early-access version 1816
This commit is contained in:
		| @@ -1,7 +1,7 @@ | ||||
| yuzu emulator early access | ||||
| ============= | ||||
|  | ||||
| This is the source code for early-access 1815. | ||||
| This is the source code for early-access 1816. | ||||
|  | ||||
| ## Legal Notice | ||||
|  | ||||
|   | ||||
| @@ -242,6 +242,7 @@ public: | ||||
|                     return 4; | ||||
|                 default: | ||||
|                     UNREACHABLE(); | ||||
|                     return 1; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|   | ||||
| @@ -69,11 +69,16 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) { | ||||
|     } else { | ||||
|         UNREACHABLE_MSG("Unmapping non-existent GPU address=0x{:x}", gpu_addr); | ||||
|     } | ||||
|     // Flush and invalidate through the GPU interface, to be asynchronous if possible. | ||||
|     const std::optional<VAddr> cpu_addr = GpuToCpuAddress(gpu_addr); | ||||
|     ASSERT(cpu_addr); | ||||
|  | ||||
|     rasterizer->UnmapMemory(*cpu_addr, size); | ||||
|     const auto submapped_ranges = GetSubmappedRange(gpu_addr, size); | ||||
|  | ||||
|     for (const auto& map : submapped_ranges) { | ||||
|         // Flush and invalidate through the GPU interface, to be asynchronous if possible. | ||||
|         const std::optional<VAddr> cpu_addr = GpuToCpuAddress(map.first); | ||||
|         ASSERT(cpu_addr); | ||||
|  | ||||
|         rasterizer->UnmapMemory(*cpu_addr, map.second); | ||||
|     } | ||||
|  | ||||
|     UpdateRange(gpu_addr, PageEntry::State::Unmapped, size); | ||||
| } | ||||
| @@ -146,8 +151,14 @@ void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::s | ||||
|  | ||||
|     //// Lock the new page | ||||
|     // TryLockPage(page_entry, size); | ||||
|     auto& current_page = page_table[PageEntryIndex(gpu_addr)]; | ||||
|  | ||||
|     page_table[PageEntryIndex(gpu_addr)] = page_entry; | ||||
|     if ((!current_page.IsValid() && page_entry.IsValid()) || | ||||
|         current_page.ToAddress() != page_entry.ToAddress()) { | ||||
|         rasterizer->ModifyGPUMemory(gpu_addr, size); | ||||
|     } | ||||
|  | ||||
|     current_page = page_entry; | ||||
| } | ||||
|  | ||||
| std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align, | ||||
| @@ -193,6 +204,19 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const { | ||||
|     return page_entry.ToAddress() + (gpu_addr & page_mask); | ||||
| } | ||||
|  | ||||
| std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr, std::size_t size) const { | ||||
|     size_t page_index{addr >> page_bits}; | ||||
|     const size_t page_last{(addr + size + page_size - 1) >> page_bits}; | ||||
|     while (page_index < page_last) { | ||||
|         const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; | ||||
|         if (page_addr && *page_addr != 0) { | ||||
|             return page_addr; | ||||
|         } | ||||
|         ++page_index; | ||||
|     } | ||||
|     return std::nullopt; | ||||
| } | ||||
|  | ||||
| template <typename T> | ||||
| T MemoryManager::Read(GPUVAddr addr) const { | ||||
|     if (auto page_pointer{GetPointer(addr)}; page_pointer) { | ||||
| @@ -389,4 +413,79 @@ bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const { | ||||
|     return page <= Core::Memory::PAGE_SIZE; | ||||
| } | ||||
|  | ||||
| bool MemoryManager::IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const { | ||||
|     size_t page_index{gpu_addr >> page_bits}; | ||||
|     const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits}; | ||||
|     std::optional<VAddr> old_page_addr{}; | ||||
|     while (page_index != page_last) { | ||||
|         const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; | ||||
|         if (!page_addr || *page_addr == 0) { | ||||
|             return false; | ||||
|         } | ||||
|         if (old_page_addr) { | ||||
|             if (*old_page_addr + page_size != *page_addr) { | ||||
|                 return false; | ||||
|             } | ||||
|         } | ||||
|         old_page_addr = page_addr; | ||||
|         ++page_index; | ||||
|     } | ||||
|     return true; | ||||
| } | ||||
|  | ||||
| bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const { | ||||
|     size_t page_index{gpu_addr >> page_bits}; | ||||
|     const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits}; | ||||
|     while (page_index < page_last) { | ||||
|         if (!page_table[page_index].IsValid() || page_table[page_index].ToAddress() == 0) { | ||||
|             return false; | ||||
|         } | ||||
|         ++page_index; | ||||
|     } | ||||
|     return true; | ||||
| } | ||||
|  | ||||
| std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange( | ||||
|     GPUVAddr gpu_addr, std::size_t size) const { | ||||
|     std::vector<std::pair<GPUVAddr, std::size_t>> result{}; | ||||
|     size_t page_index{gpu_addr >> page_bits}; | ||||
|     size_t remaining_size{size}; | ||||
|     size_t page_offset{gpu_addr & page_mask}; | ||||
|     std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{}; | ||||
|     std::optional<VAddr> old_page_addr{}; | ||||
|     const auto extend_size = [this, &last_segment, &page_index](std::size_t bytes) { | ||||
|         if (!last_segment) { | ||||
|             GPUVAddr new_base_addr = page_index << page_bits; | ||||
|             last_segment = {new_base_addr, bytes}; | ||||
|         } else { | ||||
|             last_segment->second += bytes; | ||||
|         } | ||||
|     }; | ||||
|     const auto split = [this, &last_segment, &result] { | ||||
|         if (last_segment) { | ||||
|             result.push_back(*last_segment); | ||||
|             last_segment = std::nullopt; | ||||
|         } | ||||
|     }; | ||||
|     while (remaining_size > 0) { | ||||
|         const size_t num_bytes{std::min(page_size - page_offset, remaining_size)}; | ||||
|         const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; | ||||
|         if (!page_addr) { | ||||
|             split(); | ||||
|         } else if (old_page_addr) { | ||||
|             if (*old_page_addr + page_size != *page_addr) { | ||||
|                 split(); | ||||
|             } | ||||
|             extend_size(num_bytes); | ||||
|         } else { | ||||
|             extend_size(num_bytes); | ||||
|         } | ||||
|         ++page_index; | ||||
|         page_offset = 0; | ||||
|         remaining_size -= num_bytes; | ||||
|     } | ||||
|     split(); | ||||
|     return result; | ||||
| } | ||||
|  | ||||
| } // namespace Tegra | ||||
|   | ||||
| @@ -76,6 +76,8 @@ public: | ||||
|  | ||||
|     [[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const; | ||||
|  | ||||
|     [[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr, std::size_t size) const; | ||||
|  | ||||
|     template <typename T> | ||||
|     [[nodiscard]] T Read(GPUVAddr addr) const; | ||||
|  | ||||
| @@ -112,10 +114,28 @@ public: | ||||
|     void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size); | ||||
|  | ||||
|     /** | ||||
|      * IsGranularRange checks if a gpu region can be simply read with a pointer. | ||||
|      * Checks if a gpu region can be simply read with a pointer. | ||||
|      */ | ||||
|     [[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const; | ||||
|  | ||||
|     /** | ||||
|      * Checks if a gpu region is mapped by a single range of cpu addresses. | ||||
|      */ | ||||
|     [[nodiscard]] bool IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const; | ||||
|  | ||||
|     /** | ||||
|      * Checks if a gpu region is mapped entirely. | ||||
|      */ | ||||
|     [[nodiscard]] bool IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const; | ||||
|  | ||||
|     /** | ||||
|      * Returns a vector with all the subranges of cpu addresses mapped beneath. | ||||
|      * if the region is continous, a single pair will be returned. If it's unmapped, an empty vector | ||||
|      * will be returned; | ||||
|      */ | ||||
|     std::vector<std::pair<GPUVAddr, std::size_t>> GetSubmappedRange(GPUVAddr gpu_addr, | ||||
|                                                                     std::size_t size) const; | ||||
|  | ||||
|     [[nodiscard]] GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size); | ||||
|     [[nodiscard]] GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align); | ||||
|     [[nodiscard]] GPUVAddr MapAllocate32(VAddr cpu_addr, std::size_t size); | ||||
|   | ||||
| @@ -93,6 +93,9 @@ public: | ||||
|     /// Unmap memory range | ||||
|     virtual void UnmapMemory(VAddr addr, u64 size) = 0; | ||||
|  | ||||
|     /// Remap GPU memory range. This means underneath backing memory changed | ||||
|     virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0; | ||||
|  | ||||
|     /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory | ||||
|     /// and invalidated | ||||
|     virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0; | ||||
|   | ||||
| @@ -631,6 +631,13 @@ void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) { | ||||
|     shader_cache.OnCPUWrite(addr, size); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::ModifyGPUMemory(GPUVAddr addr, u64 size) { | ||||
|     { | ||||
|         std::scoped_lock lock{texture_cache.mutex}; | ||||
|         texture_cache.UnmapGPUMemory(addr, size); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) { | ||||
|     if (!gpu.IsAsync()) { | ||||
|         gpu_memory.Write<u32>(addr, value); | ||||
|   | ||||
| @@ -82,6 +82,7 @@ public: | ||||
|     void OnCPUWrite(VAddr addr, u64 size) override; | ||||
|     void SyncGuestHost() override; | ||||
|     void UnmapMemory(VAddr addr, u64 size) override; | ||||
|     void ModifyGPUMemory(GPUVAddr addr, u64 size) override; | ||||
|     void SignalSemaphore(GPUVAddr addr, u32 value) override; | ||||
|     void SignalSyncPoint(u32 value) override; | ||||
|     void ReleaseFences() override; | ||||
|   | ||||
| @@ -577,6 +577,13 @@ void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) { | ||||
|     pipeline_cache.OnCPUWrite(addr, size); | ||||
| } | ||||
|  | ||||
| void RasterizerVulkan::ModifyGPUMemory(GPUVAddr addr, u64 size) { | ||||
|     { | ||||
|         std::scoped_lock lock{texture_cache.mutex}; | ||||
|         texture_cache.UnmapGPUMemory(addr, size); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) { | ||||
|     if (!gpu.IsAsync()) { | ||||
|         gpu_memory.Write<u32>(addr, value); | ||||
|   | ||||
| @@ -74,6 +74,7 @@ public: | ||||
|     void OnCPUWrite(VAddr addr, u64 size) override; | ||||
|     void SyncGuestHost() override; | ||||
|     void UnmapMemory(VAddr addr, u64 size) override; | ||||
|     void ModifyGPUMemory(GPUVAddr addr, u64 size) override; | ||||
|     void SignalSemaphore(GPUVAddr addr, u32 value) override; | ||||
|     void SignalSyncPoint(u32 value) override; | ||||
|     void ReleaseFences() override; | ||||
|   | ||||
| @@ -69,6 +69,9 @@ ImageBase::ImageBase(const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_ | ||||
|     } | ||||
| } | ||||
|  | ||||
| ImageMapView::ImageMapView(GPUVAddr gpu_addr_, VAddr cpu_addr_, size_t size_, ImageId image_id_) | ||||
|     : gpu_addr{gpu_addr_}, cpu_addr{cpu_addr_}, size{size_}, image_id{image_id_} {} | ||||
|  | ||||
| std::optional<SubresourceBase> ImageBase::TryFindBase(GPUVAddr other_addr) const noexcept { | ||||
|     if (other_addr < gpu_addr) { | ||||
|         // Subresource address can't be lower than the base | ||||
|   | ||||
| @@ -25,12 +25,14 @@ enum class ImageFlagBits : u32 { | ||||
|     Strong = 1 << 5,      ///< Exists in the image table, the dimensions are can be trusted | ||||
|     Registered = 1 << 6,  ///< True when the image is registered | ||||
|     Picked = 1 << 7,      ///< Temporary flag to mark the image as picked | ||||
|     Remapped = 1 << 8,    ///< Image has been remapped. | ||||
|     Sparse = 1 << 9,      ///< Image has non continous submemory. | ||||
|  | ||||
|     // Garbage Collection Flags | ||||
|     BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher | ||||
|                          ///< garbage collection priority | ||||
|     Alias = 1 << 9,      ///< This image has aliases and has priority on garbage | ||||
|                          ///< collection | ||||
|     BadOverlap = 1 << 10, ///< This image overlaps other but doesn't fit, has higher | ||||
|                           ///< garbage collection priority | ||||
|     Alias = 1 << 11,      ///< This image has aliases and has priority on garbage | ||||
|                           ///< collection | ||||
| }; | ||||
| DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits) | ||||
|  | ||||
| @@ -57,6 +59,12 @@ struct ImageBase { | ||||
|         return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end; | ||||
|     } | ||||
|  | ||||
|     [[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept { | ||||
|         const VAddr overlap_end = overlap_gpu_addr + overlap_size; | ||||
|         const GPUVAddr gpu_addr_end = gpu_addr + guest_size_bytes; | ||||
|         return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end; | ||||
|     } | ||||
|  | ||||
|     void CheckBadOverlapState(); | ||||
|     void CheckAliasState(); | ||||
|  | ||||
| @@ -84,6 +92,29 @@ struct ImageBase { | ||||
|  | ||||
|     std::vector<AliasedImage> aliased_images; | ||||
|     std::vector<ImageId> overlapping_images; | ||||
|     ImageMapId map_view_id{}; | ||||
| }; | ||||
|  | ||||
| struct ImageMapView { | ||||
|     explicit ImageMapView(GPUVAddr gpu_addr, VAddr cpu_addr, size_t size, ImageId image_id); | ||||
|  | ||||
|     [[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept { | ||||
|         const VAddr overlap_end = overlap_cpu_addr + overlap_size; | ||||
|         const VAddr cpu_addr_end = cpu_addr + size; | ||||
|         return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end; | ||||
|     } | ||||
|  | ||||
|     [[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept { | ||||
|         const GPUVAddr overlap_end = overlap_gpu_addr + overlap_size; | ||||
|         const GPUVAddr gpu_addr_end = gpu_addr + size; | ||||
|         return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end; | ||||
|     } | ||||
|  | ||||
|     GPUVAddr gpu_addr; | ||||
|     VAddr cpu_addr; | ||||
|     size_t size; | ||||
|     ImageId image_id; | ||||
|     bool picked{}; | ||||
| }; | ||||
|  | ||||
| struct ImageAllocBase { | ||||
|   | ||||
| @@ -13,6 +13,7 @@ | ||||
| #include <span> | ||||
| #include <type_traits> | ||||
| #include <unordered_map> | ||||
| #include <unordered_set> | ||||
| #include <utility> | ||||
| #include <vector> | ||||
|  | ||||
| @@ -155,6 +156,9 @@ public: | ||||
|     /// Remove images in a region | ||||
|     void UnmapMemory(VAddr cpu_addr, size_t size); | ||||
|  | ||||
|     /// Remove images in a region | ||||
|     void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size); | ||||
|  | ||||
|     /// Blit an image with the given parameters | ||||
|     void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst, | ||||
|                    const Tegra::Engines::Fermi2D::Surface& src, | ||||
| @@ -193,7 +197,22 @@ public: | ||||
| private: | ||||
|     /// Iterate over all page indices in a range | ||||
|     template <typename Func> | ||||
|     static void ForEachPage(VAddr addr, size_t size, Func&& func) { | ||||
|     static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) { | ||||
|         static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>; | ||||
|         const u64 page_end = (addr + size - 1) >> PAGE_BITS; | ||||
|         for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) { | ||||
|             if constexpr (RETURNS_BOOL) { | ||||
|                 if (func(page)) { | ||||
|                     break; | ||||
|                 } | ||||
|             } else { | ||||
|                 func(page); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     template <typename Func> | ||||
|     static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) { | ||||
|         static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>; | ||||
|         const u64 page_end = (addr + size - 1) >> PAGE_BITS; | ||||
|         for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) { | ||||
| @@ -220,7 +239,7 @@ private: | ||||
|     FramebufferId GetFramebufferId(const RenderTargets& key); | ||||
|  | ||||
|     /// Refresh the contents (pixel data) of an image | ||||
|     void RefreshContents(Image& image); | ||||
|     void RefreshContents(Image& image, ImageId image_id); | ||||
|  | ||||
|     /// Upload data from guest to an image | ||||
|     template <typename StagingBuffer> | ||||
| @@ -269,6 +288,16 @@ private: | ||||
|     template <typename Func> | ||||
|     void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func); | ||||
|  | ||||
|     template <typename Func> | ||||
|     void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func); | ||||
|  | ||||
|     template <typename Func> | ||||
|     void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func); | ||||
|  | ||||
|     /// Iterates over all the images in a region calling func | ||||
|     template <typename Func> | ||||
|     void ForEachSparseSegment(ImageBase& image, Func&& func); | ||||
|  | ||||
|     /// Find or create an image view in the given image with the passed parameters | ||||
|     [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info); | ||||
|  | ||||
| @@ -279,10 +308,10 @@ private: | ||||
|     void UnregisterImage(ImageId image); | ||||
|  | ||||
|     /// Track CPU reads and writes for image | ||||
|     void TrackImage(ImageBase& image); | ||||
|     void TrackImage(ImageBase& image, ImageId image_id); | ||||
|  | ||||
|     /// Stop tracking CPU reads and writes for image | ||||
|     void UntrackImage(ImageBase& image); | ||||
|     void UntrackImage(ImageBase& image, ImageId image_id); | ||||
|  | ||||
|     /// Delete image from the cache | ||||
|     void DeleteImage(ImageId image); | ||||
| @@ -340,7 +369,13 @@ private: | ||||
|     std::unordered_map<TSCEntry, SamplerId> samplers; | ||||
|     std::unordered_map<RenderTargets, FramebufferId> framebuffers; | ||||
|  | ||||
|     std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> page_table; | ||||
|     std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table; | ||||
|     std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table; | ||||
|     std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table; | ||||
|  | ||||
|     std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views; | ||||
|  | ||||
|     VAddr virtual_invalid_space{}; | ||||
|  | ||||
|     bool has_deleted_images = false; | ||||
|     u64 total_used_memory = 0; | ||||
| @@ -349,6 +384,7 @@ private: | ||||
|     u64 critical_memory; | ||||
|  | ||||
|     SlotVector<Image> slot_images; | ||||
|     SlotVector<ImageMapView> slot_map_views; | ||||
|     SlotVector<ImageView> slot_image_views; | ||||
|     SlotVector<ImageAlloc> slot_image_allocs; | ||||
|     SlotVector<Sampler> slot_samplers; | ||||
| @@ -459,7 +495,7 @@ void TextureCache<P>::RunGarbageCollector() { | ||||
|                 } | ||||
|             } | ||||
|             if (True(image->flags & ImageFlagBits::Tracked)) { | ||||
|                 UntrackImage(*image); | ||||
|                 UntrackImage(*image, image_id); | ||||
|             } | ||||
|             UnregisterImage(image_id); | ||||
|             DeleteImage(image_id); | ||||
| @@ -658,7 +694,9 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) { | ||||
|             return; | ||||
|         } | ||||
|         image.flags |= ImageFlagBits::CpuModified; | ||||
|         UntrackImage(image); | ||||
|         if (True(image.flags & ImageFlagBits::Tracked)) { | ||||
|             UntrackImage(image, image_id); | ||||
|         } | ||||
|     }); | ||||
| } | ||||
|  | ||||
| @@ -695,13 +733,30 @@ void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) { | ||||
|     for (const ImageId id : deleted_images) { | ||||
|         Image& image = slot_images[id]; | ||||
|         if (True(image.flags & ImageFlagBits::Tracked)) { | ||||
|             UntrackImage(image); | ||||
|             UntrackImage(image, id); | ||||
|         } | ||||
|         UnregisterImage(id); | ||||
|         DeleteImage(id); | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) { | ||||
|     std::vector<ImageId> deleted_images; | ||||
|     ForEachImageInRegionGPU(gpu_addr, size, | ||||
|                             [&](ImageId id, Image&) { deleted_images.push_back(id); }); | ||||
|     for (const ImageId id : deleted_images) { | ||||
|         Image& image = slot_images[id]; | ||||
|         if (True(image.flags & ImageFlagBits::Remapped)) { | ||||
|             continue; | ||||
|         } | ||||
|         image.flags |= ImageFlagBits::Remapped; | ||||
|         if (True(image.flags & ImageFlagBits::Tracked)) { | ||||
|             UntrackImage(image, id); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst, | ||||
|                                 const Tegra::Engines::Fermi2D::Surface& src, | ||||
| @@ -833,9 +888,10 @@ typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_ad | ||||
|     if (it == page_table.end()) { | ||||
|         return nullptr; | ||||
|     } | ||||
|     const auto& image_ids = it->second; | ||||
|     for (const ImageId image_id : image_ids) { | ||||
|         const ImageBase& image = slot_images[image_id]; | ||||
|     const auto& image_map_ids = it->second; | ||||
|     for (const ImageMapId map_id : image_map_ids) { | ||||
|         const ImageMapView& map = slot_map_views[map_id]; | ||||
|         const ImageBase& image = slot_images[map.image_id]; | ||||
|         if (image.cpu_addr != cpu_addr) { | ||||
|             continue; | ||||
|         } | ||||
| @@ -915,13 +971,13 @@ bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) { | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| void TextureCache<P>::RefreshContents(Image& image) { | ||||
| void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) { | ||||
|     if (False(image.flags & ImageFlagBits::CpuModified)) { | ||||
|         // Only upload modified images | ||||
|         return; | ||||
|     } | ||||
|     image.flags &= ~ImageFlagBits::CpuModified; | ||||
|     TrackImage(image); | ||||
|     TrackImage(image, image_id); | ||||
|  | ||||
|     if (image.info.num_samples > 1) { | ||||
|         LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented"); | ||||
| @@ -958,7 +1014,7 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging) | ||||
|  | ||||
| template <class P> | ||||
| ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) { | ||||
|     if (!IsValidAddress(gpu_memory, config)) { | ||||
|     if (!IsValidEntry(gpu_memory, config)) { | ||||
|         return NULL_IMAGE_VIEW_ID; | ||||
|     } | ||||
|     const auto [pair, is_new] = image_views.try_emplace(config); | ||||
| @@ -1000,14 +1056,20 @@ ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_a | ||||
| template <class P> | ||||
| ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr, | ||||
|                                    RelaxedOptions options) { | ||||
|     const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); | ||||
|     std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); | ||||
|     if (!cpu_addr) { | ||||
|         return ImageId{}; | ||||
|         cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info)); | ||||
|         if (!cpu_addr) { | ||||
|             return ImageId{}; | ||||
|         } | ||||
|     } | ||||
|     const bool broken_views = runtime.HasBrokenTextureViewFormats(); | ||||
|     const bool native_bgr = runtime.HasNativeBgr(); | ||||
|     ImageId image_id; | ||||
|     const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) { | ||||
|         if (True(existing_image.flags & ImageFlagBits::Remapped)) { | ||||
|             return false; | ||||
|         } | ||||
|         if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) { | ||||
|             const bool strict_size = False(options & RelaxedOptions::Size) && | ||||
|                                      True(existing_image.flags & ImageFlagBits::Strong); | ||||
| @@ -1033,7 +1095,16 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr, | ||||
| template <class P> | ||||
| ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr, | ||||
|                                      RelaxedOptions options) { | ||||
|     const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); | ||||
|     std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); | ||||
|     if (!cpu_addr) { | ||||
|         const auto size = CalculateGuestSizeInBytes(info); | ||||
|         cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, size); | ||||
|         if (!cpu_addr) { | ||||
|             const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space; | ||||
|             virtual_invalid_space += Common::AlignUp(size, 32); | ||||
|             cpu_addr = std::optional<VAddr>(fake_addr); | ||||
|         } | ||||
|     } | ||||
|     ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr); | ||||
|     const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr); | ||||
|     const Image& image = slot_images[image_id]; | ||||
| @@ -1053,10 +1124,16 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA | ||||
|     const bool broken_views = runtime.HasBrokenTextureViewFormats(); | ||||
|     const bool native_bgr = runtime.HasNativeBgr(); | ||||
|     std::vector<ImageId> overlap_ids; | ||||
|     std::unordered_set<ImageId> overlaps_found; | ||||
|     std::vector<ImageId> left_aliased_ids; | ||||
|     std::vector<ImageId> right_aliased_ids; | ||||
|     std::unordered_set<ImageId> ignore_textures; | ||||
|     std::vector<ImageId> bad_overlap_ids; | ||||
|     ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) { | ||||
|     const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) { | ||||
|         if (True(overlap.flags & ImageFlagBits::Remapped)) { | ||||
|             ignore_textures.insert(overlap_id); | ||||
|             return; | ||||
|         } | ||||
|         if (info.type != overlap.info.type) { | ||||
|             return; | ||||
|         } | ||||
| @@ -1067,6 +1144,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA | ||||
|             } | ||||
|             return; | ||||
|         } | ||||
|         overlaps_found.insert(overlap_id); | ||||
|         static constexpr bool strict_size = true; | ||||
|         const std::optional<OverlapResult> solution = ResolveOverlap( | ||||
|             new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr); | ||||
| @@ -1090,12 +1168,35 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA | ||||
|             bad_overlap_ids.push_back(overlap_id); | ||||
|             overlap.flags |= ImageFlagBits::BadOverlap; | ||||
|         } | ||||
|     }); | ||||
|     }; | ||||
|     ForEachImageInRegion(cpu_addr, size_bytes, region_check); | ||||
|     const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) { | ||||
|         if (!overlaps_found.contains(overlap_id)) { | ||||
|             ignore_textures.insert(overlap_id); | ||||
|         } | ||||
|     }; | ||||
|     ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu); | ||||
|     const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr); | ||||
|     Image& new_image = slot_images[new_image_id]; | ||||
|  | ||||
|     if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) { | ||||
|         new_image.flags |= ImageFlagBits::Sparse; | ||||
|     } | ||||
|  | ||||
|     for (const ImageId overlap_id : ignore_textures) { | ||||
|         Image& overlap = slot_images[overlap_id]; | ||||
|         if (True(overlap.flags & ImageFlagBits::GpuModified)) { | ||||
|             UNIMPLEMENTED(); | ||||
|         } | ||||
|         if (True(overlap.flags & ImageFlagBits::Tracked)) { | ||||
|             UntrackImage(overlap, overlap_id); | ||||
|         } | ||||
|         UnregisterImage(overlap_id); | ||||
|         DeleteImage(overlap_id); | ||||
|     } | ||||
|  | ||||
|     // TODO: Only upload what we need | ||||
|     RefreshContents(new_image); | ||||
|     RefreshContents(new_image, new_image_id); | ||||
|  | ||||
|     for (const ImageId overlap_id : overlap_ids) { | ||||
|         Image& overlap = slot_images[overlap_id]; | ||||
| @@ -1107,7 +1208,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA | ||||
|             runtime.CopyImage(new_image, overlap, copies); | ||||
|         } | ||||
|         if (True(overlap.flags & ImageFlagBits::Tracked)) { | ||||
|             UntrackImage(overlap); | ||||
|             UntrackImage(overlap, overlap_id); | ||||
|         } | ||||
|         UnregisterImage(overlap_id); | ||||
|         DeleteImage(overlap_id); | ||||
| @@ -1242,7 +1343,8 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f | ||||
|     using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type; | ||||
|     static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>; | ||||
|     boost::container::small_vector<ImageId, 32> images; | ||||
|     ForEachPage(cpu_addr, size, [this, &images, cpu_addr, size, func](u64 page) { | ||||
|     boost::container::small_vector<ImageMapId, 32> maps; | ||||
|     ForEachCPUPage(cpu_addr, size, [this, &images, &maps, cpu_addr, size, func](u64 page) { | ||||
|         const auto it = page_table.find(page); | ||||
|         if (it == page_table.end()) { | ||||
|             if constexpr (BOOL_BREAK) { | ||||
| @@ -1251,12 +1353,63 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f | ||||
|                 return; | ||||
|             } | ||||
|         } | ||||
|         for (const ImageMapId map_id : it->second) { | ||||
|             ImageMapView& map = slot_map_views[map_id]; | ||||
|             if (map.picked) { | ||||
|                 continue; | ||||
|             } | ||||
|             if (!map.Overlaps(cpu_addr, size)) { | ||||
|                 continue; | ||||
|             } | ||||
|             map.picked = true; | ||||
|             maps.push_back(map_id); | ||||
|             Image& image = slot_images[map.image_id]; | ||||
|             if (True(image.flags & ImageFlagBits::Picked)) { | ||||
|                 continue; | ||||
|             } | ||||
|             image.flags |= ImageFlagBits::Picked; | ||||
|             images.push_back(map.image_id); | ||||
|             if constexpr (BOOL_BREAK) { | ||||
|                 if (func(map.image_id, image)) { | ||||
|                     return true; | ||||
|                 } | ||||
|             } else { | ||||
|                 func(map.image_id, image); | ||||
|             } | ||||
|         } | ||||
|         if constexpr (BOOL_BREAK) { | ||||
|             return false; | ||||
|         } | ||||
|     }); | ||||
|     for (const ImageId image_id : images) { | ||||
|         slot_images[image_id].flags &= ~ImageFlagBits::Picked; | ||||
|     } | ||||
|     for (const ImageMapId map_id : maps) { | ||||
|         slot_map_views[map_id].picked = false; | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| template <typename Func> | ||||
| void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func) { | ||||
|     using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type; | ||||
|     static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>; | ||||
|     boost::container::small_vector<ImageId, 8> images; | ||||
|     ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) { | ||||
|         const auto it = gpu_page_table.find(page); | ||||
|         if (it == gpu_page_table.end()) { | ||||
|             if constexpr (BOOL_BREAK) { | ||||
|                 return false; | ||||
|             } else { | ||||
|                 return; | ||||
|             } | ||||
|         } | ||||
|         for (const ImageId image_id : it->second) { | ||||
|             Image& image = slot_images[image_id]; | ||||
|             if (True(image.flags & ImageFlagBits::Picked)) { | ||||
|                 continue; | ||||
|             } | ||||
|             if (!image.Overlaps(cpu_addr, size)) { | ||||
|             if (!image.OverlapsGPU(gpu_addr, size)) { | ||||
|                 continue; | ||||
|             } | ||||
|             image.flags |= ImageFlagBits::Picked; | ||||
| @@ -1278,6 +1431,69 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| template <typename Func> | ||||
| void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) { | ||||
|     using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type; | ||||
|     static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>; | ||||
|     boost::container::small_vector<ImageId, 8> images; | ||||
|     ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) { | ||||
|         const auto it = sparse_page_table.find(page); | ||||
|         if (it == sparse_page_table.end()) { | ||||
|             if constexpr (BOOL_BREAK) { | ||||
|                 return false; | ||||
|             } else { | ||||
|                 return; | ||||
|             } | ||||
|         } | ||||
|         for (const ImageId image_id : it->second) { | ||||
|             Image& image = slot_images[image_id]; | ||||
|             if (True(image.flags & ImageFlagBits::Picked)) { | ||||
|                 continue; | ||||
|             } | ||||
|             if (!image.OverlapsGPU(gpu_addr, size)) { | ||||
|                 continue; | ||||
|             } | ||||
|             image.flags |= ImageFlagBits::Picked; | ||||
|             images.push_back(image_id); | ||||
|             if constexpr (BOOL_BREAK) { | ||||
|                 if (func(image_id, image)) { | ||||
|                     return true; | ||||
|                 } | ||||
|             } else { | ||||
|                 func(image_id, image); | ||||
|             } | ||||
|         } | ||||
|         if constexpr (BOOL_BREAK) { | ||||
|             return false; | ||||
|         } | ||||
|     }); | ||||
|     for (const ImageId image_id : images) { | ||||
|         slot_images[image_id].flags &= ~ImageFlagBits::Picked; | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| template <typename Func> | ||||
| void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) { | ||||
|     using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type; | ||||
|     static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>; | ||||
|     const auto segments = gpu_memory.GetSubmappedRange(image.gpu_addr, image.guest_size_bytes); | ||||
|     for (auto& segment : segments) { | ||||
|         const auto gpu_addr = segment.first; | ||||
|         const auto size = segment.second; | ||||
|         std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); | ||||
|         ASSERT(cpu_addr); | ||||
|         if constexpr (RETURNS_BOOL) { | ||||
|             if (func(gpu_addr, *cpu_addr, size)) { | ||||
|                 break; | ||||
|             } | ||||
|         } else { | ||||
|             func(gpu_addr, *cpu_addr, size); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| ImageViewId TextureCache<P>::FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info) { | ||||
|     Image& image = slot_images[image_id]; | ||||
| @@ -1295,8 +1511,6 @@ void TextureCache<P>::RegisterImage(ImageId image_id) { | ||||
|     ASSERT_MSG(False(image.flags & ImageFlagBits::Registered), | ||||
|                "Trying to register an already registered image"); | ||||
|     image.flags |= ImageFlagBits::Registered; | ||||
|     ForEachPage(image.cpu_addr, image.guest_size_bytes, | ||||
|                 [this, image_id](u64 page) { page_table[page].push_back(image_id); }); | ||||
|     u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes); | ||||
|     if ((IsPixelFormatASTC(image.info.format) && | ||||
|          True(image.flags & ImageFlagBits::AcceleratedUpload)) || | ||||
| @@ -1304,6 +1518,27 @@ void TextureCache<P>::RegisterImage(ImageId image_id) { | ||||
|         tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format); | ||||
|     } | ||||
|     total_used_memory += Common::AlignUp(tentative_size, 1024); | ||||
|     ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, | ||||
|                    [this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); }); | ||||
|     if (False(image.flags & ImageFlagBits::Sparse)) { | ||||
|         auto map_id = | ||||
|             slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id); | ||||
|         ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, | ||||
|                        [this, map_id](u64 page) { page_table[page].push_back(map_id); }); | ||||
|         image.map_view_id = map_id; | ||||
|         return; | ||||
|     } | ||||
|     std::vector<ImageViewId> sparse_maps{}; | ||||
|     ForEachSparseSegment( | ||||
|         image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) { | ||||
|             auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id); | ||||
|             ForEachCPUPage(cpu_addr, size, | ||||
|                            [this, map_id](u64 page) { page_table[page].push_back(map_id); }); | ||||
|             sparse_maps.push_back(map_id); | ||||
|         }); | ||||
|     sparse_views.emplace(image_id, std::move(sparse_maps)); | ||||
|     ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, | ||||
|                    [this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); }); | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| @@ -1320,34 +1555,125 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) { | ||||
|         tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format); | ||||
|     } | ||||
|     total_used_memory -= Common::AlignUp(tentative_size, 1024); | ||||
|     ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) { | ||||
|         const auto page_it = page_table.find(page); | ||||
|         if (page_it == page_table.end()) { | ||||
|             UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS); | ||||
|             return; | ||||
|         } | ||||
|         std::vector<ImageId>& image_ids = page_it->second; | ||||
|         const auto vector_it = std::ranges::find(image_ids, image_id); | ||||
|         if (vector_it == image_ids.end()) { | ||||
|             UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", page << PAGE_BITS); | ||||
|             return; | ||||
|         } | ||||
|         image_ids.erase(vector_it); | ||||
|     const auto& clear_page_table = | ||||
|         [this, image_id]( | ||||
|             u64 page, | ||||
|             std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) { | ||||
|             const auto page_it = selected_page_table.find(page); | ||||
|             if (page_it == selected_page_table.end()) { | ||||
|                 UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS); | ||||
|                 return; | ||||
|             } | ||||
|             std::vector<ImageId>& image_ids = page_it->second; | ||||
|             const auto vector_it = std::ranges::find(image_ids, image_id); | ||||
|             if (vector_it == image_ids.end()) { | ||||
|                 UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", | ||||
|                                 page << PAGE_BITS); | ||||
|                 return; | ||||
|             } | ||||
|             image_ids.erase(vector_it); | ||||
|         }; | ||||
|     ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, | ||||
|                    [this, &clear_page_table](u64 page) { clear_page_table(page, gpu_page_table); }); | ||||
|     if (False(image.flags & ImageFlagBits::Sparse)) { | ||||
|         const auto map_id = image.map_view_id; | ||||
|         ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) { | ||||
|             const auto page_it = page_table.find(page); | ||||
|             if (page_it == page_table.end()) { | ||||
|                 UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS); | ||||
|                 return; | ||||
|             } | ||||
|             std::vector<ImageMapId>& image_map_ids = page_it->second; | ||||
|             const auto vector_it = std::ranges::find(image_map_ids, map_id); | ||||
|             if (vector_it == image_map_ids.end()) { | ||||
|                 UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", | ||||
|                                 page << PAGE_BITS); | ||||
|                 return; | ||||
|             } | ||||
|             image_map_ids.erase(vector_it); | ||||
|         }); | ||||
|         slot_map_views.erase(map_id); | ||||
|         return; | ||||
|     } | ||||
|     ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) { | ||||
|         clear_page_table(page, sparse_page_table); | ||||
|     }); | ||||
|     auto it = sparse_views.find(image_id); | ||||
|     ASSERT(it != sparse_views.end()); | ||||
|     auto& sparse_maps = it->second; | ||||
|     for (auto& map_view_id : sparse_maps) { | ||||
|         const auto& map_range = slot_map_views[map_view_id]; | ||||
|         const VAddr cpu_addr = map_range.cpu_addr; | ||||
|         const std::size_t size = map_range.size; | ||||
|         ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) { | ||||
|             const auto page_it = page_table.find(page); | ||||
|             if (page_it == page_table.end()) { | ||||
|                 UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS); | ||||
|                 return; | ||||
|             } | ||||
|             std::vector<ImageMapId>& image_map_ids = page_it->second; | ||||
|             auto vector_it = image_map_ids.begin(); | ||||
|             while (vector_it != image_map_ids.end()) { | ||||
|                 ImageMapView& map = slot_map_views[*vector_it]; | ||||
|                 if (map.image_id != image_id) { | ||||
|                     vector_it++; | ||||
|                     continue; | ||||
|                 } | ||||
|                 if (!map.picked) { | ||||
|                     map.picked = true; | ||||
|                 } | ||||
|                 vector_it = image_map_ids.erase(vector_it); | ||||
|             } | ||||
|         }); | ||||
|         slot_map_views.erase(map_view_id); | ||||
|     } | ||||
|     sparse_views.erase(it); | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| void TextureCache<P>::TrackImage(ImageBase& image) { | ||||
| void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) { | ||||
|     ASSERT(False(image.flags & ImageFlagBits::Tracked)); | ||||
|     image.flags |= ImageFlagBits::Tracked; | ||||
|     rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1); | ||||
|     if (False(image.flags & ImageFlagBits::Sparse)) { | ||||
|         rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1); | ||||
|         return; | ||||
|     } | ||||
|     if (True(image.flags & ImageFlagBits::Registered)) { | ||||
|         auto it = sparse_views.find(image_id); | ||||
|         ASSERT(it != sparse_views.end()); | ||||
|         auto& sparse_maps = it->second; | ||||
|         for (auto& map_view_id : sparse_maps) { | ||||
|             const auto& map = slot_map_views[map_view_id]; | ||||
|             const VAddr cpu_addr = map.cpu_addr; | ||||
|             const std::size_t size = map.size; | ||||
|             rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1); | ||||
|         } | ||||
|         return; | ||||
|     } | ||||
|     ForEachSparseSegment(image, | ||||
|                          [this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) { | ||||
|                              rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1); | ||||
|                          }); | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| void TextureCache<P>::UntrackImage(ImageBase& image) { | ||||
| void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) { | ||||
|     ASSERT(True(image.flags & ImageFlagBits::Tracked)); | ||||
|     image.flags &= ~ImageFlagBits::Tracked; | ||||
|     rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1); | ||||
|     if (False(image.flags & ImageFlagBits::Sparse)) { | ||||
|         rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1); | ||||
|         return; | ||||
|     } | ||||
|     ASSERT(True(image.flags & ImageFlagBits::Registered)); | ||||
|     auto it = sparse_views.find(image_id); | ||||
|     ASSERT(it != sparse_views.end()); | ||||
|     auto& sparse_maps = it->second; | ||||
|     for (auto& map_view_id : sparse_maps) { | ||||
|         const auto& map = slot_map_views[map_view_id]; | ||||
|         const VAddr cpu_addr = map.cpu_addr; | ||||
|         const std::size_t size = map.size; | ||||
|         rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1); | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <class P> | ||||
| @@ -1489,10 +1815,10 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool | ||||
|     if (invalidate) { | ||||
|         image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified); | ||||
|         if (False(image.flags & ImageFlagBits::Tracked)) { | ||||
|             TrackImage(image); | ||||
|             TrackImage(image, image_id); | ||||
|         } | ||||
|     } else { | ||||
|         RefreshContents(image); | ||||
|         RefreshContents(image, image_id); | ||||
|         SynchronizeAliases(image_id); | ||||
|     } | ||||
|     if (is_modification) { | ||||
|   | ||||
| @@ -16,6 +16,7 @@ constexpr size_t MAX_MIP_LEVELS = 14; | ||||
| constexpr SlotId CORRUPT_ID{0xfffffffe}; | ||||
|  | ||||
| using ImageId = SlotId; | ||||
| using ImageMapId = SlotId; | ||||
| using ImageViewId = SlotId; | ||||
| using ImageAllocId = SlotId; | ||||
| using SamplerId = SlotId; | ||||
|   | ||||
| @@ -664,6 +664,16 @@ LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept { | ||||
|     return offsets; | ||||
| } | ||||
|  | ||||
| LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept { | ||||
|     const u32 num_levels = info.resources.levels; | ||||
|     const LevelInfo level_info = MakeLevelInfo(info); | ||||
|     LevelArray sizes{}; | ||||
|     for (u32 level = 0; level < num_levels; ++level) { | ||||
|         sizes[level] = CalculateLevelSize(level_info, level); | ||||
|     } | ||||
|     return sizes; | ||||
| } | ||||
|  | ||||
| std::vector<u32> CalculateSliceOffsets(const ImageInfo& info) { | ||||
|     ASSERT(info.type == ImageType::e3D); | ||||
|     std::vector<u32> offsets; | ||||
| @@ -776,14 +786,20 @@ std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst, const ImageIn | ||||
|     return copies; | ||||
| } | ||||
|  | ||||
| bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) { | ||||
|     if (config.Address() == 0) { | ||||
| bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) { | ||||
|     const GPUVAddr address = config.Address(); | ||||
|     if (address == 0) { | ||||
|         return false; | ||||
|     } | ||||
|     if (config.Address() > (u64(1) << 48)) { | ||||
|     if (address > (1ULL << 48)) { | ||||
|         return false; | ||||
|     } | ||||
|     return gpu_memory.GpuToCpuAddress(config.Address()).has_value(); | ||||
|     if (gpu_memory.GpuToCpuAddress(address).has_value()) { | ||||
|         return true; | ||||
|     } | ||||
|     const ImageInfo info{config}; | ||||
|     const size_t guest_size_bytes = CalculateGuestSizeInBytes(info); | ||||
|     return gpu_memory.GpuToCpuAddress(address, guest_size_bytes).has_value(); | ||||
| } | ||||
|  | ||||
| std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, | ||||
|   | ||||
| @@ -40,6 +40,8 @@ struct OverlapResult { | ||||
|  | ||||
| [[nodiscard]] LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept; | ||||
|  | ||||
| [[nodiscard]] LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept; | ||||
|  | ||||
| [[nodiscard]] std::vector<u32> CalculateSliceOffsets(const ImageInfo& info); | ||||
|  | ||||
| [[nodiscard]] std::vector<SubresourceBase> CalculateSliceSubresources(const ImageInfo& info); | ||||
| @@ -55,7 +57,7 @@ struct OverlapResult { | ||||
|                                                            const ImageInfo& src, | ||||
|                                                            SubresourceBase base); | ||||
|  | ||||
| [[nodiscard]] bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config); | ||||
| [[nodiscard]] bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config); | ||||
|  | ||||
| [[nodiscard]] std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, | ||||
|                                                           GPUVAddr gpu_addr, const ImageInfo& info, | ||||
|   | ||||
		Reference in New Issue
	
	Block a user