early-access version 3914

This commit is contained in:
pineappleEA 2023-10-08 06:27:54 +02:00
parent b5cdabcc51
commit 9238ae5660
17 changed files with 409 additions and 69 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 3913. This is the source code for early-access 3914.
## Legal Notice ## Legal Notice

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@ -23,6 +23,7 @@
#define SDMC_DIR "sdmc" #define SDMC_DIR "sdmc"
#define SHADER_DIR "shader" #define SHADER_DIR "shader"
#define TAS_DIR "tas" #define TAS_DIR "tas"
#define ICONS_DIR "icons"
// yuzu-specific files // yuzu-specific files

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@ -129,6 +129,7 @@ public:
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR); GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR); GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR); GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
GenerateYuzuPath(YuzuPath::IconsDir, yuzu_path / ICONS_DIR);
} }
private: private:

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@ -25,6 +25,7 @@ enum class YuzuPath {
SDMCDir, // Where the emulated SDMC is stored. SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored. ShaderDir, // Where shaders are stored.
TASDir, // Where TAS scripts are stored. TASDir, // Where TAS scripts are stored.
IconsDir, // Where Icons for Windows shortcuts are stored.
}; };
/** /**

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@ -2949,6 +2949,23 @@ Result KPageTable::UnlockForIpcUserBuffer(KProcessAddress address, size_t size)
KMemoryAttribute::Locked, nullptr)); KMemoryAttribute::Locked, nullptr));
} }
Result KPageTable::LockForTransferMemory(KPageGroup* out, KProcessAddress address, size_t size,
KMemoryPermission perm) {
R_RETURN(this->LockMemoryAndOpen(out, nullptr, address, size, KMemoryState::FlagCanTransfer,
KMemoryState::FlagCanTransfer, KMemoryPermission::All,
KMemoryPermission::UserReadWrite, KMemoryAttribute::All,
KMemoryAttribute::None, perm, KMemoryAttribute::Locked));
}
Result KPageTable::UnlockForTransferMemory(KProcessAddress address, size_t size,
const KPageGroup& pg) {
R_RETURN(this->UnlockMemory(address, size, KMemoryState::FlagCanTransfer,
KMemoryState::FlagCanTransfer, KMemoryPermission::None,
KMemoryPermission::None, KMemoryAttribute::All,
KMemoryAttribute::Locked, KMemoryPermission::UserReadWrite,
KMemoryAttribute::Locked, std::addressof(pg)));
}
Result KPageTable::LockForCodeMemory(KPageGroup* out, KProcessAddress addr, size_t size) { Result KPageTable::LockForCodeMemory(KPageGroup* out, KProcessAddress addr, size_t size) {
R_RETURN(this->LockMemoryAndOpen( R_RETURN(this->LockMemoryAndOpen(
out, nullptr, addr, size, KMemoryState::FlagCanCodeMemory, KMemoryState::FlagCanCodeMemory, out, nullptr, addr, size, KMemoryState::FlagCanCodeMemory, KMemoryState::FlagCanCodeMemory,

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@ -104,6 +104,9 @@ public:
Result CleanupForIpcServer(KProcessAddress address, size_t size, KMemoryState dst_state); Result CleanupForIpcServer(KProcessAddress address, size_t size, KMemoryState dst_state);
Result CleanupForIpcClient(KProcessAddress address, size_t size, KMemoryState dst_state); Result CleanupForIpcClient(KProcessAddress address, size_t size, KMemoryState dst_state);
Result LockForTransferMemory(KPageGroup* out, KProcessAddress address, size_t size,
KMemoryPermission perm);
Result UnlockForTransferMemory(KProcessAddress address, size_t size, const KPageGroup& pg);
Result LockForCodeMemory(KPageGroup* out, KProcessAddress addr, size_t size); Result LockForCodeMemory(KPageGroup* out, KProcessAddress addr, size_t size);
Result UnlockForCodeMemory(KProcessAddress addr, size_t size, const KPageGroup& pg); Result UnlockForCodeMemory(KProcessAddress addr, size_t size, const KPageGroup& pg);
Result MakeAndOpenPageGroup(KPageGroup* out, KProcessAddress address, size_t num_pages, Result MakeAndOpenPageGroup(KPageGroup* out, KProcessAddress address, size_t num_pages,

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@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h" #include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_transfer_memory.h" #include "core/hle/kernel/k_transfer_memory.h"
@ -9,28 +10,50 @@
namespace Kernel { namespace Kernel {
KTransferMemory::KTransferMemory(KernelCore& kernel) KTransferMemory::KTransferMemory(KernelCore& kernel)
: KAutoObjectWithSlabHeapAndContainer{kernel} {} : KAutoObjectWithSlabHeapAndContainer{kernel}, m_lock{kernel} {}
KTransferMemory::~KTransferMemory() = default; KTransferMemory::~KTransferMemory() = default;
Result KTransferMemory::Initialize(KProcessAddress address, std::size_t size, Result KTransferMemory::Initialize(KProcessAddress addr, std::size_t size,
Svc::MemoryPermission owner_perm) { Svc::MemoryPermission own_perm) {
// Set members. // Set members.
m_owner = GetCurrentProcessPointer(m_kernel); m_owner = GetCurrentProcessPointer(m_kernel);
// TODO(bunnei): Lock for transfer memory // Get the owner page table.
auto& page_table = m_owner->GetPageTable();
// Construct the page group, guarding to make sure our state is valid on exit.
m_page_group.emplace(m_kernel, page_table.GetBlockInfoManager());
auto pg_guard = SCOPE_GUARD({ m_page_group.reset(); });
// Lock the memory.
R_TRY(page_table.LockForTransferMemory(std::addressof(*m_page_group), addr, size,
ConvertToKMemoryPermission(own_perm)));
// Set remaining tracking members. // Set remaining tracking members.
m_owner->Open(); m_owner->Open();
m_owner_perm = owner_perm; m_owner_perm = own_perm;
m_address = address; m_address = addr;
m_size = size;
m_is_initialized = true; m_is_initialized = true;
m_is_mapped = false;
// We succeeded.
pg_guard.Cancel();
R_SUCCEED(); R_SUCCEED();
} }
void KTransferMemory::Finalize() {} void KTransferMemory::Finalize() {
// Unlock.
if (!m_is_mapped) {
const size_t size = m_page_group->GetNumPages() * PageSize;
ASSERT(R_SUCCEEDED(
m_owner->GetPageTable().UnlockForTransferMemory(m_address, size, *m_page_group)));
}
// Close the page group.
m_page_group->Close();
m_page_group->Finalize();
}
void KTransferMemory::PostDestroy(uintptr_t arg) { void KTransferMemory::PostDestroy(uintptr_t arg) {
KProcess* owner = reinterpret_cast<KProcess*>(arg); KProcess* owner = reinterpret_cast<KProcess*>(arg);
@ -38,4 +61,54 @@ void KTransferMemory::PostDestroy(uintptr_t arg) {
owner->Close(); owner->Close();
} }
Result KTransferMemory::Map(KProcessAddress address, size_t size, Svc::MemoryPermission map_perm) {
// Validate the size.
R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Validate the permission.
R_UNLESS(m_owner_perm == map_perm, ResultInvalidState);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Ensure we're not already mapped.
R_UNLESS(!m_is_mapped, ResultInvalidState);
// Map the memory.
const KMemoryState state = (m_owner_perm == Svc::MemoryPermission::None)
? KMemoryState::Transfered
: KMemoryState::SharedTransfered;
R_TRY(GetCurrentProcess(m_kernel).GetPageTable().MapPageGroup(
address, *m_page_group, state, KMemoryPermission::UserReadWrite));
// Mark ourselves as mapped.
m_is_mapped = true;
R_SUCCEED();
}
Result KTransferMemory::Unmap(KProcessAddress address, size_t size) {
// Validate the size.
R_UNLESS(m_page_group->GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Unmap the memory.
const KMemoryState state = (m_owner_perm == Svc::MemoryPermission::None)
? KMemoryState::Transfered
: KMemoryState::SharedTransfered;
R_TRY(GetCurrentProcess(m_kernel).GetPageTable().UnmapPageGroup(address, *m_page_group, state));
// Mark ourselves as unmapped.
ASSERT(m_is_mapped);
m_is_mapped = false;
R_SUCCEED();
}
size_t KTransferMemory::GetSize() const {
return m_is_initialized ? m_page_group->GetNumPages() * PageSize : 0;
}
} // namespace Kernel } // namespace Kernel

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@ -3,6 +3,9 @@
#pragma once #pragma once
#include <optional>
#include "core/hle/kernel/k_page_group.h"
#include "core/hle/kernel/slab_helpers.h" #include "core/hle/kernel/slab_helpers.h"
#include "core/hle/kernel/svc_types.h" #include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h" #include "core/hle/result.h"
@ -48,16 +51,19 @@ public:
return m_address; return m_address;
} }
size_t GetSize() const { size_t GetSize() const;
return m_is_initialized ? m_size : 0;
} Result Map(KProcessAddress address, size_t size, Svc::MemoryPermission map_perm);
Result Unmap(KProcessAddress address, size_t size);
private: private:
std::optional<KPageGroup> m_page_group{};
KProcess* m_owner{}; KProcess* m_owner{};
KProcessAddress m_address{}; KProcessAddress m_address{};
KLightLock m_lock;
Svc::MemoryPermission m_owner_perm{}; Svc::MemoryPermission m_owner_perm{};
size_t m_size{};
bool m_is_initialized{}; bool m_is_initialized{};
bool m_is_mapped{};
}; };
} // namespace Kernel } // namespace Kernel

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@ -71,15 +71,59 @@ Result CreateTransferMemory(Core::System& system, Handle* out, u64 address, u64
} }
Result MapTransferMemory(Core::System& system, Handle trmem_handle, uint64_t address, uint64_t size, Result MapTransferMemory(Core::System& system, Handle trmem_handle, uint64_t address, uint64_t size,
MemoryPermission owner_perm) { MemoryPermission map_perm) {
UNIMPLEMENTED(); // Validate the address/size.
R_THROW(ResultNotImplemented); R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Validate the permission.
R_UNLESS(IsValidTransferMemoryPermission(map_perm), ResultInvalidState);
// Get the transfer memory.
KScopedAutoObject trmem = GetCurrentProcess(system.Kernel())
.GetHandleTable()
.GetObject<KTransferMemory>(trmem_handle);
R_UNLESS(trmem.IsNotNull(), ResultInvalidHandle);
// Verify that the mapping is in range.
R_UNLESS(GetCurrentProcess(system.Kernel())
.GetPageTable()
.CanContain(address, size, KMemoryState::Transfered),
ResultInvalidMemoryRegion);
// Map the transfer memory.
R_TRY(trmem->Map(address, size, map_perm));
// We succeeded.
R_SUCCEED();
} }
Result UnmapTransferMemory(Core::System& system, Handle trmem_handle, uint64_t address, Result UnmapTransferMemory(Core::System& system, Handle trmem_handle, uint64_t address,
uint64_t size) { uint64_t size) {
UNIMPLEMENTED(); // Validate the address/size.
R_THROW(ResultNotImplemented); R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Get the transfer memory.
KScopedAutoObject trmem = GetCurrentProcess(system.Kernel())
.GetHandleTable()
.GetObject<KTransferMemory>(trmem_handle);
R_UNLESS(trmem.IsNotNull(), ResultInvalidHandle);
// Verify that the mapping is in range.
R_UNLESS(GetCurrentProcess(system.Kernel())
.GetPageTable()
.CanContain(address, size, KMemoryState::Transfered),
ResultInvalidMemoryRegion);
// Unmap the transfer memory.
R_TRY(trmem->Unmap(address, size));
R_SUCCEED();
} }
Result MapTransferMemory64(Core::System& system, Handle trmem_handle, uint64_t address, Result MapTransferMemory64(Core::System& system, Handle trmem_handle, uint64_t address,

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@ -549,7 +549,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
it++; it++;
} }
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads; boost::container::small_vector<std::pair<BufferCopy, BufferId>, 16> downloads;
u64 total_size_bytes = 0; u64 total_size_bytes = 0;
u64 largest_copy = 0; u64 largest_copy = 0;
for (const IntervalSet& intervals : committed_ranges) { for (const IntervalSet& intervals : committed_ranges) {
@ -925,6 +925,11 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
const u32 offset = buffer.Offset(binding.cpu_addr); const u32 offset = buffer.Offset(binding.cpu_addr);
buffer.MarkUsage(offset, size); buffer.MarkUsage(offset, size);
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0; const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
if constexpr (NEEDS_BIND_STORAGE_INDEX) { if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written); runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written);
++binding_index; ++binding_index;
@ -942,6 +947,11 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
const u32 size = binding.size; const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size); SynchronizeBuffer(buffer, binding.cpu_addr, size);
const bool is_written = ((channel_state->written_texture_buffers[stage] >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
const u32 offset = buffer.Offset(binding.cpu_addr); const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format; const PixelFormat format = binding.format;
buffer.MarkUsage(offset, size); buffer.MarkUsage(offset, size);
@ -974,6 +984,8 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
const u32 size = binding.size; const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size); SynchronizeBuffer(buffer, binding.cpu_addr, size);
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr); const u32 offset = buffer.Offset(binding.cpu_addr);
buffer.MarkUsage(offset, size); buffer.MarkUsage(offset, size);
host_bindings.buffers.push_back(&buffer); host_bindings.buffers.push_back(&buffer);
@ -1026,6 +1038,11 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
buffer.MarkUsage(offset, size); buffer.MarkUsage(offset, size);
const bool is_written = const bool is_written =
((channel_state->written_compute_storage_buffers >> index) & 1) != 0; ((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
if constexpr (NEEDS_BIND_STORAGE_INDEX) { if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written); runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written);
++binding_index; ++binding_index;
@ -1043,6 +1060,12 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
const u32 size = binding.size; const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size); SynchronizeBuffer(buffer, binding.cpu_addr, size);
const bool is_written =
((channel_state->written_compute_texture_buffers >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
const u32 offset = buffer.Offset(binding.cpu_addr); const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format; const PixelFormat format = binding.format;
buffer.MarkUsage(offset, size); buffer.MarkUsage(offset, size);
@ -1218,16 +1241,11 @@ void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
template <class P> template <class P>
void BufferCache<P>::UpdateStorageBuffers(size_t stage) { void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
const u32 written_mask = channel_state->written_storage_buffers[stage];
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) { ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
// Resolve buffer // Resolve buffer
Binding& binding = channel_state->storage_buffers[stage][index]; Binding& binding = channel_state->storage_buffers[stage][index];
const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size); const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size);
binding.buffer_id = buffer_id; binding.buffer_id = buffer_id;
// Mark buffer as written if needed
if (((written_mask >> index) & 1) != 0) {
MarkWrittenBuffer(buffer_id, binding.cpu_addr, binding.size);
}
}); });
} }
@ -1236,10 +1254,6 @@ void BufferCache<P>::UpdateTextureBuffers(size_t stage) {
ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) { ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) {
Binding& binding = channel_state->texture_buffers[stage][index]; Binding& binding = channel_state->texture_buffers[stage][index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
// Mark buffer as written if needed
if (((channel_state->written_texture_buffers[stage] >> index) & 1) != 0) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
}
}); });
} }
@ -1269,7 +1283,6 @@ void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) {
.size = size, .size = size,
.buffer_id = buffer_id, .buffer_id = buffer_id,
}; };
MarkWrittenBuffer(buffer_id, *cpu_addr, size);
} }
template <class P> template <class P>
@ -1296,10 +1309,6 @@ void BufferCache<P>::UpdateComputeStorageBuffers() {
// Resolve buffer // Resolve buffer
Binding& binding = channel_state->compute_storage_buffers[index]; Binding& binding = channel_state->compute_storage_buffers[index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
// Mark as written if needed
if (((channel_state->written_compute_storage_buffers >> index) & 1) != 0) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
}
}); });
} }
@ -1308,18 +1317,11 @@ void BufferCache<P>::UpdateComputeTextureBuffers() {
ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) { ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) {
Binding& binding = channel_state->compute_texture_buffers[index]; Binding& binding = channel_state->compute_texture_buffers[index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
// Mark as written if needed
if (((channel_state->written_compute_texture_buffers >> index) & 1) != 0) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
}
}); });
} }
template <class P> template <class P>
void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size) { void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size) {
if (memory_tracker.IsRegionCpuModified(cpu_addr, size)) {
SynchronizeBuffer(slot_buffers[buffer_id], cpu_addr, size);
}
memory_tracker.MarkRegionAsGpuModified(cpu_addr, size); memory_tracker.MarkRegionAsGpuModified(cpu_addr, size);
const IntervalType base_interval{cpu_addr, cpu_addr + size}; const IntervalType base_interval{cpu_addr, cpu_addr + size};

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@ -1357,6 +1357,8 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
join_bad_overlap_ids.clear(); join_bad_overlap_ids.clear();
join_copies_to_do.clear(); join_copies_to_do.clear();
join_alias_indices.clear(); join_alias_indices.clear();
boost::container::small_vector<ImageId, 8> merge_mips;
ImageId merge_with_existing_id{};
const bool this_is_linear = info.type == ImageType::Linear; const bool this_is_linear = info.type == ImageType::Linear;
const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) { const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
if (True(overlap.flags & ImageFlagBits::Remapped)) { if (True(overlap.flags & ImageFlagBits::Remapped)) {
@ -1397,6 +1399,12 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
join_right_aliased_ids.push_back(overlap_id); join_right_aliased_ids.push_back(overlap_id);
overlap.flags |= ImageFlagBits::Alias; overlap.flags |= ImageFlagBits::Alias;
join_copies_to_do.emplace_back(JoinCopy{true, overlap_id}); join_copies_to_do.emplace_back(JoinCopy{true, overlap_id});
} else if (IsSubLevel(new_image_base, overlap)) {
if (new_image_base.info.resources.levels > overlap.info.resources.levels) {
merge_mips.push_back(overlap_id);
} else {
merge_with_existing_id = overlap_id;
}
} else { } else {
join_bad_overlap_ids.push_back(overlap_id); join_bad_overlap_ids.push_back(overlap_id);
} }
@ -1439,6 +1447,10 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
} }
} }
if (merge_with_existing_id) {
return merge_with_existing_id;
}
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr); const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
Image& new_image = slot_images[new_image_id]; Image& new_image = slot_images[new_image_id];
@ -1467,6 +1479,32 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
ScaleDown(new_image); ScaleDown(new_image);
} }
const auto& resolution = Settings::values.resolution_info;
const u32 up_scale = can_rescale ? resolution.up_scale : 1;
const u32 down_shift = can_rescale ? resolution.down_shift : 0;
for (auto overlap_id : merge_mips) {
auto& overlap = slot_images[overlap_id];
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
new_image.flags |= ImageFlagBits::GpuModified;
new_image.modification_tick = overlap.modification_tick;
const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
auto copies =
MakeShrinkImageCopies(new_image.info, overlap.info, base, up_scale, down_shift);
if (new_image.info.num_samples != overlap.info.num_samples) {
runtime.CopyImageMSAA(new_image, overlap, std::move(copies));
} else {
runtime.CopyImage(new_image, overlap, std::move(copies));
}
}
if (True(overlap.flags & ImageFlagBits::Tracked)) {
UntrackImage(overlap, overlap_id);
}
UnregisterImage(overlap_id);
DeleteImage(overlap_id);
}
std::ranges::sort(join_copies_to_do, [this](const JoinCopy& lhs, const JoinCopy& rhs) { std::ranges::sort(join_copies_to_do, [this](const JoinCopy& lhs, const JoinCopy& rhs) {
const ImageBase& lhs_image = slot_images[lhs.id]; const ImageBase& lhs_image = slot_images[lhs.id];
const ImageBase& rhs_image = slot_images[rhs.id]; const ImageBase& rhs_image = slot_images[rhs.id];
@ -1523,10 +1561,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
} }
if (True(overlap.flags & ImageFlagBits::GpuModified)) { if (True(overlap.flags & ImageFlagBits::GpuModified)) {
new_image.flags |= ImageFlagBits::GpuModified; new_image.flags |= ImageFlagBits::GpuModified;
const auto& resolution = Settings::values.resolution_info;
const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value(); const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
const u32 up_scale = can_rescale ? resolution.up_scale : 1;
const u32 down_shift = can_rescale ? resolution.down_shift : 0;
auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift); auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift);
if (overlap.info.num_samples != new_image.info.num_samples) { if (overlap.info.num_samples != new_image.info.num_samples) {
runtime.CopyImageMSAA(new_image, overlap, std::move(copies)); runtime.CopyImageMSAA(new_image, overlap, std::move(copies));

View File

@ -1233,6 +1233,33 @@ bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr
.has_value(); .has_value();
} }
bool IsSubLevel(const ImageBase& image, const ImageBase& overlap) {
const std::optional<SubresourceBase> base = image.TryFindBase(overlap.gpu_addr);
if (!base) {
return false;
}
if (!IsViewCompatible(image.info.format, overlap.info.format, false, true)) {
return false;
}
if (AdjustMipSize(image.info.size, base->level) != overlap.info.size) {
return false;
}
const auto level_info = MakeLevelInfo(image.info);
auto level_sizes = CalculateLevelSizes(level_info, image.info.resources.levels);
auto total_size{0};
auto level = base->level;
while (level) {
total_size += level_sizes[level - 1];
level--;
}
if (overlap.gpu_addr - total_size != image.gpu_addr) {
return false;
}
return true;
}
bool IsSubCopy(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr) { bool IsSubCopy(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr) {
const std::optional<SubresourceBase> base = image.TryFindBase(candidate_addr); const std::optional<SubresourceBase> base = image.TryFindBase(candidate_addr);
if (!base) { if (!base) {

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@ -111,6 +111,8 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views, GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views,
bool native_bgr); bool native_bgr);
[[nodiscard]] bool IsSubLevel(const ImageBase& image, const ImageBase& overlap);
[[nodiscard]] bool IsSubCopy(const ImageInfo& candidate, const ImageBase& image, [[nodiscard]] bool IsSubCopy(const ImageInfo& candidate, const ImageBase& image,
GPUVAddr candidate_addr); GPUVAddr candidate_addr);

View File

@ -564,9 +564,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity")); QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
#ifndef WIN32
QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut")); QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop")); QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
#ifndef WIN32
QAction* create_applications_menu_shortcut = QAction* create_applications_menu_shortcut =
shortcut_menu->addAction(tr("Add to Applications Menu")); shortcut_menu->addAction(tr("Add to Applications Menu"));
#endif #endif
@ -644,10 +644,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
emit NavigateToGamedbEntryRequested(program_id, compatibility_list); emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
}); });
#ifndef WIN32
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() { connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop); emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
}); });
#ifndef WIN32
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() { connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications); emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
}); });

View File

@ -98,6 +98,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/scm_rev.h" #include "common/scm_rev.h"
#include "common/scope_exit.h" #include "common/scope_exit.h"
#ifdef _WIN32 #ifdef _WIN32
#include <shlobj.h>
#include "common/windows/timer_resolution.h" #include "common/windows/timer_resolution.h"
#endif #endif
#ifdef ARCHITECTURE_x86_64 #ifdef ARCHITECTURE_x86_64
@ -2844,7 +2845,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const QStringList args = QApplication::arguments(); const QStringList args = QApplication::arguments();
std::filesystem::path yuzu_command = args[0].toStdString(); std::filesystem::path yuzu_command = args[0].toStdString();
#if defined(__linux__) || defined(__FreeBSD__)
// If relative path, make it an absolute path // If relative path, make it an absolute path
if (yuzu_command.c_str()[0] == '.') { if (yuzu_command.c_str()[0] == '.') {
yuzu_command = Common::FS::GetCurrentDir() / yuzu_command; yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
@ -2867,12 +2867,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
UISettings::values.shortcut_already_warned = true; UISettings::values.shortcut_already_warned = true;
} }
#endif // __linux__ #endif // __linux__
#endif // __linux__ || __FreeBSD__
std::filesystem::path target_directory{}; std::filesystem::path target_directory{};
// Determine target directory for shortcut // Determine target directory for shortcut
#if defined(__linux__) || defined(__FreeBSD__) #if defined(WIN32)
const char* home = std::getenv("USERPROFILE");
#else
const char* home = std::getenv("HOME"); const char* home = std::getenv("HOME");
#endif
const std::filesystem::path home_path = (home == nullptr ? "~" : home); const std::filesystem::path home_path = (home == nullptr ? "~" : home);
const char* xdg_data_home = std::getenv("XDG_DATA_HOME"); const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
@ -2882,7 +2884,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
QMessageBox::critical( QMessageBox::critical(
this, tr("Create Shortcut"), this, tr("Create Shortcut"),
tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.") tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
.arg(QString::fromStdString(target_directory)), .arg(QString::fromStdString(target_directory.generic_string())),
QMessageBox::StandardButton::Ok); QMessageBox::StandardButton::Ok);
return; return;
} }
@ -2890,15 +2892,15 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) / target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
"applications"; "applications";
if (!Common::FS::CreateDirs(target_directory)) { if (!Common::FS::CreateDirs(target_directory)) {
QMessageBox::critical(this, tr("Create Shortcut"), QMessageBox::critical(
this, tr("Create Shortcut"),
tr("Cannot create shortcut in applications menu. Path \"%1\" " tr("Cannot create shortcut in applications menu. Path \"%1\" "
"does not exist and cannot be created.") "does not exist and cannot be created.")
.arg(QString::fromStdString(target_directory)), .arg(QString::fromStdString(target_directory.generic_string())),
QMessageBox::StandardButton::Ok); QMessageBox::StandardButton::Ok);
return; return;
} }
} }
#endif
const std::string game_file_name = std::filesystem::path(game_path).filename().string(); const std::string game_file_name = std::filesystem::path(game_path).filename().string();
// Determine full paths for icon and shortcut // Determine full paths for icon and shortcut
@ -2920,9 +2922,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const std::filesystem::path shortcut_path = const std::filesystem::path shortcut_path =
target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name) target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name)
: fmt::format("yuzu-{:016X}.desktop", program_id)); : fmt::format("yuzu-{:016X}.desktop", program_id));
#elif defined(WIN32)
std::filesystem::path icons_path =
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::IconsDir);
std::filesystem::path icon_path =
icons_path / ((program_id == 0 ? fmt::format("yuzu-{}.ico", game_file_name)
: fmt::format("yuzu-{:016X}.ico", program_id)));
#else #else
const std::filesystem::path icon_path{}; std::string icon_extension;
const std::filesystem::path shortcut_path{};
#endif #endif
// Get title from game file // Get title from game file
@ -2947,29 +2954,37 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path); LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
} }
QImage icon_jpeg = QImage icon_data =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size())); QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
#if defined(__linux__) || defined(__FreeBSD__) #if defined(__linux__) || defined(__FreeBSD__)
// Convert and write the icon as a PNG // Convert and write the icon as a PNG
if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) { if (!icon_data.save(QString::fromStdString(icon_path.string()))) {
LOG_ERROR(Frontend, "Could not write icon as PNG to file"); LOG_ERROR(Frontend, "Could not write icon as PNG to file");
} else { } else {
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string()); LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
} }
#elif defined(WIN32)
if (!SaveIconToFile(icon_path.string(), icon_data)) {
LOG_ERROR(Frontend, "Could not write icon to file");
return;
}
#endif // __linux__ #endif // __linux__
#if defined(__linux__) || defined(__FreeBSD__) #ifdef _WIN32
// Replace characters that are illegal in Windows filenames by a dash
const std::string illegal_chars = "<>:\"/\\|?*";
for (char c : illegal_chars) {
std::replace(title.begin(), title.end(), c, '_');
}
const std::filesystem::path shortcut_path = target_directory / (title + ".lnk").c_str();
#endif
const std::string comment = const std::string comment =
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString(); tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString();
const std::string arguments = fmt::format("-g \"{:s}\"", game_path); const std::string arguments = fmt::format("-g \"{:s}\"", game_path);
const std::string categories = "Game;Emulator;Qt;"; const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;"; const std::string keywords = "Switch;Nintendo;";
#else
const std::string comment{};
const std::string arguments{};
const std::string categories{};
const std::string keywords{};
#endif
if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(), if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(),
yuzu_command.string(), arguments, categories, keywords)) { yuzu_command.string(), arguments, categories, keywords)) {
QMessageBox::critical(this, tr("Create Shortcut"), QMessageBox::critical(this, tr("Create Shortcut"),
@ -3990,6 +4005,34 @@ bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::st
shortcut_stream << shortcut_contents; shortcut_stream << shortcut_contents;
shortcut_stream.close(); shortcut_stream.close();
return true;
#elif defined(WIN32)
IShellLinkW* shell_link;
auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
(void**)&shell_link);
if (FAILED(hres)) {
return false;
}
shell_link->SetPath(
Common::UTF8ToUTF16W(command).data()); // Path to the object we are referring to
shell_link->SetArguments(Common::UTF8ToUTF16W(arguments).data());
shell_link->SetDescription(Common::UTF8ToUTF16W(comment).data());
shell_link->SetIconLocation(Common::UTF8ToUTF16W(icon_path).data(), 0);
IPersistFile* persist_file;
hres = shell_link->QueryInterface(IID_IPersistFile, (void**)&persist_file);
if (FAILED(hres)) {
return false;
}
hres = persist_file->Save(Common::UTF8ToUTF16W(shortcut_path).data(), TRUE);
if (FAILED(hres)) {
return false;
}
persist_file->Release();
shell_link->Release();
return true; return true;
#endif #endif
return false; return false;

View File

@ -5,6 +5,10 @@
#include <cmath> #include <cmath>
#include <QPainter> #include <QPainter>
#include "yuzu/util/util.h" #include "yuzu/util/util.h"
#ifdef _WIN32
#include <windows.h>
#include "common/fs/file.h"
#endif
QFont GetMonospaceFont() { QFont GetMonospaceFont() {
QFont font(QStringLiteral("monospace")); QFont font(QStringLiteral("monospace"));
@ -37,3 +41,76 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) {
painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0); painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0);
return circle_pixmap; return circle_pixmap;
} }
bool SaveIconToFile(const std::string_view path, const QImage& image) {
#if defined(WIN32)
#pragma pack(push, 2)
struct IconDir {
WORD id_reserved;
WORD id_type;
WORD id_count;
};
struct IconDirEntry {
BYTE width;
BYTE height;
BYTE color_count;
BYTE reserved;
WORD planes;
WORD bit_count;
DWORD bytes_in_res;
DWORD image_offset;
};
#pragma pack(pop)
QImage source_image = image.convertToFormat(QImage::Format_RGB32);
constexpr int bytes_per_pixel = 4;
const int image_size = source_image.width() * source_image.height() * bytes_per_pixel;
BITMAPINFOHEADER info_header{};
info_header.biSize = sizeof(BITMAPINFOHEADER), info_header.biWidth = source_image.width(),
info_header.biHeight = source_image.height() * 2, info_header.biPlanes = 1,
info_header.biBitCount = bytes_per_pixel * 8, info_header.biCompression = BI_RGB;
const IconDir icon_dir{.id_reserved = 0, .id_type = 1, .id_count = 1};
const IconDirEntry icon_entry{.width = static_cast<BYTE>(source_image.width()),
.height = static_cast<BYTE>(source_image.height() * 2),
.color_count = 0,
.reserved = 0,
.planes = 1,
.bit_count = bytes_per_pixel * 8,
.bytes_in_res =
static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size),
.image_offset = sizeof(IconDir) + sizeof(IconDirEntry)};
Common::FS::IOFile icon_file(path, Common::FS::FileAccessMode::Write,
Common::FS::FileType::BinaryFile);
if (!icon_file.IsOpen()) {
return false;
}
if (!icon_file.Write(icon_dir)) {
return false;
}
if (!icon_file.Write(icon_entry)) {
return false;
}
if (!icon_file.Write(info_header)) {
return false;
}
for (int y = 0; y < image.height(); y++) {
const auto* line = source_image.scanLine(source_image.height() - 1 - y);
std::vector<u8> line_data(source_image.width() * bytes_per_pixel);
std::memcpy(line_data.data(), line, line_data.size());
if (!icon_file.Write(line_data)) {
return false;
}
}
icon_file.Close();
return true;
#else
return false;
#endif
}

View File

@ -7,14 +7,22 @@
#include <QString> #include <QString>
/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc. /// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc.
QFont GetMonospaceFont(); [[nodiscard]] QFont GetMonospaceFont();
/// Convert a size in bytes into a readable format (KiB, MiB, etc.) /// Convert a size in bytes into a readable format (KiB, MiB, etc.)
QString ReadableByteSize(qulonglong size); [[nodiscard]] QString ReadableByteSize(qulonglong size);
/** /**
* Creates a circle pixmap from a specified color * Creates a circle pixmap from a specified color
* @param color The color the pixmap shall have * @param color The color the pixmap shall have
* @return QPixmap circle pixmap * @return QPixmap circle pixmap
*/ */
QPixmap CreateCirclePixmapFromColor(const QColor& color); [[nodiscard]] QPixmap CreateCirclePixmapFromColor(const QColor& color);
/**
* Saves a windows icon to a file
* @param path The icons path
* @param image The image to save
* @return bool If the operation succeeded
*/
[[nodiscard]] bool SaveIconToFile(const std::string_view path, const QImage& image);