early-access version 3058

main
pineappleEA 2022-10-27 22:53:47 +02:00
parent 46450366f5
commit 6e35cb128e
9 changed files with 46 additions and 11 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3056.
This is the source code for early-access 3058.
## Legal Notice

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@ -255,15 +255,16 @@ std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool interna
.address = handle_description->address,
.size = handle_description->size,
.was_uncached = handle_description->flags.map_uncached.Value() != 0,
.can_unlock = true,
};
} else {
return std::nullopt;
}
// Handle hasn't been freed from memory, set address to 0 to mark that the handle wasn't freed
// If the handle hasn't been freed from memory, mark that
if (!hWeak.expired()) {
LOG_DEBUG(Service_NVDRV, "nvmap handle: {} wasn't freed as it is still in use", handle);
freeInfo.address = 0;
freeInfo.can_unlock = false;
}
return freeInfo;

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@ -105,6 +105,7 @@ public:
u64 address; //!< Address the handle referred to before deletion
u64 size; //!< Page-aligned handle size
bool was_uncached; //!< If the handle was allocated as uncached
bool can_unlock; //!< If the address region is ready to be unlocked
};
explicit NvMap(Tegra::Host1x::Host1x& host1x);

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@ -251,10 +251,12 @@ NvResult nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) {
}
if (auto freeInfo{file.FreeHandle(params.handle, false)}) {
ASSERT(system.CurrentProcess()
->PageTable()
.UnlockForDeviceAddressSpace(freeInfo->address, freeInfo->size)
.IsSuccess());
if (freeInfo->can_unlock) {
ASSERT(system.CurrentProcess()
->PageTable()
.UnlockForDeviceAddressSpace(freeInfo->address, freeInfo->size)
.IsSuccess());
}
params.address = freeInfo->address;
params.size = static_cast<u32>(freeInfo->size);
params.flags.raw = 0;

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@ -742,6 +742,13 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
return Status::NoError;
}
// HACK: We are not Android. Remove handle for items in queue, and clear queue.
// Allows synchronous destruction of nvmap handles.
for (auto& item : core->queue) {
nvmap.FreeHandle(item.graphic_buffer->BufferId(), true);
}
core->queue.clear();
switch (api) {
case NativeWindowApi::Egl:
case NativeWindowApi::Cpu:

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@ -138,6 +138,19 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
return itr->GetID();
}
bool NVFlinger::CloseDisplay(u64 display_id) {
const auto lock_guard = Lock();
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
return false;
}
display->Reset();
return true;
}
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
const auto lock_guard = Lock();
auto* const display = FindDisplay(display_id);

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@ -58,6 +58,11 @@ public:
/// If an invalid display name is provided, then an empty optional is returned.
[[nodiscard]] std::optional<u64> OpenDisplay(std::string_view name);
/// Closes the specified display by its ID.
///
/// Returns false if an invalid display ID is provided.
[[nodiscard]] bool CloseDisplay(u64 display_id);
/// Creates a layer on the specified display and returns the layer ID.
///
/// If an invalid display ID is specified, then an empty optional is returned.

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@ -106,6 +106,12 @@ public:
///
void CloseLayer(u64 layer_id);
/// Resets the display for a new connection.
void Reset() {
layers.clear();
got_vsync_event = false;
}
/// Attempts to find a layer with the given ID.
///
/// @param layer_id The layer ID.

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@ -324,10 +324,10 @@ private:
IPC::RequestParser rp{ctx};
const u64 display = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. display=0x{:016X}", display);
const Result rc = nv_flinger.CloseDisplay(display) ? ResultSuccess : ResultUnknown;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
rb.Push(rc);
}
void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
@ -508,10 +508,10 @@ private:
IPC::RequestParser rp{ctx};
const u64 display_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
const Result rc = nv_flinger.CloseDisplay(display_id) ? ResultSuccess : ResultUnknown;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
rb.Push(rc);
}
// This literally does nothing internally in the actual service itself,