early-access version 1655

This commit is contained in:
pineappleEA
2021-05-05 10:10:21 +02:00
parent 371f9bcb84
commit 6de45b5596
81 changed files with 378 additions and 303 deletions

View File

@@ -9,8 +9,8 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C200;
Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::System& system)
: ControllerBase(system) {}
Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::System& system_)
: ControllerBase{system_} {}
Controller_ConsoleSixAxis::~Controller_ConsoleSixAxis() = default;
void Controller_ConsoleSixAxis::OnInit() {}

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@@ -14,7 +14,7 @@
namespace Service::HID {
class Controller_ConsoleSixAxis final : public ControllerBase {
public:
explicit Controller_ConsoleSixAxis(Core::System& system);
explicit Controller_ConsoleSixAxis(Core::System& system_);
~Controller_ConsoleSixAxis() override;
// Called when the controller is initialized

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@@ -14,7 +14,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
[[maybe_unused]] constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
Controller_DebugPad::Controller_DebugPad(Core::System& system) : ControllerBase(system) {}
Controller_DebugPad::Controller_DebugPad(Core::System& system_) : ControllerBase{system_} {}
Controller_DebugPad::~Controller_DebugPad() = default;
void Controller_DebugPad::OnInit() {}

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@@ -16,7 +16,7 @@
namespace Service::HID {
class Controller_DebugPad final : public ControllerBase {
public:
explicit Controller_DebugPad(Core::System& system);
explicit Controller_DebugPad(Core::System& system_);
~Controller_DebugPad() override;
// Called when the controller is initialized

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@@ -1,26 +1,31 @@
// Copyright 2018 yuzu emulator team
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/hle/service/hid/controllers/gesture.h"
namespace {
constexpr inline f32 Square(s32 num) {
return static_cast<f32>(num * num);
}
} // Anonymous namespace
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00;
constexpr f32 angle_threshold = 0.02f;
constexpr f32 pinch_threshold = 100.0f;
// HW is around 700, value is set to 400 to make it easier to trigger with mouse
constexpr float swipe_threshold = 400.0f;
constexpr float press_delay = 0.500f; // Time in seconds
constexpr float double_tap_delay = 0.350f; // Time in seconds
constexpr f32 swipe_threshold = 400.0f; // Threshold in pixels/s
constexpr f32 angle_threshold = 0.015f; // Threshold in radians
constexpr f32 pinch_threshold = 0.5f; // Threshold in pixels
constexpr f32 press_delay = 0.5f; // Time in seconds
constexpr f32 double_tap_delay = 0.35f; // Time in seconds
Controller_Gesture::Controller_Gesture(Core::System& system) : ControllerBase(system) {}
Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase{system_} {}
Controller_Gesture::~Controller_Gesture() = default;
void Controller_Gesture::OnInit() {
@@ -49,9 +54,8 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u
ReadTouchInput();
GestureProperties gesture = GetGestureProperties();
float time_difference =
static_cast<float>(shared_memory.header.timestamp - last_update_timestamp) /
(1000 * 1000 * 1000);
f32 time_difference = static_cast<f32>(shared_memory.header.timestamp - last_update_timestamp) /
(1000 * 1000 * 1000);
// Only update if necesary
if (!ShouldUpdateGesture(gesture, time_difference)) {
@@ -80,7 +84,7 @@ void Controller_Gesture::ReadTouchInput() {
}
bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
float time_difference) {
f32 time_difference) {
const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
if (force_update) {
force_update = false;
@@ -98,7 +102,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
// Update on press and hold event after 0.5 seconds
if (last_entry.type == TouchType::Touch && last_entry.point_count == 1 &&
time_difference > press_delay) {
return true;
return enable_press_and_tap;
}
return false;
@@ -106,7 +110,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
GestureProperties& gesture,
float time_difference) {
f32 time_difference) {
TouchType type = TouchType::Idle;
Attribute attributes{};
@@ -117,6 +121,7 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
if (shared_memory.header.entry_count < 16) {
shared_memory.header.entry_count++;
}
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
@@ -131,71 +136,15 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
if (gesture.active_points > 0) {
if (last_gesture.active_points == 0) {
// New touch
gesture.detection_count++;
type = TouchType::Touch;
if (last_entry.type != TouchType::Cancel) {
attributes.is_new_touch.Assign(1);
}
NewGesture(gesture, type, attributes);
} else {
// Promote to pan type if touch moved
for (size_t id = 0; id < MAX_POINTS; id++) {
if (gesture.points[id].x != last_gesture.points[id].x ||
gesture.points[id].y != last_gesture.points[id].y) {
type = TouchType::Pan;
break;
}
}
// Number of fingers changed cancel the last event
if (gesture.active_points != last_gesture.active_points) {
type = TouchType::Cancel;
gesture.active_points = 0;
gesture.mid_point = {};
for (size_t id = 0; id < MAX_POINTS; id++) {
gesture.points[id].x = 0;
gesture.points[id].y = 0;
}
}
UpdateExistingGesture(gesture, type, time_difference);
}
// Calculate extra parameters of panning
if (type == TouchType::Pan) {
UpdatePanEvent(gesture, last_gesture, type, time_difference);
}
// Promote to press type
if (type == TouchType::Idle && last_entry.type == TouchType::Touch) {
type = TouchType::Press;
}
} else {
// Touch end
if (last_gesture.active_points != 0) {
switch (last_entry.type) {
case TouchType::Touch:
SetTapEvent(gesture, last_gesture, type, attributes);
break;
case TouchType::Press:
case TouchType::Tap:
case TouchType::Swipe:
case TouchType::Pinch:
case TouchType::Rotate:
type = TouchType::Complete;
force_update = true;
break;
case TouchType::Pan:
EndPanEvent(gesture, last_gesture, type, time_difference);
break;
default:
break;
}
} else {
if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) {
gesture.detection_count++;
}
}
EndGesture(gesture, last_gesture, type, attributes, time_difference);
}
// Apply attributes
cur_entry.detection_count = gesture.detection_count;
cur_entry.type = type;
cur_entry.attributes = attributes;
@@ -211,13 +160,101 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type,
Attribute& attributes) {
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
gesture.detection_count++;
type = TouchType::Touch;
// New touch after cancel is not considered new
if (last_entry.type != TouchType::Cancel) {
attributes.is_new_touch.Assign(1);
enable_press_and_tap = true;
}
}
void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, TouchType& type,
f32 time_difference) {
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
// Promote to pan type if touch moved
for (size_t id = 0; id < MAX_POINTS; id++) {
if (gesture.points[id].x != last_gesture.points[id].x ||
gesture.points[id].y != last_gesture.points[id].y) {
type = TouchType::Pan;
break;
}
}
// Number of fingers changed cancel the last event and clear data
if (gesture.active_points != last_gesture.active_points) {
type = TouchType::Cancel;
enable_press_and_tap = false;
gesture.active_points = 0;
gesture.mid_point = {};
for (size_t id = 0; id < MAX_POINTS; id++) {
gesture.points[id].x = 0;
gesture.points[id].y = 0;
}
return;
}
// Calculate extra parameters of panning
if (type == TouchType::Pan) {
UpdatePanEvent(gesture, last_gesture, type, time_difference);
return;
}
// Promote to press type
if (last_entry.type == TouchType::Touch) {
type = TouchType::Press;
}
}
void Controller_Gesture::EndGesture(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, Attribute& attributes, f32 time_difference) {
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
if (last_gesture.active_points != 0) {
switch (last_entry.type) {
case TouchType::Touch:
if (enable_press_and_tap) {
SetTapEvent(gesture, last_gesture, type, attributes);
return;
}
type = TouchType::Cancel;
force_update = true;
break;
case TouchType::Press:
case TouchType::Tap:
case TouchType::Swipe:
case TouchType::Pinch:
case TouchType::Rotate:
type = TouchType::Complete;
force_update = true;
break;
case TouchType::Pan:
EndPanEvent(gesture, last_gesture, type, time_difference);
break;
default:
break;
}
return;
}
if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) {
gesture.detection_count++;
}
}
void Controller_Gesture::SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, Attribute& attributes) {
type = TouchType::Tap;
gesture = last_gesture;
force_update = true;
float tap_time_difference =
static_cast<float>(last_update_timestamp - last_tap_timestamp) / (1000 * 1000 * 1000);
f32 tap_time_difference =
static_cast<f32>(last_update_timestamp - last_tap_timestamp) / (1000 * 1000 * 1000);
last_tap_timestamp = last_update_timestamp;
if (tap_time_difference < double_tap_delay) {
attributes.is_double_tap.Assign(1);
@@ -225,40 +262,43 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture, GestureProperti
}
void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, float time_difference) {
TouchType& type, f32 time_difference) {
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
auto& last_entry =
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
cur_entry.delta_x = gesture.mid_point.x - last_entry.x;
cur_entry.delta_y = gesture.mid_point.y - last_entry.y;
cur_entry.vel_x = static_cast<float>(cur_entry.delta_x) / time_difference;
cur_entry.vel_y = static_cast<float>(cur_entry.delta_y) / time_difference;
cur_entry.vel_x = static_cast<f32>(cur_entry.delta_x) / time_difference;
cur_entry.vel_y = static_cast<f32>(cur_entry.delta_y) / time_difference;
last_pan_time_difference = time_difference;
// Promote to pinch type
if (std::abs(gesture.average_distance - last_gesture.average_distance) > pinch_threshold) {
type = TouchType::Pinch;
cur_entry.scale = 1;
cur_entry.scale = gesture.average_distance / last_gesture.average_distance;
}
const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture.angle) /
(1 + (gesture.angle * last_gesture.angle)));
// Promote to rotate type
if (std::abs(gesture.angle - last_gesture.angle) > angle_threshold) {
if (std::abs(angle_between_two_lines) > angle_threshold) {
type = TouchType::Rotate;
cur_entry.rotation_angle = 1;
cur_entry.scale = 0;
cur_entry.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
}
}
void Controller_Gesture::EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, float time_difference) {
TouchType& type, f32 time_difference) {
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
auto& last_entry =
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
cur_entry.vel_x =
static_cast<float>(last_entry.delta_x) / (last_pan_time_difference + time_difference);
static_cast<f32>(last_entry.delta_x) / (last_pan_time_difference + time_difference);
cur_entry.vel_y =
static_cast<float>(last_entry.delta_y) / (last_pan_time_difference + time_difference);
const float curr_vel =
static_cast<f32>(last_entry.delta_y) / (last_pan_time_difference + time_difference);
const f32 curr_vel =
std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y));
// Set swipe event with parameters
@@ -277,7 +317,7 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture, GestureProperti
void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type) {
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
auto& last_entry =
const auto& last_entry =
shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
type = TouchType::Swipe;
gesture = last_gesture;
@@ -360,32 +400,30 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
for (size_t id = 0; id < gesture.active_points; ++id) {
gesture.points[id].x =
static_cast<int>(active_fingers[id].x * Layout::ScreenUndocked::Width);
static_cast<s32>(active_fingers[id].x * Layout::ScreenUndocked::Width);
gesture.points[id].y =
static_cast<int>(active_fingers[id].y * Layout::ScreenUndocked::Height);
static_cast<s32>(active_fingers[id].y * Layout::ScreenUndocked::Height);
// Hack: There is no touch in docked but games still allow it
if (Settings::values.use_docked_mode.GetValue()) {
gesture.points[id].x =
static_cast<int>(active_fingers[id].x * Layout::ScreenDocked::Width);
static_cast<s32>(active_fingers[id].x * Layout::ScreenDocked::Width);
gesture.points[id].y =
static_cast<int>(active_fingers[id].y * Layout::ScreenDocked::Height);
static_cast<s32>(active_fingers[id].y * Layout::ScreenDocked::Height);
}
gesture.mid_point.x += static_cast<int>(gesture.points[id].x / gesture.active_points);
gesture.mid_point.y += static_cast<int>(gesture.points[id].y / gesture.active_points);
gesture.mid_point.x += static_cast<s32>(gesture.points[id].x / gesture.active_points);
gesture.mid_point.y += static_cast<s32>(gesture.points[id].y / gesture.active_points);
}
for (size_t id = 0; id < gesture.active_points; ++id) {
const double distance =
std::pow(static_cast<float>(gesture.mid_point.x - gesture.points[id].x), 2) +
std::pow(static_cast<float>(gesture.mid_point.y - gesture.points[id].y), 2);
gesture.average_distance +=
static_cast<float>(distance) / static_cast<float>(gesture.active_points);
const f32 distance = std::sqrt(Square(gesture.mid_point.x - gesture.points[id].x) +
Square(gesture.mid_point.y - gesture.points[id].y));
gesture.average_distance += distance / static_cast<f32>(gesture.active_points);
}
gesture.angle = std::atan2(static_cast<float>(gesture.mid_point.y - gesture.points[0].y),
static_cast<float>(gesture.mid_point.x - gesture.points[0].x));
gesture.angle = std::atan2(static_cast<f32>(gesture.mid_point.y - gesture.points[0].y),
static_cast<f32>(gesture.mid_point.x - gesture.points[0].x));
gesture.detection_count = last_gesture.detection_count;

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@@ -1,4 +1,4 @@
// Copyright 2018 yuzu emulator team
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -7,14 +7,13 @@
#include <array>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_Gesture final : public ControllerBase {
public:
explicit Controller_Gesture(Core::System& system);
explicit Controller_Gesture(Core::System& system_);
~Controller_Gesture() override;
// Called when the controller is initialized
@@ -73,7 +72,6 @@ private:
struct GestureState {
s64_le sampling_number;
s64_le sampling_number2;
s64_le detection_count;
TouchType type;
Direction direction;
@@ -84,8 +82,8 @@ private:
f32 vel_x;
f32 vel_y;
Attribute attributes;
u32 scale;
u32 rotation_angle;
f32 scale;
f32 rotation_angle;
s32_le point_count;
std::array<Points, 4> points;
};
@@ -109,19 +107,29 @@ private:
Points mid_point{};
s64_le detection_count{};
u64_le delta_time{};
float average_distance{};
float angle{};
f32 average_distance{};
f32 angle{};
};
// Reads input from all available input engines
void ReadTouchInput();
// Returns true if gesture state needs to be updated
bool ShouldUpdateGesture(const GestureProperties& gesture, float time_difference);
bool ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference);
// Updates the shared memory to the next state
void UpdateGestureSharedMemory(u8* data, std::size_t size, GestureProperties& gesture,
float time_difference);
f32 time_difference);
// Initializes new gesture
void NewGesture(GestureProperties& gesture, TouchType& type, Attribute& attributes);
// Updates existing gesture state
void UpdateExistingGesture(GestureProperties& gesture, TouchType& type, f32 time_difference);
// Terminates exiting gesture
void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture, TouchType& type,
Attribute& attributes, f32 time_difference);
// Set current event to a tap event
void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture, TouchType& type,
@@ -129,11 +137,11 @@ private:
// Calculates and set the extra parameters related to a pan event
void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture,
TouchType& type, float time_difference);
TouchType& type, f32 time_difference);
// Terminates the pan event
void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture, TouchType& type,
float time_difference);
f32 time_difference);
// Set current event to a swipe event
void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture,
@@ -163,7 +171,8 @@ private:
GestureProperties last_gesture{};
s64_le last_update_timestamp{};
s64_le last_tap_timestamp{};
float last_pan_time_difference{};
f32 last_pan_time_difference{};
bool force_update{false};
bool enable_press_and_tap{false};
};
} // namespace Service::HID

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@@ -12,7 +12,7 @@ namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
constexpr u8 KEYS_PER_BYTE = 8;
Controller_Keyboard::Controller_Keyboard(Core::System& system) : ControllerBase(system) {}
Controller_Keyboard::Controller_Keyboard(Core::System& system_) : ControllerBase{system_} {}
Controller_Keyboard::~Controller_Keyboard() = default;
void Controller_Keyboard::OnInit() {}

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@@ -16,7 +16,7 @@
namespace Service::HID {
class Controller_Keyboard final : public ControllerBase {
public:
explicit Controller_Keyboard(Core::System& system);
explicit Controller_Keyboard(Core::System& system_);
~Controller_Keyboard() override;
// Called when the controller is initialized

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@@ -11,7 +11,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400;
Controller_Mouse::Controller_Mouse(Core::System& system) : ControllerBase(system) {}
Controller_Mouse::Controller_Mouse(Core::System& system_) : ControllerBase{system_} {}
Controller_Mouse::~Controller_Mouse() = default;
void Controller_Mouse::OnInit() {}

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@@ -15,7 +15,7 @@
namespace Service::HID {
class Controller_Mouse final : public ControllerBase {
public:
explicit Controller_Mouse(Core::System& system);
explicit Controller_Mouse(Core::System& system_);
~Controller_Mouse() override;
// Called when the controller is initialized

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@@ -147,7 +147,7 @@ bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
device_handle.device_index < DeviceIndex::MaxDeviceIndex;
}
Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system) {
Controller_NPad::Controller_NPad(Core::System& system_) : ControllerBase{system_} {
latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE});
}

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@@ -25,7 +25,7 @@ constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
class Controller_NPad final : public ControllerBase {
public:
explicit Controller_NPad(Core::System& system);
explicit Controller_NPad(Core::System& system_);
~Controller_NPad() override;
// Called when the controller is initialized

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@@ -9,7 +9,7 @@
namespace Service::HID {
Controller_Stubbed::Controller_Stubbed(Core::System& system) : ControllerBase(system) {}
Controller_Stubbed::Controller_Stubbed(Core::System& system_) : ControllerBase{system_} {}
Controller_Stubbed::~Controller_Stubbed() = default;
void Controller_Stubbed::OnInit() {}

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@@ -10,7 +10,7 @@
namespace Service::HID {
class Controller_Stubbed final : public ControllerBase {
public:
explicit Controller_Stubbed(Core::System& system);
explicit Controller_Stubbed(Core::System& system_);
~Controller_Stubbed() override;
// Called when the controller is initialized

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@@ -15,7 +15,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {}
Controller_Touchscreen::Controller_Touchscreen(Core::System& system_) : ControllerBase{system_} {}
Controller_Touchscreen::~Controller_Touchscreen() = default;
void Controller_Touchscreen::OnInit() {

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@@ -14,7 +14,7 @@
namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase {
public:
explicit Controller_Touchscreen(Core::System& system);
explicit Controller_Touchscreen(Core::System& system_);
~Controller_Touchscreen() override;
// Called when the controller is initialized

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@@ -10,7 +10,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C00;
Controller_XPad::Controller_XPad(Core::System& system) : ControllerBase(system) {}
Controller_XPad::Controller_XPad(Core::System& system_) : ControllerBase{system_} {}
Controller_XPad::~Controller_XPad() = default;
void Controller_XPad::OnInit() {}

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@@ -13,7 +13,7 @@
namespace Service::HID {
class Controller_XPad final : public ControllerBase {
public:
explicit Controller_XPad(Core::System& system);
explicit Controller_XPad(Core::System& system_);
~Controller_XPad() override;
// Called when the controller is initialized