Add pokememes info, convert it to new format and drop unnecessary database tables
This commit introduces pokememes information storage in source code (because they're rarely changed and I always update them manually). All information about pokememes updated after nerf of 25 April. Also, added buttons to /pokedeks command for changing pages (there are 21 pages already!), and limited one page to 35 pokememes.
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@@ -122,8 +122,7 @@ func (u *Users) ProfileMessage(update *tgbotapi.Update, playerRaw *dbmapping.Pla
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c.Log.Error(err.Error())
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return c.Talkers.BotError(update)
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}
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level := dbmapping.Level{}
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err = c.Db.Get(&level, c.Db.Rebind("SELECT * FROM levels WHERE id=?"), profileRaw.LevelID)
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level, err := c.DataCache.GetLevelByID(profileRaw.LevelID)
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if err != nil {
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c.Log.Error(err)
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}
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@@ -137,16 +136,12 @@ func (u *Users) ProfileMessage(update *tgbotapi.Update, playerRaw *dbmapping.Pla
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if err != nil {
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c.Log.Error(err)
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}
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pokememes := []dbmapping.Pokememe{}
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err = c.Db.Select(&pokememes, c.Db.Rebind("SELECT * FROM pokememes"))
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if err != nil {
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c.Log.Error(err)
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}
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pokememes := c.DataCache.GetAllPokememes()
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attackPokememes := 0
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for i := range profilePokememes {
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for j := range pokememes {
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if profilePokememes[i].PokememeID == pokememes[j].ID {
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if profilePokememes[i].PokememeID == pokememes[j].Pokememe.ID {
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singleAttack := profilePokememes[i].PokememeAttack
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attackPokememes += singleAttack
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}
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@@ -178,9 +173,9 @@ func (u *Users) ProfileMessage(update *tgbotapi.Update, playerRaw *dbmapping.Pla
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message += "\n🐱Покемемы:"
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for i := range profilePokememes {
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for j := range pokememes {
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if profilePokememes[i].PokememeID == pokememes[j].ID {
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message += "\n *[" + strconv.Itoa(pokememes[j].Grade)
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message += "]* " + pokememes[j].Name
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if profilePokememes[i].PokememeID == pokememes[j].Pokememe.ID {
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message += "\n *[" + strconv.Itoa(pokememes[j].Pokememe.Grade)
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message += "]* " + pokememes[j].Pokememe.Name
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message += " +" + c.Statistics.GetPrintablePoints(profilePokememes[i].PokememeAttack) + "⚔"
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}
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}
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