early-access version 1461
This commit is contained in:
@@ -44,8 +44,10 @@ Codec::~Codec() {
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}
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void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
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LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec);
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current_codec = codec;
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if (current_codec != codec) {
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LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast<u32>(codec));
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current_codec = codec;
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}
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}
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void Codec::StateWrite(u32 offset, u64 arguments) {
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@@ -55,7 +57,6 @@ void Codec::StateWrite(u32 offset, u64 arguments) {
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void Codec::Decode() {
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bool is_first_frame = false;
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if (!initialized) {
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if (current_codec == NvdecCommon::VideoCodec::H264) {
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av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
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@@ -12,16 +12,16 @@ Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {}
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Nvdec::~Nvdec() = default;
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void Nvdec::ProcessMethod(Method method, const std::vector<u32>& arguments) {
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void Nvdec::ProcessMethod(Method method, u32 argument) {
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if (method == Method::SetVideoCodec) {
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codec->StateWrite(static_cast<u32>(method), arguments[0]);
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codec->StateWrite(static_cast<u32>(method), argument);
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} else {
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codec->StateWrite(static_cast<u32>(method), static_cast<u64>(arguments[0]) << 8);
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codec->StateWrite(static_cast<u32>(method), static_cast<u64>(argument) << 8);
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}
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switch (method) {
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case Method::SetVideoCodec:
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codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(arguments[0]));
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codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument));
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break;
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case Method::Execute:
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Execute();
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@@ -23,7 +23,7 @@ public:
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~Nvdec();
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/// Writes the method into the state, Invoke Execute() if encountered
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void ProcessMethod(Method method, const std::vector<u32>& arguments);
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void ProcessMethod(Method method, u32 argument);
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/// Return most recently decoded frame
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[[nodiscard]] AVFramePtr GetFrame();
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@@ -18,18 +18,14 @@ extern "C" {
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namespace Tegra {
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Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
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: gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
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: gpu(gpu_),
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nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
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Vic::~Vic() = default;
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void Vic::VicStateWrite(u32 offset, u32 arguments) {
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u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
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std::memcpy(state_offset, &arguments, sizeof(u32));
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}
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void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
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LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
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VicStateWrite(static_cast<u32>(method), arguments[0]);
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const u64 arg = static_cast<u64>(arguments[0]) << 8;
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void Vic::ProcessMethod(Method method, u32 argument) {
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LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
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const u64 arg = static_cast<u64>(argument) << 8;
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switch (method) {
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case Method::Execute:
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Execute();
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@@ -53,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
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void Vic::Execute() {
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if (output_surface_luma_address == 0) {
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LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
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vic_state.output_surface.luma_offset);
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LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
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return;
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}
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const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
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@@ -89,8 +84,10 @@ void Vic::Execute() {
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// Get Converted frame
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const std::size_t linear_size = frame->width * frame->height * 4;
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using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
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AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
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// Only allocate frame_buffer once per stream, as the size is not expected to change
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if (!converted_frame_buffer) {
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converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
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}
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const int converted_stride{frame->width * 4};
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u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
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@@ -104,12 +101,12 @@ void Vic::Execute() {
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const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
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const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
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block_height, 0);
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std::vector<u8> swizzled_data(size);
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luma_buffer.resize(size);
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Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
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frame->width, 4, swizzled_data.data(),
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frame->width, 4, luma_buffer.data(),
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converted_frame_buffer.get(), block_height, 0, 0);
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gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
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gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
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} else {
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// send pitch linear frame
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gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
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@@ -132,15 +129,15 @@ void Vic::Execute() {
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const auto stride = frame->linesize[0];
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const auto half_stride = frame->linesize[1];
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std::vector<u8> luma_buffer(aligned_width * surface_height);
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std::vector<u8> chroma_buffer(aligned_width * half_height);
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luma_buffer.resize(aligned_width * surface_height);
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chroma_buffer.resize(aligned_width * half_height);
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// Populate luma buffer
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for (std::size_t y = 0; y < surface_height - 1; ++y) {
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std::size_t src = y * stride;
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std::size_t dst = y * aligned_width;
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const std::size_t src = y * stride;
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const std::size_t dst = y * aligned_width;
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std::size_t size = surface_width;
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const std::size_t size = surface_width;
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for (std::size_t offset = 0; offset < size; ++offset) {
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luma_buffer[dst + offset] = luma_ptr[src + offset];
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@@ -151,8 +148,8 @@ void Vic::Execute() {
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// Populate chroma buffer from both channels with interleaving.
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for (std::size_t y = 0; y < half_height; ++y) {
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std::size_t src = y * half_stride;
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std::size_t dst = y * aligned_width;
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const std::size_t src = y * half_stride;
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const std::size_t dst = y * aligned_width;
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for (std::size_t x = 0; x < half_width; ++x) {
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chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
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@@ -15,43 +15,6 @@ namespace Tegra {
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class GPU;
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class Nvdec;
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struct PlaneOffsets {
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u32 luma_offset{};
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u32 chroma_u_offset{};
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u32 chroma_v_offset{};
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};
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struct VicRegisters {
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INSERT_PADDING_WORDS(64);
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u32 nop{};
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INSERT_PADDING_WORDS(15);
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u32 pm_trigger{};
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INSERT_PADDING_WORDS(47);
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u32 set_application_id{};
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u32 set_watchdog_timer{};
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INSERT_PADDING_WORDS(17);
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u32 context_save_area{};
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u32 context_switch{};
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INSERT_PADDING_WORDS(43);
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u32 execute{};
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INSERT_PADDING_WORDS(63);
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std::array<std::array<PlaneOffsets, 8>, 8> surfacex_slots{};
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u32 picture_index{};
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u32 control_params{};
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u32 config_struct_offset{};
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u32 filter_struct_offset{};
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u32 palette_offset{};
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u32 hist_offset{};
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u32 context_id{};
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u32 fce_ucode_size{};
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PlaneOffsets output_surface{};
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u32 fce_ucode_offset{};
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INSERT_PADDING_WORDS(4);
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std::array<u32, 8> slot_context_id{};
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INSERT_PADDING_WORDS(16);
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};
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static_assert(sizeof(VicRegisters) == 0x7A0, "VicRegisters is an invalid size");
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class Vic {
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public:
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enum class Method : u32 {
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@@ -67,14 +30,11 @@ public:
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~Vic();
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/// Write to the device state.
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void ProcessMethod(Method method, const std::vector<u32>& arguments);
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void ProcessMethod(Method method, u32 argument);
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private:
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void Execute();
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void VicStateWrite(u32 offset, u32 arguments);
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VicRegisters vic_state{};
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enum class VideoPixelFormat : u64_le {
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RGBA8 = 0x1f,
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BGRA8 = 0x20,
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@@ -88,8 +48,6 @@ private:
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BitField<9, 2, u64_le> chroma_loc_vert;
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BitField<11, 4, u64_le> block_linear_kind;
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BitField<15, 4, u64_le> block_linear_height_log2;
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BitField<19, 3, u64_le> reserved0;
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BitField<22, 10, u64_le> reserved1;
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BitField<32, 14, u64_le> surface_width_minus1;
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BitField<46, 14, u64_le> surface_height_minus1;
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};
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@@ -97,6 +55,13 @@ private:
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GPU& gpu;
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std::shared_ptr<Tegra::Nvdec> nvdec_processor;
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/// Avoid reallocation of the following buffers every frame, as their
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/// size does not change during a stream
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using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
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AVMallocPtr converted_frame_buffer;
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std::vector<u8> luma_buffer;
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std::vector<u8> chroma_buffer;
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GPUVAddr config_struct_address{};
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GPUVAddr output_surface_luma_address{};
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GPUVAddr output_surface_chroma_u_address{};
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