early-access version 2624

main
pineappleEA 2022-03-31 08:37:55 +02:00
parent 9d7ef4030f
commit 0058dc28e8
14 changed files with 76 additions and 28 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2623.
This is the source code for early-access 2624.
## Legal Notice

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@ -24,8 +24,15 @@
namespace Kernel {
SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
: kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {}
SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
bool create_service_thread_)
: kernel{kernel_} {
if (create_service_thread_) {
service_thread = kernel.CreateServiceThread(service_name_);
} else {
service_thread = kernel.GetDefaultServiceThread();
}
}
SessionRequestHandler::~SessionRequestHandler() {
kernel.ReleaseServiceThread(service_thread);

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@ -57,7 +57,8 @@ enum class ThreadWakeupReason;
*/
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
public:
SessionRequestHandler(KernelCore& kernel, const char* service_name_);
SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
bool create_service_thread_);
virtual ~SessionRequestHandler();
/**

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@ -61,6 +61,7 @@ struct KernelCore::Impl {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
global_handle_table->Initialize(KHandleTable::MaxTableSize);
default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread");
is_phantom_mode_for_singlecore = false;
@ -686,6 +687,12 @@ struct KernelCore::Impl {
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
if (auto strong_ptr = service_thread.lock()) {
if (strong_ptr == default_service_thread.lock()) {
// Nothing to do here, the service is using default_service_thread, which will be
// released on shutdown.
return;
}
service_threads_manager.QueueWork(
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
}
@ -749,7 +756,8 @@ struct KernelCore::Impl {
std::unique_ptr<KMemoryLayout> memory_layout;
// Threads used for services
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
std::unordered_set<std::shared_ptr<ServiceThread>> service_threads;
std::weak_ptr<ServiceThread> default_service_thread;
Common::ThreadWorker service_threads_manager;
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
@ -1083,6 +1091,10 @@ std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::
return impl->CreateServiceThread(*this, name);
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::GetDefaultServiceThread() {
return impl->default_service_thread;
}
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
impl->ReleaseServiceThread(service_thread);
}

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@ -277,15 +277,25 @@ public:
void ExitSVCProfile();
/**
* Creates an HLE service thread, which are used to execute service routines asynchronously.
* While these are allocated per ServerSession, these need to be owned and managed outside
* of ServerSession to avoid a circular dependency.
* Creates a host thread to execute HLE service requests, which are used to execute service
* routines asynchronously. While these are allocated per ServerSession, these need to be owned
* and managed outside of ServerSession to avoid a circular dependency. In general, most
* services can just use the default service thread, and not need their own host service thread.
* See GetDefaultServiceThread.
* @param name String name for the ServerSession creating this thread, used for debug
* purposes.
* @returns The a weak pointer newly created service thread.
*/
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name);
/**
* Gets the default host service thread, which executes HLE service requests. Unless service
* requests need to block on the host, the default service thread should be used in favor of
* creating a new service thread.
* @returns The a weak pointer for the default service thread.
*/
std::weak_ptr<Kernel::ServiceThread> GetDefaultServiceThread();
/**
* Releases a HLE service thread, instructing KernelCore to free it. This should be called when
* the ServerSession associated with the thread is destroyed.

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@ -41,9 +41,10 @@ public:
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
AudioCore::AudioOut& audio_core_, std::string&& device_name_,
std::string&& unique_name)
: ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
device_name{std::move(device_name_)}, audio_params{audio_params_},
main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
: ServiceFramework{system_, "IAudioOut", true /*create_service_thread*/},
audio_core{audio_core_}, device_name{std::move(device_name_)},
audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_,
"IAudioOut"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},

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@ -24,7 +24,8 @@ public:
explicit IAudioRenderer(Core::System& system_,
const AudioCommon::AudioRendererParameter& audren_params,
const std::size_t instance_number)
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
: ServiceFramework{system_, "IAudioRenderer", true /*create_service_thread*/},
service_context{system_, "IAudioRenderer"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},

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@ -58,7 +58,8 @@ enum class FileSystemType : u8 {
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_)
: ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
: ServiceFramework{system_, "IStorage", true /*create_service_thread*/},
backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Read, "Read"},
{1, nullptr, "Write"},
@ -116,7 +117,8 @@ private:
class IFile final : public ServiceFramework<IFile> {
public:
explicit IFile(Core::System& system_, FileSys::VirtualFile backend_)
: ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
: ServiceFramework{system_, "IFile", true /*create_service_thread*/},
backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IFile::Read, "Read"},
{1, &IFile::Write, "Write"},
@ -252,7 +254,8 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
class IDirectory final : public ServiceFramework<IDirectory> {
public:
explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_)
: ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
: ServiceFramework{system_, "IDirectory", true /*create_service_thread*/},
backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IDirectory::Read, "Read"},
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
@ -308,8 +311,8 @@ private:
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
: ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
size_)} {
: ServiceFramework{system_, "IFileSystem", true /*create_service_thread*/},
backend{std::move(backend_)}, size{std::move(size_)} {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},

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@ -879,6 +879,10 @@ void Hid::AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}, unknown={}",
parameters.npad_id, parameters.applet_resource_user_id, parameters.unknown);
// Games expect this event to be signaled after calling this function
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SignalStyleSetChangedEvent(parameters.npad_id);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(applet_resource->GetController<Controller_NPad>(HidController::NPad)

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@ -91,9 +91,11 @@ namespace Service {
}
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
u32 max_sessions_, InvokerFn* handler_invoker_)
: SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
bool create_service_thread_, u32 max_sessions_,
InvokerFn* handler_invoker_)
: SessionRequestHandler(system_.Kernel(), service_name_, create_service_thread_),
system{system_}, service_name{service_name_}, max_sessions{max_sessions_},
handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
// Wait for other threads to release access before destroying

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@ -114,7 +114,8 @@ private:
Kernel::HLERequestContext& ctx);
explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_,
u32 max_sessions_, InvokerFn* handler_invoker_);
bool create_service_thread_, u32 max_sessions_,
InvokerFn* handler_invoker_);
~ServiceFrameworkBase() override;
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
@ -176,14 +177,18 @@ protected:
/**
* Initializes the handler with no functions installed.
*
* @param system_ The system context to construct this service under.
* @param system_ The system context to construct this service under.
* @param service_name_ Name of the service.
* @param max_sessions_ Maximum number of sessions that can be
* connected to this service at the same time.
* @param create_service_thread_ Creates a service thread for this if true, otherwise use the
* default service thread.
* @param max_sessions_ Maximum number of sessions that can be connected to this service at the
* same time.
*/
explicit ServiceFramework(Core::System& system_, const char* service_name_,
bool create_service_thread_ = false,
u32 max_sessions_ = ServerSessionCountMax)
: ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {}
: ServiceFrameworkBase(system_, service_name_, create_service_thread_, max_sessions_,
Invoker) {}
/// Registers handlers in the service.
template <std::size_t N>

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@ -206,7 +206,7 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
}
SM::SM(ServiceManager& service_manager_, Core::System& system_)
: ServiceFramework{system_, "sm:", 4},
: ServiceFramework{system_, "sm:", false /*create_service_thread*/, 4},
service_manager{service_manager_}, kernel{system_.Kernel()} {
RegisterHandlers({
{0, &SM::Initialize, "Initialize"},

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@ -837,7 +837,8 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
rb.PushEnum(bsd_errno);
}
BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
BSD::BSD(Core::System& system_, const char* name)
: ServiceFramework{system_, name, true /*create_service_thread*/} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},

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@ -77,7 +77,8 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
: ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
: ServiceFramework{system_, "IHOSBinderDriver", true /*create_service_thread*/},
server(server_) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},