early-access version 2164
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@@ -188,8 +188,8 @@ Device::Device() {
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const int version_major =
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std::atoi(driver_version.substr(0, driver_version.find(".")).data());
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if (version_major >= 495 && version_major <= 496) {
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LOG_WARNING(Render_OpenGL, "NVIDIA drivers 495 through 496 causes significant problems "
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if (version_major >= 495) {
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LOG_WARNING(Render_OpenGL, "NVIDIA drivers 495 and later causes significant problems "
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"with yuzu. Forcing GLASM as a mitigation.");
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shader_backend = Settings::ShaderBackend::GLASM;
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use_assembly_shaders = true;
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