early-access version 1777
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		@@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1776.
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This is the source code for early-access 1777.
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## Legal Notice
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@@ -150,7 +150,9 @@ void ProgramMetadata::Print() const {
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    LOG_DEBUG(Service_FS, " > Is Retail:           {}", acid_header.is_retail ? "YES" : "NO");
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    LOG_DEBUG(Service_FS, "Title ID Min:           0x{:016X}", acid_header.title_id_min);
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    LOG_DEBUG(Service_FS, "Title ID Max:           0x{:016X}", acid_header.title_id_max);
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    LOG_DEBUG(Service_FS, "Filesystem Access:      0x{:016X}\n", acid_file_access.permissions);
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    u64_le permissions_l; // local copy to fix alignment error
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    std::memcpy(&permissions_l, &acid_file_access.permissions, sizeof(permissions_l));
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    LOG_DEBUG(Service_FS, "Filesystem Access:      0x{:016X}\n", permissions_l);
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    // Begin ACI0 printing (actual perms, unsigned)
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    LOG_DEBUG(Service_FS, "Magic:                  {:.4}", aci_header.magic.data());
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@@ -476,6 +476,9 @@ private:
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                    current_size = 0;
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                    on_going = false;
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                }
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                if (empty_bits == PAGES_PER_WORD) {
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                    break;
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                }
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                page += empty_bits;
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                const int continuous_bits = std::countr_one(word >> page);
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@@ -647,6 +647,9 @@ u32 CalculateLayerSize(const ImageInfo& info) noexcept {
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}
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LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
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    if (info.type == ImageType::Linear) {
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        return {};
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    }
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    ASSERT(info.resources.levels <= static_cast<s32>(MAX_MIP_LEVELS));
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    const LevelInfo level_info = MakeLevelInfo(info);
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    LevelArray offsets{};
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