early-access version 3946
This commit is contained in:
		| @@ -1,7 +1,7 @@ | ||||
| yuzu emulator early access | ||||
| ============= | ||||
|  | ||||
| This is the source code for early-access 3945. | ||||
| This is the source code for early-access 3946. | ||||
|  | ||||
| ## Legal Notice | ||||
|  | ||||
|   | ||||
| @@ -522,7 +522,7 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char | ||||
|         .applicationVersion = VK_MAKE_VERSION(0, 1, 0), | ||||
|         .pEngineName = "yuzu Emulator", | ||||
|         .engineVersion = VK_MAKE_VERSION(0, 1, 0), | ||||
|         .apiVersion = version, | ||||
|         .apiVersion = VK_API_VERSION_1_3, | ||||
|     }; | ||||
|     const VkInstanceCreateInfo ci{ | ||||
|         .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, | ||||
|   | ||||
| @@ -3440,35 +3440,31 @@ void GMainWindow::OnStopGame() { | ||||
|         play_time_manager->Stop(); | ||||
|         // Update game list to show new play time | ||||
|         game_list->PopulateAsync(UISettings::values.game_dirs); | ||||
|         if (OnShutdownBegin()) { | ||||
|             OnShutdownBeginDialog(); | ||||
|         } else { | ||||
|             OnEmulationStopped(); | ||||
|         } | ||||
|         OnEmulationStopped(); | ||||
|     } | ||||
| } | ||||
|  | ||||
| bool GMainWindow::ConfirmShutdownGame() { | ||||
|     bool showDialog = false; | ||||
|     if (UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Always) { | ||||
|         if (system->GetExitLocked()) { | ||||
|             if (!ConfirmForceLockedExit()) { | ||||
|                 return false; | ||||
|             } | ||||
|             showDialog = ConfirmForceLockedExit(); | ||||
|         } else { | ||||
|             if (!ConfirmChangeGame()) { | ||||
|                 return false; | ||||
|             } | ||||
|             showDialog = ConfirmChangeGame(); | ||||
|         } | ||||
|     } else { | ||||
|         if (UISettings::values.confirm_before_stopping.GetValue() == | ||||
|                 ConfirmStop::Ask_Based_On_Game && | ||||
|             system->GetExitLocked()) { | ||||
|             if (!ConfirmForceLockedExit()) { | ||||
|                 return false; | ||||
|             } | ||||
|             showDialog = ConfirmForceLockedExit(); | ||||
|         } | ||||
|     } | ||||
|     return true; | ||||
|  | ||||
|     if (showDialog && OnShutdownBegin()) { | ||||
|         OnShutdownBeginDialog(); | ||||
|     } | ||||
|  | ||||
|     return showDialog; | ||||
| } | ||||
|  | ||||
| void GMainWindow::OnLoadComplete() { | ||||
|   | ||||
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