early-access version 3053
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yuzu emulator early access
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=============
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This is the source code for early-access 3050.
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This is the source code for early-access 3053.
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## Legal Notice
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@ -44,7 +44,7 @@ public:
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[[nodiscard]] unsigned Count() const noexcept {
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unsigned count = 0;
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for (const auto [index, value] : page_table) {
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for (const auto& [index, value] : page_table) {
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count += value;
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}
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return count;
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@ -303,14 +303,19 @@ void RasterizerVulkan::Clear() {
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}
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}
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scheduler.Record([color_attachment, clear_value, clear_rect](vk::CommandBuffer cmdbuf) {
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const VkClearAttachment attachment{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.colorAttachment = color_attachment,
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.clearValue = clear_value,
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};
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cmdbuf.ClearAttachments(attachment, clear_rect);
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});
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if (regs.clear_surface.R && regs.clear_surface.G && regs.clear_surface.B &&
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regs.clear_surface.A) {
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scheduler.Record([color_attachment, clear_value, clear_rect](vk::CommandBuffer cmdbuf) {
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const VkClearAttachment attachment{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.colorAttachment = color_attachment,
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.clearValue = clear_value,
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};
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cmdbuf.ClearAttachments(attachment, clear_rect);
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});
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} else {
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UNIMPLEMENTED_MSG("Unimplemented Clear only the specified channel");
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}
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}
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if (!use_depth && !use_stencil) {
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