early-access version 2661

This commit is contained in:
pineappleEA 2022-04-08 02:03:14 +02:00
parent 635c062db0
commit 78b814c902
12 changed files with 36 additions and 35 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2660.
This is the source code for early-access 2661.
## Legal Notice

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@ -2,9 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <mutex>
#include "common/assert.h"
#include "common/fiber.h"
#include "common/spin_lock.h"
#include "common/virtual_buffer.h"
#include <boost/context/detail/fcontext.hpp>
@ -19,7 +20,7 @@ struct Fiber::FiberImpl {
VirtualBuffer<u8> stack;
VirtualBuffer<u8> rewind_stack;
SpinLock guard{};
std::mutex guard;
std::function<void(void*)> entry_point;
std::function<void(void*)> rewind_point;
void* rewind_parameter{};

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@ -8,13 +8,13 @@
#include <chrono>
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <thread>
#include <vector>
#include "common/common_types.h"
#include "common/spin_lock.h"
#include "common/thread.h"
#include "common/wall_clock.h"
@ -149,8 +149,8 @@ private:
std::shared_ptr<EventType> ev_lost;
Common::Event event{};
Common::Event pause_event{};
Common::SpinLock basic_lock{};
Common::SpinLock advance_lock{};
std::mutex basic_lock;
std::mutex advance_lock;
std::unique_ptr<std::thread> timer_thread;
std::atomic<bool> paused{};
std::atomic<bool> paused_set{};

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@ -1173,17 +1173,22 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
}
AnalogSticks EmulatedController::GetSticks() const {
std::scoped_lock lock{mutex};
std::unique_lock lock{mutex};
if (is_configuring) {
return {};
}
// Some drivers like stick from buttons need constant refreshing
for (auto& device : stick_devices) {
if (!device) {
continue;
}
lock.unlock();
device->SoftUpdate();
lock.lock();
}
return controller.analog_stick_state;
}
@ -1196,15 +1201,20 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
}
MotionState EmulatedController::GetMotions() const {
std::scoped_lock lock{mutex};
std::unique_lock lock{mutex};
// Some drivers like mouse motion need constant refreshing
if (force_update_motion) {
for (auto& device : motion_devices) {
if (!device) {
continue;
}
lock.unlock();
device->ForceUpdate();
lock.lock();
}
}
return controller.motion_state;
}

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@ -8,7 +8,6 @@
#include <vector>
#include "common/common_types.h"
#include "common/spin_lock.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/k_priority_queue.h"
#include "core/hle/kernel/k_scheduler_lock.h"
@ -80,7 +79,7 @@ private:
/// Lists all thread ids that aren't deleted/etc.
std::vector<KThread*> thread_list;
Common::SpinLock global_list_guard{};
std::mutex global_list_guard;
};
} // namespace Kernel

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@ -705,7 +705,7 @@ void KScheduler::Unload(KThread* thread) {
prev_thread = nullptr;
}
thread->context_guard.Unlock();
thread->context_guard.unlock();
}
void KScheduler::Reload(KThread* thread) {
@ -794,13 +794,13 @@ void KScheduler::SwitchToCurrent() {
do {
auto next_thread = current_thread.load();
if (next_thread != nullptr) {
const auto locked = next_thread->context_guard.TryLock();
const auto locked = next_thread->context_guard.try_lock();
if (state.needs_scheduling.load()) {
next_thread->context_guard.Unlock();
next_thread->context_guard.unlock();
break;
}
if (next_thread->GetActiveCore() != core_id) {
next_thread->context_guard.Unlock();
next_thread->context_guard.unlock();
break;
}
if (!locked) {

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@ -35,20 +35,15 @@ void ThreadPause() {
namespace Kernel {
void KSpinLock::Lock() {
while (lck.test_and_set(std::memory_order_acquire)) {
ThreadPause();
}
lck.lock();
}
void KSpinLock::Unlock() {
lck.clear(std::memory_order_release);
lck.unlock();
}
bool KSpinLock::TryLock() {
if (lck.test_and_set(std::memory_order_acquire)) {
return false;
}
return true;
return lck.try_lock();
}
} // namespace Kernel

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@ -4,7 +4,7 @@
#pragma once
#include <atomic>
#include <mutex>
#include "core/hle/kernel/k_scoped_lock.h"
@ -25,7 +25,7 @@ public:
[[nodiscard]] bool TryLock();
private:
std::atomic_flag lck = ATOMIC_FLAG_INIT;
std::mutex lck;
};
// TODO(bunnei): Alias for now, in case we want to implement these accurately in the future.

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@ -15,6 +15,7 @@
#include "common/common_types.h"
#include "common/intrusive_red_black_tree.h"
#include "common/spin_lock.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/k_affinity_mask.h"
#include "core/hle/kernel/k_light_lock.h"
@ -762,7 +763,7 @@ private:
s8 priority_inheritance_count{};
bool resource_limit_release_hint{};
StackParameters stack_parameters{};
KSpinLock context_guard{};
Common::SpinLock context_guard{};
KSpinLock dummy_wait_lock{};
// For emulation

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/spin_lock.h"
#include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
@ -16,7 +15,7 @@ namespace Kernel {
PhysicalCore::PhysicalCore(std::size_t core_index_, Core::System& system_, KScheduler& scheduler_,
Core::CPUInterrupts& interrupts_)
: core_index{core_index_}, system{system_}, scheduler{scheduler_},
interrupts{interrupts_}, guard{std::make_unique<Common::SpinLock>()} {
interrupts{interrupts_}, guard{std::make_unique<std::mutex>()} {
#ifdef ARCHITECTURE_x86_64
// TODO(bunnei): Initialization relies on a core being available. We may later replace this with
// a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager.

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@ -6,13 +6,10 @@
#include <cstddef>
#include <memory>
#include <mutex>
#include "core/arm/arm_interface.h"
namespace Common {
class SpinLock;
}
namespace Kernel {
class KScheduler;
} // namespace Kernel
@ -91,7 +88,7 @@ private:
Core::System& system;
Kernel::KScheduler& scheduler;
Core::CPUInterrupts& interrupts;
std::unique_ptr<Common::SpinLock> guard;
std::unique_ptr<std::mutex> guard;
std::unique_ptr<Core::ARM_Interface> arm_interface;
};

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@ -9,7 +9,6 @@
#include <string>
#include <boost/container/flat_map.hpp>
#include "common/common_types.h"
#include "common/spin_lock.h"
#include "core/hle/kernel/hle_ipc.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@ -90,7 +89,7 @@ protected:
using HandlerFnP = void (Self::*)(Kernel::HLERequestContext&);
/// Used to gain exclusive access to the service members, e.g. from CoreTiming thread.
[[nodiscard]] std::scoped_lock<Common::SpinLock> LockService() {
[[nodiscard]] std::scoped_lock<std::mutex> LockService() {
return std::scoped_lock{lock_service};
}
@ -135,7 +134,7 @@ private:
boost::container::flat_map<u32, FunctionInfoBase> handlers_tipc;
/// Used to gain exclusive access to the service members, e.g. from CoreTiming thread.
Common::SpinLock lock_service;
std::mutex lock_service;
};
/**