early-access version 3630

main
pineappleEA 2023-06-02 19:23:33 +02:00
parent 5d6ba5745f
commit b66267d52f
6 changed files with 41 additions and 9 deletions

View File

@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3629.
This is the source code for early-access 3630.
## Legal Notice

View File

@ -18,6 +18,7 @@
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
#include <boost/icl/interval_set.hpp>
#include <fcntl.h>
#include <sys/mman.h>
#include <unistd.h>
@ -423,6 +424,7 @@ public:
madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
#endif
placeholders.add({0, virtual_size});
good = true;
}
@ -431,6 +433,10 @@ public:
}
void Map(size_t virtual_offset, size_t host_offset, size_t length) {
{
std::scoped_lock lock{placeholder_mutex};
placeholders.subtract({virtual_offset, virtual_offset + length});
}
void* ret = mmap(virtual_base + virtual_offset, length, PROT_READ | PROT_WRITE,
MAP_SHARED | MAP_FIXED, fd, host_offset);
@ -441,6 +447,19 @@ public:
// The method name is wrong. We're still talking about the virtual range.
// We don't want to unmap, we want to reserve this memory.
{
std::scoped_lock lock{placeholder_mutex};
auto it = placeholders.find({virtual_offset - 1, virtual_offset + length + 1});
if (it != placeholders.end()) {
size_t prev_upper = virtual_offset + length;
virtual_offset = std::min(virtual_offset, it->lower());
length = std::max(it->upper(), prev_upper) - virtual_offset;
}
placeholders.add({virtual_offset, virtual_offset + length});
}
void* ret = mmap(virtual_base + virtual_offset, length, PROT_NONE,
MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
@ -484,6 +503,9 @@ private:
}
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
boost::icl::interval_set<size_t> placeholders; ///< Mapped placeholders
std::mutex placeholder_mutex; ///< Mutex for placeholders
};
#else // ^^^ Linux ^^^ vvv Generic vvv

View File

@ -34,7 +34,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
const s64 min_spacing_critical = device_memory - 512_MiB;
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
const s64 min_vacancy_critical = (2 * mem_threshold) / 10;
minimum_memory = static_cast<u64>(
std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
DEFAULT_EXPECTED_MEMORY));

View File

@ -3,6 +3,7 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "common/settings.h"
#include "video_core/surface.h"
namespace VideoCore::Surface {
@ -375,11 +376,20 @@ std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
}
u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format) {
u64 TranscodedAstcSize(u64 base_size, PixelFormat format) {
constexpr u64 RGBA8_PIXEL_SIZE = 4;
const u64 base_block_size = static_cast<u64>(DefaultBlockWidth(format)) *
static_cast<u64>(DefaultBlockHeight(format)) * RGBA8_PIXEL_SIZE;
return (base_size * base_block_size) / BytesPerBlock(format);
const u64 uncompressed_size = (base_size * base_block_size) / BytesPerBlock(format);
switch (Settings::values.astc_recompression.GetValue()) {
case Settings::AstcRecompression::Bc1:
return uncompressed_size / 8;
case Settings::AstcRecompression::Bc3:
return uncompressed_size / 4;
default:
return uncompressed_size;
}
}
} // namespace VideoCore::Surface

View File

@ -511,6 +511,6 @@ size_t PixelComponentSizeBitsInteger(PixelFormat format);
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format);
u64 TranscodedAstcSize(u64 base_size, PixelFormat format);
} // namespace VideoCore::Surface

View File

@ -53,7 +53,7 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
const s64 min_spacing_critical = device_memory - 512_MiB;
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
const s64 min_vacancy_critical = (2 * mem_threshold) / 10;
expected_memory = static_cast<u64>(
std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
DEFAULT_EXPECTED_MEMORY));
@ -79,7 +79,6 @@ void TextureCache<P>::RunGarbageCollector() {
if (num_iterations == 0) {
return true;
}
--num_iterations;
auto& image = slot_images[image_id];
if (True(image.flags & ImageFlagBits::IsDecoding)) {
// This image is still being decoded, deleting it will invalidate the slot
@ -94,6 +93,7 @@ void TextureCache<P>::RunGarbageCollector() {
if (!high_priority_mode && must_download) {
return false;
}
--num_iterations;
if (must_download) {
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
const auto copies = FullDownloadCopies(image.info);
@ -1908,7 +1908,7 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
True(image.flags & ImageFlagBits::Converted)) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
image.lru_index = lru_cache.Insert(image_id, frame_tick);
@ -2077,7 +2077,7 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
True(image.flags & ImageFlagBits::Converted)) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
const GPUVAddr gpu_addr = image.gpu_addr;