early-access version 3453

This commit is contained in:
pineappleEA
2023-03-13 04:44:48 +01:00
parent 5e818ba7dd
commit 3114efd039
110 changed files with 270 additions and 306 deletions

View File

@@ -125,7 +125,7 @@ uvec4 local_buff;
uvec4 color_endpoint_data;
int color_bitsread = 0;
// Four values, two endpoints, four maximum paritions
// Four values, two endpoints, four maximum partitions
uint color_values[32];
int colvals_index = 0;

View File

@@ -97,7 +97,7 @@
* half-rate linear filtering on GCN.
*
* If SMAA is applied to 64-bit color buffers, switching to point filtering
* when accesing them will increase the performance. Search for
* when accessing them will increase the performance. Search for
* 'SMAASamplePoint' to see which textures may benefit from point
* filtering, and where (which is basically the color input in the edge
* detection and resolve passes).