early-access version 2649

This commit is contained in:
pineappleEA
2022-04-06 05:09:11 +02:00
parent 2ffe9685e5
commit 447daccd21
19 changed files with 103 additions and 19 deletions

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@@ -1207,4 +1207,12 @@ void EmulatedController::DeleteCallback(int key) {
}
callback_list.erase(iterator);
}
void EmulatedController::RemoveServiceCallbacks() {
std::lock_guard lock{mutex};
const auto count = std::erase_if(
callback_list, [](const auto& callback) { return callback.second.is_npad_service; });
LOG_DEBUG(Input, "Elements deleted {}", count);
}
} // namespace Core::HID

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@@ -335,6 +335,9 @@ public:
*/
void DeleteCallback(int key);
/// Removes all callbacks created from npad services
void RemoveServiceCallbacks();
private:
/// creates input devices from params
void LoadDevices();

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@@ -211,4 +211,17 @@ void HIDCore::UnloadInputDevices() {
devices->UnloadInput();
}
void HIDCore::RemoveServiceCallbacks() {
player_1->RemoveServiceCallbacks();
player_2->RemoveServiceCallbacks();
player_3->RemoveServiceCallbacks();
player_4->RemoveServiceCallbacks();
player_5->RemoveServiceCallbacks();
player_6->RemoveServiceCallbacks();
player_7->RemoveServiceCallbacks();
player_8->RemoveServiceCallbacks();
other->RemoveServiceCallbacks();
handheld->RemoveServiceCallbacks();
}
} // namespace Core::HID

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@@ -61,6 +61,9 @@ public:
/// Removes all callbacks from input common
void UnloadInputDevices();
/// Removes all callbacks from npad services
void RemoveServiceCallbacks();
/// Number of emulated controllers
static constexpr std::size_t available_controllers{10};

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@@ -148,9 +148,9 @@ u64 GenerateUniformRange(u64 min, u64 max, F f) {
} // Anonymous namespace
u64 KSystemControl::GenerateRandomU64() {
static std::random_device device;
static std::mt19937 gen(device());
static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
return distribution(gen);
}

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@@ -163,7 +163,7 @@ public:
do {
ASSERT(cur_ref_count > 0);
} while (!m_ref_count.compare_exchange_weak(cur_ref_count, cur_ref_count - 1,
std::memory_order_relaxed));
std::memory_order_acq_rel));
// If ref count hits zero, destroy the object.
if (cur_ref_count - 1 == 0) {

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@@ -422,7 +422,7 @@ private:
bool is_64bit_process = true;
/// Total running time for the process in ticks.
u64 total_process_running_time_ticks = 0;
std::atomic<u64> total_process_running_time_ticks = 0;
/// Per-process handle table for storing created object handles in.
KHandleTable handle_table;

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@@ -4,6 +4,7 @@
#pragma once
#include <atomic>
#include "common/assert.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_thread.h"
@@ -75,7 +76,7 @@ private:
KernelCore& kernel;
KAlignedSpinLock spin_lock{};
s32 lock_count{};
KThread* owner_thread{};
std::atomic<KThread*> owner_thread{};
};
} // namespace Kernel

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@@ -723,7 +723,7 @@ void KThread::UpdateState() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Set our suspend flags in state.
const auto old_state = thread_state;
const ThreadState old_state = thread_state;
const auto new_state =
static_cast<ThreadState>(this->GetSuspendFlags()) | (old_state & ThreadState::Mask);
thread_state = new_state;
@@ -738,7 +738,7 @@ void KThread::Continue() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Clear our suspend flags in state.
const auto old_state = thread_state;
const ThreadState old_state = thread_state;
thread_state = old_state & ThreadState::Mask;
// Note the state change in scheduler.

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@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <atomic>
#include <span>
#include <string>
#include <utility>
@@ -751,7 +752,7 @@ private:
KAffinityMask original_physical_affinity_mask{};
s32 original_physical_ideal_core_id{};
s32 num_core_migration_disables{};
ThreadState thread_state{};
std::atomic<ThreadState> thread_state{};
std::atomic<bool> termination_requested{};
bool wait_cancelled{};
bool cancellable{};

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@@ -85,7 +85,7 @@ struct KernelCore::Impl {
void InitializeCores() {
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
cores[core_id].Initialize(current_process->Is64BitProcess());
cores[core_id].Initialize((*current_process).Is64BitProcess());
system.Memory().SetCurrentPageTable(*current_process, core_id);
}
}
@@ -169,11 +169,11 @@ struct KernelCore::Impl {
// Shutdown all processes.
if (current_process) {
current_process->Finalize();
(*current_process).Finalize();
// current_process->Close();
// TODO: The current process should be destroyed based on accurate ref counting after
// calling Close(). Adding a manual Destroy() call instead to avoid a memory leak.
current_process->Destroy();
(*current_process).Destroy();
current_process = nullptr;
}
@@ -713,7 +713,7 @@ struct KernelCore::Impl {
// Lists all processes that exist in the current session.
std::vector<KProcess*> process_list;
KProcess* current_process{};
std::atomic<KProcess*> current_process{};
std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
Kernel::TimeManager time_manager;