early-access version 2064
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5c707603d4
commit
4d09dce011
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2062.
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This is the source code for early-access 2064.
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## Legal Notice
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@ -108,7 +108,6 @@ else()
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if (ARCHITECTURE_x86_64)
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add_compile_options("-mcx16")
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add_compile_options("-mbranches-within-32B-boundaries")
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endif()
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if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
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@ -84,10 +84,8 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
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}
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void KProcessDeleter(Kernel::KProcess* process) {
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if (process) {
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process->Destroy();
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}
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}
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using KProcessPtr = std::unique_ptr<Kernel::KProcess, decltype(&KProcessDeleter)>;
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@ -324,6 +322,7 @@ struct System::Impl {
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kernel.Shutdown();
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memory.Reset();
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applet_manager.ClearAll();
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// TODO: The main process should be freed based on KAutoObject ref counting.
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main_process.reset();
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LOG_DEBUG(Core, "Shutdown OK");
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@ -273,6 +273,10 @@ VirtualFile VfsDirectory::GetFile(std::string_view name) const {
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return iter == files.end() ? nullptr : *iter;
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}
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FileTimeStampRaw VfsDirectory::GetFileTimeStamp([[maybe_unused]] std::string_view path) const {
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return {};
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}
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VirtualDir VfsDirectory::GetSubdirectory(std::string_view name) const {
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const auto& subs = GetSubdirectories();
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const auto iter = std::find_if(subs.begin(), subs.end(),
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@ -199,6 +199,9 @@ public:
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// file with name.
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virtual VirtualFile GetFile(std::string_view name) const;
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// Returns a struct containing the file's timestamp.
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virtual FileTimeStampRaw GetFileTimeStamp(std::string_view path) const;
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// Returns a vector containing all of the subdirectories in this directory.
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virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
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// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
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@ -13,6 +13,13 @@
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#include "common/logging/log.h"
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#include "core/file_sys/vfs_real.h"
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// For FileTimeStampRaw
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#include <sys/stat.h>
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#ifdef _MSC_VER
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#define stat _stat64
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#endif
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namespace FileSys {
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namespace FS = Common::FS;
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@ -392,6 +399,28 @@ std::vector<VirtualFile> RealVfsDirectory::GetFiles() const {
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return IterateEntries<RealVfsFile, VfsFile>();
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}
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FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) const {
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const auto full_path = FS::SanitizePath(path + '/' + std::string(path_));
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const auto fs_path = std::filesystem::path{FS::ToU8String(full_path)};
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struct stat file_status;
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#ifdef _WIN32
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const auto stat_result = _wstat64(fs_path.c_str(), &file_status);
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#else
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const auto stat_result = stat(fs_path.c_str(), &file_status);
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#endif
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if (stat_result != 0) {
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return {};
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}
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return {
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.created{static_cast<u64>(file_status.st_ctime)},
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.accessed{static_cast<u64>(file_status.st_atime)},
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.modified{static_cast<u64>(file_status.st_mtime)},
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};
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}
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std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
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return IterateEntries<RealVfsDirectory, VfsDirectory>();
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}
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@ -86,6 +86,7 @@ public:
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VirtualDir CreateDirectoryRelative(std::string_view relative_path) override;
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bool DeleteSubdirectoryRecursive(std::string_view name) override;
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std::vector<VirtualFile> GetFiles() const override;
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FileTimeStampRaw GetFileTimeStamp(std::string_view path) const override;
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std::vector<VirtualDir> GetSubdirectories() const override;
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bool IsWritable() const override;
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bool IsReadable() const override;
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@ -6,6 +6,8 @@
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#include <memory>
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#include "common/common_types.h"
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namespace FileSys {
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class VfsDirectory;
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@ -18,4 +20,11 @@ using VirtualDir = std::shared_ptr<VfsDirectory>;
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using VirtualFile = std::shared_ptr<VfsFile>;
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using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
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struct FileTimeStampRaw {
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u64 created{};
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u64 accessed{};
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u64 modified{};
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u64 padding{};
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};
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} // namespace FileSys
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@ -3,26 +3,27 @@
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/service/audio/audin_u.h"
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namespace Service::Audio {
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class IAudioIn final : public ServiceFramework<IAudioIn> {
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public:
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explicit IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
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IAudioIn::IAudioIn(Core::System& system_)
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: ServiceFramework{system_, "IAudioIn"}, buffer_event{system_.Kernel()} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetAudioInState"},
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{1, nullptr, "Start"},
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{1, &IAudioIn::Start, "Start"},
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{2, nullptr, "Stop"},
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{3, nullptr, "AppendAudioInBuffer"},
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{4, nullptr, "RegisterBufferEvent"},
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{4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
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{5, nullptr, "GetReleasedAudioInBuffer"},
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{6, nullptr, "ContainsAudioInBuffer"},
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{7, nullptr, "AppendUacInBuffer"},
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{8, nullptr, "AppendAudioInBufferAuto"},
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{8, &IAudioIn::AppendAudioInBufferAuto, "AppendAudioInBufferAuto"},
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{9, nullptr, "GetReleasedAudioInBuffersAuto"},
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{10, nullptr, "AppendUacInBufferAuto"},
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{11, nullptr, "GetAudioInBufferCount"},
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@ -33,8 +34,34 @@ public:
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// clang-format on
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RegisterHandlers(functions);
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Kernel::KAutoObject::Create(std::addressof(buffer_event));
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buffer_event.Initialize("IAudioIn:BufferEvent");
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}
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IAudioIn::~IAudioIn() = default;
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void IAudioIn::Start(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void IAudioIn::RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(buffer_event.GetReadableEvent());
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}
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void IAudioIn::AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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};
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AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
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// clang-format off
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@ -4,6 +4,7 @@
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#pragma once
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/service/service.h"
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namespace Core {
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@ -16,6 +17,19 @@ class HLERequestContext;
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namespace Service::Audio {
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class IAudioIn final : public ServiceFramework<IAudioIn> {
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public:
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explicit IAudioIn(Core::System& system_);
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~IAudioIn() override;
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private:
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void Start(Kernel::HLERequestContext& ctx);
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void RegisterBufferEvent(Kernel::HLERequestContext& ctx);
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void AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx);
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Kernel::KEvent buffer_event;
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};
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class AudInU final : public ServiceFramework<AudInU> {
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public:
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explicit AudInU(Core::System& system_);
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@ -261,6 +261,18 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
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return FileSys::ERROR_PATH_NOT_FOUND;
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}
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ResultVal<FileSys::FileTimeStampRaw> VfsDirectoryServiceWrapper::GetFileTimeStampRaw(
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const std::string& path) const {
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auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
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if (dir == nullptr) {
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return FileSys::ERROR_PATH_NOT_FOUND;
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}
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if (GetEntryType(path).Failed()) {
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return FileSys::ERROR_PATH_NOT_FOUND;
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}
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return MakeResult(dir->GetFileTimeStamp(Common::FS::GetFilename(path)));
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}
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FileSystemController::FileSystemController(Core::System& system_) : system{system_} {}
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FileSystemController::~FileSystemController() = default;
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*/
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ResultVal<FileSys::EntryType> GetEntryType(const std::string& path) const;
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/**
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* Get the timestamp of the specified path
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* @return The timestamp of the specified path or error code
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*/
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ResultVal<FileSys::FileTimeStampRaw> GetFileTimeStampRaw(const std::string& path) const;
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private:
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FileSys::VirtualDir backing;
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};
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@ -326,7 +326,7 @@ public:
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{11, &IFileSystem::GetFreeSpaceSize, "GetFreeSpaceSize"},
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{12, &IFileSystem::GetTotalSpaceSize, "GetTotalSpaceSize"},
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{13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
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{14, nullptr, "GetFileTimeStampRaw"},
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{14, &IFileSystem::GetFileTimeStampRaw, "GetFileTimeStampRaw"},
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{15, nullptr, "QueryEntry"},
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};
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RegisterHandlers(functions);
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@ -501,6 +501,24 @@ public:
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rb.Push(size.get_total_size());
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}
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void GetFileTimeStampRaw(Kernel::HLERequestContext& ctx) {
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const auto file_buffer = ctx.ReadBuffer();
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const std::string name = Common::StringFromBuffer(file_buffer);
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LOG_WARNING(Service_FS, "(Partial Implementation) called. file={}", name);
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auto result = backend.GetFileTimeStampRaw(name);
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if (result.Failed()) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result.Code());
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return;
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}
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IPC::ResponseBuilder rb{ctx, 10};
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rb.Push(ResultSuccess);
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rb.PushRaw(*result);
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}
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private:
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VfsDirectoryServiceWrapper backend;
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SizeGetter size;
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explicit IService(Core::System& system_) : ServiceFramework{system_, "ngct:u"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "Match"},
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{0, &IService::Match, "Match"},
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{1, &IService::Filter, "Filter"},
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};
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// clang-format on
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@ -24,6 +24,19 @@ public:
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}
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private:
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void Match(Kernel::HLERequestContext& ctx) {
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const auto buffer = ctx.ReadBuffer();
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const auto text = Common::StringFromFixedZeroTerminatedBuffer(
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reinterpret_cast<const char*>(buffer.data()), buffer.size());
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LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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// Return false since we don't censor anything
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rb.Push(false);
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}
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void Filter(Kernel::HLERequestContext& ctx) {
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const auto buffer = ctx.ReadBuffer();
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const auto text = Common::StringFromFixedZeroTerminatedBuffer(
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@ -477,7 +477,13 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) {
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}
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void EmitSetFragDepth(EmitContext& ctx, Id value) {
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if (!ctx.runtime_info.convert_depth_mode) {
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ctx.OpStore(ctx.frag_depth, value);
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return;
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}
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const Id unit{ctx.Const(0.5f)};
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const Id new_depth{ctx.OpFma(ctx.F32[1], value, unit, unit)};
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ctx.OpStore(ctx.frag_depth, new_depth);
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}
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void EmitGetZFlag(EmitContext&) {
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@ -293,6 +293,8 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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}};
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LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics);
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LOG_INFO(Render_OpenGL, "Total Pipeline Count: {}", state.total);
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std::unique_lock lock{state.mutex};
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callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
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state.has_loaded = true;
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VideoCommon::LoadPipelines(stop_loading, pipeline_cache_filename, CACHE_VERSION, load_compute,
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load_graphics);
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LOG_INFO(Render_Vulkan, "Total Pipeline Count: {}", state.total);
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std::unique_lock lock{state.mutex};
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callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
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state.has_loaded = true;
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