early-access version 2343
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parent
e6d4bc36fd
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c208875b26
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2342.
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This is the source code for early-access 2343.
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## Legal Notice
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@ -518,53 +518,6 @@ void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_frameb
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scheduler.InvalidateState();
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}
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void BlitImageHelper::ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
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ImageView& src_image_view, u32 up_scale, u32 down_shift) {
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const VkPipelineLayout layout = *one_texture_pipeline_layout;
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const VkImageView src_view = src_image_view.ColorView();
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const VkSampler sampler = *nearest_sampler;
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const VkExtent2D extent{
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.width = std::max((src_image_view.size.width * up_scale) >> down_shift, 1U),
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.height = std::max((src_image_view.size.height * up_scale) >> down_shift, 1U),
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};
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scheduler.RequestRenderpass(dst_framebuffer);
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scheduler.Record([pipeline, layout, sampler, src_view, extent, up_scale, down_shift,
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this](vk::CommandBuffer cmdbuf) {
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const VkOffset2D offset{
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.x = 0,
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.y = 0,
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};
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const VkViewport viewport{
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.x = 0.0f,
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.y = 0.0f,
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.width = static_cast<float>(extent.width),
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.height = static_cast<float>(extent.height),
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.minDepth = 0.0f,
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.maxDepth = 0.0f,
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};
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const VkRect2D scissor{
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.offset = offset,
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.extent = extent,
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};
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const PushConstants push_constants{
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.tex_scale = {viewport.width, viewport.height},
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.tex_offset = {0.0f, 0.0f},
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};
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const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
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UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
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// TODO: Barriers
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
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nullptr);
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetScissor(0, scissor);
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cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
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cmdbuf.Draw(3, 1, 0, 0);
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});
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scheduler.InvalidateState();
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}
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void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
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ImageView& src_image_view) {
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const VkPipelineLayout layout = *two_textures_pipeline_layout;
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@ -60,9 +60,6 @@ private:
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void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
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const ImageView& src_image_view);
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void ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
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ImageView& src_image_view, u32 up_scale, u32 down_shift);
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void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
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ImageView& src_image_view);
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@ -1344,7 +1344,6 @@ bool Image::ScaleUp(bool ignore) {
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return false;
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}
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has_scaled = true;
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const auto& device = runtime->device;
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if (!scaled_image) {
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const bool is_2d = info.type == ImageType::e2D;
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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@ -1352,7 +1351,7 @@ bool Image::ScaleUp(bool ignore) {
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auto scaled_info = info;
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scaled_info.size.width = scaled_width;
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scaled_info.size.height = scaled_height;
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scaled_image = MakeImage(device, scaled_info);
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scaled_image = MakeImage(runtime->device, scaled_info);
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auto& allocator = runtime->memory_allocator;
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scaled_commit = MemoryCommit(allocator.Commit(scaled_image, MemoryUsage::DeviceLocal));
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ignore = false;
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@ -1361,18 +1360,13 @@ bool Image::ScaleUp(bool ignore) {
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if (ignore) {
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return true;
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}
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if (aspect_mask == 0) {
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aspect_mask = ImageAspectMask(info.format);
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}
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static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal;
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const PixelFormat format = StorageFormat(info.format);
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const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
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const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
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if (device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT)) {
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BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution);
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} else {
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if (NeedsScaleHelper()) {
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return BlitScaleHelper(true);
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} else {
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BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution);
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}
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return true;
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}
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@ -1394,15 +1388,10 @@ bool Image::ScaleDown(bool ignore) {
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if (aspect_mask == 0) {
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aspect_mask = ImageAspectMask(info.format);
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}
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static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal;
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const PixelFormat format = StorageFormat(info.format);
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const auto& device = runtime->device;
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const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
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const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
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if (device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT)) {
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BlitScale(*scheduler, *scaled_image, *original_image, info, aspect_mask, resolution, false);
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} else {
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if (NeedsScaleHelper()) {
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return BlitScaleHelper(false);
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} else {
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BlitScale(*scheduler, *scaled_image, *original_image, info, aspect_mask, resolution, false);
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}
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return true;
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}
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@ -1470,6 +1459,20 @@ bool Image::BlitScaleHelper(bool scale_up) {
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return true;
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}
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bool Image::NeedsScaleHelper() const {
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const auto& device = runtime->device;
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const bool needs_msaa_helper = info.num_samples > 1 && device.CantBlitMSAA();
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if (needs_msaa_helper) {
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return true;
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}
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static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal;
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const PixelFormat format = StorageFormat(info.format);
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const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
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const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
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const bool needs_blit_helper = !device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT);
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return needs_blit_helper;
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}
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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ImageId image_id_, Image& image)
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: VideoCommon::ImageViewBase{info, image.info, image_id_}, device{&runtime.device},
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private:
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bool BlitScaleHelper(bool scale_up);
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bool NeedsScaleHelper() const;
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VKScheduler* scheduler{};
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TextureCacheRuntime* runtime{};
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@ -638,15 +638,20 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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}
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}
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if (ext_vertex_input_dynamic_state && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
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const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS;
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if (ext_vertex_input_dynamic_state && is_intel_windows) {
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LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state");
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ext_vertex_input_dynamic_state = false;
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}
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if (is_float16_supported && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
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if (is_float16_supported && is_intel_windows) {
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// Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
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LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math");
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is_float16_supported = false;
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}
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if (is_intel_windows) {
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LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits");
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cant_blit_msaa = true;
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}
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supports_d24_depth =
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IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
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return supports_d24_depth;
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}
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bool CantBlitMSAA() const {
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return cant_blit_msaa;
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}
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private:
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/// Checks if the physical device is suitable.
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void CheckSuitability(bool requires_swapchain) const;
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@ -443,6 +447,7 @@ private:
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bool has_renderdoc{}; ///< Has RenderDoc attached
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bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
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bool supports_d24_depth{}; ///< Supports D24 depth buffers.
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bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
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// Telemetry parameters
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std::string vendor_name; ///< Device's driver name.
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