early-access version 2833
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@@ -130,7 +130,6 @@ void AudioRenderer::CreateSinkStreams() {
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std::string name{fmt::format("ADSP_RenderStream-{}", i)};
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streams[i] =
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sink.AcquireSinkStream(system, channels, name, ::AudioCore::Sink::StreamType::Render);
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streams[i]->SetSystemChannels(streams[i]->GetDeviceChannels());
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}
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}
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@@ -24,16 +24,7 @@ void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
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constexpr s32 max = std::numeric_limits<s16>::max();
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auto stream{processor.GetOutputSinkStream()};
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const auto num_out_channels{stream->GetDeviceChannels()};
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auto system_channels{6U};
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for (u32 i = 0; i < inputs.size(); i++) {
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if (inputs[i] == 0) {
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system_channels = i;
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break;
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}
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}
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const auto num_in_channels{std::min(system_channels, stream->GetDeviceChannels())};
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stream->SetSystemChannels(input_count);
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Sink::SinkBuffer out_buffer{
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.frames{TargetSampleCount},
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@@ -42,13 +33,13 @@ void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
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.consumed{false},
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};
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std::vector<s16> samples(out_buffer.frames * num_out_channels, 0);
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std::vector<s16> samples(out_buffer.frames * input_count);
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for (u32 channel = 0; channel < num_in_channels; channel++) {
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for (u32 channel = 0; channel < input_count; channel++) {
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const auto offset{inputs[channel] * out_buffer.frames};
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for (u32 index = 0; index < out_buffer.frames; index++) {
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samples[index * num_out_channels + channel] =
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samples[index * input_count + channel] =
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static_cast<s16>(std::clamp(sample_buffer[offset + index], min, max));
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}
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}
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