early-access version 2476
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yuzu emulator early access
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=============
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This is the source code for early-access 2473.
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This is the source code for early-access 2476.
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## Legal Notice
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@ -167,12 +167,34 @@ public:
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}
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void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) {
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modifier_status = button_callback.button_status.value;
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const auto& new_status = button_callback.button_status;
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const bool new_button_value = new_status.inverted ? !new_status.value : new_status.value;
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modifier_status.toggle = new_status.toggle;
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// Update button status with current
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if (!modifier_status.toggle) {
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modifier_status.locked = false;
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if (modifier_status.value != new_button_value) {
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modifier_status.value = new_button_value;
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}
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} else {
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// Toggle button and lock status
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if (new_button_value && !modifier_status.locked) {
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modifier_status.locked = true;
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modifier_status.value = !modifier_status.value;
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}
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// Unlock button ready for next press
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if (!new_button_value && modifier_status.locked) {
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modifier_status.locked = false;
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}
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}
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UpdateStatus();
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}
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void UpdateStatus() {
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const float coef = modifier_status ? modifier_scale : 1.0f;
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const float coef = modifier_status.value ? modifier_scale : 1.0f;
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bool r = right_status;
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bool l = left_status;
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@ -266,7 +288,7 @@ public:
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if (down_status) {
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--y;
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}
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const float coef = modifier_status ? modifier_scale : 1.0f;
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const float coef = modifier_status.value ? modifier_scale : 1.0f;
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status.x.raw_value = static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF);
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status.y.raw_value = static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF);
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return status;
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@ -287,9 +309,9 @@ private:
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bool down_status{};
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bool left_status{};
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bool right_status{};
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bool modifier_status{};
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float last_x_axis_value{};
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float last_y_axis_value{};
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Common::Input::ButtonStatus modifier_status{};
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const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
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std::chrono::time_point<std::chrono::steady_clock> last_update;
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};
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