Archived
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Squads and chats in DataCache, squads rework

Work in progress, bugs may vary
This commit is contained in:
Vladimir Hodakov 2018-02-17 07:03:58 +04:00
parent 7af54a1b02
commit fef521e35b
25 changed files with 645 additions and 710 deletions

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@ -4,8 +4,8 @@
package broadcaster
import (
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"github.com/go-telegram-bot-api/telegram-bot-api"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"strconv"
)
@ -37,15 +37,9 @@ func (b *Broadcaster) AdminBroadcastMessageSend(update *tgbotapi.Update, playerR
privateChats := []dbmapping.Chat{}
switch messageRaw.BroadcastType {
case "all":
privateChats, ok = c.Chatter.GetAllPrivateChats()
if !ok {
return "fail"
}
privateChats = c.DataCache.GetAllPrivateChats()
case "league":
privateChats, ok = c.Chatter.GetLeaguePrivateChats()
if !ok {
return "fail"
}
privateChats = c.DataCache.GetLeaguePrivateChats()
}
for i := range privateChats {

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@ -15,13 +15,6 @@ type ChatterInterface interface {
BanUserFromChat(user *tgbotapi.User, chatRaw *dbmapping.Chat)
ProtectChat(update *tgbotapi.Update, playerRaw *dbmapping.Player, chatRaw *dbmapping.Chat) string
GetOrCreateChat(update *tgbotapi.Update) (dbmapping.Chat, bool)
GetChatByID(chatID int64) (dbmapping.Chat, bool)
GetAllPrivateChats() ([]dbmapping.Chat, bool)
GetLeaguePrivateChats() ([]dbmapping.Chat, bool)
GetAllGroupChats() ([]dbmapping.Chat, bool)
GetGroupChatsByIDs(chatsIDs string) ([]dbmapping.Chat, bool)
UpdateChatTitle(chatRaw *dbmapping.Chat, newTitle string) (*dbmapping.Chat, bool)
UpdateChatTelegramID(update *tgbotapi.Update) (*dbmapping.Chat, bool)

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@ -1,175 +0,0 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package chatter
import (
"github.com/go-telegram-bot-api/telegram-bot-api"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"strconv"
"strings"
"time"
)
func (ct *Chatter) getAllGroupChatsWithSquads() ([]dbmapping.ChatSquad, bool) {
chatsSquads := []dbmapping.ChatSquad{}
groupChats := []dbmapping.Chat{}
err := c.Db.Select(&groupChats, "SELECT * FROM chats WHERE chat_type IN ('group', 'supergroup')")
if err != nil {
c.Log.Error(err)
return chatsSquads, false
}
for i := range groupChats {
chatSquad := dbmapping.ChatSquad{}
squad := dbmapping.Squad{}
err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id=?"), groupChats[i].ID)
if err != nil {
c.Log.Debug(err)
} else {
chatSquad.ChatRole = "squad"
}
err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE flood_chat_id=?"), groupChats[i].ID)
if err != nil {
c.Log.Debug(err)
} else {
chatSquad.ChatRole = "flood"
}
chatSquad.Squad = squad
chatSquad.Chat = groupChats[i]
chatsSquads = append(chatsSquads, chatSquad)
}
return chatsSquads, true
}
// GetChatByID returns dbmapping.Chat instance with given ID.
func (ct *Chatter) GetChatByID(chatID int64) (dbmapping.Chat, bool) {
chatRaw := dbmapping.Chat{}
err := c.Db.Get(&chatRaw, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), chatID)
if err != nil {
c.Log.Error(err)
return chatRaw, false
}
return chatRaw, true
}
// GetOrCreateChat seeks for chat in database via Telegram update.
// In case, when there is no chat with such ID, new chat will be created.
func (ct *Chatter) GetOrCreateChat(telegramUpdate *tgbotapi.Update) (dbmapping.Chat, bool) {
chatRaw := dbmapping.Chat{}
c.Log.Debug("TGID: ", telegramUpdate.Message.Chat.ID)
err := c.Db.Get(&chatRaw, c.Db.Rebind("SELECT * FROM chats WHERE telegram_id=?"), telegramUpdate.Message.Chat.ID)
if err != nil {
c.Log.Error("Chat stream not found in database.")
c.Log.Error(err.Error())
nameOfChat := ""
if telegramUpdate.Message.Chat.FirstName != "" {
nameOfChat += telegramUpdate.Message.Chat.FirstName
}
if telegramUpdate.Message.Chat.LastName != "" {
nameOfChat += " " + telegramUpdate.Message.Chat.LastName
}
if telegramUpdate.Message.Chat.Title != "" {
if nameOfChat != "" {
nameOfChat += " [" + telegramUpdate.Message.Chat.Title + "]"
} else {
nameOfChat = telegramUpdate.Message.Chat.Title
}
}
chatRaw.Name = nameOfChat
chatRaw.ChatType = telegramUpdate.Message.Chat.Type
chatRaw.TelegramID = telegramUpdate.Message.Chat.ID
chatRaw.CreatedAt = time.Now().UTC()
_, err = c.Db.NamedExec("INSERT INTO chats VALUES(NULL, :name, :chat_type, :telegram_id, :created_at)", &chatRaw)
if err != nil {
c.Log.Error(err.Error())
return chatRaw, false
}
err2 := c.Db.Get(&chatRaw, c.Db.Rebind("SELECT * FROM chats WHERE telegram_id=? AND chat_type=?"), chatRaw.TelegramID, chatRaw.ChatType)
if err2 != nil {
c.Log.Error(err2)
return chatRaw, false
}
} else {
c.Log.Info("Chat stream found in database.")
}
return chatRaw, true
}
// GetAllPrivateChats returns all private chats
func (ct *Chatter) GetAllPrivateChats() ([]dbmapping.Chat, bool) {
privateChats := []dbmapping.Chat{}
err := c.Db.Select(&privateChats, "SELECT * FROM chats WHERE chat_type='private'")
if err != nil {
c.Log.Error(err)
return privateChats, false
}
return privateChats, true
}
// GetLeaguePrivateChats returns all private chats which profiles are in our league
func (ct *Chatter) GetLeaguePrivateChats() ([]dbmapping.Chat, bool) {
privateChats := []dbmapping.Chat{}
err := c.Db.Select(&privateChats, "SELECT c.* FROM chats c, players p WHERE c.chat_type='private' AND p.telegram_id = c.telegram_id AND p.league_id = 1 AND p.status != 'spy' AND p.status != 'league_changed' AND p.status !='banned'")
if err != nil {
c.Log.Error(err)
return privateChats, false
}
return privateChats, true
}
// GetAllGroupChats returns all group chats
func (ct *Chatter) GetAllGroupChats() ([]dbmapping.Chat, bool) {
groupChats := []dbmapping.Chat{}
err := c.Db.Select(&groupChats, "SELECT * FROM chats WHERE chat_type IN ('group', 'supergroup')")
if err != nil {
c.Log.Error(err)
return groupChats, false
}
return groupChats, true
}
// GetGroupChatsByIDs returns group chats with selected IDs
func (ct *Chatter) GetGroupChatsByIDs(chatsIDs string) ([]dbmapping.Chat, bool) {
groupChats := []dbmapping.Chat{}
queryIDs := make([]int, 0)
queryIDsStr := strings.Split(chatsIDs, ",")
for i := range queryIDsStr {
id, _ := strconv.Atoi(queryIDsStr[i])
if id != 0 {
queryIDs = append(queryIDs, id)
}
}
finalQueryIDs := ""
for i := range queryIDs {
finalQueryIDs += strconv.Itoa(queryIDs[i])
if i < len(queryIDs)-1 {
finalQueryIDs += ","
}
}
c.Log.Debug("Chat query IDs: " + finalQueryIDs)
err := c.Db.Select(&groupChats, "SELECT * FROM chats WHERE chat_type IN ('group', 'supergroup') AND id IN ("+finalQueryIDs+")")
if err != nil {
c.Log.Error(err)
return groupChats, false
}
return groupChats, true
}

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@ -10,10 +10,7 @@ import (
// GroupsList lists all chats where bot exist
func (ct *Chatter) GroupsList(update *tgbotapi.Update) string {
groupChats, ok := ct.getAllGroupChatsWithSquads()
if !ok {
return "fail"
}
groupChats := c.DataCache.GetAllGroupChats()
academyChatID, _ := strconv.ParseInt(c.Cfg.SpecialChats.AcademyID, 10, 64)
bastionChatID, _ := strconv.ParseInt(c.Cfg.SpecialChats.BastionID, 10, 64)
@ -24,33 +21,30 @@ func (ct *Chatter) GroupsList(update *tgbotapi.Update) string {
for i := range groupChats {
message += "---\n"
message += "\\[#" + strconv.Itoa(groupChats[i].Chat.ID) + "] _" + c.Users.FormatUsername(groupChats[i].Chat.Name) + "_\n"
message += "Telegram ID: " + strconv.FormatInt(groupChats[i].Chat.TelegramID, 10) + "\n"
if groupChats[i].ChatRole == "squad" {
message += "\\[#" + strconv.Itoa(groupChats[i].ID) + "] _" + c.Users.FormatUsername(groupChats[i].Name) + "_\n"
message += "Telegram ID: " + strconv.FormatInt(groupChats[i].TelegramID, 10) + "\n"
squad, squadExistErr := c.DataCache.GetSquadByChatID(groupChats[i].ID)
if squadExistErr == nil {
message += "Статистика отряда:\n"
message += c.Statistics.SquadStatictics(groupChats[i].Squad.ID)
} else if groupChats[i].ChatRole == "flood" {
message += "Является флудочатом отряда №" + strconv.Itoa(groupChats[i].Squad.ID) + "\n"
message += c.Statistics.SquadStatictics(squad.ID)
} else {
if groupChats[i].Chat.TelegramID == academyChatID {
if groupChats[i].TelegramID == academyChatID {
message += "Является академией лиги\n"
}
if groupChats[i].Chat.TelegramID == bastionChatID {
if groupChats[i].TelegramID == bastionChatID {
message += "Является бастионом лиги\n"
}
if groupChats[i].Chat.TelegramID == defaultChatID {
if groupChats[i].TelegramID == defaultChatID {
message += "Является чатом по умолчанию лиги\n"
}
if groupChats[i].Chat.TelegramID == hqChatID {
if groupChats[i].TelegramID == hqChatID {
message += "Является чатом совета лиги\n"
}
}
}
message += "\nЧтобы создать отряд, введите команду /make\\_squad _X Y_, где _X_ — номер чата с пинами (в нём позволено писать лишь боту и командирам), а _Y_ — чат-флудилка для общения отряда."
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
msg.ParseMode = "Markdown"

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@ -4,8 +4,8 @@
package chatter
import (
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"github.com/go-telegram-bot-api/telegram-bot-api"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"strconv"
"strings"
)
@ -44,15 +44,15 @@ func (ct *Chatter) userPrivilegesCheck(update *tgbotapi.Update, user *tgbotapi.U
// So, user is not a PokememBro admin. For Bastion and Academy she needs to be league player
switch update.Message.Chat.ID {
case academyChatID:
if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" {
if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" && playerRaw.Status != "banned" {
return true
}
case bastionChatID:
if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" {
if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" && playerRaw.Status != "banned" {
return true
}
default:
availableChatsForUser, _ := c.Squader.GetAvailableSquadChatsForUser(playerRaw)
availableChatsForUser := c.DataCache.GetAvailableSquadsChatsForUser(playerRaw.ID)
for i := range availableChatsForUser {
if update.Message.Chat.ID == availableChatsForUser[i].TelegramID {
return true
@ -86,9 +86,12 @@ func (ct *Chatter) BanUserFromChat(user *tgbotapi.User, chatRaw *dbmapping.Chat)
academyChatID, _ := strconv.ParseInt(c.Cfg.SpecialChats.AcademyID, 10, 64)
hqChatID, _ := strconv.ParseInt(c.Cfg.SpecialChats.HeadquartersID, 10, 64)
if (chatRaw.TelegramID != bastionChatID) || (chatRaw.TelegramID != academyChatID) {
// In Bastion notifications are public in default chat
commanders, ok := c.Squader.GetCommandersForSquadViaChat(chatRaw)
if ok {
squad, err := c.DataCache.GetSquadByChatID(chatRaw.ID)
if err != nil {
c.Log.Error(err.Error())
} else {
// In Bastion notifications are public in default chat
commanders := c.DataCache.GetCommandersForSquad(squad.ID)
for i := range commanders {
message := "Некто " + c.Users.GetPrettyName(user) + " попытался зайти в чат _" + chatRaw.Name + "_ и был изгнан ботом, так как не имеет права посещать этот чат."
@ -128,5 +131,5 @@ func (ct *Chatter) ProtectChat(update *tgbotapi.Update, playerRaw *dbmapping.Pla
return "fail"
}
return c.Squader.CleanFlood(update, chatRaw)
return "ok"
}

170
lib/datacache/chats.go Normal file
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@ -0,0 +1,170 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2018 Vladimir "fat0troll" Hodakov
package datacache
import (
"errors"
"github.com/go-telegram-bot-api/telegram-bot-api"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"strconv"
"time"
)
func (dc *DataCache) initChats() {
c.Log.Info("Initializing Chats storage...")
dc.chats = make(map[int]*dbmapping.Chat)
}
func (dc *DataCache) loadChats() {
c.Log.Info("Load current Chats data from database to DataCache...")
chats := []dbmapping.Chat{}
err := c.Db.Select(&chats, "SELECT * FROM chats")
if err != nil {
// This is critical error and we need to stop immediately!
c.Log.Fatal(err.Error())
}
dc.chatsMutex.Lock()
for i := range chats {
dc.chats[chats[i].ID] = &chats[i]
}
c.Log.Info("Loaded chats in DataCache: " + strconv.Itoa(len(dc.chats)))
dc.chatsMutex.Unlock()
}
// External function
// GetAllGroupChats returns all bot's group chats
func (dc *DataCache) GetAllGroupChats() []dbmapping.Chat {
chats := []dbmapping.Chat{}
dc.chatsMutex.Lock()
for i := range dc.chats {
if dc.chats[i].ChatType == "group" || dc.chats[i].ChatType == "supergroup" {
chats = append(chats, *dc.chats[i])
}
}
dc.chatsMutex.Unlock()
return chats
}
// GetAllPrivateChats returns all bot's private chats
func (dc *DataCache) GetAllPrivateChats() []dbmapping.Chat {
chats := []dbmapping.Chat{}
dc.chatsMutex.Lock()
for i := range dc.chats {
if dc.chats[i].ChatType == "private" {
chats = append(chats, *dc.chats[i])
}
}
dc.chatsMutex.Unlock()
return chats
}
// GetChatByID returns Chat by it's ID
func (dc *DataCache) GetChatByID(chatID int) (*dbmapping.Chat, error) {
if dc.chats[chatID] != nil {
return dc.chats[chatID], nil
}
return nil, errors.New("There is no chat with ID=" + strconv.Itoa(chatID))
}
// GetGroupChatsByIDs returns bot's group chats with given IDs
func (dc *DataCache) GetGroupChatsByIDs(chatIDs []int) []dbmapping.Chat {
chats := []dbmapping.Chat{}
dc.chatsMutex.Lock()
for i := range dc.chats {
if dc.chats[i].ChatType == "group" || dc.chats[i].ChatType == "supergroup" {
for j := range chatIDs {
if dc.chats[i].ID == j {
chats = append(chats, *dc.chats[i])
}
}
}
}
dc.chatsMutex.Unlock()
return chats
}
// GetLeaguePrivateChats returns private chats for all league members
func (dc *DataCache) GetLeaguePrivateChats() []dbmapping.Chat {
dc.playersMutex.Lock()
dc.chatsMutex.Lock()
chats := []dbmapping.Chat{}
for i := range dc.players {
if dc.players[i].Status != "banned" && dc.players[i].Status != "spy" && dc.players[i].Status != "league_changed" && dc.players[i].LeagueID == 1 {
if dc.chats[dc.players[i].TelegramID] != nil {
chats = append(chats, *dc.chats[dc.players[i].TelegramID])
}
}
}
dc.playersMutex.Unlock()
dc.chatsMutex.Unlock()
return chats
}
// GetOrCreateChat returns current or new Chat object by Telegram update
func (dc *DataCache) GetOrCreateChat(update *tgbotapi.Update) (*dbmapping.Chat, error) {
telegramID := update.Message.From.ID
chatRaw := dbmapping.Chat{}
c.Log.Info("DataCache: Getting chat with Telegram ID=", telegramID)
dc.chatsMutex.Lock()
for i := range dc.chats {
if dc.chats[i].TelegramID == int64(telegramID) {
dc.chatsMutex.Unlock()
return dc.chats[i], nil
}
}
dc.chatsMutex.Unlock()
// If we're here: there is no chat with given Telegram ID
c.Log.Error("Chat stream not found in DataCache. Adding chat...")
nameOfChat := ""
if update.Message.Chat.FirstName != "" {
nameOfChat += update.Message.Chat.FirstName
}
if update.Message.Chat.LastName != "" {
nameOfChat += " " + update.Message.Chat.LastName
}
if update.Message.Chat.Title != "" {
if nameOfChat != "" {
nameOfChat += " [" + update.Message.Chat.Title + "]"
} else {
nameOfChat = update.Message.Chat.Title
}
}
chatRaw.Name = nameOfChat
chatRaw.ChatType = update.Message.Chat.Type
chatRaw.TelegramID = update.Message.Chat.ID
chatRaw.CreatedAt = time.Now().UTC()
_, err := c.Db.NamedExec("INSERT INTO chats VALUES(NULL, :name, :chat_type, :telegram_id, :created_at)", &chatRaw)
if err != nil {
c.Log.Error(err.Error())
return nil, err
}
err = c.Db.Get(&chatRaw, c.Db.Rebind("SELECT * FROM chats WHERE telegram_id=? AND chat_type=?"), chatRaw.TelegramID, chatRaw.ChatType)
if err != nil {
c.Log.Error(err)
return nil, err
}
dc.chatsMutex.Lock()
dc.chats[chatRaw.ID] = &chatRaw
dc.chatsMutex.Unlock()
return &chatRaw, nil
}

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@ -4,6 +4,7 @@
package datacacheinterface
import (
"github.com/go-telegram-bot-api/telegram-bot-api"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
)
@ -11,6 +12,24 @@ import (
type DataCacheInterface interface {
Init()
GetAllGroupChats() []dbmapping.Chat
GetAllPrivateChats() []dbmapping.Chat
GetChatByID(chatID int) (*dbmapping.Chat, error)
GetOrCreateChat(update *tgbotapi.Update) (*dbmapping.Chat, error)
GetGroupChatsByIDs(chatIDs []int) []dbmapping.Chat
GetLeaguePrivateChats() []dbmapping.Chat
AddPlayerToSquad(relation *dbmapping.SquadPlayer) (int, error)
GetAllSquadsChats() []dbmapping.Chat
GetAllSquadsWithChats() []dbmapping.SquadChat
GetAvailableSquadsChatsForUser(userID int) []dbmapping.Chat
GetCommandersForSquad(squadID int) []dbmapping.Player
GetSquadByID(squadID int) (*dbmapping.SquadChat, error)
GetSquadByChatID(chatID int) (*dbmapping.Squad, error)
GetSquadsChatsBySquadsIDs(squadsIDs []int) []dbmapping.Chat
GetUserRoleInSquad(squadID int, playerID int) string
GetUserRolesInSquads(userID int) []dbmapping.SquadPlayerFull
AddPlayer(player *dbmapping.Player) (int, error)
GetOrCreatePlayerByTelegramID(telegramID int) (*dbmapping.Player, error)
GetPlayerByID(playerID int) (*dbmapping.Player, error)

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@ -34,6 +34,16 @@ type DataCache struct {
fullPokememes map[int]*dbmapping.PokememeFull
fullPokememesMutex sync.Mutex
// Chats
chats map[int]*dbmapping.Chat
chatsMutex sync.Mutex
// Squads
squads map[int]*dbmapping.Squad
squadsWithChats map[int]*dbmapping.SquadChat
squadPlayersRelations map[int]*dbmapping.SquadPlayer
squadPlayers map[int]map[int]*dbmapping.SquadPlayerFull
squadsMutex sync.Mutex
// Elements
elements map[int]*dbmapping.Element
elementsMutex sync.Mutex
@ -73,4 +83,8 @@ func (dc *DataCache) Init() {
dc.loadPlayers()
dc.initProfiles()
dc.loadProfiles()
dc.initChats()
dc.loadChats()
dc.initSquads()
dc.loadSquads()
}

248
lib/datacache/squads.go Normal file
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@ -0,0 +1,248 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2018 Vladimir "fat0troll" Hodakov
package datacache
import (
"errors"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"strconv"
)
func (dc *DataCache) initSquads() {
c.Log.Info("Initializing Squads storage...")
dc.squads = make(map[int]*dbmapping.Squad)
dc.squadsWithChats = make(map[int]*dbmapping.SquadChat)
dc.squadPlayers = make(map[int]map[int]*dbmapping.SquadPlayerFull)
dc.squadPlayersRelations = make(map[int]*dbmapping.SquadPlayer)
}
func (dc *DataCache) loadSquads() {
c.Log.Info("Load current Squads data from database to DataCache...")
squads := []dbmapping.Squad{}
err := c.Db.Select(&squads, "SELECT * FROM squads")
if err != nil {
// This is critical error and we need to stop immediately!
c.Log.Fatal(err.Error())
}
squadsPlayersRelations := []dbmapping.SquadPlayer{}
err = c.Db.Select(&squadsPlayersRelations, "SELECT * FROM squads_players")
if err != nil {
c.Log.Fatal(err.Error())
}
dc.squadsMutex.Lock()
for i := range squads {
squadWithChat := dbmapping.SquadChat{}
squadWithChat.Squad = squads[i]
sChat := dc.chats[squads[i].ChatID]
if sChat != nil {
squadWithChat.Chat = *sChat
dc.squads[squads[i].ID] = &squads[i]
dc.squadsWithChats[squads[i].ID] = &squadWithChat
}
}
for i := range squadsPlayersRelations {
sPlayer := dc.players[squadsPlayersRelations[i].PlayerID]
sProfile := dc.currentProfiles[squadsPlayersRelations[i].PlayerID]
sSquad := dc.squadsWithChats[squadsPlayersRelations[i].PlayerID]
if sPlayer != nil && sProfile != nil && sSquad != nil {
dc.squadPlayersRelations[squadsPlayersRelations[i].ID] = &squadsPlayersRelations[i]
squadPlayer := dbmapping.SquadPlayerFull{}
squadPlayer.Player = *sPlayer
squadPlayer.Profile = *sProfile
squadPlayer.Squad = *sSquad
squadPlayer.UserRole = squadsPlayersRelations[i].UserType
if dc.squadPlayers[sSquad.Squad.ID] == nil {
dc.squadPlayers[sSquad.Squad.ID] = make(map[int](*dbmapping.SquadPlayerFull))
}
dc.squadPlayers[sSquad.Squad.ID][sPlayer.ID] = &squadPlayer
}
}
c.Log.Info("Loaded squads in DataCache: " + strconv.Itoa(len(dc.squads)))
c.Log.Info("Loaded players relations to squads in DataCache: " + strconv.Itoa(len(dc.squadPlayers)))
dc.squadsMutex.Unlock()
}
// External functions
// AddPlayerToSquad creates relation between player and squad
func (dc *DataCache) AddPlayerToSquad(relation *dbmapping.SquadPlayer) (int, error) {
sPlayer, err := c.DataCache.GetPlayerByID(relation.PlayerID)
if err != nil {
return 0, err
}
sProfile, err := c.DataCache.GetProfileByPlayerID(relation.PlayerID)
if err != nil {
return 0, err
}
sSquad, err := c.DataCache.GetSquadByID(relation.SquadID)
if err != nil {
return 0, err
}
dc.squadsMutex.Lock()
for i := range dc.squadPlayersRelations {
if dc.squadPlayersRelations[i].SquadID == relation.SquadID && dc.squadPlayersRelations[i].PlayerID == relation.PlayerID {
dc.squadsMutex.Unlock()
return 0, errors.New("There is already such a player-squad relation")
}
}
dc.squadsMutex.Unlock()
_, err = c.Db.NamedExec("INSERT INTO squads_players VALUES(NULL, :squad_id, :player_id, :user_type, :author_id, :created_at)", &relation)
if err != nil {
return 0, err
}
insertedRelation := dbmapping.SquadPlayer{}
err = c.Db.Get(&insertedRelation, "SELECT * FROM squads_players WHERE squad_id=? AND player_id=?", relation.SquadID, relation.PlayerID)
if err != nil {
return 0, err
}
dc.squadsMutex.Lock()
dc.squadPlayersRelations[insertedRelation.ID] = &insertedRelation
squadPlayerFull := dbmapping.SquadPlayerFull{}
squadPlayerFull.Player = *sPlayer
squadPlayerFull.Profile = *sProfile
squadPlayerFull.Squad = *sSquad
squadPlayerFull.UserRole = insertedRelation.UserType
if dc.squadPlayers[sSquad.Squad.ID] == nil {
dc.squadPlayers[sSquad.Squad.ID] = make(map[int]*dbmapping.SquadPlayerFull)
}
dc.squadPlayers[sSquad.Squad.ID][sPlayer.ID] = &squadPlayerFull
dc.squadsMutex.Unlock()
return insertedRelation.ID, nil
}
// GetAllSquadsChats returns all chats belonging to squads
func (dc *DataCache) GetAllSquadsChats() []dbmapping.Chat {
chats := []dbmapping.Chat{}
dc.squadsMutex.Lock()
for i := range dc.squadsWithChats {
chats = append(chats, dc.squadsWithChats[i].Chat)
}
dc.squadsMutex.Unlock()
return chats
}
// GetAllSquadsWithChats returns all squads with chats
func (dc *DataCache) GetAllSquadsWithChats() []dbmapping.SquadChat {
squadsWithChats := []dbmapping.SquadChat{}
dc.squadsMutex.Lock()
for i := range dc.squadsWithChats {
squadsWithChats = append(squadsWithChats, *dc.squadsWithChats[i])
}
dc.squadsMutex.Unlock()
return squadsWithChats
}
// GetAvailableSquadsChatsForUser returns all squads chats accessible by user with given ID
func (dc *DataCache) GetAvailableSquadsChatsForUser(userID int) []dbmapping.Chat {
chats := []dbmapping.Chat{}
dc.squadsMutex.Lock()
for i := range dc.squadPlayers {
for j := range dc.squadPlayers[i] {
if dc.squadPlayers[i][j].Player.ID == userID {
chats = append(chats, dc.squadPlayers[i][j].Squad.Chat)
}
}
}
dc.squadsMutex.Unlock()
return chats
}
// GetCommandersForSquad returns all players which are commanders of squad with given ID
func (dc *DataCache) GetCommandersForSquad(squadID int) []dbmapping.Player {
commanders := []dbmapping.Player{}
dc.squadsMutex.Lock()
for i := range dc.squadPlayers[squadID] {
if dc.squadPlayers[squadID][i].Squad.Squad.ID == squadID {
if dc.squadPlayers[squadID][i].UserRole == "commander" {
commanders = append(commanders, dc.squadPlayers[squadID][i].Player)
}
}
}
dc.squadsMutex.Unlock()
return commanders
}
// GetSquadByID returns squad with given ID
func (dc *DataCache) GetSquadByID(squadID int) (*dbmapping.SquadChat, error) {
if dc.squadsWithChats[squadID] != nil {
return dc.squadsWithChats[squadID], nil
}
return nil, errors.New("There is no squad with ID=" + strconv.Itoa(squadID))
}
// GetSquadByChatID returns squad with given chat ID
func (dc *DataCache) GetSquadByChatID(chatID int) (*dbmapping.Squad, error) {
dc.squadsMutex.Lock()
for i := range dc.squadsWithChats {
if dc.squadsWithChats[i].Chat.ID == chatID {
dc.squadsMutex.Unlock()
return dc.squads[i], nil
}
}
dc.squadsMutex.Unlock()
return nil, errors.New("There is no squad with chat ID=" + strconv.Itoa(chatID))
}
// GetSquadsChatsBySquadsIDs returns chats for given squad IDs
func (dc *DataCache) GetSquadsChatsBySquadsIDs(squadsIDs []int) []dbmapping.Chat {
chats := []dbmapping.Chat{}
dc.squadsMutex.Lock()
for i := range dc.squadsWithChats {
for j := range squadsIDs {
if dc.squadsWithChats[i].Squad.ID == j {
chats = append(chats, dc.squadsWithChats[i].Chat)
}
}
}
dc.squadsMutex.Unlock()
return chats
}
// GetUserRolesInSquads returns all user roles for given user ID
func (dc *DataCache) GetUserRolesInSquads(userID int) []dbmapping.SquadPlayerFull {
userRoles := []dbmapping.SquadPlayerFull{}
dc.squadsMutex.Lock()
for i := range dc.squadPlayers {
for j := range dc.squadPlayers[i] {
if dc.squadPlayers[i][j].Player.ID == userID {
userRoles = append(userRoles, *dc.squadPlayers[i][j])
}
}
}
dc.squadsMutex.Unlock()
return userRoles
}
// GetUserRoleInSquad returns user role in specified squad
func (dc *DataCache) GetUserRoleInSquad(squadID int, playerID int) string {
if dc.squadPlayers[squadID][playerID] != nil {
return dc.squadPlayers[squadID][playerID].UserRole
}
return "none"
}

View File

@ -9,16 +9,16 @@ import (
// Squad is a struct, which represents `squads` table item in databse.
type Squad struct {
ID int `db:"id"`
ChatID int `db:"chat_id"`
FloodChatID int `db:"flood_chat_id"`
AuthorID int `db:"author_id"`
CreatedAt time.Time `db:"created_at"`
ID int `db:"id"`
ChatID int `db:"chat_id"`
MinLevel int `db:"min_level"`
MaxLevel int `db:"max_level"`
InviteLink string `db:"invite_link"`
CreatedAt time.Time `db:"created_at"`
}
// SquadChat is a stuct, which combines information about chats and squads
type SquadChat struct {
Squad Squad
Chat Chat
FloodChat Chat
Squad Squad
Chat Chat
}

View File

@ -8,7 +8,7 @@ import (
"database/sql"
)
// AddPokememesWealth prepares database for latest game update in mid-October
// AddPokememesWealthUp prepares database for latest game update in mid-October
func AddPokememesWealthUp(tx *sql.Tx) error {
_, err := tx.Exec("ALTER TABLE `profiles` ADD COLUMN `pokememes_wealth` INT(11) NOT NULL DEFAULT 0 COMMENT 'Стоимость покемонов на руках' AFTER `wealth`;")
if err != nil {

View File

@ -0,0 +1,78 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package migrations
import (
"database/sql"
)
// ChangeSquadsTableUp changes `sqauds` to new format
func ChangeSquadsTableUp(tx *sql.Tx) error {
request := "ALTER TABLE `squads` DROP COLUMN `flood_chat_id`"
_, err := tx.Exec(request)
if err != nil {
return err
}
request = "ALTER TABLE `squads` DROP COLUMN `author_id`"
_, err = tx.Exec(request)
if err != nil {
return err
}
request = "ALTER TABLE `squads` ADD COLUMN `min_level` int(11) NOT NULL DEFAULT 0 AFTER `chat_id`"
_, err = tx.Exec(request)
if err != nil {
return err
}
request = "ALTER TABLE `squads` ADD COLUMN `max_level` int(11) NOT NULL DEFAULT 0 AFTER `min_level`"
_, err = tx.Exec(request)
if err != nil {
return err
}
request = "ALTER TABLE `squads` ADD COLUMN `invite_link` varchar(191) NOT NULL DEFAULT 'https://example.com' AFTER `max_level`"
_, err = tx.Exec(request)
if err != nil {
return err
}
return nil
}
// ChangeSquadsTableDown reverts `squads` to old format
func ChangeSquadsTableDown(tx *sql.Tx) error {
request := "ALTER TABLE `squads` ADD COLUMN `flood_chat_id` int(11) NOT NULL AFTER `chat_id`"
_, err := tx.Exec(request)
if err != nil {
return err
}
request = "ALTER TABLE `squads` ADD COLUMN `author_id` int(11) NOT NULL AFTER `flood_chat_id"
_, err = tx.Exec(request)
if err != nil {
return err
}
request = "ALTER TABLE `squads` DROP COLUMN `min_level`"
_, err = tx.Exec(request)
if err != nil {
return err
}
request = "ALTER TABLE `squads` DROP COLUMN `max_level`"
_, err = tx.Exec(request)
if err != nil {
return err
}
request = "ALTER TABLE `squads` DROP COLUMN `invite_link`"
_, err = tx.Exec(request)
if err != nil {
return err
}
return nil
}

View File

@ -41,6 +41,7 @@ func (m *Migrations) Init() {
goose.AddNamedMigration("28_fix_locations.go", FixLocationsUp, FixLocationsDown)
goose.AddNamedMigration("29_fix_leagues_names.go", FixLeaguesNamesUp, FixLeaguesNamesDown)
goose.AddNamedMigration("30_create_alarms.go", CreateAlarmsUp, CreateAlarmsUp)
goose.AddNamedMigration("31_change_squads_table.go", ChangeSquadsTableUp, ChangeSquadsTableDown)
}
// Migrate migrates database to current version

View File

@ -26,13 +26,9 @@ func (o *Orders) getOrderByID(orderID int) (dbmapping.Order, bool) {
func (o *Orders) sendOrder(order *dbmapping.Order) string {
targetChats := []dbmapping.Chat{}
ok := false
if order.TargetSquads == "all" {
targetChats, ok = c.Squader.GetAllSquadChats()
if !ok {
return "fail"
}
targetChats = c.DataCache.GetAllSquadsChats()
// Adding Academy and Bastion chat as they are both the zero chat
academyGroupID, _ := strconv.ParseInt(c.Cfg.SpecialChats.AcademyID, 10, 64)
@ -51,10 +47,13 @@ func (o *Orders) sendOrder(order *dbmapping.Order) string {
targetChats = append(targetChats, academyChat)
targetChats = append(targetChats, bastionChat)
} else {
targetChats, ok = c.Squader.GetSquadChatsBySquadsIDs(order.TargetSquads)
if !ok {
return "fail"
targetIDs := make([]int, 0)
targetIDsArray := strings.Split(order.TargetSquads, ",")
for i := range targetIDsArray {
targetID, _ := strconv.Atoi(targetIDsArray[i])
targetIDs = append(targetIDs, targetID)
}
targetChats = c.DataCache.GetSquadsChatsBySquadsIDs(targetIDs)
targetChatsIDs := strings.Split(order.TargetSquads, ",")
for i := range targetChatsIDs {

View File

@ -69,10 +69,7 @@ func (p *Pinner) PinMessageToAllChats(update *tgbotapi.Update) string {
return "fail"
}
groupChats, ok := c.Chatter.GetAllGroupChats()
if !ok {
return "fail"
}
groupChats := c.DataCache.GetAllGroupChats()
return p.execMassMessagePin(update, groupChats)
}
@ -100,10 +97,18 @@ func (p *Pinner) PinMessageToSomeChats(update *tgbotapi.Update) string {
return "fail"
}
groupChats, ok := c.Chatter.GetGroupChatsByIDs(chatsToPin)
if !ok {
return "fail"
chatsIDs := make([]int, 0)
chatsIDsArray := strings.Split(chatsToPin, ",")
for i := range chatsIDsArray {
chatIDInt, err := strconv.Atoi(chatsIDsArray[i])
if err != nil {
c.Log.Error(err.Error())
return "fail"
}
chatsIDs = append(chatsIDs, chatIDInt)
}
groupChats := c.DataCache.GetGroupChatsByIDs(chatsIDs)
c.Log.Debug("Got " + strconv.Itoa(len(groupChats)) + " group chats...")
return p.execMassMessagePin(update, groupChats)

View File

@ -4,9 +4,9 @@
package router
import (
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"github.com/go-telegram-bot-api/telegram-bot-api"
"regexp"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
)
func (r *Router) routePrivateRequest(update *tgbotapi.Update, playerRaw *dbmapping.Player, chatRaw *dbmapping.Chat) string {
@ -140,12 +140,7 @@ func (r *Router) routePrivateRequest(update *tgbotapi.Update, playerRaw *dbmappi
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "squads":
return c.Squader.SquadsList(update, playerRaw)
case update.Message.Command() == "make_squad":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Squader.CreateSquad(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "pin":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Pinner.PinMessageToSomeChats(update)

View File

@ -16,15 +16,16 @@ func (r *Router) RouteRequest(update *tgbotapi.Update) string {
return "fail"
}
chatRaw, ok := c.Chatter.GetOrCreateChat(update)
if !ok {
chatRaw, err := c.DataCache.GetOrCreateChat(update)
if err != nil {
c.Log.Error(err.Error())
return "fail"
}
if update.Message.Chat.IsGroup() || update.Message.Chat.IsSuperGroup() {
return r.routeGroupRequest(update, playerRaw, &chatRaw)
return r.routeGroupRequest(update, playerRaw, chatRaw)
} else if update.Message.Chat.IsPrivate() {
return r.routePrivateRequest(update, playerRaw, &chatRaw)
return r.routePrivateRequest(update, playerRaw, chatRaw)
}
return "ok"

View File

@ -1,185 +0,0 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package squader
import (
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"strconv"
"strings"
)
// GetCommandersForSquadViaChat gets commanders for selected chat
func (s *Squader) GetCommandersForSquadViaChat(chatRaw *dbmapping.Chat) ([]dbmapping.Player, bool) {
commanders := []dbmapping.Player{}
err := c.Db.Select(&commanders, c.Db.Rebind("SELECT p.* FROM players p, squads_players sp, squads s WHERE (s.chat_id=? OR s.flood_chat_id=?) AND sp.squad_id = s.id AND sp.user_type = 'commander' AND sp.player_id = p.id"), chatRaw.ID, chatRaw.ID)
if err != nil {
c.Log.Debug(err.Error())
return commanders, false
}
return commanders, true
}
// GetSquadByID returns squad will all support information
func (s *Squader) GetSquadByID(squadID int) (dbmapping.SquadChat, bool) {
squadFull := dbmapping.SquadChat{}
squad := dbmapping.Squad{}
chat := dbmapping.Chat{}
floodChat := dbmapping.Chat{}
err := c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE id=?"), squadID)
if err != nil {
c.Log.Error(err)
return squadFull, false
}
err = c.Db.Get(&chat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squad.ChatID)
if err != nil {
c.Log.Error(err)
return squadFull, false
}
err = c.Db.Get(&floodChat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squad.FloodChatID)
if err != nil {
c.Log.Error(err)
return squadFull, false
}
squadFull.Squad = squad
squadFull.Chat = chat
squadFull.FloodChat = floodChat
return squadFull, true
}
// GetAvailableSquadChatsForUser returns squad chats which user can join
func (s *Squader) GetAvailableSquadChatsForUser(playerRaw *dbmapping.Player) ([]dbmapping.Chat, bool) {
groupChats := []dbmapping.Chat{}
if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" {
err := c.Db.Select(&groupChats, c.Db.Rebind("SELECT ch.* FROM chats ch, squads s, squads_players sp WHERE (s.chat_id=ch.id OR s.flood_chat_id=ch.id) AND sp.player_id = ? AND s.id = sp.squad_id"), playerRaw.ID)
if err != nil {
c.Log.Error(err)
return groupChats, false
}
}
return groupChats, true
}
// GetAllSquadChats returns all main squad chats
func (s *Squader) GetAllSquadChats() ([]dbmapping.Chat, bool) {
groupChats := []dbmapping.Chat{}
err := c.Db.Select(&groupChats, "SELECT ch.* FROM chats ch, squads s WHERE s.chat_id=ch.id")
if err != nil {
c.Log.Error(err)
return groupChats, false
}
return groupChats, true
}
// GetAllSquadFloodChats returns all flood squad chats
func (s *Squader) GetAllSquadFloodChats() ([]dbmapping.Chat, bool) {
groupChats := []dbmapping.Chat{}
err := c.Db.Select(&groupChats, "SELECT ch.* FROM chats ch, squads s WHERE s.flood_chat_id=ch.id")
if err != nil {
c.Log.Error(err)
return groupChats, false
}
return groupChats, true
}
// GetSquadChatsBySquadsIDs returns main squad chats for given squads IDs
func (s *Squader) GetSquadChatsBySquadsIDs(squadsIDs string) ([]dbmapping.Chat, bool) {
groupChats := []dbmapping.Chat{}
squadsIDsArray := strings.Split(squadsIDs, ",")
if len(squadsIDsArray) < 1 {
return groupChats, false
}
sIDs := make([]int, 0)
for i := range squadsIDsArray {
sID, _ := strconv.Atoi(squadsIDsArray[i])
if sID != 0 {
sIDs = append(sIDs, sID)
}
}
if len(sIDs) < 1 {
return groupChats, false
}
queryLine := ""
for i := range sIDs {
queryLine += strconv.Itoa(sIDs[i])
if i < len(sIDs)-1 {
queryLine += ","
}
}
err := c.Db.Select(&groupChats, "SELECT ch.* FROM chats ch, squads s WHERE s.chat_id=ch.id AND s.id IN ("+queryLine+")")
if err != nil {
c.Log.Error(err)
return groupChats, false
}
return groupChats, true
}
// GetUserRolesInSquads lists all user roles
func (s *Squader) GetUserRolesInSquads(playerRaw *dbmapping.Player) ([]dbmapping.SquadPlayerFull, bool) {
userRoles := []dbmapping.SquadPlayerFull{}
userRolesRaw := []dbmapping.SquadPlayer{}
err := c.Db.Select(&userRolesRaw, c.Db.Rebind("SELECT * FROM squads_players WHERE player_id=?"), playerRaw.ID)
if err != nil {
c.Log.Error(err.Error())
return userRoles, false
}
for i := range userRolesRaw {
userRoleFull := dbmapping.SquadPlayerFull{}
userRoleFull.Player = *playerRaw
userProfile, profileError := c.DataCache.GetProfileByPlayerID(playerRaw.ID)
userRoleFull.Profile = *userProfile
userRoleFull.UserRole = userRolesRaw[i].UserType
squad, squadOk := s.GetSquadByID(userRolesRaw[i].SquadID)
userRoleFull.Squad = squad
if profileError == nil && squadOk {
userRoles = append(userRoles, userRoleFull)
}
}
return userRoles, true
}
// IsChatASquadEnabled checks group chat for restricting actions for squad
func (s *Squader) IsChatASquadEnabled(chatRaw *dbmapping.Chat) string {
mainChats, ok := s.GetAllSquadChats()
if !ok {
return "no"
}
floodChats, ok := s.GetAllSquadFloodChats()
if !ok {
return "no"
}
for i := range mainChats {
if *chatRaw == mainChats[i] {
return "main"
}
}
for i := range floodChats {
if *chatRaw == floodChats[i] {
return "flood"
}
}
return "no"
}

View File

@ -17,10 +17,7 @@ func (s *Squader) SquadsList(update *tgbotapi.Update, playerRaw *dbmapping.Playe
return c.Talkers.AnyMessageUnauthorized(update)
}
}
squads, ok := s.getAllSquadsWithChats()
if !ok {
return "fail"
}
squads := c.DataCache.GetAllSquadsWithChats()
message := "*Наши отряды:*\n"
message += "---\n"
@ -33,7 +30,6 @@ func (s *Squader) SquadsList(update *tgbotapi.Update, playerRaw *dbmapping.Playe
message += "[#" + strconv.Itoa(squads[i].Squad.ID) + "] _" + squads[i].Chat.Name
message += "_ /show\\_squad" + strconv.Itoa(squads[i].Squad.ID) + "\n"
message += "Telegram ID: " + strconv.FormatInt(squads[i].Chat.TelegramID, 10) + "\n"
message += "Флудилка отряда: _" + squads[i].FloodChat.Name + "_\n"
message += "Статистика отряда:\n"
message += c.Statistics.SquadStatictics(squads[i].Squad.ID)
}
@ -55,13 +51,14 @@ func (s *Squader) SquadInfo(update *tgbotapi.Update, playerRaw *dbmapping.Player
}
if !c.Users.PlayerBetterThan(playerRaw, "admin") {
if s.getUserRoleForSquad(squadID, playerRaw.ID) != "commander" {
if c.DataCache.GetUserRoleInSquad(squadID, playerRaw.ID) != "commander" {
return c.Talkers.AnyMessageUnauthorized(update)
}
}
squad, ok := s.GetSquadByID(squadID)
if !ok {
squad, err := c.DataCache.GetSquadByID(squadID)
if err != nil {
c.Log.Error(err.Error())
return c.Talkers.BotError(update)
}

View File

@ -1,28 +0,0 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package squader
import (
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"github.com/go-telegram-bot-api/telegram-bot-api"
)
// CleanFlood will clean flood from squads
func (s *Squader) CleanFlood(update *tgbotapi.Update, chatRaw *dbmapping.Chat) string {
switch s.IsChatASquadEnabled(chatRaw) {
case "main":
talker, err := c.DataCache.GetPlayerByTelegramID(update.Message.From.ID)
if err != nil {
c.Log.Error(err.Error())
s.deleteFloodMessage(update)
return "fail"
}
if (update.Message.From.UserName != "i2_bot") && (update.Message.From.UserName != "i2_bot_dev") && !s.isUserAnyCommander(talker.ID) {
s.deleteFloodMessage(update)
return "fail"
}
}
return "protection_passed"
}

View File

@ -4,9 +4,9 @@
package squader
import (
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"github.com/go-telegram-bot-api/telegram-bot-api"
"regexp"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"strconv"
"strings"
"time"
@ -17,12 +17,13 @@ func (s *Squader) getPlayersForSquad(squadID int) ([]dbmapping.SquadPlayerFull,
playersRaw := []dbmapping.Player{}
squadPlayers := []dbmapping.SquadPlayer{}
squad, ok := s.GetSquadByID(squadID)
if !ok {
squad, err := c.DataCache.GetSquadByID(squadID)
if err != nil {
c.Log.Error(err.Error())
return players, false
}
err := c.Db.Select(&playersRaw, c.Db.Rebind("SELECT p.* FROM players p, squads_players sp WHERE p.id = sp.player_id AND sp.squad_id=?"), squad.Squad.ID)
err = c.Db.Select(&playersRaw, c.Db.Rebind("SELECT p.* FROM players p, squads_players sp WHERE p.id = sp.player_id AND sp.squad_id=?"), squad.Squad.ID)
if err != nil {
c.Log.Error(err.Error())
return players, false
@ -38,13 +39,17 @@ func (s *Squader) getPlayersForSquad(squadID int) ([]dbmapping.SquadPlayerFull,
for ii := range squadPlayers {
if squadPlayers[ii].PlayerID == playersRaw[i].ID {
playerWithProfile := dbmapping.SquadPlayerFull{}
profile, _ := c.DataCache.GetProfileByPlayerID(playersRaw[i].ID)
playerWithProfile.Profile = *profile
playerWithProfile.Player = playersRaw[i]
playerWithProfile.Squad = squad
playerWithProfile.UserRole = squadPlayers[ii].UserType
profile, err := c.DataCache.GetProfileByPlayerID(playersRaw[i].ID)
if err != nil {
c.Log.Error(err.Error())
} else {
playerWithProfile.Profile = *profile
playerWithProfile.Player = playersRaw[i]
playerWithProfile.Squad = *squad
playerWithProfile.UserRole = squadPlayers[ii].UserType
players = append(players, playerWithProfile)
players = append(players, playerWithProfile)
}
}
}
}
@ -52,140 +57,6 @@ func (s *Squader) getPlayersForSquad(squadID int) ([]dbmapping.SquadPlayerFull,
return players, true
}
func (s *Squader) getAllSquadsWithChats() ([]dbmapping.SquadChat, bool) {
squadsWithChats := []dbmapping.SquadChat{}
squads := []dbmapping.Squad{}
err := c.Db.Select(&squads, "SELECT * FROM squads")
if err != nil {
c.Log.Error(err)
return squadsWithChats, false
}
for i := range squads {
chatSquad := dbmapping.SquadChat{}
chat := dbmapping.Chat{}
floodChat := dbmapping.Chat{}
err = c.Db.Get(&chat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squads[i].ChatID)
if err != nil {
c.Log.Error(err)
return squadsWithChats, false
}
err = c.Db.Get(&floodChat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squads[i].FloodChatID)
if err != nil {
c.Log.Error(err)
return squadsWithChats, false
}
chatSquad.Squad = squads[i]
chatSquad.Chat = chat
chatSquad.FloodChat = floodChat
squadsWithChats = append(squadsWithChats, chatSquad)
}
return squadsWithChats, true
}
func (s *Squader) createSquad(update *tgbotapi.Update, chatID int, floodChatID int) (dbmapping.Squad, string) {
squad := dbmapping.Squad{}
chat := dbmapping.Chat{}
floodChat := dbmapping.Chat{}
// Checking if chats in database exist
err := c.Db.Get(&chat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), chatID)
if err != nil {
c.Log.Error(err)
return squad, "fail"
}
err = c.Db.Get(&floodChat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), floodChatID)
if err != nil {
c.Log.Error(err)
return squad, "fail"
}
err2 := c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id IN (?, ?) OR flood_chat_id IN (?, ?)"), chat.ID, floodChat.ID, chat.ID, floodChat.ID)
if err2 == nil {
return squad, "dup"
}
c.Log.Debug(err2)
err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id=? AND flood_chat_id=?"), chatID, floodChatID)
if err != nil {
c.Log.Debug(err)
playerRaw, err := c.DataCache.GetPlayerByTelegramID(update.Message.From.ID)
if err != nil {
c.Log.Error(err.Error())
return squad, "fail"
}
squad.AuthorID = playerRaw.ID
squad.ChatID = chatID
squad.FloodChatID = floodChatID
squad.CreatedAt = time.Now().UTC()
_, err = c.Db.NamedExec("INSERT INTO `squads` VALUES(NULL, :chat_id, :flood_chat_id, :author_id, :created_at)", &squad)
if err != nil {
c.Log.Error(err)
return squad, "fail"
}
err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id=? AND flood_chat_id=?"), chatID, floodChatID)
if err != nil {
c.Log.Error(err)
return squad, "fail"
}
return squad, "ok"
}
return squad, "dup"
}
func (s *Squader) getSquadByChatID(update *tgbotapi.Update, chatID int) (dbmapping.Squad, string) {
squad := dbmapping.Squad{}
chat := dbmapping.Chat{}
// Checking if chat in database exist
err := c.Db.Get(&chat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), chatID)
if err != nil {
c.Log.Error(err)
return squad, "fail"
}
err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id=?"), chat.ID)
if err != nil {
c.Log.Error(err)
return squad, "fail"
}
return squad, "ok"
}
func (s *Squader) getUserRoleForSquad(squadID int, playerID int) string {
squadPlayer := dbmapping.SquadPlayer{}
err := c.Db.Get(&squadPlayer, c.Db.Rebind("SELECT * FROM squads_players WHERE squad_id=? AND player_id=?"), squadID, playerID)
if err != nil {
c.Log.Debug(err.Error())
return "nobody"
}
return squadPlayer.UserType
}
func (s *Squader) deleteFloodMessage(update *tgbotapi.Update) {
deleteMessageConfig := tgbotapi.DeleteMessageConfig{
ChatID: update.Message.Chat.ID,
MessageID: update.Message.MessageID,
}
_, err := c.Bot.DeleteMessage(deleteMessageConfig)
if err != nil {
c.Log.Error(err.Error())
}
}
func (s *Squader) isUserAnyCommander(playerID int) bool {
squadPlayers := []dbmapping.SquadPlayer{}
err := c.Db.Select(&squadPlayers, c.Db.Rebind("SELECT * FROM squads_players WHERE player_id=? AND user_type='commander'"), playerID)
@ -200,42 +71,6 @@ func (s *Squader) isUserAnyCommander(playerID int) bool {
return false
}
func (s *Squader) squadCreationDuplicate(update *tgbotapi.Update) string {
message := "*Отряд уже существует*\n"
message += "Проверьте, правильно ли вы ввели команду, и повторите попытку."
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)
return "fail"
}
func (s *Squader) squadCreationFailure(update *tgbotapi.Update) string {
message := "*Не удалось добавить отряд в базу*\n"
message += "Проверьте, правильно ли вы ввели команду, и повторите попытку."
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)
return "fail"
}
func (s *Squader) squadCreationSuccess(update *tgbotapi.Update) string {
message := "*Отряд успешно добавлен в базу*\n"
message += "Просмотреть список отрядов можно командой /squads."
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)
return "fail"
}
func (s *Squader) squadUserAdditionFailure(update *tgbotapi.Update) string {
message := "*Не удалось добавить игрока в отряд*\n"
message += "Проверьте, правильно ли вы ввели команду, и повторите попытку. Кроме того, возможно, что у пользователя нет профиля в боте."
@ -293,8 +128,12 @@ func (s *Squader) AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Pl
c.Log.Error(err.Error())
return s.squadUserAdditionFailure(update)
}
squadRaw := dbmapping.Squad{}
err = c.Db.Get(&squadRaw, c.Db.Rebind("SELECT * FROM squads WHERE id=?"), squadID)
profileRaw, err := c.DataCache.GetProfileByPlayerID(playerRaw.ID)
if err != nil {
c.Log.Error(err.Error())
return s.squadUserAdditionFailure(update)
}
squadRaw, err := c.DataCache.GetSquadByID(squadID)
if err != nil {
c.Log.Error(err.Error())
return s.squadUserAdditionFailure(update)
@ -313,7 +152,17 @@ func (s *Squader) AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Pl
return c.Talkers.AnyMessageUnauthorized(update)
}
if s.getUserRoleForSquad(squadRaw.ID, adderRaw.ID) != "commander" {
userRoles := c.DataCache.GetUserRolesInSquads(adderRaw.ID)
isCommander := false
for i := range userRoles {
if userRoles[i].UserRole == "commander" {
if userRoles[i].Squad.Squad.ID == squadRaw.Squad.ID {
isCommander = true
}
}
}
if !isCommander {
return c.Talkers.AnyMessageUnauthorized(update)
}
}
@ -321,18 +170,22 @@ func (s *Squader) AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Pl
if !c.Users.PlayerBetterThan(playerRaw, "admin") {
if playerRaw.LeagueID != 1 {
return s.squadUserAdditionFailure(update)
} else if squadRaw.Squad.MinLevel > profileRaw.LevelID {
return s.squadUserAdditionFailure(update)
} else if squadRaw.Squad.MaxLevel-1 < profileRaw.LevelID {
return s.squadUserAdditionFailure(update)
}
}
// All checks are passed here, creating new item in database
playerSquad := dbmapping.SquadPlayer{}
playerSquad.SquadID = squadRaw.ID
playerSquad.SquadID = squadRaw.Squad.ID
playerSquad.PlayerID = playerRaw.ID
playerSquad.UserType = userType
playerSquad.AuthorID = adderRaw.ID
playerSquad.CreatedAt = time.Now().UTC()
_, err = c.Db.NamedExec("INSERT INTO squads_players VALUES(NULL, :squad_id, :player_id, :user_type, :author_id, :created_at)", &playerSquad)
_, err = c.DataCache.AddPlayerToSquad(&playerSquad)
if err != nil {
c.Log.Error(err.Error())
return s.squadUserAdditionFailure(update)
@ -340,35 +193,3 @@ func (s *Squader) AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Pl
return s.squadUserAdditionSuccess(update)
}
// CreateSquad creates new squad from chat if not already exist
func (s *Squader) CreateSquad(update *tgbotapi.Update) string {
commandArugments := update.Message.CommandArguments()
argumentsRx := regexp.MustCompile(`(\d+)\s(\d+)`)
if !argumentsRx.MatchString(commandArugments) {
return s.squadCreationFailure(update)
}
chatNumbers := strings.Split(commandArugments, " ")
if len(chatNumbers) < 2 {
return s.squadCreationFailure(update)
}
chatID, _ := strconv.Atoi(chatNumbers[0])
if chatID == 0 {
return s.squadCreationFailure(update)
}
floodChatID, _ := strconv.Atoi(chatNumbers[1])
if floodChatID == 0 {
return s.squadCreationFailure(update)
}
_, ok := s.createSquad(update, chatID, floodChatID)
if ok == "fail" {
return s.squadCreationFailure(update)
} else if ok == "dup" {
return s.squadCreationDuplicate(update)
}
return s.squadCreationSuccess(update)
}

View File

@ -12,20 +12,8 @@ import (
type SquaderInterface interface {
Init()
GetAllSquadChats() ([]dbmapping.Chat, bool)
GetAllSquadFloodChats() ([]dbmapping.Chat, bool)
GetAvailableSquadChatsForUser(playerRaw *dbmapping.Player) ([]dbmapping.Chat, bool)
GetCommandersForSquadViaChat(chatRaw *dbmapping.Chat) ([]dbmapping.Player, bool)
GetSquadByID(squadID int) (dbmapping.SquadChat, bool)
GetSquadChatsBySquadsIDs(squadsID string) ([]dbmapping.Chat, bool)
GetUserRolesInSquads(playerRaw *dbmapping.Player) ([]dbmapping.SquadPlayerFull, bool)
IsChatASquadEnabled(chatRaw *dbmapping.Chat) string
AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Player) string
CreateSquad(update *tgbotapi.Update) string
SquadInfo(update *tgbotapi.Update, playerRaw *dbmapping.Player) string
SquadsList(update *tgbotapi.Update, playerRaw *dbmapping.Player) string
CleanFlood(update *tgbotapi.Update, chatRaw *dbmapping.Chat) string
}

View File

@ -13,12 +13,13 @@ func (s *Statistics) SquadStatictics(squadID int) string {
squadMembersWithInformation := []dbmapping.SquadPlayerFull{}
squadMembers := []dbmapping.SquadPlayer{}
squad, ok := c.Squader.GetSquadByID(squadID)
if !ok {
squad, err := c.DataCache.GetSquadByID(squadID)
if err != nil {
c.Log.Error(err.Error())
return "Невозможно получить информацию о данном отряде. Возможно, он пуст или произошла ошибка."
}
err := c.Db.Select(&squadMembers, c.Db.Rebind("SELECT * FROM squads_players WHERE squad_id=?"), squadID)
err = c.Db.Select(&squadMembers, c.Db.Rebind("SELECT * FROM squads_players WHERE squad_id=?"), squadID)
if err != nil {
c.Log.Error(err.Error())
return "Невозможно получить информацию о данном отряде. Возможно, он пуст или произошла ошибка."
@ -38,7 +39,7 @@ func (s *Statistics) SquadStatictics(squadID int) string {
continue
}
fullInfo.Squad = squad
fullInfo.Squad = *squad
fullInfo.Player = *playerRaw
fullInfo.Profile = *profileRaw

View File

@ -4,8 +4,8 @@
package users
import (
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"github.com/go-telegram-bot-api/telegram-bot-api"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"strconv"
"strings"
)
@ -194,8 +194,8 @@ func (u *Users) ProfileMessage(update *tgbotapi.Update, playerRaw *dbmapping.Pla
message += "\n\nСтатус в боте: _игрок_"
}
squadRoles, ok := c.Squader.GetUserRolesInSquads(playerRaw)
if ok && len(squadRoles) > 0 {
squadRoles := c.DataCache.GetUserRolesInSquads(playerRaw.ID)
if len(squadRoles) > 0 {
for i := range squadRoles {
if squadRoles[i].UserRole == "commander" {
message += "\nКомандир отряда " + squadRoles[i].Squad.Chat.Name

View File

@ -10,8 +10,9 @@ import (
func (w *Welcomer) alertUserWithoutProfile(update *tgbotapi.Update, newUser *tgbotapi.User) string {
alertGroupID, _ := strconv.ParseInt(c.Cfg.SpecialChats.HeadquartersID, 10, 64)
chat, ok := c.Chatter.GetOrCreateChat(update)
if !ok {
chat, err := c.DataCache.GetOrCreateChat(update)
if err != nil {
c.Log.Error(err.Error())
return "fail"
}
@ -39,8 +40,9 @@ func (w *Welcomer) alertUserWithoutProfile(update *tgbotapi.Update, newUser *tgb
func (w *Welcomer) alertSpyUser(update *tgbotapi.Update, newUser *tgbotapi.User) string {
alertGroupID, _ := strconv.ParseInt(c.Cfg.SpecialChats.HeadquartersID, 10, 64)
chat, ok := c.Chatter.GetOrCreateChat(update)
if !ok {
chat, err := c.DataCache.GetOrCreateChat(update)
if err != nil {
c.Log.Error(err.Error())
return "fail"
}