early-access version 2660
This commit is contained in:
parent
eebb1e910d
commit
635c062db0
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2659.
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This is the source code for early-access 2660.
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## Legal Notice
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@ -197,27 +197,27 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
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}
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ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return console.motion_values;
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}
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TouchValues EmulatedConsole::GetTouchValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return console.touch_values;
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}
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ConsoleMotion EmulatedConsole::GetMotion() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return console.motion_state;
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}
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TouchFingerState EmulatedConsole::GetTouch() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return console.touch_state;
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}
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void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
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std::lock_guard lock{callback_mutex};
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std::scoped_lock lock{callback_mutex};
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for (const auto& poller_pair : callback_list) {
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const ConsoleUpdateCallback& poller = poller_pair.second;
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if (poller.on_change) {
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@ -227,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
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}
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int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
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std::lock_guard lock{callback_mutex};
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std::scoped_lock lock{callback_mutex};
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callback_list.insert_or_assign(last_callback_key, update_callback);
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return last_callback_key++;
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}
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void EmulatedConsole::DeleteCallback(int key) {
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std::lock_guard lock{callback_mutex};
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std::scoped_lock lock{callback_mutex};
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const auto& iterator = callback_list.find(key);
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if (iterator == callback_list.end()) {
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LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
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@ -353,17 +353,17 @@ void EmulatedController::DisableConfiguration() {
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}
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void EmulatedController::EnableSystemButtons() {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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system_buttons_enabled = true;
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}
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void EmulatedController::DisableSystemButtons() {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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system_buttons_enabled = false;
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}
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void EmulatedController::ResetSystemButtons() {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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controller.home_button_state.home.Assign(false);
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controller.capture_button_state.capture.Assign(false);
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}
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@ -946,7 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
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}
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bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
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switch (type) {
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case NpadStyleIndex::ProController:
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@ -962,7 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
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}
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bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
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switch (type) {
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case NpadStyleIndex::ProController:
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@ -1002,6 +1002,7 @@ void EmulatedController::Connect(bool use_temporary_value) {
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std::unique_lock lock{mutex};
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if (is_configuring) {
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tmp_is_connected = true;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Connected, false);
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return;
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}
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@ -1034,7 +1035,7 @@ void EmulatedController::Disconnect() {
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}
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bool EmulatedController::IsConnected(bool get_temporary_value) const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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if (get_temporary_value && is_configuring) {
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return tmp_is_connected;
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}
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@ -1048,12 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
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}
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NpadIdType EmulatedController::GetNpadIdType() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return npad_id_type;
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}
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NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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if (get_temporary_value && is_configuring) {
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return tmp_npad_type;
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}
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@ -1110,37 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
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}
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ButtonValues EmulatedController::GetButtonsValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return controller.button_values;
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}
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SticksValues EmulatedController::GetSticksValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return controller.stick_values;
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}
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TriggerValues EmulatedController::GetTriggersValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return controller.trigger_values;
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}
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ControllerMotionValues EmulatedController::GetMotionValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return controller.motion_values;
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}
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ColorValues EmulatedController::GetColorsValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return controller.color_values;
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}
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BatteryValues EmulatedController::GetBatteryValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return controller.battery_values;
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}
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HomeButtonState EmulatedController::GetHomeButtons() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1148,7 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
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}
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CaptureButtonState EmulatedController::GetCaptureButtons() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1156,7 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
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}
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NpadButtonState EmulatedController::GetNpadButtons() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1164,7 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
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}
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DebugPadButton EmulatedController::GetDebugPadButtons() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1172,7 +1173,7 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
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}
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AnalogSticks EmulatedController::GetSticks() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1187,7 +1188,7 @@ AnalogSticks EmulatedController::GetSticks() const {
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}
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NpadGcTriggerState EmulatedController::GetTriggers() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1195,7 +1196,7 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
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}
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MotionState EmulatedController::GetMotions() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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if (force_update_motion) {
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for (auto& device : motion_devices) {
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if (!device) {
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@ -1208,17 +1209,17 @@ MotionState EmulatedController::GetMotions() const {
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}
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ControllerColors EmulatedController::GetColors() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return controller.colors_state;
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}
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BatteryLevelState EmulatedController::GetBattery() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return controller.battery_state;
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}
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void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
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std::lock_guard lock{callback_mutex};
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std::scoped_lock lock{callback_mutex};
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for (const auto& poller_pair : callback_list) {
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const ControllerUpdateCallback& poller = poller_pair.second;
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if (!is_npad_service_update && poller.is_npad_service) {
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@ -1231,13 +1232,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
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}
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int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
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std::lock_guard lock{callback_mutex};
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std::scoped_lock lock{callback_mutex};
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callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
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return last_callback_key++;
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}
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void EmulatedController::DeleteCallback(int key) {
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std::lock_guard lock{callback_mutex};
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std::scoped_lock lock{callback_mutex};
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const auto& iterator = callback_list.find(key);
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if (iterator == callback_list.end()) {
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LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
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@ -448,17 +448,17 @@ void EmulatedDevices::SetRingAnalog(const Common::Input::CallbackStatus& callbac
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}
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KeyboardValues EmulatedDevices::GetKeyboardValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return device_status.keyboard_values;
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}
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KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return device_status.keyboard_moddifier_values;
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}
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MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return device_status.mouse_button_values;
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}
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@ -467,27 +467,27 @@ RingAnalogValue EmulatedDevices::GetRingSensorValues() const {
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}
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KeyboardKey EmulatedDevices::GetKeyboard() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return device_status.keyboard_state;
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}
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KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return device_status.keyboard_moddifier_state;
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}
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MouseButton EmulatedDevices::GetMouseButtons() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return device_status.mouse_button_state;
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}
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MousePosition EmulatedDevices::GetMousePosition() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return device_status.mouse_position_state;
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}
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AnalogStickState EmulatedDevices::GetMouseWheel() const {
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std::lock_guard lock{mutex};
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std::scoped_lock lock{mutex};
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return device_status.mouse_wheel_state;
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}
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@ -496,7 +496,7 @@ RingSensorForce EmulatedDevices::GetRingSensorForce() const {
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}
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void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
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std::lock_guard lock{callback_mutex};
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std::scoped_lock lock{callback_mutex};
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for (const auto& poller_pair : callback_list) {
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const InterfaceUpdateCallback& poller = poller_pair.second;
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if (poller.on_change) {
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@ -506,13 +506,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
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}
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int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
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std::lock_guard lock{callback_mutex};
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std::scoped_lock lock{callback_mutex};
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callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
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return last_callback_key++;
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}
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void EmulatedDevices::DeleteCallback(int key) {
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std::lock_guard lock{callback_mutex};
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std::scoped_lock lock{callback_mutex};
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const auto& iterator = callback_list.find(key);
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if (iterator == callback_list.end()) {
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LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
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@ -4,8 +4,6 @@
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// Parts of this implementation were base on:
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// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
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#pragma once
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#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
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#include "core/hle/service/nvflinger/parcel.h"
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