early-access version 2725

main
pineappleEA 2022-05-12 01:14:06 +02:00
parent dc2a265164
commit b6d4502249
6 changed files with 19 additions and 6 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2724.
This is the source code for early-access 2725.
## Legal Notice

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@ -173,6 +173,8 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
case MAXWELL3D_REG_INDEX(shadow_ram_control):
shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(nonshadow_argument);
return;
case MAXWELL3D_REG_INDEX(macros.upload_address):
return macro_engine->ClearCode(regs.macros.upload_address);
case MAXWELL3D_REG_INDEX(macros.data):
return macro_engine->AddCode(regs.macros.upload_address, argument);
case MAXWELL3D_REG_INDEX(macros.bind):

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@ -134,7 +134,8 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
// Deswizzle the input and copy it over.
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
const u32 bytes_per_pixel = 1;
const u32 bytes_per_pixel =
regs.launch_dma.remap_enable ? regs.pitch_out / regs.line_length_in : 1;
const Parameters& src_params = regs.src_params;
const u32 width = src_params.width;
const u32 height = src_params.height;
@ -166,7 +167,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
const auto& dst_params = regs.dst_params;
const u32 bytes_per_pixel = 1;
const u32 bytes_per_pixel =
regs.launch_dma.remap_enable ? regs.pitch_in / regs.line_length_in : 1;
const u32 width = dst_params.width;
const u32 height = dst_params.height;
const u32 depth = dst_params.depth;
@ -210,7 +212,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
}
void MaxwellDMA::FastCopyBlockLinearToPitch() {
const u32 bytes_per_pixel = 1;
const u32 bytes_per_pixel =
regs.launch_dma.remap_enable ? regs.pitch_out / regs.line_length_in : 1;
const size_t src_size = GOB_SIZE;
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
u32 pos_x = regs.src_params.origin.x;

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@ -45,6 +45,11 @@ void MacroEngine::AddCode(u32 method, u32 data) {
uploaded_macro_code[method].push_back(data);
}
void MacroEngine::ClearCode(u32 method) {
macro_cache.erase(method);
uploaded_macro_code.erase(method);
}
void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
auto compiled_macro = macro_cache.find(method);
if (compiled_macro != macro_cache.end()) {

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@ -117,6 +117,9 @@ public:
// Store the uploaded macro code to compile them when they're called.
void AddCode(u32 method, u32 data);
// Clear the code associated with a method.
void ClearCode(u32 method);
// Compiles the macro if its not in the cache, and executes the compiled macro
void Execute(u32 method, const std::vector<u32>& parameters);

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@ -784,8 +784,8 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs)
});
} else {
// Front face defines both faces
scheduler.Record([ref = regs.stencil_back_func_ref, write_mask = regs.stencil_back_mask,
test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) {
scheduler.Record([ref = regs.stencil_front_func_ref, write_mask = regs.stencil_front_mask,
test_mask = regs.stencil_front_func_mask](vk::CommandBuffer cmdbuf) {
cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_AND_BACK, ref);
cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_AND_BACK, write_mask);
cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_AND_BACK, test_mask);