early-access version 3630
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@@ -53,7 +53,7 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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const s64 min_spacing_critical = device_memory - 512_MiB;
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const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
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const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
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const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
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const s64 min_vacancy_critical = (2 * mem_threshold) / 10;
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expected_memory = static_cast<u64>(
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std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
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DEFAULT_EXPECTED_MEMORY));
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@@ -79,7 +79,6 @@ void TextureCache<P>::RunGarbageCollector() {
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if (num_iterations == 0) {
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return true;
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}
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--num_iterations;
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auto& image = slot_images[image_id];
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if (True(image.flags & ImageFlagBits::IsDecoding)) {
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// This image is still being decoded, deleting it will invalidate the slot
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@@ -94,6 +93,7 @@ void TextureCache<P>::RunGarbageCollector() {
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if (!high_priority_mode && must_download) {
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return false;
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}
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--num_iterations;
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if (must_download) {
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auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
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const auto copies = FullDownloadCopies(image.info);
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@@ -1908,7 +1908,7 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
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if ((IsPixelFormatASTC(image.info.format) &&
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True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
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True(image.flags & ImageFlagBits::Converted)) {
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tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
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tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
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}
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total_used_memory += Common::AlignUp(tentative_size, 1024);
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image.lru_index = lru_cache.Insert(image_id, frame_tick);
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@@ -2077,7 +2077,7 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
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if ((IsPixelFormatASTC(image.info.format) &&
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True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
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True(image.flags & ImageFlagBits::Converted)) {
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tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
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tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
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}
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total_used_memory -= Common::AlignUp(tentative_size, 1024);
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const GPUVAddr gpu_addr = image.gpu_addr;
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