early-access version 4034

This commit is contained in:
pineappleEA 2023-12-25 08:06:13 +01:00
parent b5f118f628
commit 78439b177e
9 changed files with 3 additions and 23 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 4033.
This is the source code for early-access 4034.
## Legal Notice

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@ -74,11 +74,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
case IR::Attribute::ClipDistance7: {
const u32 base{static_cast<u32>(IR::Attribute::ClipDistance0)};
const u32 index{static_cast<u32>(attr) - base};
if (index >= ctx.profile.max_user_clip_distances) {
LOG_WARNING(Shader, "Ignoring clip distance store {} >= {} supported", index,
ctx.profile.max_user_clip_distances);
return std::nullopt;
}
const Id clip_num{ctx.Const(index)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.clip_distances, clip_num);
}

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@ -1532,8 +1532,7 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing ClipDistance in fragment stage");
}
const Id type{TypeArray(
F32[1], Const(std::min(info.used_clip_distances, profile.max_user_clip_distances)))};
const Id type{TypeArray(F32[1], Const(8U))};
clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance);
}
if (info.stores[IR::Attribute::Layer] &&

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@ -913,11 +913,7 @@ void GatherInfoFromHeader(Environment& env, Info& info) {
}
for (size_t index = 0; index < 8; ++index) {
const u16 mask{header.vtg.omap_systemc.clip_distances};
const bool used{((mask >> index) & 1) != 0};
info.stores.Set(IR::Attribute::ClipDistance0 + index, used);
if (used) {
info.used_clip_distances = static_cast<u32>(index) + 1;
}
info.stores.Set(IR::Attribute::ClipDistance0 + index, ((mask >> index) & 1) != 0);
}
info.stores.Set(IR::Attribute::PrimitiveId,
header.vtg.omap_systemb.primitive_array_id != 0);

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@ -87,8 +87,6 @@ struct Profile {
bool has_broken_robust{};
u64 min_ssbo_alignment{};
u32 max_user_clip_distances{};
};
} // namespace Shader

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@ -324,8 +324,6 @@ struct Info {
bool requires_layer_emulation{};
IR::Attribute emulated_layer{};
u32 used_clip_distances{};
boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS>
constant_buffer_descriptors;
boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors;

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@ -233,7 +233,6 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.ignore_nan_fp_comparisons = true,
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
.max_user_clip_distances = 8,
},
host_info{
.support_float64 = true,

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@ -374,7 +374,6 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.has_broken_robust =
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
.max_user_clip_distances = device.GetMaxUserClipDistances(),
};
host_info = Shader::HostTranslateInfo{

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@ -651,10 +651,6 @@ public:
return properties.properties.limits.maxViewports;
}
u32 GetMaxUserClipDistances() const {
return properties.properties.limits.maxClipDistances;
}
bool SupportsConditionalBarriers() const {
return supports_conditional_barriers;
}