram_id, :league_id, :squad_id, :status, :created_at, :updated_at)", &player_raw)
playerRaw.LeagueID = league.ID
playerRaw.SquadID = 0
playerRaw.Status = "league_changed"
playerRaw.CreatedAt = time.Now().UTC()
_, err5 := c.Db.NamedExec("INSERT INTO players VALUES(NULL, :telegram_id, :league_id, :squad_id, :status, :created_at, :updated_at)", &playerRaw)
if err5 != nil {
log.Println(err5)
return "fail"
}
err6 := c.Db.Get(&player_raw, c.Db.Rebind("SELECT * FROM players WHERE telegram_id='"+strconv.Itoa(player_raw.Telegram_id)+"' AND league_id='"+strconv.Itoa(league.Id)+"';"))
err6 := c.Db.Get(&playerRaw, c.Db.Rebind("SELECT * FROM players WHERE telegram_id='"+strconv.Itoa(playerRaw.TelegramID)+"' AND league_id='"+strconv.Itoa(league.ID)+"';"))
if err6 != nil {
log.Println(err6)
return "fail"
}
}
profile_raw := dbmapping.Profile{}
profile_raw.Player_id = player_raw.Id
profile_raw.Nickname = nickname
profile_raw.TelegramNickname = telegram_nickname
profile_raw.Level_id = level_int
profile_raw.Pokeballs = pokeballs_int
profile_raw.Wealth = wealth_int
profile_raw.Exp = exp_int
profile_raw.Egg_exp = egg_exp_int
profile_raw.Power = power_int
profile_raw.Weapon_id = weapon_raw.Id
profile_raw.Crystalls = crystalls_int
profile_raw.Created_at = time.Now().UTC()
profileRaw := dbmapping.Profile{}
profileRaw.PlayerID = playerRaw.ID
profileRaw.Nickname = nickname
profileRaw.TelegramNickname = telegramNickname
profileRaw.LevelID = levelInt
profileRaw.Pokeballs = pokeballsInt
profileRaw.Wealth = wealthInt
profileRaw.Exp = expInt
profileRaw.EggExp = eggexpInt
profileRaw.Power = powerInt
profileRaw.WeaponID = weaponRaw.ID
profileRaw.Crystalls = crystallsInt
profileRaw.CreatedAt = time.Now().UTC()
_, err3 := c.Db.NamedExec("INSERT INTO `profiles` VALUES(NULL, :player_id, :nickname, :telegram_nickname, :level_id, :pokeballs, :wealth, :exp, :egg_exp, :power, :weapon_id, :crystalls, :created_at)", &profile_raw)
_, err3 := c.Db.NamedExec("INSERT INTO `profiles` VALUES(NULL, :player_id, :nickname, :telegram_nickname, :level_id, :pokeballs, :wealth, :exp, :egg_exp, :power, :weapon_id, :crystalls, :created_at)", &profileRaw)
if err3 != nil {
log.Println(err3)
return "fail"
}
err8 := c.Db.Get(&profile_raw, c.Db.Rebind("SELECT * FROM profiles WHERE player_id=? AND created_at=?"), profile_raw.Player_id, profile_raw.Created_at)
err8 := c.Db.Get(&profileRaw, c.Db.Rebind("SELECT * FROM profiles WHERE player_id=? AND created_at=?"), profileRaw.PlayerID, profileRaw.CreatedAt)
if err8 != nil {
log.Println(err8)
log.Printf("Profile isn't added!")
return "fail"
}
player_raw.Updated_at = time.Now().UTC()
_, err7 := c.Db.NamedExec("UPDATE `players` SET updated_at=:updated_at WHERE id=:id", &player_raw)
playerRaw.UpdatedAt = time.Now().UTC()
_, err7 := c.Db.NamedExec("UPDATE `players` SET updated_at=:updated_at WHERE id=:id", &playerRaw)
if err7 != nil {
log.Println(err7)
return "fail"
@ -274,7 +275,7 @@ func (p *Parsers) ParseProfile(update tgbotapi.Update, player_raw dbmapping.Play
rarity = "rare"
meme = strings.Replace(meme, "🔸", "", 1)
}
p.fillProfilePokememe(profile_raw.Id, meme, attack, rarity)
p.fillProfilePokememe(profileRaw.ID, meme, attack, rarity)
}
return "ok"

View File

@ -15,12 +15,14 @@ var (
r *Router
)
// New is an initialization function for appcontext
func New(ac *appcontext.Context) {
c = ac
rh := RouterHandler{}
c.RegisterRouterInterface(rh)
}
// Init is an initialization function for package router
func (r *Router) Init() {
log.Printf("Initialized request router...")
}

View File

@ -8,12 +8,15 @@ import (
"github.com/go-telegram-bot-api/telegram-bot-api"
)
// RouterHandler is a handler for router package
type RouterHandler struct{}
// Init is an initialization function of router
func (rh RouterHandler) Init() {
r.Init()
}
// RouteRequest decides, what to do with user input
func (rh RouterHandler) RouteRequest(update tgbotapi.Update) string {
return r.RouteRequest(update)
}

View File

@ -12,20 +12,29 @@ import (
"github.com/go-telegram-bot-api/telegram-bot-api"
)
// Router is a function-handling struct for router
type Router struct{}
// This function will route requests to appropriative modules
// It will return "ok" or "fail"
// If command doesn't exist, it's "fail"
// RouteRequest decides, what to do with user input
func (r *Router) RouteRequest(update tgbotapi.Update) string {
text := update.Message.Text
player_raw, ok := c.Getters.GetOrCreatePlayer(update.Message.From.ID)
playerRaw, ok := c.Getters.GetOrCreatePlayer(update.Message.From.ID)
if !ok {
// Silently fail
return "fail"
}
chatID := update.Message.Chat.ID
fromID := int64(update.Message.From.ID)
log.Println(chatID)
log.Println(fromID)
if chatID == fromID {
log.Println("Private chat")
} else {
log.Println("Group")
}
// Regular expressions
var durakMsg = regexp.MustCompile("(Д|д)(У|у)(Р|р)(А|а|Е|е|О|о)")
var huMsg = regexp.MustCompile("(Х|х)(У|у)(Й|й|Я|я|Ю|ю|Е|е)")
@ -50,11 +59,11 @@ func (r *Router) RouteRequest(update tgbotapi.Update) string {
log.Printf("Forward from another user or bot. Ignoring")
} else {
log.Printf("Forward from PokememBro bot! Processing...")
if player_raw.Id != 0 {
if playerRaw.ID != 0 {
switch {
case pokememeMsg.MatchString(text):
log.Printf("Pokememe posted!")
status := c.Parsers.ParsePokememe(text, player_raw)
status := c.Parsers.ParsePokememe(text, playerRaw)
switch status {
case "ok":
c.Talkers.PokememeAddSuccessMessage(update)
@ -65,7 +74,7 @@ func (r *Router) RouteRequest(update tgbotapi.Update) string {
}
case profileMsg.MatchString(text):
log.Printf("Profile posted!")
status := c.Parsers.ParseProfile(update, player_raw)
status := c.Parsers.ParseProfile(update, playerRaw)
switch status {
case "ok":
c.Talkers.ProfileAddSuccessMessage(update)
@ -83,8 +92,8 @@ func (r *Router) RouteRequest(update tgbotapi.Update) string {
// Direct messages from user
switch {
case helloMsg.MatchString(text):
if player_raw.Id != 0 {
c.Talkers.HelloMessageAuthorized(update, player_raw)
if playerRaw.ID != 0 {
c.Talkers.HelloMessageAuthorized(update, playerRaw)
} else {
c.Talkers.HelloMessageUnauthorized(update)
}
@ -107,17 +116,17 @@ func (r *Router) RouteRequest(update tgbotapi.Update) string {
c.Talkers.PokememesList(update, 1)
}
case pokememeInfoMsg.MatchString(text):
c.Talkers.PokememeInfo(update, player_raw)
c.Talkers.PokememeInfo(update, playerRaw)
// Profile info
case meMsg.MatchString(text):
if player_raw.Id != 0 {
c.Talkers.ProfileMessage(update, player_raw)
if playerRaw.ID != 0 {
c.Talkers.ProfileMessage(update, playerRaw)
} else {
c.Talkers.AnyMessageUnauthorized(update)
}
// Suggestions
case bestMsg.MatchString(text):
c.Talkers.BestPokememesList(update, player_raw)
c.Talkers.BestPokememesList(update, playerRaw)
// Easter eggs
case huMsg.MatchString(text):
c.Talkers.MatMessage(update)

View File

@ -8,6 +8,7 @@ import (
"github.com/go-telegram-bot-api/telegram-bot-api"
)
// RouterInterface implements Router for importing via appcontext.
type RouterInterface interface {
Init()
RouteRequest(update tgbotapi.Update) string

View File

@ -12,6 +12,7 @@ import (
"github.com/go-telegram-bot-api/telegram-bot-api"
)
// DurakMessage is an easter egg
func (t *Talkers) DurakMessage(update tgbotapi.Update) {
log.Printf("[%s] %s", update.Message.From.UserName, update.Message.Text)
@ -30,6 +31,7 @@ func (t *Talkers) DurakMessage(update tgbotapi.Update) {
c.Bot.Send(msg)
}
// MatMessage is an easter rgg
func (t *Talkers) MatMessage(update tgbotapi.Update) {
log.Printf("[%s] %s", update.Message.From.UserName, update.Message.Text)

View File

@ -8,21 +8,23 @@ import (
"github.com/go-telegram-bot-api/telegram-bot-api"
)
// AnyMessageUnauthorized throws when user can't do something
func (t *Talkers) AnyMessageUnauthorized(update tgbotapi.Update) {
error_message := "Извини, действие для тебя недоступно. Возможно, у меня нет твоего профиля или же твои права недостаточны для совершения данного действия\n\n"
error_message += "Если тебе кажется, что это ошибка, пиши @fat0troll.\n"
message := "Извини, действие для тебя недоступно. Возможно, у меня нет твоего профиля или же твои права недостаточны для совершения данного действия\n\n"
message += "Если тебе кажется, что это ошибка, пиши @fat0troll.\n"
msg := tgbotapi.NewMessage(update.Message.Chat.ID, error_message)
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)
}
// GetterError throws when bot can't get something
func (t *Talkers) GetterError(update tgbotapi.Update) {
error_message := "Ой, внутренняя ошибка в боте :(\n\n"
error_message += "Напиши @fat0troll, приложив форвардом последние сообщения до этого.\n"
message := "Ой, внутренняя ошибка в боте :(\n\n"
message += "Напиши @fat0troll, приложив форвардом последние сообщения до этого.\n"
msg := tgbotapi.NewMessage(update.Message.Chat.ID, error_message)
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)

View File

@ -15,14 +15,17 @@ var (
c *appcontext.Context
)
// Talkers is a function-handling struct for talkers
type Talkers struct{}
// New is a appcontext initialization function
func New(ac *appcontext.Context) {
c = ac
m := &Talkers{}
c.RegisterTalkersInterface(talkersinterface.TalkersInterface(m))
}
// Init is an initialization function for talkers
func (t *Talkers) Init() {
log.Printf("Initializing responders...")
}

View File

@ -10,23 +10,25 @@ import (
"../dbmapping"
)
// HelloMessageUnauthorized tell new user what to do.
func (t *Talkers) HelloMessageUnauthorized(update tgbotapi.Update) {
hello_message := "*Бот Инстинкта приветствует тебя!*\n\n"
hello_message += "Для начала работы с ботом, пожалуйста, перешли от бота игры @PokememBroBot профиль героя.\n"
hello_message += "Все дальнейшие действия с ботом возможны лишь при наличии профиля игрока."
message := "*Бот Инстинкта приветствует тебя!*\n\n"
message += "Для начала работы с ботом, пожалуйста, перешли от бота игры @PokememBroBot профиль героя.\n"
message += "Все дальнейшие действия с ботом возможны лишь при наличии профиля игрока."
msg := tgbotapi.NewMessage(update.Message.Chat.ID, hello_message)
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)
}
func (t *Talkers) HelloMessageAuthorized(update tgbotapi.Update, player_raw dbmapping.Player) {
hello_message := "*Бот Инстинкта приветствует тебя. Снова.*\n\n"
hello_message += "Привет, " + update.Message.From.FirstName + " " + update.Message.From.LastName + "!\n"
hello_message += "Последнее обновление информации о тебе: " + player_raw.Updated_at.Format("02.01.2006 15:04:05 -0700")
hello_message += "\nПосмотреть информацию о себе: /me"
msg := tgbotapi.NewMessage(update.Message.Chat.ID, hello_message)
// HelloMessageAuthorized greets existing user
func (t *Talkers) HelloMessageAuthorized(update tgbotapi.Update, playerRaw dbmapping.Player) {
message := "*Бот Инстинкта приветствует тебя. Снова.*\n\n"
message += "Привет, " + update.Message.From.FirstName + " " + update.Message.From.LastName + "!\n"
message += "Последнее обновление информации о тебе: " + playerRaw.UpdatedAt.Format("02.01.2006 15:04:05 -0700")
message += "\nПосмотреть информацию о себе: /me"
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)

View File

@ -10,18 +10,19 @@ import (
"../config"
)
// HelpMessage gives user all available commands
func (t *Talkers) HelpMessage(update tgbotapi.Update) {
help_message := "*Бот Инстинкта Enchanched.*\n\n"
help_message += "Текущая версия: *" + config.VERSION + "*\n\n"
help_message += "Список команд:\n\n"
help_message += "+ /me посмотреть свой сохраненный профиль в боте\n"
help_message += "+ /best посмотреть лучших покемонов для поимки\n"
help_message += "+ /pokedeks получить список известных боту покемемов\n"
help_message += "+ /help выводит данное сообщение\n"
help_message += "\n\n"
help_message += "Связаться с автором: @fat0troll\n"
message := "*Бот Инстинкта Enchanched.*\n\n"
message += "Текущая версия: *" + config.VERSION + "*\n\n"
message += "Список команд:\n\n"
message += "+ /me посмотреть свой сохраненный профиль в боте\n"
message += "+ /best посмотреть лучших покемонов для поимки\n"
message += "+ /pokedeks получить список известных боту покемемов\n"
message += "+ /help выводит данное сообщение\n"
message += "\n\n"
message += "Связаться с автором: @fat0troll\n"
msg := tgbotapi.NewMessage(update.Message.Chat.ID, help_message)
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)

View File

@ -15,12 +15,12 @@ import (
// Internal functions
func (t *Talkers) pokememesListing(update tgbotapi.Update, page int, pokememes_full []dbmapping.PokememeFull) {
func (t *Talkers) pokememesListing(update tgbotapi.Update, page int, pokememesArray []dbmapping.PokememeFull) {
message := "*Известные боту покемемы*\n"
message += "Список отсортирован по грейду и алфавиту.\n"
message += "Покедекс: " + strconv.Itoa(len(pokememes_full)) + " / 206\n"
message += "Покедекс: " + strconv.Itoa(len(pokememesArray)) + " / 206\n"
message += "Отображаем покемемов с " + strconv.Itoa(((page-1)*50)+1) + " по " + strconv.Itoa(page*50) + "\n"
if len(pokememes_full) > page*50 {
if len(pokememesArray) > page*50 {
message += "Переход на следующую страницу: /pokedeks" + strconv.Itoa(page+1)
}
if page > 1 {
@ -28,18 +28,18 @@ func (t *Talkers) pokememesListing(update tgbotapi.Update, page int, pokememes_f
}
message += "\n\n"
for i := range pokememes_full {
for i := range pokememesArray {
if (i+1 > 50*(page-1)) && (i+1 < (50*page)+1) {
pk := pokememes_full[i].Pokememe
pk_e := pokememes_full[i].Elements
pk := pokememesArray[i].Pokememe
pkE := pokememesArray[i].Elements
message += strconv.Itoa(i+1) + ". " + strconv.Itoa(pk.Grade)
message += "⃣ *" + pk.Name
message += "* (" + c.Parsers.ReturnPoints(pk.HP) + "-" + c.Parsers.ReturnPoints(pk.MP) + ") ⚔️ *"
message += c.Parsers.ReturnPoints(pk.Attack) + "* \\["
for j := range pk_e {
message += pk_e[j].Symbol
for j := range pkE {
message += pkE[j].Symbol
}
message += "] " + c.Parsers.ReturnPoints(pk.Price) + "$ /pk" + strconv.Itoa(pk.Id)
message += "] " + c.Parsers.ReturnPoints(pk.Price) + "$ /pk" + strconv.Itoa(pk.ID)
message += "\n"
}
}
@ -53,24 +53,26 @@ func (t *Talkers) pokememesListing(update tgbotapi.Update, page int, pokememes_f
// External functions
// PokememesList lists all known pokememes
func (t *Talkers) PokememesList(update tgbotapi.Update, page int) {
pokememes_full, ok := c.Getters.GetPokememes()
pokememesArray, ok := c.Getters.GetPokememes()
if !ok {
t.GetterError(update)
} else {
t.pokememesListing(update, page, pokememes_full)
t.pokememesListing(update, page, pokememesArray)
}
}
func (t *Talkers) PokememeInfo(update tgbotapi.Update, player_raw dbmapping.Player) string {
pokememe_number := strings.Replace(update.Message.Text, "/pk", "", 1)
var calculate_possibilites bool = true
profile_raw, ok := c.Getters.GetProfile(player_raw.Id)
// PokememeInfo shows information about single pokememe based on internal ID
func (t *Talkers) PokememeInfo(update tgbotapi.Update, playerRaw dbmapping.Player) string {
pokememeNumber := strings.Replace(update.Message.Text, "/pk", "", 1)
var calculatePossibilites = true
profileRaw, ok := c.Getters.GetProfile(playerRaw.ID)
if !ok {
calculate_possibilites = false
calculatePossibilites = false
}
pokememe, ok := c.Getters.GetPokememeByID(pokememe_number)
pokememe, ok := c.Getters.GetPokememeByID(pokememeNumber)
if !ok {
return "fail"
}
@ -106,11 +108,11 @@ func (t *Talkers) PokememeInfo(update tgbotapi.Update, player_raw dbmapping.Play
}
}
if calculate_possibilites {
if (pk.Grade < profile_raw.Level_id+2) && (pk.Grade > profile_raw.Level_id-3) {
if calculatePossibilites {
if (pk.Grade < profileRaw.LevelID+2) && (pk.Grade > profileRaw.LevelID-3) {
message += "\nВероятность поимки:"
for i := range pokememe.Locations {
percentile, pokeballs := c.Getters.PossibilityRequiredPokeballs(pokememe.Locations[i].Id, pk.Grade, profile_raw.Level_id)
percentile, pokeballs := c.Getters.PossibilityRequiredPokeballs(pokememe.Locations[i].ID, pk.Grade, profileRaw.LevelID)
message += "\n" + pokememe.Locations[i].Name + " "
message += strconv.FormatFloat(percentile, 'f', 2, 64) + "% или "
message += strconv.Itoa(pokeballs) + "⭕"
@ -118,7 +120,7 @@ func (t *Talkers) PokememeInfo(update tgbotapi.Update, player_raw dbmapping.Play
}
}
message += "\n" + pk.Image_url
message += "\n" + pk.ImageURL
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
keyboard := tgbotapi.InlineKeyboardMarkup{}

View File

@ -8,6 +8,7 @@ import (
"github.com/go-telegram-bot-api/telegram-bot-api"
)
// PokememeAddSuccessMessage shows pokememe adding success message
func (t *Talkers) PokememeAddSuccessMessage(update tgbotapi.Update) {
message := "*Покемем успешно добавлен.*\n\n"
message += "Посмотреть всех известных боту покемемов можно командой /pokedeks"
@ -18,6 +19,7 @@ func (t *Talkers) PokememeAddSuccessMessage(update tgbotapi.Update) {
c.Bot.Send(msg)
}
// PokememeAddDuplicateMessage shows pokememe add duplication message
func (t *Talkers) PokememeAddDuplicateMessage(update tgbotapi.Update) {
message := "*Мы уже знаем об этом покемеме*\n\n"
message += "Посмотреть всех известных боту покемемов можно командой /pokedeks\n\n"
@ -29,6 +31,7 @@ func (t *Talkers) PokememeAddDuplicateMessage(update tgbotapi.Update) {
c.Bot.Send(msg)
}
// PokememeAddFailureMessage shows pokememe add error message
func (t *Talkers) PokememeAddFailureMessage(update tgbotapi.Update) {
message := "*Неудачно получилось :(*\n\n"
message += "Случилась жуткая ошибка, и мы не смогли записать покемема в базу. Напиши @fat0troll, он разберется.\n\n"

View File

@ -13,31 +13,32 @@ import (
"../dbmapping"
)
func (t *Talkers) ProfileMessage(update tgbotapi.Update, player_raw dbmapping.Player) string {
profile_raw, ok := c.Getters.GetProfile(player_raw.Id)
// ProfileMessage shows current player's profile
func (t *Talkers) ProfileMessage(update tgbotapi.Update, playerRaw dbmapping.Player) string {
profileRaw, ok := c.Getters.GetProfile(playerRaw.ID)
if !ok {
c.Talkers.AnyMessageUnauthorized(update)
return "fail"
}
league := dbmapping.League{}
err := c.Db.Get(&league, c.Db.Rebind("SELECT * FROM leagues WHERE id=?"), player_raw.League_id)
err := c.Db.Get(&league, c.Db.Rebind("SELECT * FROM leagues WHERE id=?"), playerRaw.LeagueID)
if err != nil {
log.Println(err)
}
level := dbmapping.Level{}
err = c.Db.Get(&level, c.Db.Rebind("SELECT * FROM levels WHERE id=?"), profile_raw.Level_id)
err = c.Db.Get(&level, c.Db.Rebind("SELECT * FROM levels WHERE id=?"), profileRaw.LevelID)
if err != nil {
log.Println(err)
}
weapon := dbmapping.Weapon{}
if profile_raw.Weapon_id != 0 {
err = c.Db.Get(&weapon, c.Db.Rebind("SELECT * FROM weapons WHERE id=?"), profile_raw.Weapon_id)
if profileRaw.WeaponID != 0 {
err = c.Db.Get(&weapon, c.Db.Rebind("SELECT * FROM weapons WHERE id=?"), profileRaw.WeaponID)
if err != nil {
log.Println(err)
}
}
p_pk := []dbmapping.ProfilePokememe{}
err = c.Db.Select(&p_pk, c.Db.Rebind("SELECT * FROM profiles_pokememes WHERE profile_id=?"), profile_raw.Id)
profilePokememes := []dbmapping.ProfilePokememe{}
err = c.Db.Select(&profilePokememes, c.Db.Rebind("SELECT * FROM profiles_pokememes WHERE profile_id=?"), profileRaw.ID)
if err != nil {
log.Println(err)
}
@ -47,53 +48,53 @@ func (t *Talkers) ProfileMessage(update tgbotapi.Update, player_raw dbmapping.Pl
log.Println(err)
}
attack_pm := 0
for i := range p_pk {
attackPokememes := 0
for i := range profilePokememes {
for j := range pokememes {
if p_pk[i].Pokememe_id == pokememes[j].Id {
single_attack := float64(pokememes[j].Attack)
single_attack = single_attack * float64(p_pk[i].Pokememe_lvl)
if p_pk[i].Pokememe_rarity == "rare" {
single_attack = single_attack * 1.15
if profilePokememes[i].PokememeID == pokememes[j].ID {
singleAttack := float64(pokememes[j].Attack)
singleAttack = singleAttack * float64(profilePokememes[i].PokememeLevel)
if profilePokememes[i].PokememeRarity == "rare" {
singleAttack = singleAttack * 1.15
}
attack_pm += int(single_attack)
attackPokememes += int(singleAttack)
}
}
}
message := "*Профиль игрока "
message += profile_raw.Nickname + "* (@" + profile_raw.TelegramNickname + ")\n"
message += profileRaw.Nickname + "* (@" + profileRaw.TelegramNickname + ")\n"
message += "\nЛига: " + league.Symbol + league.Name
message += "\n👤 " + strconv.Itoa(profile_raw.Level_id)
message += " | 🎓 " + strconv.Itoa(profile_raw.Exp) + "/" + strconv.Itoa(level.Max_exp)
message += " | 🥚 " + strconv.Itoa(profile_raw.Egg_exp) + "/" + strconv.Itoa(level.Max_egg)
message += "\n💲" + c.Parsers.ReturnPoints(profile_raw.Wealth)
message += " |💎" + strconv.Itoa(profile_raw.Crystalls)
message += " |⭕" + strconv.Itoa(profile_raw.Pokeballs)
message += "\n⚔Атака: 1 + " + c.Parsers.ReturnPoints(weapon.Power) + " + " + c.Parsers.ReturnPoints(attack_pm) + "\n"
message += "\n👤 " + strconv.Itoa(profileRaw.LevelID)
message += " | 🎓 " + strconv.Itoa(profileRaw.Exp) + "/" + strconv.Itoa(level.MaxExp)
message += " | 🥚 " + strconv.Itoa(profileRaw.EggExp) + "/" + strconv.Itoa(level.MaxEgg)
message += "\n💲" + c.Parsers.ReturnPoints(profileRaw.Wealth)
message += " |💎" + strconv.Itoa(profileRaw.Crystalls)
message += " |⭕" + strconv.Itoa(profileRaw.Pokeballs)
message += "\n⚔Атака: 1 + " + c.Parsers.ReturnPoints(weapon.Power) + " + " + c.Parsers.ReturnPoints(attackPokememes) + "\n"
if profile_raw.Weapon_id != 0 {
if profileRaw.WeaponID != 0 {
message += "\n🔫Оружие: " + weapon.Name + " " + c.Parsers.ReturnPoints(weapon.Power) + "⚔"
}
message += "\n🐱Покемемы:"
for i := range p_pk {
for i := range profilePokememes {
for j := range pokememes {
if p_pk[i].Pokememe_id == pokememes[j].Id {
single_attack := float64(pokememes[j].Attack)
single_attack = single_attack * float64(p_pk[i].Pokememe_lvl)
if p_pk[i].Pokememe_rarity == "rare" {
single_attack = single_attack * 1.15
if profilePokememes[i].PokememeID == pokememes[j].ID {
singleAttack := float64(pokememes[j].Attack)
singleAttack = singleAttack * float64(profilePokememes[i].PokememeLevel)
if profilePokememes[i].PokememeRarity == "rare" {
singleAttack = singleAttack * 1.15
}
message += "\n" + strconv.Itoa(pokememes[j].Grade)
message += "⃣ " + pokememes[j].Name
message += " +" + c.Parsers.ReturnPoints(int(single_attack)) + "⚔"
message += " +" + c.Parsers.ReturnPoints(int(singleAttack)) + "⚔"
}
}
}
message += "\n\n💳" + strconv.Itoa(player_raw.Telegram_id)
message += "\n⏰Последнее обновление профиля: " + profile_raw.Created_at.Format("02.01.2006 15:04:05")
message += "\n\n💳" + strconv.Itoa(playerRaw.TelegramID)
message += "\n⏰Последнее обновление профиля: " + profileRaw.CreatedAt.Format("02.01.2006 15:04:05")
message += "\n\nНе забывай обновляться, это важно для получения актуальной информации.\n\n"
message += "/best посмотреть лучших покемемов для поимки"

View File

@ -8,6 +8,7 @@ import (
"github.com/go-telegram-bot-api/telegram-bot-api"
)
// ProfileAddSuccessMessage shows profile addition success message
func (t *Talkers) ProfileAddSuccessMessage(update tgbotapi.Update) {
message := "*Профиль успешно обновлен.*\n\n"
message += "Функциональность бота держится на актуальности профилей. Обновляйся почаще, и да пребудет с тобой Рандом!\n"
@ -20,6 +21,7 @@ func (t *Talkers) ProfileAddSuccessMessage(update tgbotapi.Update) {
c.Bot.Send(msg)
}
// ProfileAddFailureMessage shows profile addition failure message
func (t *Talkers) ProfileAddFailureMessage(update tgbotapi.Update) {
message := "*Неудачно получилось :(*\n\n"
message += "Случилась жуткая ошибка, и мы не смогли записать профиль в базу. Напиши @fat0troll, он разберется."

View File

@ -13,8 +13,9 @@ import (
"../dbmapping"
)
func (t *Talkers) BestPokememesList(update tgbotapi.Update, player_raw dbmapping.Player) string {
pokememes, ok := c.Getters.GetBestPokememes(player_raw.Id)
// BestPokememesList shows list for catching based on player league and grade
func (t *Talkers) BestPokememesList(update tgbotapi.Update, playerRaw dbmapping.Player) string {
pokememes, ok := c.Getters.GetBestPokememes(playerRaw.ID)
if !ok {
log.Printf("Cannot get pokememes from getter!")
return "fail"
@ -23,20 +24,20 @@ func (t *Talkers) BestPokememesList(update tgbotapi.Update, player_raw dbmapping
message := "*Лучшие покемемы для ловли*\n\n"
for i := range pokememes {
pk := pokememes[i].Pokememe
pk_l := pokememes[i].Locations
pk_e := pokememes[i].Elements
pkL := pokememes[i].Locations
pkE := pokememes[i].Elements
message += strconv.Itoa(pk.Grade) + "⃣ "
message += pk.Name + " (⚔"
message += c.Parsers.ReturnPoints(pk.Attack)
message += ", 🛡" + c.Parsers.ReturnPoints(pk.Defence) + ")"
for i := range pk_e {
message += pk_e[i].Symbol
for i := range pkE {
message += pkE[i].Symbol
}
message += " /pk" + strconv.Itoa(pk.Id) + "\n"
message += " /pk" + strconv.Itoa(pk.ID) + "\n"
message += "Локации: "
for i := range pk_l {
message += pk_l[i].Symbol + pk_l[i].Name
if i+1 < len(pk_l) {
for i := range pkL {
message += pkL[i].Symbol + pkL[i].Name
if i+1 < len(pkL) {
message += ", "
}
}

View File

@ -10,29 +10,26 @@ import (
"../../dbmapping"
)
// TalkersInterface implements Talkers for importing via appcontex
type TalkersInterface interface {
Init()
// Commands
HelloMessageUnauthorized(update tgbotapi.Update)
HelloMessageAuthorized(update tgbotapi.Update, player_raw dbmapping.Player)
HelloMessageAuthorized(update tgbotapi.Update, playerRaw dbmapping.Player)
HelpMessage(update tgbotapi.Update)
PokememesList(update tgbotapi.Update, page int)
PokememeInfo(update tgbotapi.Update, player_raw dbmapping.Player) string
BestPokememesList(update tgbotapi.Update, player_raw dbmapping.Player) string
PokememeInfo(update tgbotapi.Update, playerRaw dbmapping.Player) string
BestPokememesList(update tgbotapi.Update, playerRaw dbmapping.Player) string
// Returns
PokememeAddSuccessMessage(update tgbotapi.Update)
PokememeAddDuplicateMessage(update tgbotapi.Update)
PokememeAddFailureMessage(update tgbotapi.Update)
ProfileAddSuccessMessage(update tgbotapi.Update)
ProfileAddFailureMessage(update tgbotapi.Update)
ProfileMessage(update tgbotapi.Update, player_raw dbmapping.Player) string
ProfileMessage(update tgbotapi.Update, playerRaw dbmapping.Player) string
// Errors
AnyMessageUnauthorized(update tgbotapi.Update)
GetterError(update tgbotapi.Update)
// Easter eggs
DurakMessage(update tgbotapi.Update)
MatMessage(update tgbotapi.Update)
}