early-access version 2818

This commit is contained in:
pineappleEA 2022-07-06 08:44:01 +02:00
parent cc9e0b702e
commit b47a930784
3 changed files with 4 additions and 5 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2817.
This is the source code for early-access 2818.
## Legal Notice

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@ -32,8 +32,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
CommandDataContainer next;
state.queue.Pop(next, stop_token);
CommandDataContainer next = state.queue.PopWait(stop_token);
if (stop_token.stop_requested()) {
break;
}

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@ -10,7 +10,7 @@
#include <thread>
#include <variant>
#include "common/bounded_threadsafe_queue.h"
#include "common/threadsafe_queue.h"
#include "video_core/framebuffer_config.h"
namespace Tegra {
@ -100,7 +100,7 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
using CommandQueue = Common::MPSCQueue<CommandDataContainer, true>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};