early-access version 3976
This commit is contained in:
@@ -219,7 +219,6 @@ dependencies {
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implementation("io.coil-kt:coil:2.2.2")
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implementation("androidx.core:core-splashscreen:1.0.1")
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implementation("androidx.window:window:1.2.0-beta03")
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implementation("org.ini4j:ini4j:0.5.4")
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implementation("androidx.constraintlayout:constraintlayout:2.1.4")
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implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
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implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
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@@ -230,8 +230,6 @@ object NativeLibrary {
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*/
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external fun onTouchReleased(finger_id: Int)
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external fun reloadSettings()
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external fun initGameIni(gameID: String?)
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external fun setAppDirectory(directory: String)
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@@ -373,8 +373,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
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.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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val isEmulationActive = emulationViewModel.emulationStarted.value &&
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!emulationViewModel.isEmulationStopping.value
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pictureInPictureParamsBuilder.setAutoEnterEnabled(
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BooleanSetting.PICTURE_IN_PICTURE.boolean
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BooleanSetting.PICTURE_IN_PICTURE.boolean && isEmulationActive
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)
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}
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setPictureInPictureParams(pictureInPictureParamsBuilder.build())
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@@ -7,7 +7,7 @@ import android.text.TextUtils
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import android.widget.Toast
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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import org.yuzu.yuzu_emu.utils.NativeConfig
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object Settings {
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private val context get() = YuzuApplication.appContext
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@@ -19,7 +19,7 @@ object Settings {
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context.getString(R.string.ini_saved),
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Toast.LENGTH_SHORT
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).show()
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SettingsFile.saveFile(SettingsFile.FILE_NAME_CONFIG)
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NativeConfig.saveSettings()
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} else {
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// TODO: Save custom game settings
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Toast.makeText(
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@@ -21,7 +21,6 @@ import androidx.navigation.navArgs
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import com.google.android.material.color.MaterialColors
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import kotlinx.coroutines.flow.collectLatest
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import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.NativeLibrary
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import java.io.IOException
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
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@@ -165,11 +164,12 @@ class SettingsActivity : AppCompatActivity() {
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settingsViewModel.shouldSave = false
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// Delete settings file because the user may have changed values that do not exist in the UI
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NativeConfig.unloadConfig()
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val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
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if (!settingsFile.delete()) {
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throw IOException("Failed to delete $settingsFile")
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}
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NativeLibrary.reloadSettings()
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NativeConfig.initializeConfig()
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Toast.makeText(
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applicationContext,
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@@ -3,15 +3,8 @@
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package org.yuzu.yuzu_emu.features.settings.utils
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import android.widget.Toast
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import java.io.*
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import org.ini4j.Wini
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.features.settings.model.*
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import org.yuzu.yuzu_emu.utils.DirectoryInitialization
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import org.yuzu.yuzu_emu.utils.Log
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import org.yuzu.yuzu_emu.utils.NativeConfig
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/**
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* Contains static methods for interacting with .ini files in which settings are stored.
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@@ -19,41 +12,6 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
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object SettingsFile {
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const val FILE_NAME_CONFIG = "config"
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/**
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* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
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* telling why it failed.
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*
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* @param fileName The target filename without a path or extension.
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*/
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fun saveFile(fileName: String) {
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val ini = getSettingsFile(fileName)
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try {
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val wini = Wini(ini)
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for (specificCategory in Settings.Category.values()) {
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val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
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for (setting in Settings.settingsList) {
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if (setting.key!!.isEmpty()) continue
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val settingCategoryHeader =
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NativeConfig.getConfigHeader(setting.category.ordinal)
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val iniSetting: String? = wini.get(categoryHeader, setting.key)
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if (iniSetting != null || settingCategoryHeader == categoryHeader) {
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wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
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}
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}
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}
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wini.store()
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} catch (e: IOException) {
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Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
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val context = YuzuApplication.appContext
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Toast.makeText(
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context,
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context.getString(R.string.error_saving, fileName, e.message),
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Toast.LENGTH_SHORT
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).show()
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}
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}
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fun getSettingsFile(fileName: String): File =
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File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
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}
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@@ -632,6 +632,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
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}
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// Clear existing user data
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NativeConfig.unloadConfig()
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File(DirectoryInitialization.userDirectory!!).deleteRecursively()
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// Copy archive to internal storage
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@@ -650,6 +651,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
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// Reinitialize relevant data
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NativeLibrary.initializeSystem(true)
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NativeConfig.initializeConfig()
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gamesViewModel.reloadGames(false)
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return@newInstance getString(R.string.user_data_import_success)
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@@ -16,6 +16,7 @@ object DirectoryInitialization {
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if (!areDirectoriesReady) {
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initializeInternalStorage()
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NativeLibrary.initializeSystem(false)
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NativeConfig.initializeConfig()
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areDirectoriesReady = true
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}
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}
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@@ -4,6 +4,30 @@
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package org.yuzu.yuzu_emu.utils
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object NativeConfig {
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/**
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* Creates a Config object and opens the emulation config.
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*/
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@Synchronized
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external fun initializeConfig()
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/**
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* Destroys the stored config object. This automatically saves the existing config.
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*/
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@Synchronized
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external fun unloadConfig()
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/**
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* Reads values saved to the config file and saves them.
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*/
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@Synchronized
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external fun reloadSettings()
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/**
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* Saves settings values in memory to disk.
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*/
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@Synchronized
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external fun saveSettings()
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external fun getBoolean(key: String, getDefault: Boolean): Boolean
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external fun setBoolean(key: String, value: Boolean)
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@@ -6,9 +6,6 @@ add_library(yuzu-android SHARED
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android_common/android_common.h
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applets/software_keyboard.cpp
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applets/software_keyboard.h
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config.cpp
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config.h
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default_ini.h
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emu_window/emu_window.cpp
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emu_window/emu_window.h
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id_cache.cpp
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@@ -16,15 +13,17 @@ add_library(yuzu-android SHARED
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native.cpp
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native.h
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native_config.cpp
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uisettings.cpp
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android_settings.cpp
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game_metadata.cpp
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native_log.cpp
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android_config.cpp
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android_config.h
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)
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set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
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target_link_libraries(yuzu-android PRIVATE audio_core common core input_common)
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target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log)
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target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common)
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target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
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if (ARCHITECTURE_arm64)
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target_link_libraries(yuzu-android PRIVATE adrenotools)
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endif()
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70
src/android/app/src/main/jni/android_config.cpp
Executable file
70
src/android/app/src/main/jni/android_config.cpp
Executable file
@@ -0,0 +1,70 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "android_config.h"
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#include "android_settings.h"
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#include "common/settings_setting.h"
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AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_type)
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: Config(config_type) {
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Initialize(config_name);
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if (config_type != ConfigType::InputProfile) {
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ReadAndroidValues();
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SaveAndroidValues();
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}
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}
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AndroidConfig::~AndroidConfig() {
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if (global) {
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AndroidConfig::SaveAllValues();
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}
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}
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void AndroidConfig::ReloadAllValues() {
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Reload();
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ReadAndroidValues();
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SaveAndroidValues();
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}
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void AndroidConfig::SaveAllValues() {
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Save();
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SaveAndroidValues();
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}
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void AndroidConfig::ReadAndroidValues() {
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if (global) {
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ReadAndroidUIValues();
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}
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}
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void AndroidConfig::ReadAndroidUIValues() {
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BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
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ReadCategory(Settings::Category::Android);
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EndGroup();
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}
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void AndroidConfig::SaveAndroidValues() {
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if (global) {
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SaveAndroidUIValues();
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}
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WriteToIni();
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}
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void AndroidConfig::SaveAndroidUIValues() {
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BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
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WriteCategory(Settings::Category::Android);
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EndGroup();
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}
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std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
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auto& map = Settings::values.linkage.by_category;
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if (map.contains(category)) {
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return Settings::values.linkage.by_category[category];
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}
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return AndroidSettings::values.linkage.by_category[category];
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}
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41
src/android/app/src/main/jni/android_config.h
Executable file
41
src/android/app/src/main/jni/android_config.h
Executable file
@@ -0,0 +1,41 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "frontend_common/config.h"
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class AndroidConfig final : public Config {
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public:
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explicit AndroidConfig(const std::string& config_name = "config",
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ConfigType config_type = ConfigType::GlobalConfig);
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~AndroidConfig() override;
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||||
void ReloadAllValues() override;
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void SaveAllValues() override;
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protected:
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void ReadAndroidValues();
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void ReadAndroidUIValues();
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void ReadHidbusValues() override {}
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void ReadDebugControlValues() override {}
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void ReadPathValues() override {}
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void ReadShortcutValues() override {}
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void ReadUIValues() override {}
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void ReadUIGamelistValues() override {}
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void ReadUILayoutValues() override {}
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||||
void ReadMultiplayerValues() override {}
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void SaveAndroidValues();
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||||
void SaveAndroidUIValues();
|
||||
void SaveHidbusValues() override {}
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||||
void SaveDebugControlValues() override {}
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||||
void SavePathValues() override {}
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||||
void SaveShortcutValues() override {}
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||||
void SaveUIValues() override {}
|
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void SaveUIGamelistValues() override {}
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||||
void SaveUILayoutValues() override {}
|
||||
void SaveMultiplayerValues() override {}
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||||
|
||||
std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
|
||||
};
|
10
src/android/app/src/main/jni/android_settings.cpp
Executable file
10
src/android/app/src/main/jni/android_settings.cpp
Executable file
@@ -0,0 +1,10 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "android_settings.h"
|
||||
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namespace AndroidSettings {
|
||||
|
||||
Values values;
|
||||
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} // namespace AndroidSettings
|
29
src/android/app/src/main/jni/android_settings.h
Executable file
29
src/android/app/src/main/jni/android_settings.h
Executable file
@@ -0,0 +1,29 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <common/settings_common.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings_setting.h"
|
||||
|
||||
namespace AndroidSettings {
|
||||
|
||||
struct Values {
|
||||
Settings::Linkage linkage;
|
||||
|
||||
// Android
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||||
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
|
||||
Settings::Category::Android};
|
||||
Settings::Setting<s32> screen_layout{linkage,
|
||||
5,
|
||||
"screen_layout",
|
||||
Settings::Category::Android,
|
||||
Settings::Specialization::Default,
|
||||
true,
|
||||
true};
|
||||
};
|
||||
|
||||
extern Values values;
|
||||
|
||||
} // namespace AndroidSettings
|
@@ -52,8 +52,8 @@
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/config.h"
|
||||
#include "jni/id_cache.h"
|
||||
#include "jni/native.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
@@ -664,8 +664,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
|
||||
jboolean reload) {
|
||||
// Create the default config.ini.
|
||||
Config{};
|
||||
// Initialize the emulated system.
|
||||
if (!reload) {
|
||||
EmulationSession::GetInstance().System().Initialize();
|
||||
@@ -680,17 +678,6 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass cl
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
|
||||
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
|
||||
Config{};
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni(JNIEnv* env, jclass clazz,
|
||||
jstring j_game_id) {
|
||||
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
|
||||
|
||||
env->ReleaseStringUTFChars(j_game_id, game_id.data());
|
||||
}
|
||||
|
||||
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
|
||||
jdoubleArray j_stats = env->NewDoubleArray(4);
|
||||
|
||||
|
@@ -5,11 +5,14 @@
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "android_config.h"
|
||||
#include "android_settings.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/config.h"
|
||||
#include "uisettings.h"
|
||||
|
||||
std::unique_ptr<AndroidConfig> config;
|
||||
|
||||
template <typename T>
|
||||
Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
||||
@@ -28,6 +31,22 @@ Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
||||
|
||||
extern "C" {
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeConfig(JNIEnv* env, jobject obj) {
|
||||
config = std::make_unique<AndroidConfig>();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadConfig(JNIEnv* env, jobject obj) {
|
||||
config.reset();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadSettings(JNIEnv* env, jobject obj) {
|
||||
config->AndroidConfig::ReloadAllValues();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveSettings(JNIEnv* env, jobject obj) {
|
||||
config->AndroidConfig::SaveAllValues();
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj,
|
||||
jstring jkey, jboolean getDefault) {
|
||||
auto setting = getSetting<bool>(env, jkey);
|
||||
|
@@ -139,7 +139,7 @@
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/show_fps_text"
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
style="@style/TextAppearance.Material3.BodySmall"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="left"
|
||||
@@ -147,7 +147,8 @@
|
||||
android:focusable="false"
|
||||
android:paddingHorizontal="20dp"
|
||||
android:textColor="@android:color/white"
|
||||
android:textSize="12sp"
|
||||
android:shadowColor="@android:color/black"
|
||||
android:shadowRadius="3"
|
||||
tools:ignore="RtlHardcoded" />
|
||||
|
||||
</FrameLayout>
|
||||
|
Reference in New Issue
Block a user