Squads and chats in DataCache, squads rework
Work in progress, bugs may vary
This commit is contained in:
parent
7af54a1b02
commit
fef521e35b
@ -4,8 +4,8 @@
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package broadcaster
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import (
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"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
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"github.com/go-telegram-bot-api/telegram-bot-api"
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"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
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"strconv"
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)
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@ -37,15 +37,9 @@ func (b *Broadcaster) AdminBroadcastMessageSend(update *tgbotapi.Update, playerR
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privateChats := []dbmapping.Chat{}
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switch messageRaw.BroadcastType {
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case "all":
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privateChats, ok = c.Chatter.GetAllPrivateChats()
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if !ok {
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return "fail"
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}
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privateChats = c.DataCache.GetAllPrivateChats()
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case "league":
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privateChats, ok = c.Chatter.GetLeaguePrivateChats()
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if !ok {
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return "fail"
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}
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privateChats = c.DataCache.GetLeaguePrivateChats()
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}
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for i := range privateChats {
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@ -15,13 +15,6 @@ type ChatterInterface interface {
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BanUserFromChat(user *tgbotapi.User, chatRaw *dbmapping.Chat)
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ProtectChat(update *tgbotapi.Update, playerRaw *dbmapping.Player, chatRaw *dbmapping.Chat) string
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GetOrCreateChat(update *tgbotapi.Update) (dbmapping.Chat, bool)
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GetChatByID(chatID int64) (dbmapping.Chat, bool)
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GetAllPrivateChats() ([]dbmapping.Chat, bool)
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GetLeaguePrivateChats() ([]dbmapping.Chat, bool)
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GetAllGroupChats() ([]dbmapping.Chat, bool)
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GetGroupChatsByIDs(chatsIDs string) ([]dbmapping.Chat, bool)
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UpdateChatTitle(chatRaw *dbmapping.Chat, newTitle string) (*dbmapping.Chat, bool)
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UpdateChatTelegramID(update *tgbotapi.Update) (*dbmapping.Chat, bool)
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@ -1,175 +0,0 @@
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// i2_bot – Instinct PokememBro Bot
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// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
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package chatter
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import (
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"github.com/go-telegram-bot-api/telegram-bot-api"
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"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
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"strconv"
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"strings"
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"time"
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)
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func (ct *Chatter) getAllGroupChatsWithSquads() ([]dbmapping.ChatSquad, bool) {
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chatsSquads := []dbmapping.ChatSquad{}
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groupChats := []dbmapping.Chat{}
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err := c.Db.Select(&groupChats, "SELECT * FROM chats WHERE chat_type IN ('group', 'supergroup')")
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if err != nil {
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c.Log.Error(err)
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return chatsSquads, false
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}
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for i := range groupChats {
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chatSquad := dbmapping.ChatSquad{}
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squad := dbmapping.Squad{}
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err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id=?"), groupChats[i].ID)
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if err != nil {
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c.Log.Debug(err)
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} else {
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chatSquad.ChatRole = "squad"
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}
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err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE flood_chat_id=?"), groupChats[i].ID)
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if err != nil {
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c.Log.Debug(err)
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} else {
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chatSquad.ChatRole = "flood"
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}
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chatSquad.Squad = squad
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chatSquad.Chat = groupChats[i]
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chatsSquads = append(chatsSquads, chatSquad)
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}
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return chatsSquads, true
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}
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// GetChatByID returns dbmapping.Chat instance with given ID.
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func (ct *Chatter) GetChatByID(chatID int64) (dbmapping.Chat, bool) {
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chatRaw := dbmapping.Chat{}
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err := c.Db.Get(&chatRaw, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), chatID)
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if err != nil {
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c.Log.Error(err)
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return chatRaw, false
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}
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return chatRaw, true
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}
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// GetOrCreateChat seeks for chat in database via Telegram update.
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// In case, when there is no chat with such ID, new chat will be created.
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func (ct *Chatter) GetOrCreateChat(telegramUpdate *tgbotapi.Update) (dbmapping.Chat, bool) {
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chatRaw := dbmapping.Chat{}
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c.Log.Debug("TGID: ", telegramUpdate.Message.Chat.ID)
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err := c.Db.Get(&chatRaw, c.Db.Rebind("SELECT * FROM chats WHERE telegram_id=?"), telegramUpdate.Message.Chat.ID)
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if err != nil {
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c.Log.Error("Chat stream not found in database.")
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c.Log.Error(err.Error())
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nameOfChat := ""
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if telegramUpdate.Message.Chat.FirstName != "" {
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nameOfChat += telegramUpdate.Message.Chat.FirstName
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}
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if telegramUpdate.Message.Chat.LastName != "" {
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nameOfChat += " " + telegramUpdate.Message.Chat.LastName
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}
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if telegramUpdate.Message.Chat.Title != "" {
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if nameOfChat != "" {
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nameOfChat += " [" + telegramUpdate.Message.Chat.Title + "]"
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} else {
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nameOfChat = telegramUpdate.Message.Chat.Title
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}
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}
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chatRaw.Name = nameOfChat
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chatRaw.ChatType = telegramUpdate.Message.Chat.Type
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chatRaw.TelegramID = telegramUpdate.Message.Chat.ID
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chatRaw.CreatedAt = time.Now().UTC()
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_, err = c.Db.NamedExec("INSERT INTO chats VALUES(NULL, :name, :chat_type, :telegram_id, :created_at)", &chatRaw)
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if err != nil {
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c.Log.Error(err.Error())
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return chatRaw, false
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}
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err2 := c.Db.Get(&chatRaw, c.Db.Rebind("SELECT * FROM chats WHERE telegram_id=? AND chat_type=?"), chatRaw.TelegramID, chatRaw.ChatType)
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if err2 != nil {
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c.Log.Error(err2)
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return chatRaw, false
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}
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} else {
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c.Log.Info("Chat stream found in database.")
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}
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return chatRaw, true
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}
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// GetAllPrivateChats returns all private chats
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func (ct *Chatter) GetAllPrivateChats() ([]dbmapping.Chat, bool) {
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privateChats := []dbmapping.Chat{}
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err := c.Db.Select(&privateChats, "SELECT * FROM chats WHERE chat_type='private'")
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if err != nil {
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c.Log.Error(err)
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return privateChats, false
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}
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return privateChats, true
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}
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// GetLeaguePrivateChats returns all private chats which profiles are in our league
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func (ct *Chatter) GetLeaguePrivateChats() ([]dbmapping.Chat, bool) {
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privateChats := []dbmapping.Chat{}
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err := c.Db.Select(&privateChats, "SELECT c.* FROM chats c, players p WHERE c.chat_type='private' AND p.telegram_id = c.telegram_id AND p.league_id = 1 AND p.status != 'spy' AND p.status != 'league_changed' AND p.status !='banned'")
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if err != nil {
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c.Log.Error(err)
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return privateChats, false
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}
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return privateChats, true
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}
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// GetAllGroupChats returns all group chats
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func (ct *Chatter) GetAllGroupChats() ([]dbmapping.Chat, bool) {
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groupChats := []dbmapping.Chat{}
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err := c.Db.Select(&groupChats, "SELECT * FROM chats WHERE chat_type IN ('group', 'supergroup')")
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if err != nil {
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c.Log.Error(err)
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return groupChats, false
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}
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return groupChats, true
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}
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// GetGroupChatsByIDs returns group chats with selected IDs
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func (ct *Chatter) GetGroupChatsByIDs(chatsIDs string) ([]dbmapping.Chat, bool) {
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groupChats := []dbmapping.Chat{}
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queryIDs := make([]int, 0)
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queryIDsStr := strings.Split(chatsIDs, ",")
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for i := range queryIDsStr {
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id, _ := strconv.Atoi(queryIDsStr[i])
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if id != 0 {
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queryIDs = append(queryIDs, id)
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}
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}
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finalQueryIDs := ""
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for i := range queryIDs {
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finalQueryIDs += strconv.Itoa(queryIDs[i])
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if i < len(queryIDs)-1 {
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finalQueryIDs += ","
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}
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}
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c.Log.Debug("Chat query IDs: " + finalQueryIDs)
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err := c.Db.Select(&groupChats, "SELECT * FROM chats WHERE chat_type IN ('group', 'supergroup') AND id IN ("+finalQueryIDs+")")
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if err != nil {
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c.Log.Error(err)
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return groupChats, false
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}
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return groupChats, true
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}
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@ -10,10 +10,7 @@ import (
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// GroupsList lists all chats where bot exist
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func (ct *Chatter) GroupsList(update *tgbotapi.Update) string {
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groupChats, ok := ct.getAllGroupChatsWithSquads()
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if !ok {
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return "fail"
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}
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groupChats := c.DataCache.GetAllGroupChats()
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academyChatID, _ := strconv.ParseInt(c.Cfg.SpecialChats.AcademyID, 10, 64)
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bastionChatID, _ := strconv.ParseInt(c.Cfg.SpecialChats.BastionID, 10, 64)
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@ -24,33 +21,30 @@ func (ct *Chatter) GroupsList(update *tgbotapi.Update) string {
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for i := range groupChats {
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message += "---\n"
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message += "\\[#" + strconv.Itoa(groupChats[i].Chat.ID) + "] _" + c.Users.FormatUsername(groupChats[i].Chat.Name) + "_\n"
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message += "Telegram ID: " + strconv.FormatInt(groupChats[i].Chat.TelegramID, 10) + "\n"
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if groupChats[i].ChatRole == "squad" {
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message += "\\[#" + strconv.Itoa(groupChats[i].ID) + "] _" + c.Users.FormatUsername(groupChats[i].Name) + "_\n"
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message += "Telegram ID: " + strconv.FormatInt(groupChats[i].TelegramID, 10) + "\n"
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squad, squadExistErr := c.DataCache.GetSquadByChatID(groupChats[i].ID)
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if squadExistErr == nil {
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message += "Статистика отряда:\n"
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message += c.Statistics.SquadStatictics(groupChats[i].Squad.ID)
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} else if groupChats[i].ChatRole == "flood" {
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message += "Является флудочатом отряда №" + strconv.Itoa(groupChats[i].Squad.ID) + "\n"
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message += c.Statistics.SquadStatictics(squad.ID)
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} else {
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if groupChats[i].Chat.TelegramID == academyChatID {
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if groupChats[i].TelegramID == academyChatID {
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message += "Является академией лиги\n"
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}
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if groupChats[i].Chat.TelegramID == bastionChatID {
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if groupChats[i].TelegramID == bastionChatID {
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message += "Является бастионом лиги\n"
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}
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if groupChats[i].Chat.TelegramID == defaultChatID {
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if groupChats[i].TelegramID == defaultChatID {
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message += "Является чатом по умолчанию лиги\n"
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}
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if groupChats[i].Chat.TelegramID == hqChatID {
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if groupChats[i].TelegramID == hqChatID {
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message += "Является чатом совета лиги\n"
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}
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}
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}
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message += "\nЧтобы создать отряд, введите команду /make\\_squad _X Y_, где _X_ — номер чата с пинами (в нём позволено писать лишь боту и командирам), а _Y_ — чат-флудилка для общения отряда."
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msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
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msg.ParseMode = "Markdown"
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@ -4,8 +4,8 @@
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package chatter
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import (
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"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
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"github.com/go-telegram-bot-api/telegram-bot-api"
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"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
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"strconv"
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"strings"
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)
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@ -44,15 +44,15 @@ func (ct *Chatter) userPrivilegesCheck(update *tgbotapi.Update, user *tgbotapi.U
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// So, user is not a PokememBro admin. For Bastion and Academy she needs to be league player
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switch update.Message.Chat.ID {
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case academyChatID:
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if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" {
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if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" && playerRaw.Status != "banned" {
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return true
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}
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case bastionChatID:
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if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" {
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if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" && playerRaw.Status != "banned" {
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return true
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}
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default:
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availableChatsForUser, _ := c.Squader.GetAvailableSquadChatsForUser(playerRaw)
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availableChatsForUser := c.DataCache.GetAvailableSquadsChatsForUser(playerRaw.ID)
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for i := range availableChatsForUser {
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if update.Message.Chat.ID == availableChatsForUser[i].TelegramID {
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return true
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@ -86,9 +86,12 @@ func (ct *Chatter) BanUserFromChat(user *tgbotapi.User, chatRaw *dbmapping.Chat)
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academyChatID, _ := strconv.ParseInt(c.Cfg.SpecialChats.AcademyID, 10, 64)
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hqChatID, _ := strconv.ParseInt(c.Cfg.SpecialChats.HeadquartersID, 10, 64)
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if (chatRaw.TelegramID != bastionChatID) || (chatRaw.TelegramID != academyChatID) {
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squad, err := c.DataCache.GetSquadByChatID(chatRaw.ID)
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if err != nil {
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c.Log.Error(err.Error())
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} else {
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// In Bastion notifications are public in default chat
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commanders, ok := c.Squader.GetCommandersForSquadViaChat(chatRaw)
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if ok {
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commanders := c.DataCache.GetCommandersForSquad(squad.ID)
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for i := range commanders {
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message := "Некто " + c.Users.GetPrettyName(user) + " попытался зайти в чат _" + chatRaw.Name + "_ и был изгнан ботом, так как не имеет права посещать этот чат."
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@ -128,5 +131,5 @@ func (ct *Chatter) ProtectChat(update *tgbotapi.Update, playerRaw *dbmapping.Pla
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return "fail"
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}
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return c.Squader.CleanFlood(update, chatRaw)
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return "ok"
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}
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170
lib/datacache/chats.go
Normal file
170
lib/datacache/chats.go
Normal file
@ -0,0 +1,170 @@
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// i2_bot – Instinct PokememBro Bot
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// Copyright (c) 2018 Vladimir "fat0troll" Hodakov
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package datacache
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import (
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"errors"
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"github.com/go-telegram-bot-api/telegram-bot-api"
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"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
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"strconv"
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"time"
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)
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func (dc *DataCache) initChats() {
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c.Log.Info("Initializing Chats storage...")
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dc.chats = make(map[int]*dbmapping.Chat)
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}
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func (dc *DataCache) loadChats() {
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c.Log.Info("Load current Chats data from database to DataCache...")
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chats := []dbmapping.Chat{}
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err := c.Db.Select(&chats, "SELECT * FROM chats")
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if err != nil {
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// This is critical error and we need to stop immediately!
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c.Log.Fatal(err.Error())
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}
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dc.chatsMutex.Lock()
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for i := range chats {
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dc.chats[chats[i].ID] = &chats[i]
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}
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c.Log.Info("Loaded chats in DataCache: " + strconv.Itoa(len(dc.chats)))
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dc.chatsMutex.Unlock()
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}
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// External function
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// GetAllGroupChats returns all bot's group chats
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func (dc *DataCache) GetAllGroupChats() []dbmapping.Chat {
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chats := []dbmapping.Chat{}
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dc.chatsMutex.Lock()
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for i := range dc.chats {
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if dc.chats[i].ChatType == "group" || dc.chats[i].ChatType == "supergroup" {
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chats = append(chats, *dc.chats[i])
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}
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}
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dc.chatsMutex.Unlock()
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return chats
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}
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// GetAllPrivateChats returns all bot's private chats
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func (dc *DataCache) GetAllPrivateChats() []dbmapping.Chat {
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chats := []dbmapping.Chat{}
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dc.chatsMutex.Lock()
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for i := range dc.chats {
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if dc.chats[i].ChatType == "private" {
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chats = append(chats, *dc.chats[i])
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}
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}
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dc.chatsMutex.Unlock()
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return chats
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}
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// GetChatByID returns Chat by it's ID
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func (dc *DataCache) GetChatByID(chatID int) (*dbmapping.Chat, error) {
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if dc.chats[chatID] != nil {
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return dc.chats[chatID], nil
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}
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return nil, errors.New("There is no chat with ID=" + strconv.Itoa(chatID))
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}
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// GetGroupChatsByIDs returns bot's group chats with given IDs
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func (dc *DataCache) GetGroupChatsByIDs(chatIDs []int) []dbmapping.Chat {
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chats := []dbmapping.Chat{}
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dc.chatsMutex.Lock()
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for i := range dc.chats {
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if dc.chats[i].ChatType == "group" || dc.chats[i].ChatType == "supergroup" {
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for j := range chatIDs {
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if dc.chats[i].ID == j {
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chats = append(chats, *dc.chats[i])
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}
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}
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}
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}
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||||
dc.chatsMutex.Unlock()
|
||||
|
||||
return chats
|
||||
}
|
||||
|
||||
// GetLeaguePrivateChats returns private chats for all league members
|
||||
func (dc *DataCache) GetLeaguePrivateChats() []dbmapping.Chat {
|
||||
dc.playersMutex.Lock()
|
||||
dc.chatsMutex.Lock()
|
||||
|
||||
chats := []dbmapping.Chat{}
|
||||
|
||||
for i := range dc.players {
|
||||
if dc.players[i].Status != "banned" && dc.players[i].Status != "spy" && dc.players[i].Status != "league_changed" && dc.players[i].LeagueID == 1 {
|
||||
if dc.chats[dc.players[i].TelegramID] != nil {
|
||||
chats = append(chats, *dc.chats[dc.players[i].TelegramID])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dc.playersMutex.Unlock()
|
||||
dc.chatsMutex.Unlock()
|
||||
|
||||
return chats
|
||||
}
|
||||
|
||||
// GetOrCreateChat returns current or new Chat object by Telegram update
|
||||
func (dc *DataCache) GetOrCreateChat(update *tgbotapi.Update) (*dbmapping.Chat, error) {
|
||||
telegramID := update.Message.From.ID
|
||||
chatRaw := dbmapping.Chat{}
|
||||
c.Log.Info("DataCache: Getting chat with Telegram ID=", telegramID)
|
||||
|
||||
dc.chatsMutex.Lock()
|
||||
for i := range dc.chats {
|
||||
if dc.chats[i].TelegramID == int64(telegramID) {
|
||||
dc.chatsMutex.Unlock()
|
||||
return dc.chats[i], nil
|
||||
}
|
||||
}
|
||||
dc.chatsMutex.Unlock()
|
||||
|
||||
// If we're here: there is no chat with given Telegram ID
|
||||
c.Log.Error("Chat stream not found in DataCache. Adding chat...")
|
||||
|
||||
nameOfChat := ""
|
||||
if update.Message.Chat.FirstName != "" {
|
||||
nameOfChat += update.Message.Chat.FirstName
|
||||
}
|
||||
if update.Message.Chat.LastName != "" {
|
||||
nameOfChat += " " + update.Message.Chat.LastName
|
||||
}
|
||||
if update.Message.Chat.Title != "" {
|
||||
if nameOfChat != "" {
|
||||
nameOfChat += " [" + update.Message.Chat.Title + "]"
|
||||
} else {
|
||||
nameOfChat = update.Message.Chat.Title
|
||||
}
|
||||
}
|
||||
|
||||
chatRaw.Name = nameOfChat
|
||||
chatRaw.ChatType = update.Message.Chat.Type
|
||||
chatRaw.TelegramID = update.Message.Chat.ID
|
||||
chatRaw.CreatedAt = time.Now().UTC()
|
||||
_, err := c.Db.NamedExec("INSERT INTO chats VALUES(NULL, :name, :chat_type, :telegram_id, :created_at)", &chatRaw)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return nil, err
|
||||
}
|
||||
err = c.Db.Get(&chatRaw, c.Db.Rebind("SELECT * FROM chats WHERE telegram_id=? AND chat_type=?"), chatRaw.TelegramID, chatRaw.ChatType)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
dc.chatsMutex.Lock()
|
||||
dc.chats[chatRaw.ID] = &chatRaw
|
||||
dc.chatsMutex.Unlock()
|
||||
|
||||
return &chatRaw, nil
|
||||
}
|
@ -4,6 +4,7 @@
|
||||
package datacacheinterface
|
||||
|
||||
import (
|
||||
"github.com/go-telegram-bot-api/telegram-bot-api"
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
)
|
||||
|
||||
@ -11,6 +12,24 @@ import (
|
||||
type DataCacheInterface interface {
|
||||
Init()
|
||||
|
||||
GetAllGroupChats() []dbmapping.Chat
|
||||
GetAllPrivateChats() []dbmapping.Chat
|
||||
GetChatByID(chatID int) (*dbmapping.Chat, error)
|
||||
GetOrCreateChat(update *tgbotapi.Update) (*dbmapping.Chat, error)
|
||||
GetGroupChatsByIDs(chatIDs []int) []dbmapping.Chat
|
||||
GetLeaguePrivateChats() []dbmapping.Chat
|
||||
|
||||
AddPlayerToSquad(relation *dbmapping.SquadPlayer) (int, error)
|
||||
GetAllSquadsChats() []dbmapping.Chat
|
||||
GetAllSquadsWithChats() []dbmapping.SquadChat
|
||||
GetAvailableSquadsChatsForUser(userID int) []dbmapping.Chat
|
||||
GetCommandersForSquad(squadID int) []dbmapping.Player
|
||||
GetSquadByID(squadID int) (*dbmapping.SquadChat, error)
|
||||
GetSquadByChatID(chatID int) (*dbmapping.Squad, error)
|
||||
GetSquadsChatsBySquadsIDs(squadsIDs []int) []dbmapping.Chat
|
||||
GetUserRoleInSquad(squadID int, playerID int) string
|
||||
GetUserRolesInSquads(userID int) []dbmapping.SquadPlayerFull
|
||||
|
||||
AddPlayer(player *dbmapping.Player) (int, error)
|
||||
GetOrCreatePlayerByTelegramID(telegramID int) (*dbmapping.Player, error)
|
||||
GetPlayerByID(playerID int) (*dbmapping.Player, error)
|
||||
|
@ -34,6 +34,16 @@ type DataCache struct {
|
||||
fullPokememes map[int]*dbmapping.PokememeFull
|
||||
fullPokememesMutex sync.Mutex
|
||||
|
||||
// Chats
|
||||
chats map[int]*dbmapping.Chat
|
||||
chatsMutex sync.Mutex
|
||||
// Squads
|
||||
squads map[int]*dbmapping.Squad
|
||||
squadsWithChats map[int]*dbmapping.SquadChat
|
||||
squadPlayersRelations map[int]*dbmapping.SquadPlayer
|
||||
squadPlayers map[int]map[int]*dbmapping.SquadPlayerFull
|
||||
squadsMutex sync.Mutex
|
||||
|
||||
// Elements
|
||||
elements map[int]*dbmapping.Element
|
||||
elementsMutex sync.Mutex
|
||||
@ -73,4 +83,8 @@ func (dc *DataCache) Init() {
|
||||
dc.loadPlayers()
|
||||
dc.initProfiles()
|
||||
dc.loadProfiles()
|
||||
dc.initChats()
|
||||
dc.loadChats()
|
||||
dc.initSquads()
|
||||
dc.loadSquads()
|
||||
}
|
||||
|
248
lib/datacache/squads.go
Normal file
248
lib/datacache/squads.go
Normal file
@ -0,0 +1,248 @@
|
||||
// i2_bot – Instinct PokememBro Bot
|
||||
// Copyright (c) 2018 Vladimir "fat0troll" Hodakov
|
||||
|
||||
package datacache
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
func (dc *DataCache) initSquads() {
|
||||
c.Log.Info("Initializing Squads storage...")
|
||||
dc.squads = make(map[int]*dbmapping.Squad)
|
||||
dc.squadsWithChats = make(map[int]*dbmapping.SquadChat)
|
||||
dc.squadPlayers = make(map[int]map[int]*dbmapping.SquadPlayerFull)
|
||||
dc.squadPlayersRelations = make(map[int]*dbmapping.SquadPlayer)
|
||||
}
|
||||
|
||||
func (dc *DataCache) loadSquads() {
|
||||
c.Log.Info("Load current Squads data from database to DataCache...")
|
||||
squads := []dbmapping.Squad{}
|
||||
err := c.Db.Select(&squads, "SELECT * FROM squads")
|
||||
if err != nil {
|
||||
// This is critical error and we need to stop immediately!
|
||||
c.Log.Fatal(err.Error())
|
||||
}
|
||||
|
||||
squadsPlayersRelations := []dbmapping.SquadPlayer{}
|
||||
err = c.Db.Select(&squadsPlayersRelations, "SELECT * FROM squads_players")
|
||||
if err != nil {
|
||||
c.Log.Fatal(err.Error())
|
||||
}
|
||||
|
||||
dc.squadsMutex.Lock()
|
||||
for i := range squads {
|
||||
squadWithChat := dbmapping.SquadChat{}
|
||||
squadWithChat.Squad = squads[i]
|
||||
sChat := dc.chats[squads[i].ChatID]
|
||||
if sChat != nil {
|
||||
squadWithChat.Chat = *sChat
|
||||
|
||||
dc.squads[squads[i].ID] = &squads[i]
|
||||
dc.squadsWithChats[squads[i].ID] = &squadWithChat
|
||||
}
|
||||
}
|
||||
|
||||
for i := range squadsPlayersRelations {
|
||||
sPlayer := dc.players[squadsPlayersRelations[i].PlayerID]
|
||||
sProfile := dc.currentProfiles[squadsPlayersRelations[i].PlayerID]
|
||||
sSquad := dc.squadsWithChats[squadsPlayersRelations[i].PlayerID]
|
||||
if sPlayer != nil && sProfile != nil && sSquad != nil {
|
||||
dc.squadPlayersRelations[squadsPlayersRelations[i].ID] = &squadsPlayersRelations[i]
|
||||
|
||||
squadPlayer := dbmapping.SquadPlayerFull{}
|
||||
squadPlayer.Player = *sPlayer
|
||||
squadPlayer.Profile = *sProfile
|
||||
squadPlayer.Squad = *sSquad
|
||||
squadPlayer.UserRole = squadsPlayersRelations[i].UserType
|
||||
|
||||
if dc.squadPlayers[sSquad.Squad.ID] == nil {
|
||||
dc.squadPlayers[sSquad.Squad.ID] = make(map[int](*dbmapping.SquadPlayerFull))
|
||||
}
|
||||
|
||||
dc.squadPlayers[sSquad.Squad.ID][sPlayer.ID] = &squadPlayer
|
||||
}
|
||||
}
|
||||
c.Log.Info("Loaded squads in DataCache: " + strconv.Itoa(len(dc.squads)))
|
||||
c.Log.Info("Loaded players relations to squads in DataCache: " + strconv.Itoa(len(dc.squadPlayers)))
|
||||
dc.squadsMutex.Unlock()
|
||||
}
|
||||
|
||||
// External functions
|
||||
|
||||
// AddPlayerToSquad creates relation between player and squad
|
||||
func (dc *DataCache) AddPlayerToSquad(relation *dbmapping.SquadPlayer) (int, error) {
|
||||
sPlayer, err := c.DataCache.GetPlayerByID(relation.PlayerID)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
sProfile, err := c.DataCache.GetProfileByPlayerID(relation.PlayerID)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
sSquad, err := c.DataCache.GetSquadByID(relation.SquadID)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
dc.squadsMutex.Lock()
|
||||
for i := range dc.squadPlayersRelations {
|
||||
if dc.squadPlayersRelations[i].SquadID == relation.SquadID && dc.squadPlayersRelations[i].PlayerID == relation.PlayerID {
|
||||
dc.squadsMutex.Unlock()
|
||||
return 0, errors.New("There is already such a player-squad relation")
|
||||
}
|
||||
}
|
||||
dc.squadsMutex.Unlock()
|
||||
|
||||
_, err = c.Db.NamedExec("INSERT INTO squads_players VALUES(NULL, :squad_id, :player_id, :user_type, :author_id, :created_at)", &relation)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
|
||||
insertedRelation := dbmapping.SquadPlayer{}
|
||||
err = c.Db.Get(&insertedRelation, "SELECT * FROM squads_players WHERE squad_id=? AND player_id=?", relation.SquadID, relation.PlayerID)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
|
||||
dc.squadsMutex.Lock()
|
||||
dc.squadPlayersRelations[insertedRelation.ID] = &insertedRelation
|
||||
squadPlayerFull := dbmapping.SquadPlayerFull{}
|
||||
squadPlayerFull.Player = *sPlayer
|
||||
squadPlayerFull.Profile = *sProfile
|
||||
squadPlayerFull.Squad = *sSquad
|
||||
squadPlayerFull.UserRole = insertedRelation.UserType
|
||||
if dc.squadPlayers[sSquad.Squad.ID] == nil {
|
||||
dc.squadPlayers[sSquad.Squad.ID] = make(map[int]*dbmapping.SquadPlayerFull)
|
||||
}
|
||||
dc.squadPlayers[sSquad.Squad.ID][sPlayer.ID] = &squadPlayerFull
|
||||
dc.squadsMutex.Unlock()
|
||||
|
||||
return insertedRelation.ID, nil
|
||||
}
|
||||
|
||||
// GetAllSquadsChats returns all chats belonging to squads
|
||||
func (dc *DataCache) GetAllSquadsChats() []dbmapping.Chat {
|
||||
chats := []dbmapping.Chat{}
|
||||
|
||||
dc.squadsMutex.Lock()
|
||||
for i := range dc.squadsWithChats {
|
||||
chats = append(chats, dc.squadsWithChats[i].Chat)
|
||||
}
|
||||
dc.squadsMutex.Unlock()
|
||||
|
||||
return chats
|
||||
}
|
||||
|
||||
// GetAllSquadsWithChats returns all squads with chats
|
||||
func (dc *DataCache) GetAllSquadsWithChats() []dbmapping.SquadChat {
|
||||
squadsWithChats := []dbmapping.SquadChat{}
|
||||
|
||||
dc.squadsMutex.Lock()
|
||||
for i := range dc.squadsWithChats {
|
||||
squadsWithChats = append(squadsWithChats, *dc.squadsWithChats[i])
|
||||
}
|
||||
dc.squadsMutex.Unlock()
|
||||
|
||||
return squadsWithChats
|
||||
}
|
||||
|
||||
// GetAvailableSquadsChatsForUser returns all squads chats accessible by user with given ID
|
||||
func (dc *DataCache) GetAvailableSquadsChatsForUser(userID int) []dbmapping.Chat {
|
||||
chats := []dbmapping.Chat{}
|
||||
|
||||
dc.squadsMutex.Lock()
|
||||
for i := range dc.squadPlayers {
|
||||
for j := range dc.squadPlayers[i] {
|
||||
if dc.squadPlayers[i][j].Player.ID == userID {
|
||||
chats = append(chats, dc.squadPlayers[i][j].Squad.Chat)
|
||||
}
|
||||
}
|
||||
}
|
||||
dc.squadsMutex.Unlock()
|
||||
|
||||
return chats
|
||||
}
|
||||
|
||||
// GetCommandersForSquad returns all players which are commanders of squad with given ID
|
||||
func (dc *DataCache) GetCommandersForSquad(squadID int) []dbmapping.Player {
|
||||
commanders := []dbmapping.Player{}
|
||||
|
||||
dc.squadsMutex.Lock()
|
||||
for i := range dc.squadPlayers[squadID] {
|
||||
if dc.squadPlayers[squadID][i].Squad.Squad.ID == squadID {
|
||||
if dc.squadPlayers[squadID][i].UserRole == "commander" {
|
||||
commanders = append(commanders, dc.squadPlayers[squadID][i].Player)
|
||||
}
|
||||
}
|
||||
}
|
||||
dc.squadsMutex.Unlock()
|
||||
|
||||
return commanders
|
||||
}
|
||||
|
||||
// GetSquadByID returns squad with given ID
|
||||
func (dc *DataCache) GetSquadByID(squadID int) (*dbmapping.SquadChat, error) {
|
||||
if dc.squadsWithChats[squadID] != nil {
|
||||
return dc.squadsWithChats[squadID], nil
|
||||
}
|
||||
|
||||
return nil, errors.New("There is no squad with ID=" + strconv.Itoa(squadID))
|
||||
}
|
||||
|
||||
// GetSquadByChatID returns squad with given chat ID
|
||||
func (dc *DataCache) GetSquadByChatID(chatID int) (*dbmapping.Squad, error) {
|
||||
dc.squadsMutex.Lock()
|
||||
for i := range dc.squadsWithChats {
|
||||
if dc.squadsWithChats[i].Chat.ID == chatID {
|
||||
dc.squadsMutex.Unlock()
|
||||
return dc.squads[i], nil
|
||||
}
|
||||
}
|
||||
dc.squadsMutex.Unlock()
|
||||
return nil, errors.New("There is no squad with chat ID=" + strconv.Itoa(chatID))
|
||||
}
|
||||
|
||||
// GetSquadsChatsBySquadsIDs returns chats for given squad IDs
|
||||
func (dc *DataCache) GetSquadsChatsBySquadsIDs(squadsIDs []int) []dbmapping.Chat {
|
||||
chats := []dbmapping.Chat{}
|
||||
|
||||
dc.squadsMutex.Lock()
|
||||
for i := range dc.squadsWithChats {
|
||||
for j := range squadsIDs {
|
||||
if dc.squadsWithChats[i].Squad.ID == j {
|
||||
chats = append(chats, dc.squadsWithChats[i].Chat)
|
||||
}
|
||||
}
|
||||
}
|
||||
dc.squadsMutex.Unlock()
|
||||
|
||||
return chats
|
||||
}
|
||||
|
||||
// GetUserRolesInSquads returns all user roles for given user ID
|
||||
func (dc *DataCache) GetUserRolesInSquads(userID int) []dbmapping.SquadPlayerFull {
|
||||
userRoles := []dbmapping.SquadPlayerFull{}
|
||||
|
||||
dc.squadsMutex.Lock()
|
||||
for i := range dc.squadPlayers {
|
||||
for j := range dc.squadPlayers[i] {
|
||||
if dc.squadPlayers[i][j].Player.ID == userID {
|
||||
userRoles = append(userRoles, *dc.squadPlayers[i][j])
|
||||
}
|
||||
}
|
||||
}
|
||||
dc.squadsMutex.Unlock()
|
||||
|
||||
return userRoles
|
||||
}
|
||||
|
||||
// GetUserRoleInSquad returns user role in specified squad
|
||||
func (dc *DataCache) GetUserRoleInSquad(squadID int, playerID int) string {
|
||||
if dc.squadPlayers[squadID][playerID] != nil {
|
||||
return dc.squadPlayers[squadID][playerID].UserRole
|
||||
}
|
||||
|
||||
return "none"
|
||||
}
|
@ -11,8 +11,9 @@ import (
|
||||
type Squad struct {
|
||||
ID int `db:"id"`
|
||||
ChatID int `db:"chat_id"`
|
||||
FloodChatID int `db:"flood_chat_id"`
|
||||
AuthorID int `db:"author_id"`
|
||||
MinLevel int `db:"min_level"`
|
||||
MaxLevel int `db:"max_level"`
|
||||
InviteLink string `db:"invite_link"`
|
||||
CreatedAt time.Time `db:"created_at"`
|
||||
}
|
||||
|
||||
@ -20,5 +21,4 @@ type Squad struct {
|
||||
type SquadChat struct {
|
||||
Squad Squad
|
||||
Chat Chat
|
||||
FloodChat Chat
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ import (
|
||||
"database/sql"
|
||||
)
|
||||
|
||||
// AddPokememesWealth prepares database for latest game update in mid-October
|
||||
// AddPokememesWealthUp prepares database for latest game update in mid-October
|
||||
func AddPokememesWealthUp(tx *sql.Tx) error {
|
||||
_, err := tx.Exec("ALTER TABLE `profiles` ADD COLUMN `pokememes_wealth` INT(11) NOT NULL DEFAULT 0 COMMENT 'Стоимость покемонов на руках' AFTER `wealth`;")
|
||||
if err != nil {
|
||||
|
78
lib/migrations/31_change_squads_table.go
Normal file
78
lib/migrations/31_change_squads_table.go
Normal file
@ -0,0 +1,78 @@
|
||||
// i2_bot – Instinct PokememBro Bot
|
||||
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
|
||||
|
||||
package migrations
|
||||
|
||||
import (
|
||||
"database/sql"
|
||||
)
|
||||
|
||||
// ChangeSquadsTableUp changes `sqauds` to new format
|
||||
func ChangeSquadsTableUp(tx *sql.Tx) error {
|
||||
request := "ALTER TABLE `squads` DROP COLUMN `flood_chat_id`"
|
||||
_, err := tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
request = "ALTER TABLE `squads` DROP COLUMN `author_id`"
|
||||
_, err = tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
request = "ALTER TABLE `squads` ADD COLUMN `min_level` int(11) NOT NULL DEFAULT 0 AFTER `chat_id`"
|
||||
_, err = tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
request = "ALTER TABLE `squads` ADD COLUMN `max_level` int(11) NOT NULL DEFAULT 0 AFTER `min_level`"
|
||||
_, err = tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
request = "ALTER TABLE `squads` ADD COLUMN `invite_link` varchar(191) NOT NULL DEFAULT 'https://example.com' AFTER `max_level`"
|
||||
_, err = tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// ChangeSquadsTableDown reverts `squads` to old format
|
||||
func ChangeSquadsTableDown(tx *sql.Tx) error {
|
||||
request := "ALTER TABLE `squads` ADD COLUMN `flood_chat_id` int(11) NOT NULL AFTER `chat_id`"
|
||||
_, err := tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
request = "ALTER TABLE `squads` ADD COLUMN `author_id` int(11) NOT NULL AFTER `flood_chat_id"
|
||||
_, err = tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
request = "ALTER TABLE `squads` DROP COLUMN `min_level`"
|
||||
_, err = tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
request = "ALTER TABLE `squads` DROP COLUMN `max_level`"
|
||||
_, err = tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
request = "ALTER TABLE `squads` DROP COLUMN `invite_link`"
|
||||
_, err = tx.Exec(request)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
@ -41,6 +41,7 @@ func (m *Migrations) Init() {
|
||||
goose.AddNamedMigration("28_fix_locations.go", FixLocationsUp, FixLocationsDown)
|
||||
goose.AddNamedMigration("29_fix_leagues_names.go", FixLeaguesNamesUp, FixLeaguesNamesDown)
|
||||
goose.AddNamedMigration("30_create_alarms.go", CreateAlarmsUp, CreateAlarmsUp)
|
||||
goose.AddNamedMigration("31_change_squads_table.go", ChangeSquadsTableUp, ChangeSquadsTableDown)
|
||||
}
|
||||
|
||||
// Migrate migrates database to current version
|
||||
|
@ -26,13 +26,9 @@ func (o *Orders) getOrderByID(orderID int) (dbmapping.Order, bool) {
|
||||
|
||||
func (o *Orders) sendOrder(order *dbmapping.Order) string {
|
||||
targetChats := []dbmapping.Chat{}
|
||||
ok := false
|
||||
|
||||
if order.TargetSquads == "all" {
|
||||
targetChats, ok = c.Squader.GetAllSquadChats()
|
||||
if !ok {
|
||||
return "fail"
|
||||
}
|
||||
targetChats = c.DataCache.GetAllSquadsChats()
|
||||
|
||||
// Adding Academy and Bastion chat as they are both the zero chat
|
||||
academyGroupID, _ := strconv.ParseInt(c.Cfg.SpecialChats.AcademyID, 10, 64)
|
||||
@ -51,10 +47,13 @@ func (o *Orders) sendOrder(order *dbmapping.Order) string {
|
||||
targetChats = append(targetChats, academyChat)
|
||||
targetChats = append(targetChats, bastionChat)
|
||||
} else {
|
||||
targetChats, ok = c.Squader.GetSquadChatsBySquadsIDs(order.TargetSquads)
|
||||
if !ok {
|
||||
return "fail"
|
||||
targetIDs := make([]int, 0)
|
||||
targetIDsArray := strings.Split(order.TargetSquads, ",")
|
||||
for i := range targetIDsArray {
|
||||
targetID, _ := strconv.Atoi(targetIDsArray[i])
|
||||
targetIDs = append(targetIDs, targetID)
|
||||
}
|
||||
targetChats = c.DataCache.GetSquadsChatsBySquadsIDs(targetIDs)
|
||||
|
||||
targetChatsIDs := strings.Split(order.TargetSquads, ",")
|
||||
for i := range targetChatsIDs {
|
||||
|
@ -69,10 +69,7 @@ func (p *Pinner) PinMessageToAllChats(update *tgbotapi.Update) string {
|
||||
return "fail"
|
||||
}
|
||||
|
||||
groupChats, ok := c.Chatter.GetAllGroupChats()
|
||||
if !ok {
|
||||
return "fail"
|
||||
}
|
||||
groupChats := c.DataCache.GetAllGroupChats()
|
||||
|
||||
return p.execMassMessagePin(update, groupChats)
|
||||
}
|
||||
@ -100,10 +97,18 @@ func (p *Pinner) PinMessageToSomeChats(update *tgbotapi.Update) string {
|
||||
return "fail"
|
||||
}
|
||||
|
||||
groupChats, ok := c.Chatter.GetGroupChatsByIDs(chatsToPin)
|
||||
if !ok {
|
||||
chatsIDs := make([]int, 0)
|
||||
chatsIDsArray := strings.Split(chatsToPin, ",")
|
||||
for i := range chatsIDsArray {
|
||||
chatIDInt, err := strconv.Atoi(chatsIDsArray[i])
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return "fail"
|
||||
}
|
||||
chatsIDs = append(chatsIDs, chatIDInt)
|
||||
}
|
||||
|
||||
groupChats := c.DataCache.GetGroupChatsByIDs(chatsIDs)
|
||||
c.Log.Debug("Got " + strconv.Itoa(len(groupChats)) + " group chats...")
|
||||
|
||||
return p.execMassMessagePin(update, groupChats)
|
||||
|
@ -4,9 +4,9 @@
|
||||
package router
|
||||
|
||||
import (
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
"github.com/go-telegram-bot-api/telegram-bot-api"
|
||||
"regexp"
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
)
|
||||
|
||||
func (r *Router) routePrivateRequest(update *tgbotapi.Update, playerRaw *dbmapping.Player, chatRaw *dbmapping.Chat) string {
|
||||
@ -140,12 +140,7 @@ func (r *Router) routePrivateRequest(update *tgbotapi.Update, playerRaw *dbmappi
|
||||
return c.Talkers.AnyMessageUnauthorized(update)
|
||||
case update.Message.Command() == "squads":
|
||||
return c.Squader.SquadsList(update, playerRaw)
|
||||
case update.Message.Command() == "make_squad":
|
||||
if c.Users.PlayerBetterThan(playerRaw, "admin") {
|
||||
return c.Squader.CreateSquad(update)
|
||||
}
|
||||
|
||||
return c.Talkers.AnyMessageUnauthorized(update)
|
||||
case update.Message.Command() == "pin":
|
||||
if c.Users.PlayerBetterThan(playerRaw, "admin") {
|
||||
return c.Pinner.PinMessageToSomeChats(update)
|
||||
|
@ -16,15 +16,16 @@ func (r *Router) RouteRequest(update *tgbotapi.Update) string {
|
||||
return "fail"
|
||||
}
|
||||
|
||||
chatRaw, ok := c.Chatter.GetOrCreateChat(update)
|
||||
if !ok {
|
||||
chatRaw, err := c.DataCache.GetOrCreateChat(update)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return "fail"
|
||||
}
|
||||
|
||||
if update.Message.Chat.IsGroup() || update.Message.Chat.IsSuperGroup() {
|
||||
return r.routeGroupRequest(update, playerRaw, &chatRaw)
|
||||
return r.routeGroupRequest(update, playerRaw, chatRaw)
|
||||
} else if update.Message.Chat.IsPrivate() {
|
||||
return r.routePrivateRequest(update, playerRaw, &chatRaw)
|
||||
return r.routePrivateRequest(update, playerRaw, chatRaw)
|
||||
}
|
||||
|
||||
return "ok"
|
||||
|
@ -1,185 +0,0 @@
|
||||
// i2_bot – Instinct PokememBro Bot
|
||||
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
|
||||
|
||||
package squader
|
||||
|
||||
import (
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// GetCommandersForSquadViaChat gets commanders for selected chat
|
||||
func (s *Squader) GetCommandersForSquadViaChat(chatRaw *dbmapping.Chat) ([]dbmapping.Player, bool) {
|
||||
commanders := []dbmapping.Player{}
|
||||
err := c.Db.Select(&commanders, c.Db.Rebind("SELECT p.* FROM players p, squads_players sp, squads s WHERE (s.chat_id=? OR s.flood_chat_id=?) AND sp.squad_id = s.id AND sp.user_type = 'commander' AND sp.player_id = p.id"), chatRaw.ID, chatRaw.ID)
|
||||
if err != nil {
|
||||
c.Log.Debug(err.Error())
|
||||
return commanders, false
|
||||
}
|
||||
|
||||
return commanders, true
|
||||
}
|
||||
|
||||
// GetSquadByID returns squad will all support information
|
||||
func (s *Squader) GetSquadByID(squadID int) (dbmapping.SquadChat, bool) {
|
||||
squadFull := dbmapping.SquadChat{}
|
||||
squad := dbmapping.Squad{}
|
||||
chat := dbmapping.Chat{}
|
||||
floodChat := dbmapping.Chat{}
|
||||
|
||||
err := c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE id=?"), squadID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squadFull, false
|
||||
}
|
||||
|
||||
err = c.Db.Get(&chat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squad.ChatID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squadFull, false
|
||||
}
|
||||
err = c.Db.Get(&floodChat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squad.FloodChatID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squadFull, false
|
||||
}
|
||||
|
||||
squadFull.Squad = squad
|
||||
squadFull.Chat = chat
|
||||
squadFull.FloodChat = floodChat
|
||||
|
||||
return squadFull, true
|
||||
}
|
||||
|
||||
// GetAvailableSquadChatsForUser returns squad chats which user can join
|
||||
func (s *Squader) GetAvailableSquadChatsForUser(playerRaw *dbmapping.Player) ([]dbmapping.Chat, bool) {
|
||||
groupChats := []dbmapping.Chat{}
|
||||
|
||||
if playerRaw.LeagueID == 1 && playerRaw.Status != "spy" && playerRaw.Status != "league_changed" {
|
||||
err := c.Db.Select(&groupChats, c.Db.Rebind("SELECT ch.* FROM chats ch, squads s, squads_players sp WHERE (s.chat_id=ch.id OR s.flood_chat_id=ch.id) AND sp.player_id = ? AND s.id = sp.squad_id"), playerRaw.ID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return groupChats, false
|
||||
}
|
||||
}
|
||||
|
||||
return groupChats, true
|
||||
}
|
||||
|
||||
// GetAllSquadChats returns all main squad chats
|
||||
func (s *Squader) GetAllSquadChats() ([]dbmapping.Chat, bool) {
|
||||
groupChats := []dbmapping.Chat{}
|
||||
|
||||
err := c.Db.Select(&groupChats, "SELECT ch.* FROM chats ch, squads s WHERE s.chat_id=ch.id")
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return groupChats, false
|
||||
}
|
||||
|
||||
return groupChats, true
|
||||
}
|
||||
|
||||
// GetAllSquadFloodChats returns all flood squad chats
|
||||
func (s *Squader) GetAllSquadFloodChats() ([]dbmapping.Chat, bool) {
|
||||
groupChats := []dbmapping.Chat{}
|
||||
|
||||
err := c.Db.Select(&groupChats, "SELECT ch.* FROM chats ch, squads s WHERE s.flood_chat_id=ch.id")
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return groupChats, false
|
||||
}
|
||||
|
||||
return groupChats, true
|
||||
}
|
||||
|
||||
// GetSquadChatsBySquadsIDs returns main squad chats for given squads IDs
|
||||
func (s *Squader) GetSquadChatsBySquadsIDs(squadsIDs string) ([]dbmapping.Chat, bool) {
|
||||
groupChats := []dbmapping.Chat{}
|
||||
|
||||
squadsIDsArray := strings.Split(squadsIDs, ",")
|
||||
if len(squadsIDsArray) < 1 {
|
||||
return groupChats, false
|
||||
}
|
||||
|
||||
sIDs := make([]int, 0)
|
||||
for i := range squadsIDsArray {
|
||||
sID, _ := strconv.Atoi(squadsIDsArray[i])
|
||||
if sID != 0 {
|
||||
sIDs = append(sIDs, sID)
|
||||
}
|
||||
}
|
||||
if len(sIDs) < 1 {
|
||||
return groupChats, false
|
||||
}
|
||||
|
||||
queryLine := ""
|
||||
for i := range sIDs {
|
||||
queryLine += strconv.Itoa(sIDs[i])
|
||||
if i < len(sIDs)-1 {
|
||||
queryLine += ","
|
||||
}
|
||||
}
|
||||
|
||||
err := c.Db.Select(&groupChats, "SELECT ch.* FROM chats ch, squads s WHERE s.chat_id=ch.id AND s.id IN ("+queryLine+")")
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return groupChats, false
|
||||
}
|
||||
|
||||
return groupChats, true
|
||||
}
|
||||
|
||||
// GetUserRolesInSquads lists all user roles
|
||||
func (s *Squader) GetUserRolesInSquads(playerRaw *dbmapping.Player) ([]dbmapping.SquadPlayerFull, bool) {
|
||||
userRoles := []dbmapping.SquadPlayerFull{}
|
||||
userRolesRaw := []dbmapping.SquadPlayer{}
|
||||
|
||||
err := c.Db.Select(&userRolesRaw, c.Db.Rebind("SELECT * FROM squads_players WHERE player_id=?"), playerRaw.ID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return userRoles, false
|
||||
}
|
||||
|
||||
for i := range userRolesRaw {
|
||||
userRoleFull := dbmapping.SquadPlayerFull{}
|
||||
userRoleFull.Player = *playerRaw
|
||||
userProfile, profileError := c.DataCache.GetProfileByPlayerID(playerRaw.ID)
|
||||
userRoleFull.Profile = *userProfile
|
||||
userRoleFull.UserRole = userRolesRaw[i].UserType
|
||||
squad, squadOk := s.GetSquadByID(userRolesRaw[i].SquadID)
|
||||
userRoleFull.Squad = squad
|
||||
|
||||
if profileError == nil && squadOk {
|
||||
userRoles = append(userRoles, userRoleFull)
|
||||
}
|
||||
}
|
||||
|
||||
return userRoles, true
|
||||
}
|
||||
|
||||
// IsChatASquadEnabled checks group chat for restricting actions for squad
|
||||
func (s *Squader) IsChatASquadEnabled(chatRaw *dbmapping.Chat) string {
|
||||
mainChats, ok := s.GetAllSquadChats()
|
||||
if !ok {
|
||||
return "no"
|
||||
}
|
||||
floodChats, ok := s.GetAllSquadFloodChats()
|
||||
if !ok {
|
||||
return "no"
|
||||
}
|
||||
|
||||
for i := range mainChats {
|
||||
if *chatRaw == mainChats[i] {
|
||||
return "main"
|
||||
}
|
||||
}
|
||||
|
||||
for i := range floodChats {
|
||||
if *chatRaw == floodChats[i] {
|
||||
return "flood"
|
||||
}
|
||||
}
|
||||
|
||||
return "no"
|
||||
}
|
@ -17,10 +17,7 @@ func (s *Squader) SquadsList(update *tgbotapi.Update, playerRaw *dbmapping.Playe
|
||||
return c.Talkers.AnyMessageUnauthorized(update)
|
||||
}
|
||||
}
|
||||
squads, ok := s.getAllSquadsWithChats()
|
||||
if !ok {
|
||||
return "fail"
|
||||
}
|
||||
squads := c.DataCache.GetAllSquadsWithChats()
|
||||
|
||||
message := "*Наши отряды:*\n"
|
||||
message += "---\n"
|
||||
@ -33,7 +30,6 @@ func (s *Squader) SquadsList(update *tgbotapi.Update, playerRaw *dbmapping.Playe
|
||||
message += "[#" + strconv.Itoa(squads[i].Squad.ID) + "] _" + squads[i].Chat.Name
|
||||
message += "_ /show\\_squad" + strconv.Itoa(squads[i].Squad.ID) + "\n"
|
||||
message += "Telegram ID: " + strconv.FormatInt(squads[i].Chat.TelegramID, 10) + "\n"
|
||||
message += "Флудилка отряда: _" + squads[i].FloodChat.Name + "_\n"
|
||||
message += "Статистика отряда:\n"
|
||||
message += c.Statistics.SquadStatictics(squads[i].Squad.ID)
|
||||
}
|
||||
@ -55,13 +51,14 @@ func (s *Squader) SquadInfo(update *tgbotapi.Update, playerRaw *dbmapping.Player
|
||||
}
|
||||
|
||||
if !c.Users.PlayerBetterThan(playerRaw, "admin") {
|
||||
if s.getUserRoleForSquad(squadID, playerRaw.ID) != "commander" {
|
||||
if c.DataCache.GetUserRoleInSquad(squadID, playerRaw.ID) != "commander" {
|
||||
return c.Talkers.AnyMessageUnauthorized(update)
|
||||
}
|
||||
}
|
||||
|
||||
squad, ok := s.GetSquadByID(squadID)
|
||||
if !ok {
|
||||
squad, err := c.DataCache.GetSquadByID(squadID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return c.Talkers.BotError(update)
|
||||
}
|
||||
|
||||
|
@ -1,28 +0,0 @@
|
||||
// i2_bot – Instinct PokememBro Bot
|
||||
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
|
||||
|
||||
package squader
|
||||
|
||||
import (
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
"github.com/go-telegram-bot-api/telegram-bot-api"
|
||||
)
|
||||
|
||||
// CleanFlood will clean flood from squads
|
||||
func (s *Squader) CleanFlood(update *tgbotapi.Update, chatRaw *dbmapping.Chat) string {
|
||||
switch s.IsChatASquadEnabled(chatRaw) {
|
||||
case "main":
|
||||
talker, err := c.DataCache.GetPlayerByTelegramID(update.Message.From.ID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
s.deleteFloodMessage(update)
|
||||
return "fail"
|
||||
}
|
||||
if (update.Message.From.UserName != "i2_bot") && (update.Message.From.UserName != "i2_bot_dev") && !s.isUserAnyCommander(talker.ID) {
|
||||
s.deleteFloodMessage(update)
|
||||
return "fail"
|
||||
}
|
||||
}
|
||||
|
||||
return "protection_passed"
|
||||
}
|
@ -4,9 +4,9 @@
|
||||
package squader
|
||||
|
||||
import (
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
"github.com/go-telegram-bot-api/telegram-bot-api"
|
||||
"regexp"
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
"strconv"
|
||||
"strings"
|
||||
"time"
|
||||
@ -17,12 +17,13 @@ func (s *Squader) getPlayersForSquad(squadID int) ([]dbmapping.SquadPlayerFull,
|
||||
playersRaw := []dbmapping.Player{}
|
||||
squadPlayers := []dbmapping.SquadPlayer{}
|
||||
|
||||
squad, ok := s.GetSquadByID(squadID)
|
||||
if !ok {
|
||||
squad, err := c.DataCache.GetSquadByID(squadID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return players, false
|
||||
}
|
||||
|
||||
err := c.Db.Select(&playersRaw, c.Db.Rebind("SELECT p.* FROM players p, squads_players sp WHERE p.id = sp.player_id AND sp.squad_id=?"), squad.Squad.ID)
|
||||
err = c.Db.Select(&playersRaw, c.Db.Rebind("SELECT p.* FROM players p, squads_players sp WHERE p.id = sp.player_id AND sp.squad_id=?"), squad.Squad.ID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return players, false
|
||||
@ -38,154 +39,24 @@ func (s *Squader) getPlayersForSquad(squadID int) ([]dbmapping.SquadPlayerFull,
|
||||
for ii := range squadPlayers {
|
||||
if squadPlayers[ii].PlayerID == playersRaw[i].ID {
|
||||
playerWithProfile := dbmapping.SquadPlayerFull{}
|
||||
profile, _ := c.DataCache.GetProfileByPlayerID(playersRaw[i].ID)
|
||||
profile, err := c.DataCache.GetProfileByPlayerID(playersRaw[i].ID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
} else {
|
||||
playerWithProfile.Profile = *profile
|
||||
playerWithProfile.Player = playersRaw[i]
|
||||
playerWithProfile.Squad = squad
|
||||
playerWithProfile.Squad = *squad
|
||||
playerWithProfile.UserRole = squadPlayers[ii].UserType
|
||||
|
||||
players = append(players, playerWithProfile)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return players, true
|
||||
}
|
||||
|
||||
func (s *Squader) getAllSquadsWithChats() ([]dbmapping.SquadChat, bool) {
|
||||
squadsWithChats := []dbmapping.SquadChat{}
|
||||
squads := []dbmapping.Squad{}
|
||||
|
||||
err := c.Db.Select(&squads, "SELECT * FROM squads")
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squadsWithChats, false
|
||||
}
|
||||
|
||||
for i := range squads {
|
||||
chatSquad := dbmapping.SquadChat{}
|
||||
chat := dbmapping.Chat{}
|
||||
floodChat := dbmapping.Chat{}
|
||||
err = c.Db.Get(&chat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squads[i].ChatID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squadsWithChats, false
|
||||
}
|
||||
err = c.Db.Get(&floodChat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squads[i].FloodChatID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squadsWithChats, false
|
||||
}
|
||||
|
||||
chatSquad.Squad = squads[i]
|
||||
chatSquad.Chat = chat
|
||||
chatSquad.FloodChat = floodChat
|
||||
|
||||
squadsWithChats = append(squadsWithChats, chatSquad)
|
||||
}
|
||||
|
||||
return squadsWithChats, true
|
||||
}
|
||||
|
||||
func (s *Squader) createSquad(update *tgbotapi.Update, chatID int, floodChatID int) (dbmapping.Squad, string) {
|
||||
squad := dbmapping.Squad{}
|
||||
chat := dbmapping.Chat{}
|
||||
floodChat := dbmapping.Chat{}
|
||||
|
||||
// Checking if chats in database exist
|
||||
err := c.Db.Get(&chat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), chatID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squad, "fail"
|
||||
}
|
||||
err = c.Db.Get(&floodChat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), floodChatID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squad, "fail"
|
||||
}
|
||||
|
||||
err2 := c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id IN (?, ?) OR flood_chat_id IN (?, ?)"), chat.ID, floodChat.ID, chat.ID, floodChat.ID)
|
||||
if err2 == nil {
|
||||
return squad, "dup"
|
||||
}
|
||||
c.Log.Debug(err2)
|
||||
|
||||
err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id=? AND flood_chat_id=?"), chatID, floodChatID)
|
||||
if err != nil {
|
||||
c.Log.Debug(err)
|
||||
|
||||
playerRaw, err := c.DataCache.GetPlayerByTelegramID(update.Message.From.ID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return squad, "fail"
|
||||
}
|
||||
|
||||
squad.AuthorID = playerRaw.ID
|
||||
squad.ChatID = chatID
|
||||
squad.FloodChatID = floodChatID
|
||||
squad.CreatedAt = time.Now().UTC()
|
||||
|
||||
_, err = c.Db.NamedExec("INSERT INTO `squads` VALUES(NULL, :chat_id, :flood_chat_id, :author_id, :created_at)", &squad)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squad, "fail"
|
||||
}
|
||||
|
||||
err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id=? AND flood_chat_id=?"), chatID, floodChatID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squad, "fail"
|
||||
}
|
||||
|
||||
return squad, "ok"
|
||||
}
|
||||
|
||||
return squad, "dup"
|
||||
}
|
||||
|
||||
func (s *Squader) getSquadByChatID(update *tgbotapi.Update, chatID int) (dbmapping.Squad, string) {
|
||||
squad := dbmapping.Squad{}
|
||||
chat := dbmapping.Chat{}
|
||||
|
||||
// Checking if chat in database exist
|
||||
err := c.Db.Get(&chat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), chatID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squad, "fail"
|
||||
}
|
||||
|
||||
err = c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE chat_id=?"), chat.ID)
|
||||
if err != nil {
|
||||
c.Log.Error(err)
|
||||
return squad, "fail"
|
||||
}
|
||||
|
||||
return squad, "ok"
|
||||
}
|
||||
|
||||
func (s *Squader) getUserRoleForSquad(squadID int, playerID int) string {
|
||||
squadPlayer := dbmapping.SquadPlayer{}
|
||||
err := c.Db.Get(&squadPlayer, c.Db.Rebind("SELECT * FROM squads_players WHERE squad_id=? AND player_id=?"), squadID, playerID)
|
||||
if err != nil {
|
||||
c.Log.Debug(err.Error())
|
||||
return "nobody"
|
||||
}
|
||||
|
||||
return squadPlayer.UserType
|
||||
}
|
||||
|
||||
func (s *Squader) deleteFloodMessage(update *tgbotapi.Update) {
|
||||
deleteMessageConfig := tgbotapi.DeleteMessageConfig{
|
||||
ChatID: update.Message.Chat.ID,
|
||||
MessageID: update.Message.MessageID,
|
||||
}
|
||||
|
||||
_, err := c.Bot.DeleteMessage(deleteMessageConfig)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Squader) isUserAnyCommander(playerID int) bool {
|
||||
squadPlayers := []dbmapping.SquadPlayer{}
|
||||
err := c.Db.Select(&squadPlayers, c.Db.Rebind("SELECT * FROM squads_players WHERE player_id=? AND user_type='commander'"), playerID)
|
||||
@ -200,42 +71,6 @@ func (s *Squader) isUserAnyCommander(playerID int) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
func (s *Squader) squadCreationDuplicate(update *tgbotapi.Update) string {
|
||||
message := "*Отряд уже существует*\n"
|
||||
message += "Проверьте, правильно ли вы ввели команду, и повторите попытку."
|
||||
|
||||
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
|
||||
msg.ParseMode = "Markdown"
|
||||
|
||||
c.Bot.Send(msg)
|
||||
|
||||
return "fail"
|
||||
}
|
||||
|
||||
func (s *Squader) squadCreationFailure(update *tgbotapi.Update) string {
|
||||
message := "*Не удалось добавить отряд в базу*\n"
|
||||
message += "Проверьте, правильно ли вы ввели команду, и повторите попытку."
|
||||
|
||||
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
|
||||
msg.ParseMode = "Markdown"
|
||||
|
||||
c.Bot.Send(msg)
|
||||
|
||||
return "fail"
|
||||
}
|
||||
|
||||
func (s *Squader) squadCreationSuccess(update *tgbotapi.Update) string {
|
||||
message := "*Отряд успешно добавлен в базу*\n"
|
||||
message += "Просмотреть список отрядов можно командой /squads."
|
||||
|
||||
msg := tgbotapi.NewMessage(update.Message.Chat.ID, message)
|
||||
msg.ParseMode = "Markdown"
|
||||
|
||||
c.Bot.Send(msg)
|
||||
|
||||
return "fail"
|
||||
}
|
||||
|
||||
func (s *Squader) squadUserAdditionFailure(update *tgbotapi.Update) string {
|
||||
message := "*Не удалось добавить игрока в отряд*\n"
|
||||
message += "Проверьте, правильно ли вы ввели команду, и повторите попытку. Кроме того, возможно, что у пользователя нет профиля в боте."
|
||||
@ -293,8 +128,12 @@ func (s *Squader) AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Pl
|
||||
c.Log.Error(err.Error())
|
||||
return s.squadUserAdditionFailure(update)
|
||||
}
|
||||
squadRaw := dbmapping.Squad{}
|
||||
err = c.Db.Get(&squadRaw, c.Db.Rebind("SELECT * FROM squads WHERE id=?"), squadID)
|
||||
profileRaw, err := c.DataCache.GetProfileByPlayerID(playerRaw.ID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return s.squadUserAdditionFailure(update)
|
||||
}
|
||||
squadRaw, err := c.DataCache.GetSquadByID(squadID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return s.squadUserAdditionFailure(update)
|
||||
@ -313,7 +152,17 @@ func (s *Squader) AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Pl
|
||||
return c.Talkers.AnyMessageUnauthorized(update)
|
||||
}
|
||||
|
||||
if s.getUserRoleForSquad(squadRaw.ID, adderRaw.ID) != "commander" {
|
||||
userRoles := c.DataCache.GetUserRolesInSquads(adderRaw.ID)
|
||||
isCommander := false
|
||||
for i := range userRoles {
|
||||
if userRoles[i].UserRole == "commander" {
|
||||
if userRoles[i].Squad.Squad.ID == squadRaw.Squad.ID {
|
||||
isCommander = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if !isCommander {
|
||||
return c.Talkers.AnyMessageUnauthorized(update)
|
||||
}
|
||||
}
|
||||
@ -321,18 +170,22 @@ func (s *Squader) AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Pl
|
||||
if !c.Users.PlayerBetterThan(playerRaw, "admin") {
|
||||
if playerRaw.LeagueID != 1 {
|
||||
return s.squadUserAdditionFailure(update)
|
||||
} else if squadRaw.Squad.MinLevel > profileRaw.LevelID {
|
||||
return s.squadUserAdditionFailure(update)
|
||||
} else if squadRaw.Squad.MaxLevel-1 < profileRaw.LevelID {
|
||||
return s.squadUserAdditionFailure(update)
|
||||
}
|
||||
}
|
||||
|
||||
// All checks are passed here, creating new item in database
|
||||
playerSquad := dbmapping.SquadPlayer{}
|
||||
playerSquad.SquadID = squadRaw.ID
|
||||
playerSquad.SquadID = squadRaw.Squad.ID
|
||||
playerSquad.PlayerID = playerRaw.ID
|
||||
playerSquad.UserType = userType
|
||||
playerSquad.AuthorID = adderRaw.ID
|
||||
playerSquad.CreatedAt = time.Now().UTC()
|
||||
|
||||
_, err = c.Db.NamedExec("INSERT INTO squads_players VALUES(NULL, :squad_id, :player_id, :user_type, :author_id, :created_at)", &playerSquad)
|
||||
_, err = c.DataCache.AddPlayerToSquad(&playerSquad)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return s.squadUserAdditionFailure(update)
|
||||
@ -340,35 +193,3 @@ func (s *Squader) AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Pl
|
||||
|
||||
return s.squadUserAdditionSuccess(update)
|
||||
}
|
||||
|
||||
// CreateSquad creates new squad from chat if not already exist
|
||||
func (s *Squader) CreateSquad(update *tgbotapi.Update) string {
|
||||
commandArugments := update.Message.CommandArguments()
|
||||
argumentsRx := regexp.MustCompile(`(\d+)\s(\d+)`)
|
||||
|
||||
if !argumentsRx.MatchString(commandArugments) {
|
||||
return s.squadCreationFailure(update)
|
||||
}
|
||||
|
||||
chatNumbers := strings.Split(commandArugments, " ")
|
||||
if len(chatNumbers) < 2 {
|
||||
return s.squadCreationFailure(update)
|
||||
}
|
||||
chatID, _ := strconv.Atoi(chatNumbers[0])
|
||||
if chatID == 0 {
|
||||
return s.squadCreationFailure(update)
|
||||
}
|
||||
floodChatID, _ := strconv.Atoi(chatNumbers[1])
|
||||
if floodChatID == 0 {
|
||||
return s.squadCreationFailure(update)
|
||||
}
|
||||
|
||||
_, ok := s.createSquad(update, chatID, floodChatID)
|
||||
if ok == "fail" {
|
||||
return s.squadCreationFailure(update)
|
||||
} else if ok == "dup" {
|
||||
return s.squadCreationDuplicate(update)
|
||||
}
|
||||
|
||||
return s.squadCreationSuccess(update)
|
||||
}
|
||||
|
@ -12,20 +12,8 @@ import (
|
||||
type SquaderInterface interface {
|
||||
Init()
|
||||
|
||||
GetAllSquadChats() ([]dbmapping.Chat, bool)
|
||||
GetAllSquadFloodChats() ([]dbmapping.Chat, bool)
|
||||
GetAvailableSquadChatsForUser(playerRaw *dbmapping.Player) ([]dbmapping.Chat, bool)
|
||||
GetCommandersForSquadViaChat(chatRaw *dbmapping.Chat) ([]dbmapping.Player, bool)
|
||||
GetSquadByID(squadID int) (dbmapping.SquadChat, bool)
|
||||
GetSquadChatsBySquadsIDs(squadsID string) ([]dbmapping.Chat, bool)
|
||||
GetUserRolesInSquads(playerRaw *dbmapping.Player) ([]dbmapping.SquadPlayerFull, bool)
|
||||
IsChatASquadEnabled(chatRaw *dbmapping.Chat) string
|
||||
|
||||
AddUserToSquad(update *tgbotapi.Update, adderRaw *dbmapping.Player) string
|
||||
CreateSquad(update *tgbotapi.Update) string
|
||||
|
||||
SquadInfo(update *tgbotapi.Update, playerRaw *dbmapping.Player) string
|
||||
SquadsList(update *tgbotapi.Update, playerRaw *dbmapping.Player) string
|
||||
|
||||
CleanFlood(update *tgbotapi.Update, chatRaw *dbmapping.Chat) string
|
||||
}
|
||||
|
@ -13,12 +13,13 @@ func (s *Statistics) SquadStatictics(squadID int) string {
|
||||
squadMembersWithInformation := []dbmapping.SquadPlayerFull{}
|
||||
squadMembers := []dbmapping.SquadPlayer{}
|
||||
|
||||
squad, ok := c.Squader.GetSquadByID(squadID)
|
||||
if !ok {
|
||||
squad, err := c.DataCache.GetSquadByID(squadID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return "Невозможно получить информацию о данном отряде. Возможно, он пуст или произошла ошибка."
|
||||
}
|
||||
|
||||
err := c.Db.Select(&squadMembers, c.Db.Rebind("SELECT * FROM squads_players WHERE squad_id=?"), squadID)
|
||||
err = c.Db.Select(&squadMembers, c.Db.Rebind("SELECT * FROM squads_players WHERE squad_id=?"), squadID)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return "Невозможно получить информацию о данном отряде. Возможно, он пуст или произошла ошибка."
|
||||
@ -38,7 +39,7 @@ func (s *Statistics) SquadStatictics(squadID int) string {
|
||||
continue
|
||||
}
|
||||
|
||||
fullInfo.Squad = squad
|
||||
fullInfo.Squad = *squad
|
||||
fullInfo.Player = *playerRaw
|
||||
fullInfo.Profile = *profileRaw
|
||||
|
||||
|
@ -4,8 +4,8 @@
|
||||
package users
|
||||
|
||||
import (
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
"github.com/go-telegram-bot-api/telegram-bot-api"
|
||||
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
@ -194,8 +194,8 @@ func (u *Users) ProfileMessage(update *tgbotapi.Update, playerRaw *dbmapping.Pla
|
||||
message += "\n\nСтатус в боте: _игрок_"
|
||||
}
|
||||
|
||||
squadRoles, ok := c.Squader.GetUserRolesInSquads(playerRaw)
|
||||
if ok && len(squadRoles) > 0 {
|
||||
squadRoles := c.DataCache.GetUserRolesInSquads(playerRaw.ID)
|
||||
if len(squadRoles) > 0 {
|
||||
for i := range squadRoles {
|
||||
if squadRoles[i].UserRole == "commander" {
|
||||
message += "\nКомандир отряда " + squadRoles[i].Squad.Chat.Name
|
||||
|
@ -10,8 +10,9 @@ import (
|
||||
|
||||
func (w *Welcomer) alertUserWithoutProfile(update *tgbotapi.Update, newUser *tgbotapi.User) string {
|
||||
alertGroupID, _ := strconv.ParseInt(c.Cfg.SpecialChats.HeadquartersID, 10, 64)
|
||||
chat, ok := c.Chatter.GetOrCreateChat(update)
|
||||
if !ok {
|
||||
chat, err := c.DataCache.GetOrCreateChat(update)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return "fail"
|
||||
}
|
||||
|
||||
@ -39,8 +40,9 @@ func (w *Welcomer) alertUserWithoutProfile(update *tgbotapi.Update, newUser *tgb
|
||||
|
||||
func (w *Welcomer) alertSpyUser(update *tgbotapi.Update, newUser *tgbotapi.User) string {
|
||||
alertGroupID, _ := strconv.ParseInt(c.Cfg.SpecialChats.HeadquartersID, 10, 64)
|
||||
chat, ok := c.Chatter.GetOrCreateChat(update)
|
||||
if !ok {
|
||||
chat, err := c.DataCache.GetOrCreateChat(update)
|
||||
if err != nil {
|
||||
c.Log.Error(err.Error())
|
||||
return "fail"
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user