early-access version 4155
This commit is contained in:
parent
64bd48fad5
commit
b86c4f1e66
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 4154.
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This is the source code for early-access 4155.
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## Legal Notice
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@ -6,7 +6,8 @@ package org.yuzu.yuzu_emu.features.settings.model
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import org.yuzu.yuzu_emu.utils.NativeConfig
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enum class StringSetting(override val key: String) : AbstractStringSetting {
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DRIVER_PATH("driver_path");
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DRIVER_PATH("driver_path"),
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DEVICE_NAME("device_name");
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override fun getString(needsGlobal: Boolean): String = NativeConfig.getString(key, needsGlobal)
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@ -16,6 +16,7 @@ import org.yuzu.yuzu_emu.features.settings.model.ByteSetting
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import org.yuzu.yuzu_emu.features.settings.model.IntSetting
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import org.yuzu.yuzu_emu.features.settings.model.LongSetting
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import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
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import org.yuzu.yuzu_emu.features.settings.model.StringSetting
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import org.yuzu.yuzu_emu.utils.NativeConfig
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/**
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@ -90,6 +91,7 @@ abstract class SettingsItem(
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const val TYPE_INPUT = 8
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const val TYPE_INT_SINGLE_CHOICE = 9
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const val TYPE_INPUT_PROFILE = 10
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const val TYPE_STRING_INPUT = 11
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const val FASTMEM_COMBINED = "fastmem_combined"
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@ -108,6 +110,7 @@ abstract class SettingsItem(
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// List of all general
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val settingsItems = HashMap<String, SettingsItem>().apply {
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put(StringInputSetting(StringSetting.DEVICE_NAME, titleId = R.string.device_name))
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put(
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SwitchSetting(
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BooleanSetting.RENDERER_USE_SPEED_LIMIT,
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@ -0,0 +1,22 @@
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// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.features.settings.model.view
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import androidx.annotation.StringRes
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import org.yuzu.yuzu_emu.features.settings.model.AbstractStringSetting
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class StringInputSetting(
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setting: AbstractStringSetting,
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@StringRes titleId: Int = 0,
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titleString: String = "",
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@StringRes descriptionId: Int = 0,
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descriptionString: String = ""
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) : SettingsItem(setting, titleId, titleString, descriptionId, descriptionString) {
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override val type = TYPE_STRING_INPUT
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fun getSelectedValue(needsGlobal: Boolean = false) = setting.getValueAsString(needsGlobal)
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fun setSelectedValue(selection: String) =
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(setting as AbstractStringSetting).setString(selection)
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}
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@ -85,6 +85,10 @@ class SettingsAdapter(
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InputProfileViewHolder(ListItemSettingBinding.inflate(inflater), this)
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}
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SettingsItem.TYPE_STRING_INPUT -> {
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StringInputViewHolder(ListItemSettingBinding.inflate(inflater), this)
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}
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else -> {
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HeaderViewHolder(ListItemSettingsHeaderBinding.inflate(inflater), this)
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}
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@ -392,6 +396,15 @@ class SettingsAdapter(
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popup.show()
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}
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fun onStringInputClick(item: StringInputSetting, position: Int) {
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SettingsDialogFragment.newInstance(
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settingsViewModel,
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item,
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SettingsItem.TYPE_STRING_INPUT,
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position
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).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
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}
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fun onLongClick(item: SettingsItem, position: Int): Boolean {
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SettingsDialogFragment.newInstance(
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settingsViewModel,
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@ -14,6 +14,7 @@ import androidx.fragment.app.activityViewModels
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import com.google.android.material.slider.Slider
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.DialogEditTextBinding
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import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
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import org.yuzu.yuzu_emu.features.input.NativeInput
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import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
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@ -23,6 +24,7 @@ import org.yuzu.yuzu_emu.features.settings.model.view.IntSingleChoiceSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.StringInputSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting
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import org.yuzu.yuzu_emu.utils.ParamPackage
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import org.yuzu.yuzu_emu.utils.collect
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@ -37,6 +39,7 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
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private val settingsViewModel: SettingsViewModel by activityViewModels()
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private lateinit var sliderBinding: DialogSliderBinding
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private lateinit var stringInputBinding: DialogEditTextBinding
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override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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@ -131,6 +134,18 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
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.create()
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}
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SettingsItem.TYPE_STRING_INPUT -> {
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stringInputBinding = DialogEditTextBinding.inflate(layoutInflater)
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val item = settingsViewModel.clickedItem as StringInputSetting
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stringInputBinding.editText.setText(item.getSelectedValue())
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MaterialAlertDialogBuilder(requireContext())
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.setTitle(item.title)
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.setView(stringInputBinding.root)
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.setPositiveButton(android.R.string.ok, this)
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.setNegativeButton(android.R.string.cancel, defaultCancelListener)
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.create()
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}
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SettingsItem.TYPE_STRING_SINGLE_CHOICE -> {
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val item = settingsViewModel.clickedItem as StringSingleChoiceSetting
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MaterialAlertDialogBuilder(requireContext())
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@ -158,6 +173,7 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
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): View? {
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return when (type) {
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SettingsItem.TYPE_SLIDER -> sliderBinding.root
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SettingsItem.TYPE_STRING_INPUT -> stringInputBinding.root
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else -> super.onCreateView(inflater, container, savedInstanceState)
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}
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}
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@ -200,6 +216,13 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
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val sliderSetting = settingsViewModel.clickedItem as SliderSetting
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sliderSetting.setSelectedValue(settingsViewModel.sliderProgress.value)
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}
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is StringInputSetting -> {
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val stringInputSetting = settingsViewModel.clickedItem as StringInputSetting
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stringInputSetting.setSelectedValue(
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(stringInputBinding.editText.text ?: "").toString()
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)
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}
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}
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closeDialog()
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}
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@ -23,6 +23,7 @@ import org.yuzu.yuzu_emu.features.settings.model.LongSetting
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.features.settings.model.Settings.MenuTag
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import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
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import org.yuzu.yuzu_emu.features.settings.model.StringSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.*
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import org.yuzu.yuzu_emu.utils.InputHandler
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import org.yuzu.yuzu_emu.utils.NativeConfig
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@ -153,6 +154,7 @@ class SettingsFragmentPresenter(
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private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
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sl.apply {
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add(StringSetting.DEVICE_NAME.key)
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add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
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add(ShortSetting.RENDERER_SPEED_LIMIT.key)
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add(BooleanSetting.USE_DOCKED_MODE.key)
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@ -0,0 +1,45 @@
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// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.features.settings.ui.viewholder
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import android.view.View
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import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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import org.yuzu.yuzu_emu.features.settings.model.view.StringInputSetting
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
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import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
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class StringInputViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
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SettingViewHolder(binding.root, adapter) {
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private lateinit var setting: StringInputSetting
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override fun bind(item: SettingsItem) {
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setting = item as StringInputSetting
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binding.textSettingName.text = setting.title
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binding.textSettingDescription.setVisible(setting.description.isNotEmpty())
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binding.textSettingDescription.text = setting.description
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binding.textSettingValue.setVisible(true)
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binding.textSettingValue.text = setting.getSelectedValue()
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binding.buttonClear.setVisible(setting.clearable)
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binding.buttonClear.setOnClickListener {
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adapter.onClearClick(setting, bindingAdapterPosition)
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}
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setStyle(setting.isEditable, binding)
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}
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override fun onClick(clicked: View) {
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if (setting.isEditable) {
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adapter.onStringInputClick(setting, bindingAdapterPosition)
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}
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}
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override fun onLongClick(clicked: View): Boolean {
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if (setting.isEditable) {
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return adapter.onLongClick(setting, bindingAdapterPosition)
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}
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return false
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}
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}
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@ -209,6 +209,7 @@
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<string name="value_with_units">%1$s%2$s</string>
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<!-- System settings strings -->
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<string name="device_name">Device name</string>
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<string name="use_docked_mode">Docked Mode</string>
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<string name="use_docked_mode_description">Increases resolution, decreasing performance. Handheld Mode is used when disabled, lowering resolution and increasing performance.</string>
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<string name="emulated_region">Emulated region</string>
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@ -13,7 +13,6 @@
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/memory.h"
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#include "video_core/control/channel_state.h"
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#include "video_core/control/scheduler.h"
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#include "video_core/engines/puller.h"
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#include "video_core/gpu.h"
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#include "video_core/host1x/host1x.h"
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@ -34,7 +33,6 @@ nvhost_gpu::nvhost_gpu(Core::System& system_, EventInterface& events_interface_,
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syncpoint_manager{core_.GetSyncpointManager()}, nvmap{core.GetNvMapFile()},
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channel_state{system.GPU().AllocateChannel()} {
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channel_syncpoint = syncpoint_manager.AllocateSyncpoint(false);
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channel_state->syncpoint_id = channel_syncpoint;
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sm_exception_breakpoint_int_report_event =
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events_interface.CreateEvent("GpuChannelSMExceptionBreakpointInt");
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sm_exception_breakpoint_pause_report_event =
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@ -159,9 +157,6 @@ NvResult nvhost_gpu::SetErrorNotifier(IoctlSetErrorNotifier& params) {
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NvResult nvhost_gpu::SetChannelPriority(IoctlChannelSetPriority& params) {
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channel_priority = params.priority;
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if (channel_state->initialized) {
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system.GPU().Scheduler().ChangePriority(channel_state->bind_id, channel_priority);
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}
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LOG_DEBUG(Service_NVDRV, "(STUBBED) called, priority={:X}", channel_priority);
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return NvResult::Success;
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}
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@ -319,7 +314,6 @@ NvResult nvhost_gpu::GetWaitbase(IoctlGetWaitbase& params) {
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NvResult nvhost_gpu::ChannelSetTimeout(IoctlChannelSetTimeout& params) {
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LOG_INFO(Service_NVDRV, "called, timeout=0x{:X}", params.timeout);
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channel_state->timeout = params.timeout;
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return NvResult::Success;
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}
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@ -327,7 +321,6 @@ NvResult nvhost_gpu::ChannelSetTimeslice(IoctlSetTimeslice& params) {
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LOG_INFO(Service_NVDRV, "called, timeslice=0x{:X}", params.timeslice);
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channel_timeslice = params.timeslice;
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channel_state->timeslice = params.timeslice;
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return NvResult::Success;
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}
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@ -285,7 +285,7 @@ void SharedBufferManager::DestroySession(Kernel::KProcess* owner_process) {
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auto& session = it->second;
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// Destroy the layer.
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R_ASSERT(m_container.DestroyStrayLayer(session.layer_id));
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m_container.DestroyStrayLayer(session.layer_id);
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// Close nvmap handle.
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FreeHandle(session.buffer_nvmap_handle, *m_nvdrv, session.nvmap_fd);
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@ -261,7 +261,9 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
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case Stage::Geometry:
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execution_model = spv::ExecutionModel::Geometry;
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ctx.AddCapability(spv::Capability::Geometry);
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if (ctx.profile.support_geometry_streams) {
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ctx.AddCapability(spv::Capability::GeometryStreams);
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}
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switch (ctx.runtime_info.input_topology) {
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case InputTopology::Points:
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ctx.AddExecutionMode(main, spv::ExecutionMode::InputPoints);
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@ -129,7 +129,9 @@ void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
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if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) {
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ConvertDepthMode(ctx);
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}
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if (stream.IsImmediate()) {
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if (!ctx.profile.support_geometry_streams) {
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throw NotImplementedException("Geometry streams");
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} else if (stream.IsImmediate()) {
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ctx.OpEmitStreamVertex(ctx.Def(stream));
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} else {
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LOG_WARNING(Shader_SPIRV, "Stream is not immediate");
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@ -140,7 +142,9 @@ void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
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}
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void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
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if (stream.IsImmediate()) {
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if (!ctx.profile.support_geometry_streams) {
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throw NotImplementedException("Geometry streams");
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} else if (stream.IsImmediate()) {
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ctx.OpEndStreamPrimitive(ctx.Def(stream));
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} else {
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LOG_WARNING(Shader_SPIRV, "Stream is not immediate");
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@ -44,6 +44,7 @@ struct Profile {
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bool support_gl_derivative_control{};
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bool support_scaled_attributes{};
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bool support_multi_viewport{};
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bool support_geometry_streams{};
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bool warp_size_potentially_larger_than_guest{};
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@ -45,12 +45,6 @@ struct ChannelState {
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void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
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s32 bind_id = -1;
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/// Scheduling info
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u32 syncpoint_id = 0xFFFF;
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u32 priority = 0;
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u32 timeslice = 0;
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u32 timeout = 0;
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/// 3D engine
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std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
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/// 2D engine
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@ -1,245 +1,32 @@
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// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <atomic>
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#include <deque>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <unordered_map>
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#include <utility>
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#include "common/assert.h"
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#include "common/fiber.h"
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#include "video_core/control/channel_state.h"
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#include "video_core/control/scheduler.h"
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#include "video_core/dma_pusher.h"
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#include "video_core/gpu.h"
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namespace Tegra::Control {
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struct GPFifoContext {
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bool is_active;
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bool is_running;
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std::shared_ptr<Common::Fiber> context;
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std::deque<CommandList> pending_work;
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std::mutex guard;
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s32 bind_id;
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std::shared_ptr<ChannelState> info;
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size_t yield_count;
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size_t scheduled_count;
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};
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struct Scheduler::SchedulerImpl {
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// Fifos
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std::map<u32, std::list<size_t>, std::greater<u32>> schedule_priority_queue;
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std::unordered_map<s32, size_t> channel_gpfifo_ids;
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std::deque<GPFifoContext> gpfifos;
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std::deque<size_t> free_fifos;
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// Scheduling
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std::mutex scheduling_guard;
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std::shared_ptr<Common::Fiber> master_control;
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bool must_reschedule{};
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GPFifoContext* current_fifo{};
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};
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Scheduler::Scheduler(GPU& gpu_) : gpu{gpu_} {
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impl = std::make_unique<SchedulerImpl>();
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}
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Scheduler::Scheduler(GPU& gpu_) : gpu{gpu_} {}
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Scheduler::~Scheduler() = default;
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void Scheduler::Init() {
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impl->master_control = Common::Fiber::ThreadToFiber();
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}
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void Scheduler::Resume() {
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while (UpdateHighestPriorityChannel()) {
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impl->current_fifo->scheduled_count++;
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Common::Fiber::YieldTo(impl->master_control, *impl->current_fifo->context);
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}
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}
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bool Scheduler::UpdateHighestPriorityChannel() {
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std::scoped_lock lk(impl->scheduling_guard);
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// Clear needs to schedule state.
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impl->must_reschedule = false;
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// By default, we don't have a channel to schedule.
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impl->current_fifo = nullptr;
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// Check each level to see if we can schedule.
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for (auto& level : impl->schedule_priority_queue) {
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if (ScheduleLevel(level.second)) {
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return true;
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}
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}
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// Nothing to schedule.
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return false;
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}
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bool Scheduler::ScheduleLevel(std::list<size_t>& queue) {
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bool found_anything = false;
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size_t min_schedule_count = std::numeric_limits<size_t>::max();
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||||
for (auto id : queue) {
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auto& fifo = impl->gpfifos[id];
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std::scoped_lock lk(fifo.guard);
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// With no pending work and nothing running, this channel can't be scheduled.
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if (fifo.pending_work.empty() && !fifo.is_running) {
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continue;
|
||||
}
|
||||
// Prioritize channels at current priority which have been run the least.
|
||||
if (fifo.scheduled_count > min_schedule_count) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Try not to select the same channel we just yielded from.
|
||||
if (fifo.scheduled_count < fifo.yield_count) {
|
||||
fifo.scheduled_count++;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Update best selection.
|
||||
min_schedule_count = fifo.scheduled_count;
|
||||
impl->current_fifo = &fifo;
|
||||
found_anything = true;
|
||||
}
|
||||
return found_anything;
|
||||
}
|
||||
|
||||
void Scheduler::ChangePriority(s32 channel_id, u32 new_priority) {
|
||||
std::scoped_lock lk(impl->scheduling_guard);
|
||||
// Ensure we are tracking this channel.
|
||||
auto fifo_it = impl->channel_gpfifo_ids.find(channel_id);
|
||||
if (fifo_it == impl->channel_gpfifo_ids.end()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the fifo and update its priority.
|
||||
const size_t fifo_id = fifo_it->second;
|
||||
auto& fifo = impl->gpfifos[fifo_id];
|
||||
const auto old_priority = std::exchange(fifo.info->priority, new_priority);
|
||||
|
||||
// Create the new level if needed.
|
||||
impl->schedule_priority_queue.try_emplace(new_priority);
|
||||
|
||||
// Remove the old level and add to the new level.
|
||||
impl->schedule_priority_queue[new_priority].push_back(fifo_id);
|
||||
impl->schedule_priority_queue[old_priority].remove_if(
|
||||
[fifo_id](size_t id) { return id == fifo_id; });
|
||||
}
|
||||
|
||||
void Scheduler::Yield() {
|
||||
ASSERT(impl->current_fifo != nullptr);
|
||||
|
||||
// Set yield count higher
|
||||
impl->current_fifo->yield_count = impl->current_fifo->scheduled_count + 1;
|
||||
Common::Fiber::YieldTo(impl->current_fifo->context, *impl->master_control);
|
||||
gpu.BindChannel(impl->current_fifo->bind_id);
|
||||
}
|
||||
|
||||
void Scheduler::CheckStatus() {
|
||||
{
|
||||
std::unique_lock lk(impl->scheduling_guard);
|
||||
// If no reschedule is needed, don't transfer control
|
||||
if (!impl->must_reschedule) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Transfer control to the scheduler
|
||||
Common::Fiber::YieldTo(impl->current_fifo->context, *impl->master_control);
|
||||
gpu.BindChannel(impl->current_fifo->bind_id);
|
||||
}
|
||||
|
||||
void Scheduler::Push(s32 channel, CommandList&& entries) {
|
||||
std::scoped_lock lk(impl->scheduling_guard);
|
||||
// Get and ensure we have this channel.
|
||||
auto it = impl->channel_gpfifo_ids.find(channel);
|
||||
ASSERT(it != impl->channel_gpfifo_ids.end());
|
||||
auto gpfifo_id = it->second;
|
||||
auto& fifo = impl->gpfifos[gpfifo_id];
|
||||
// Add the new new work to the channel.
|
||||
{
|
||||
std::scoped_lock lk2(fifo.guard);
|
||||
fifo.pending_work.emplace_back(std::move(entries));
|
||||
}
|
||||
|
||||
// If the current running FIFO is null or the one being pushed to then
|
||||
// just return
|
||||
if (impl->current_fifo == nullptr || impl->current_fifo == &fifo) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If the current fifo has higher or equal priority to the current fifo then return
|
||||
if (impl->current_fifo->info->priority >= fifo.info->priority) {
|
||||
return;
|
||||
}
|
||||
// Mark scheduler update as required.
|
||||
impl->must_reschedule = true;
|
||||
}
|
||||
|
||||
void Scheduler::ChannelLoop(size_t gpfifo_id, s32 channel_id) {
|
||||
auto& fifo = impl->gpfifos[gpfifo_id];
|
||||
auto* channel_state = fifo.info.get();
|
||||
const auto SendToPuller = [&] {
|
||||
std::scoped_lock lk(fifo.guard);
|
||||
if (fifo.pending_work.empty()) {
|
||||
// Stop if no work available.
|
||||
fifo.is_running = false;
|
||||
return false;
|
||||
}
|
||||
// Otherwise, send work to puller and mark as running.
|
||||
CommandList&& entries = std::move(fifo.pending_work.front());
|
||||
std::unique_lock lk(scheduling_guard);
|
||||
auto it = channels.find(channel);
|
||||
ASSERT(it != channels.end());
|
||||
auto channel_state = it->second;
|
||||
gpu.BindChannel(channel_state->bind_id);
|
||||
channel_state->dma_pusher->Push(std::move(entries));
|
||||
fifo.pending_work.pop_front();
|
||||
fifo.is_running = true;
|
||||
// Succeed.
|
||||
return true;
|
||||
};
|
||||
// Inform the GPU about the current channel.
|
||||
gpu.BindChannel(channel_id);
|
||||
while (true) {
|
||||
while (SendToPuller()) {
|
||||
// Execute.
|
||||
channel_state->dma_pusher->DispatchCalls();
|
||||
// Reschedule.
|
||||
CheckStatus();
|
||||
}
|
||||
// Return to host execution when all work is completed.
|
||||
Common::Fiber::YieldTo(fifo.context, *impl->master_control);
|
||||
// Inform the GPU about the current channel.
|
||||
gpu.BindChannel(channel_id);
|
||||
}
|
||||
}
|
||||
|
||||
void Scheduler::DeclareChannel(std::shared_ptr<ChannelState> new_channel) {
|
||||
s32 channel = new_channel->bind_id;
|
||||
std::unique_lock lk(impl->scheduling_guard);
|
||||
|
||||
size_t new_fifo_id;
|
||||
if (!impl->free_fifos.empty()) {
|
||||
new_fifo_id = impl->free_fifos.front();
|
||||
impl->free_fifos.pop_front();
|
||||
} else {
|
||||
new_fifo_id = impl->gpfifos.size();
|
||||
impl->gpfifos.emplace_back();
|
||||
}
|
||||
auto& new_fifo = impl->gpfifos[new_fifo_id];
|
||||
impl->channel_gpfifo_ids[channel] = new_fifo_id;
|
||||
new_fifo.is_active = true;
|
||||
new_fifo.bind_id = channel;
|
||||
new_fifo.pending_work.clear();
|
||||
new_fifo.info = new_channel;
|
||||
new_fifo.scheduled_count = 0;
|
||||
new_fifo.yield_count = 0;
|
||||
new_fifo.is_running = false;
|
||||
impl->schedule_priority_queue.try_emplace(new_channel->priority);
|
||||
impl->schedule_priority_queue[new_channel->priority].push_back(new_fifo_id);
|
||||
std::function<void()> callback = std::bind(&Scheduler::ChannelLoop, this, new_fifo_id, channel);
|
||||
new_fifo.context = std::make_shared<Common::Fiber>(std::move(callback));
|
||||
std::unique_lock lk(scheduling_guard);
|
||||
channels.emplace(channel, new_channel);
|
||||
}
|
||||
|
||||
} // namespace Tegra::Control
|
||||
|
@ -3,11 +3,10 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
|
||||
namespace Tegra {
|
||||
@ -23,27 +22,13 @@ public:
|
||||
explicit Scheduler(GPU& gpu_);
|
||||
~Scheduler();
|
||||
|
||||
void Init();
|
||||
|
||||
void Resume();
|
||||
|
||||
void Yield();
|
||||
|
||||
void Push(s32 channel, CommandList&& entries);
|
||||
|
||||
void DeclareChannel(std::shared_ptr<ChannelState> new_channel);
|
||||
|
||||
void ChangePriority(s32 channel_id, u32 new_priority);
|
||||
|
||||
private:
|
||||
void ChannelLoop(size_t gpfifo_id, s32 channel_id);
|
||||
bool ScheduleLevel(std::list<size_t>& queue);
|
||||
void CheckStatus();
|
||||
bool UpdateHighestPriorityChannel();
|
||||
|
||||
struct SchedulerImpl;
|
||||
std::unique_ptr<SchedulerImpl> impl;
|
||||
|
||||
std::unordered_map<s32, std::shared_ptr<ChannelState>> channels;
|
||||
std::mutex scheduling_guard;
|
||||
GPU& gpu;
|
||||
};
|
||||
|
||||
|
@ -6,7 +6,6 @@
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/control/scheduler.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
@ -15,8 +14,6 @@
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/engines/puller.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
@ -63,14 +60,11 @@ void Puller::ProcessBindMethod(const MethodCall& method_call) {
|
||||
}
|
||||
|
||||
void Puller::ProcessFenceActionMethod() {
|
||||
auto& syncpoint_manager = gpu.Host1x().GetSyncpointManager();
|
||||
switch (regs.fence_action.op) {
|
||||
case Puller::FenceOperation::Acquire:
|
||||
while (regs.fence_value >
|
||||
syncpoint_manager.GetGuestSyncpointValue(regs.fence_action.syncpoint_id)) {
|
||||
// UNIMPLEMENTED_MSG("Channel Scheduling pending.");
|
||||
// WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
|
||||
rasterizer->ReleaseFences();
|
||||
gpu.Scheduler().Yield();
|
||||
}
|
||||
break;
|
||||
case Puller::FenceOperation::Increment:
|
||||
rasterizer->SignalSyncPoint(regs.fence_action.syncpoint_id);
|
||||
|
@ -387,14 +387,6 @@ std::shared_ptr<Control::ChannelState> GPU::AllocateChannel() {
|
||||
return impl->AllocateChannel();
|
||||
}
|
||||
|
||||
Tegra::Control::Scheduler& GPU::Scheduler() {
|
||||
return *impl->scheduler;
|
||||
}
|
||||
|
||||
const Tegra::Control::Scheduler& GPU::Scheduler() const {
|
||||
return *impl->scheduler;
|
||||
}
|
||||
|
||||
void GPU::InitChannel(Control::ChannelState& to_init) {
|
||||
impl->InitChannel(to_init);
|
||||
}
|
||||
|
@ -124,8 +124,7 @@ class KeplerCompute;
|
||||
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
class Scheduler;
|
||||
} // namespace Control
|
||||
}
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
@ -205,12 +204,6 @@ public:
|
||||
/// Returns a const reference to the shader notifier.
|
||||
[[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const;
|
||||
|
||||
/// Returns GPU Channel Scheduler.
|
||||
[[nodiscard]] Tegra::Control::Scheduler& Scheduler();
|
||||
|
||||
/// Returns GPU Channel Scheduler.
|
||||
[[nodiscard]] const Tegra::Control::Scheduler& Scheduler() const;
|
||||
|
||||
[[nodiscard]] u64 GetTicks() const;
|
||||
|
||||
[[nodiscard]] bool IsAsync() const;
|
||||
|
@ -36,15 +36,13 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
|
||||
|
||||
CommandDataContainer next;
|
||||
|
||||
scheduler.Init();
|
||||
|
||||
while (!stop_token.stop_requested()) {
|
||||
state.queue.PopWait(next, stop_token);
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
if (std::holds_alternative<SubmitListCommand>(next.data)) {
|
||||
scheduler.Resume();
|
||||
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
|
||||
scheduler.Push(submit_list->channel, std::move(submit_list->entries));
|
||||
} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
|
||||
system.GPU().TickWork();
|
||||
} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
|
||||
@ -71,16 +69,14 @@ ThreadManager::~ThreadManager() = default;
|
||||
|
||||
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
|
||||
Core::Frontend::GraphicsContext& context,
|
||||
Tegra::Control::Scheduler& scheduler_) {
|
||||
Tegra::Control::Scheduler& scheduler) {
|
||||
rasterizer = renderer.ReadRasterizer();
|
||||
scheduler = &scheduler_;
|
||||
thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
|
||||
std::ref(scheduler_), std::ref(state));
|
||||
std::ref(scheduler), std::ref(state));
|
||||
}
|
||||
|
||||
void ThreadManager::SubmitList(s32 channel, Tegra::CommandList&& entries) {
|
||||
scheduler->Push(channel, std::move(entries));
|
||||
PushCommand(SubmitListCommand());
|
||||
PushCommand(SubmitListCommand(channel, std::move(entries)));
|
||||
}
|
||||
|
||||
void ThreadManager::FlushRegion(DAddr addr, u64 size) {
|
||||
|
@ -36,7 +36,13 @@ class RendererBase;
|
||||
namespace VideoCommon::GPUThread {
|
||||
|
||||
/// Command to signal to the GPU thread that a command list is ready for processing
|
||||
struct SubmitListCommand final {};
|
||||
struct SubmitListCommand final {
|
||||
explicit SubmitListCommand(s32 channel_, Tegra::CommandList&& entries_)
|
||||
: channel{channel_}, entries{std::move(entries_)} {}
|
||||
|
||||
s32 channel;
|
||||
Tegra::CommandList entries;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread to flush a region
|
||||
struct FlushRegionCommand final {
|
||||
@ -118,7 +124,6 @@ public:
|
||||
private:
|
||||
/// Pushes a command to be executed by the GPU thread
|
||||
u64 PushCommand(CommandData&& command_data, bool block = false);
|
||||
Tegra::Control::Scheduler* scheduler;
|
||||
|
||||
Core::System& system;
|
||||
const bool is_async;
|
||||
|
@ -352,6 +352,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.support_native_ndc = device.IsExtDepthClipControlSupported(),
|
||||
.support_scaled_attributes = !device.MustEmulateScaledFormats(),
|
||||
.support_multi_viewport = device.SupportsMultiViewport(),
|
||||
.support_geometry_streams = device.AreTransformFeedbackGeometryStreamsSupported(),
|
||||
|
||||
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
|
||||
|
||||
|
@ -489,6 +489,11 @@ public:
|
||||
return extensions.transform_feedback;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_transform_feedback properly.
|
||||
bool AreTransformFeedbackGeometryStreamsSupported() const {
|
||||
return features.transform_feedback.geometryStreams;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_custom_border_color.
|
||||
bool IsExtCustomBorderColorSupported() const {
|
||||
return extensions.custom_border_color;
|
||||
|
Loading…
Reference in New Issue
Block a user